
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (* (/ (- (log1p (- u0))) (fma (/ sin2phi alphay) (* alphax alphax) (* alphay cos2phi))) (* alphay (* alphax alphax))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (-log1pf(-u0) / fmaf((sin2phi / alphay), (alphax * alphax), (alphay * cos2phi))) * (alphay * (alphax * alphax));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(Float32(-log1p(Float32(-u0))) / fma(Float32(sin2phi / alphay), Float32(alphax * alphax), Float32(alphay * cos2phi))) * Float32(alphay * Float32(alphax * alphax))) end
\begin{array}{l}
\\
\frac{-\mathsf{log1p}\left(-u0\right)}{\mathsf{fma}\left(\frac{sin2phi}{alphay}, alphax \cdot alphax, alphay \cdot cos2phi\right)} \cdot \left(alphay \cdot \left(alphax \cdot alphax\right)\right)
\end{array}
Initial program 61.2%
neg-sub061.2%
div-sub61.2%
--rgt-identity61.2%
div-sub61.2%
--rgt-identity61.2%
neg-sub061.2%
sub-neg61.2%
log1p-def98.4%
Simplified98.4%
+-commutative98.4%
associate-/r*98.3%
frac-add98.2%
Applied egg-rr98.2%
expm1-log1p-u96.9%
expm1-udef50.9%
associate-/r/50.9%
fma-def50.9%
*-commutative50.9%
Applied egg-rr50.9%
expm1-def97.1%
expm1-log1p98.5%
Simplified98.5%
Final simplification98.5%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log1p (- u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -log1pf(-u0) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log1p(Float32(-u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
\begin{array}{l}
\\
\frac{-\mathsf{log1p}\left(-u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Initial program 61.2%
neg-sub061.2%
div-sub61.2%
--rgt-identity61.2%
div-sub61.2%
--rgt-identity61.2%
neg-sub061.2%
sub-neg61.2%
log1p-def98.4%
Simplified98.4%
Final simplification98.4%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(let* ((t_0 (/ sin2phi (* alphay alphay))))
(if (<= sin2phi 0.05000000074505806)
(/
(- u0 (* u0 (* u0 -0.5)))
(+ t_0 (/ 1.0 (/ (* alphax alphax) cos2phi))))
(/ (- (log1p (- u0))) t_0))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float t_0 = sin2phi / (alphay * alphay);
float tmp;
if (sin2phi <= 0.05000000074505806f) {
tmp = (u0 - (u0 * (u0 * -0.5f))) / (t_0 + (1.0f / ((alphax * alphax) / cos2phi)));
} else {
tmp = -log1pf(-u0) / t_0;
}
return tmp;
}
function code(alphax, alphay, u0, cos2phi, sin2phi) t_0 = Float32(sin2phi / Float32(alphay * alphay)) tmp = Float32(0.0) if (sin2phi <= Float32(0.05000000074505806)) tmp = Float32(Float32(u0 - Float32(u0 * Float32(u0 * Float32(-0.5)))) / Float32(t_0 + Float32(Float32(1.0) / Float32(Float32(alphax * alphax) / cos2phi)))); else tmp = Float32(Float32(-log1p(Float32(-u0))) / t_0); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{sin2phi}{alphay \cdot alphay}\\
\mathbf{if}\;sin2phi \leq 0.05000000074505806:\\
\;\;\;\;\frac{u0 - u0 \cdot \left(u0 \cdot -0.5\right)}{t_0 + \frac{1}{\frac{alphax \cdot alphax}{cos2phi}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{-\mathsf{log1p}\left(-u0\right)}{t_0}\\
\end{array}
\end{array}
if sin2phi < 0.0500000007Initial program 54.5%
neg-sub054.5%
div-sub54.5%
--rgt-identity54.5%
div-sub54.5%
--rgt-identity54.5%
sub-neg54.5%
+-commutative54.5%
neg-sub054.5%
associate-+l-54.5%
sub0-neg54.5%
neg-mul-154.5%
log-prod-0.0%
associate--r+-0.0%
Simplified98.6%
