
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (/ 1.0 (sin normAngle))))
(+
(* (* (sin (* (- 1.0 u) normAngle)) t_0) n0_i)
(* (* (sin (* u normAngle)) t_0) n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = 1.0f / sinf(normAngle);
return ((sinf(((1.0f - u) * normAngle)) * t_0) * n0_i) + ((sinf((u * normAngle)) * t_0) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
t_0 = 1.0e0 / sin(normangle)
code = ((sin(((1.0e0 - u) * normangle)) * t_0) * n0_i) + ((sin((u * normangle)) * t_0) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(Float32(1.0) / sin(normAngle)) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * t_0) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * t_0) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) t_0 = single(1.0) / sin(normAngle); tmp = ((sin(((single(1.0) - u) * normAngle)) * t_0) * n0_i) + ((sin((u * normAngle)) * t_0) * n1_i); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin normAngle}\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot t_0\right) \cdot n0_i + \left(\sin \left(u \cdot normAngle\right) \cdot t_0\right) \cdot n1_i
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (/ 1.0 (sin normAngle))))
(+
(* (* (sin (* (- 1.0 u) normAngle)) t_0) n0_i)
(* (* (sin (* u normAngle)) t_0) n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = 1.0f / sinf(normAngle);
return ((sinf(((1.0f - u) * normAngle)) * t_0) * n0_i) + ((sinf((u * normAngle)) * t_0) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
t_0 = 1.0e0 / sin(normangle)
code = ((sin(((1.0e0 - u) * normangle)) * t_0) * n0_i) + ((sin((u * normangle)) * t_0) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(Float32(1.0) / sin(normAngle)) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * t_0) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * t_0) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) t_0 = single(1.0) / sin(normAngle); tmp = ((sin(((single(1.0) - u) * normAngle)) * t_0) * n0_i) + ((sin((u * normAngle)) * t_0) * n1_i); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin normAngle}\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot t_0\right) \cdot n0_i + \left(\sin \left(u \cdot normAngle\right) \cdot t_0\right) \cdot n1_i
\end{array}
\end{array}
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma u (- n1_i n0_i) n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf(u, (n1_i - n0_i), n0_i);
}
function code(normAngle, u, n0_i, n1_i) return fma(u, Float32(n1_i - n0_i), n0_i) end
\begin{array}{l}
\\
\mathsf{fma}\left(u, n1_i - n0_i, n0_i\right)
\end{array}
Initial program 97.6%
fma-def97.6%
associate-*r/98.0%
*-rgt-identity98.0%
associate-*r/98.1%
*-rgt-identity98.1%
Simplified98.1%
Taylor expanded in normAngle around 0 98.3%
Taylor expanded in u around 0 98.6%
*-commutative98.6%
fma-def98.8%
mul-1-neg98.8%
unsub-neg98.8%
Simplified98.8%
Final simplification98.8%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(if (or (<= n0_i -4.0000001089808046e-27)
(not (<= n0_i 5.000000229068525e-19)))
(* n0_i (- 1.0 u))
(* u n1_i)))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if ((n0_i <= -4.0000001089808046e-27f) || !(n0_i <= 5.000000229068525e-19f)) {
tmp = n0_i * (1.0f - u);
} else {
tmp = u * n1_i;
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if ((n0_i <= (-4.0000001089808046e-27)) .or. (.not. (n0_i <= 5.000000229068525e-19))) then
tmp = n0_i * (1.0e0 - u)
else
tmp = u * n1_i
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if ((n0_i <= Float32(-4.0000001089808046e-27)) || !(n0_i <= Float32(5.000000229068525e-19))) tmp = Float32(n0_i * Float32(Float32(1.0) - u)); else tmp = Float32(u * n1_i); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if ((n0_i <= single(-4.0000001089808046e-27)) || ~((n0_i <= single(5.000000229068525e-19)))) tmp = n0_i * (single(1.0) - u); else tmp = u * n1_i; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n0_i \leq -4.0000001089808046 \cdot 10^{-27} \lor \neg \left(n0_i \leq 5.000000229068525 \cdot 10^{-19}\right):\\
\;\;\;\;n0_i \cdot \left(1 - u\right)\\
\mathbf{else}:\\
\;\;\;\;u \cdot n1_i\\
\end{array}
\end{array}
if n0_