associate-/r*98.7%
frac-2neg98.7%
div-inv98.6%
distribute-rgt-neg-in98.6%
Applied egg-rr98.6%
un-div-inv98.7%
distribute-rgt-neg-out98.7%
frac-2neg98.7%
clear-num98.6%
Applied egg-rr98.6%
Taylor expanded in u0 around 0 86.7%
+-commutative86.7%
mul-1-neg86.7%
unsub-neg86.7%
*-commutative86.7%
unpow286.7%
associate-*l*86.7%
Simplified86.7%
if 0.0500000007 < sin2phi Initial program 67.2%
neg-sub067.2%
div-sub67.2%
--rgt-identity67.2%
div-sub67.2%
--rgt-identity67.2%
sub-neg67.2%
+-commutative67.2%
neg-sub067.2%
associate-+l-67.2%
sub0-neg67.2%
neg-mul-167.2%
log-prod-0.0%
associate--r+-0.0%
Simplified98.1%
div-inv98.1%
Applied egg-rr98.1%
Taylor expanded in cos2phi around 0 98.0%
unpow298.0%
Simplified98.0%
Final simplification92.6%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(if (<= sin2phi 0.20000000298023224)
(/
(- u0 (* u0 (* u0 -0.5)))
(+ (/ sin2phi (* alphay alphay)) (/ 1.0 (/ (* alphax alphax) cos2phi))))
(/ (* (log1p (- u0)) (* alphay (- alphay))) sin2phi)))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if (sin2phi <= 0.20000000298023224f) {
tmp = (u0 - (u0 * (u0 * -0.5f))) / ((sin2phi / (alphay * alphay)) + (1.0f / ((alphax * alphax) / cos2phi)));
} else {
tmp = (log1pf(-u0) * (alphay * -alphay)) / sin2phi;
}
return tmp;
}
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (sin2phi <= Float32(0.20000000298023224)) tmp = Float32(Float32(u0 - Float32(u0 * Float32(u0 * Float32(-0.5)))) / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(Float32(1.0) / Float32(Float32(alphax * alphax) / cos2phi)))); else tmp = Float32(Float32(log1p(Float32(-u0)) * Float32(alphay * Float32(-alphay))) / sin2phi); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;sin2phi \leq 0.20000000298023224:\\
\;\;\;\;\frac{u0 - u0 \cdot \left(u0 \cdot -0.5\right)}{\frac{sin2phi}{alphay \cdot alphay} + \frac{1}{\frac{alphax \cdot alphax}{cos2phi}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{log1p}\left(-u0\right) \cdot \left(alphay \cdot \left(-alphay\right)\right)}{sin2phi}\\
\end{array}
\end{array}
if sin2phi < 0.200000003Initial program 54.6%
neg-sub054.6%
div-sub54.6%
--rgt-identity54.6%
div-sub54.6%
--rgt-identity54.6%
sub-neg54.6%
+-commutative54.6%
neg-sub054.6%
associate-+l-54.6%
sub0-neg54.6%
neg-mul-154.6%
log-prod-0.0%
associate--r+-0.0%
Simplified98.7%
associate-/r*98.7%
frac-2neg98.7%
div-inv98.6%
distribute-rgt-neg-in98.6%
Applied egg-rr98.6%
un-div-inv98.7%
distribute-rgt-neg-out98.7%
frac-2neg98.7%
clear-num98.6%
Applied egg-rr98.6%
Taylor expanded in u0 around 0 86.8%
+-commutative86.8%
mul-1-neg86.8%
unsub-neg86.8%
*-commutative86.8%
unpow286.8%
associate-*l*86.8%
Simplified86.8%
if 0.200000003 < sin2phi Initial program 67.3%
neg-sub067.3%
div-sub67.3%
--rgt-identity67.3%
div-sub67.3%
--rgt-identity67.3%
sub-neg67.3%
+-commutative67.3%
neg-sub067.3%
associate-+l-67.3%
sub0-neg67.3%
neg-mul-167.3%
log-prod-0.0%
associate--r+-0.0%
Simplified98.1%
associate-/r*98.1%
frac-2neg98.1%
div-inv98.1%
distribute-rgt-neg-in98.1%
Applied egg-rr98.1%
Taylor expanded in cos2phi around 0 68.1%
associate-*r/68.1%
mul-1-neg68.1%
unpow268.1%
*-commutative68.1%
sub-neg68.1%
log1p-def99.0%
Simplified99.0%
Final simplification93.2%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- u0 (* u0 (* u0 -0.5))) (+ (/ sin2phi (* alphay alphay)) (/ 1.0 (/ (* alphax alphax) cos2phi)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 - (u0 * (u0 * -0.5f))) / ((sin2phi / (alphay * alphay)) + (1.0f / ((alphax * alphax) / cos2phi)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 - (u0 * (u0 * (-0.5e0)))) / ((sin2phi / (alphay * alphay)) + (1.0e0 / ((alphax * alphax) / cos2phi)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 - Float32(u0 * Float32(u0 * Float32(-0.5)))) / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(Float32(1.0) / Float32(Float32(alphax * alphax) / cos2phi)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 - (u0 * (u0 * single(-0.5)))) / ((sin2phi / (alphay * alphay)) + (single(1.0) / ((alphax * alphax) / cos2phi))); end
\begin{array}{l}
\\
\frac{u0 - u0 \cdot \left(u0 \cdot -0.5\right)}{\frac{sin2phi}{alphay \cdot alphay} + \frac{1}{\frac{alphax \cdot alphax}{cos2phi}}}
\end{array}
Initial program 61.2%
neg-sub061.2%
div-sub61.2%
--rgt-identity61.2%
div-sub61.2%
--rgt-identity61.2%
sub-neg61.2%
+-commutative61.2%
neg-sub061.2%
associate-+l-61.2%
sub0-neg61.2%
neg-mul-161.2%
log-prod-0.0%
associate--r+-0.0%
Simplified98.4%
associate-/r*98.4%
frac-2neg98.4%
div-inv98.3%
distribute-rgt-neg-in98.3%
Applied egg-rr98.3%
un-div-inv98.4%
distribute-rgt-neg-out98.4%
frac-2neg98.4%
clear-num98.3%
Applied egg-rr98.3%
Taylor expanded in u0 around 0 87.1%
+-commutative87.1%
mul-1-neg87.1%
unsub-neg87.1%
*-commutative87.1%
unpow287.1%
associate-*l*87.1%
Simplified87.1%
Final simplification87.1%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (* alphay (* alphax alphax))) (+ (* (/ sin2phi alphay) (* alphax alphax)) (* alphay cos2phi))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (alphay * (alphax * alphax))) / (((sin2phi / alphay) * (alphax * alphax)) + (alphay * cos2phi));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (alphay * (alphax * alphax))) / (((sin2phi / alphay) * (alphax * alphax)) + (alphay * cos2phi))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(alphay * Float32(alphax * alphax))) / Float32(Float32(Float32(sin2phi / alphay) * Float32(alphax * alphax)) + Float32(alphay * cos2phi))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (alphay * (alphax * alphax))) / (((sin2phi / alphay) * (alphax * alphax)) + (alphay * cos2phi)); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(alphay \cdot \left(alphax \cdot alphax\right)\right)}{\frac{sin2phi}{alphay} \cdot \left(alphax \cdot alphax\right) + alphay \cdot cos2phi}
\end{array}
Initial program 61.2%
neg-sub061.2%
div-sub61.2%
--rgt-identity61.2%
div-sub61.2%
--rgt-identity61.2%
neg-sub061.2%
sub-neg61.2%
log1p-def98.4%
Simplified98.4%
+-commutative98.4%
associate-/r*98.3%
frac-add98.2%
Applied egg-rr98.2%
Taylor expanded in u0 around 0 75.4%
unpow275.4%
unpow275.4%
associate-*l/75.3%
fma-udef75.3%
Simplified75.3%
fma-udef75.3%
*-commutative75.3%
Applied egg-rr75.3%
Final simplification75.3%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (if (<= (/ sin2phi (* alphay alphay)) 6.040000178611157e-14) (* (* alphax alphax) (/ u0 cos2phi)) (* (* alphay alphay) (/ u0 sin2phi))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if ((sin2phi / (alphay * alphay)) <= 6.040000178611157e-14f) {
tmp = (alphax * alphax) * (u0 / cos2phi);
} else {
tmp = (alphay * alphay) * (u0 / sin2phi);
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if ((sin2phi / (alphay * alphay)) <= 6.040000178611157e-14) then
tmp = (alphax * alphax) * (u0 / cos2phi)
else
tmp = (alphay * alphay) * (u0 / sin2phi)
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (Float32(sin2phi / Float32(alphay * alphay)) <= Float32(6.040000178611157e-14)) tmp = Float32(Float32(alphax * alphax) * Float32(u0 / cos2phi)); else tmp = Float32(Float32(alphay * alphay) * Float32(u0 / sin2phi)); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if ((sin2phi / (alphay * alphay)) <= single(6.040000178611157e-14)) tmp = (alphax * alphax) * (u0 / cos2phi); else tmp = (alphay * alphay) * (u0 / sin2phi); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{sin2phi}{alphay \cdot alphay} \leq 6.040000178611157 \cdot 10^{-14}:\\
\;\;\;\;\left(alphax \cdot alphax\right) \cdot \frac{u0}{cos2phi}\\
\mathbf{else}:\\
\;\;\;\;\left(alphay \cdot alphay\right) \cdot \frac{u0}{sin2phi}\\
\end{array}
\end{array}
if (/.f32 sin2phi (*.f32 alphay alphay)) < 6.04000018e-14Initial program 51.8%
associate-/r*51.9%
Simplified51.9%
Taylor expanded in u0 around 0 76.8%
unpow276.8%
unpow276.8%
Simplified76.8%
Taylor expanded in cos2phi around inf 59.0%
unpow259.0%
associate-/l*59.1%
associate-/r/59.1%
Simplified59.1%
if 6.04000018e-14 < (/.f32 sin2phi (*.f32 alphay alphay)) Initial program 64.7%
neg-sub064.7%
div-sub64.7%
--rgt-identity64.7%
div-sub64.7%
--rgt-identity64.7%
neg-sub064.7%
sub-neg64.7%
log1p-def98.3%
Simplified98.3%
+-commutative98.3%
associate-/r*98.2%
frac-add98.1%
Applied egg-rr98.1%
Taylor expanded in u0 around 0 74.9%
unpow274.9%
unpow274.9%
associate-*l/74.8%
fma-udef74.8%
Simplified74.8%
Taylor expanded in sin2phi around inf 71.1%
unpow271.1%
associate-*l/71.0%
Simplified71.0%
Taylor expanded in u0 around 0 71.1%
associate-/l*70.7%
associate-/r/71.1%
unpow271.1%
Simplified71.1%
Final simplification67.8%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ u0 (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return u0 / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = u0 / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(u0 / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = u0 / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{u0}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Initial program 61.2%
associate-/r*61.2%
Simplified61.2%
Taylor expanded in u0 around 0 75.1%
unpow275.1%
unpow275.1%
Simplified75.1%
Final simplification75.1%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ u0 (+ (/ sin2phi (* alphay alphay)) (/ (/ cos2phi alphax) alphax))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return u0 / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) / alphax));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = u0 / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) / alphax))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(u0 / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(Float32(cos2phi / alphax) / alphax))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = u0 / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) / alphax)); end
\begin{array}{l}
\\
\frac{u0}{\frac{sin2phi}{alphay \cdot alphay} + \frac{\frac{cos2phi}{alphax}}{alphax}}
\end{array}
Initial program 61.2%
associate-/r*61.2%
Simplified61.2%
Taylor expanded in u0 around 0 75.1%
mul-1-neg75.1%
Simplified75.1%
Final simplification75.1%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (* u0 (/ alphax (/ cos2phi alphax))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return u0 * (alphax / (cos2phi / alphax));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = u0 * (alphax / (cos2phi / alphax))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(u0 * Float32(alphax / Float32(cos2phi / alphax))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = u0 * (alphax / (cos2phi / alphax)); end
\begin{array}{l}
\\
u0 \cdot \frac{alphax}{\frac{cos2phi}{alphax}}
\end{array}
Initial program 61.2%
associate-/r*61.2%
Simplified61.2%
Taylor expanded in u0 around 0 75.1%
unpow275.1%
unpow275.1%
Simplified75.1%
Taylor expanded in cos2phi around inf 23.8%
unpow223.8%
associate-/l*23.9%
Simplified23.9%
div-inv23.8%
clear-num23.8%
associate-/l*23.8%
Applied egg-rr23.8%
Final simplification23.8%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (* u0 (/ (* alphax alphax) cos2phi)))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return u0 * ((alphax * alphax) / cos2phi);
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = u0 * ((alphax * alphax) / cos2phi)
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(u0 * Float32(Float32(alphax * alphax) / cos2phi)) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = u0 * ((alphax * alphax) / cos2phi); end
\begin{array}{l}
\\
u0 \cdot \frac{alphax \cdot alphax}{cos2phi}
\end{array}
Initial program 61.2%
associate-/r*61.2%
Simplified61.2%
Taylor expanded in u0 around 0 75.1%
unpow275.1%
unpow275.1%
Simplified75.1%
Taylor expanded in cos2phi around inf 23.8%
unpow223.8%
associate-/l*23.9%
Simplified23.9%
Taylor expanded in u0 around 0 23.8%
associate-/l*23.9%
unpow223.9%
associate-/r*23.8%
associate-/l*23.9%
associate-*r/23.8%
associate-/l*23.8%
Simplified23.8%
Final simplification23.8%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (* (* alphax alphax) (/ u0 cos2phi)))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (alphax * alphax) * (u0 / cos2phi);
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (alphax * alphax) * (u0 / cos2phi)
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(alphax * alphax) * Float32(u0 / cos2phi)) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (alphax * alphax) * (u0 / cos2phi); end
\begin{array}{l}
\\
\left(alphax \cdot alphax\right) \cdot \frac{u0}{cos2phi}
\end{array}
Initial program 61.2%
associate-/r*61.2%
Simplified61.2%
Taylor expanded in u0 around 0 75.1%
unpow275.1%
unpow275.1%
Simplified75.1%
Taylor expanded in cos2phi around inf 23.8%
unpow223.8%
associate-/l*23.9%
associate-/r/23.9%
Simplified23.9%
Final simplification23.9%
herbie shell --seed 2023255
(FPCore (alphax alphay u0 cos2phi sin2phi)
:name "Beckmann Distribution sample, tan2theta, alphax != alphay, u1 <= 0.5"
:precision binary32
:pre (and (and (and (and (and (<= 0.0001 alphax) (<= alphax 1.0)) (and (<= 0.0001 alphay) (<= alphay 1.0))) (and (<= 2.328306437e-10 u0) (<= u0 1.0))) (and (<= 0.0 cos2phi) (<= cos2phi 1.0))) (<= 0.0 sin2phi))
(/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))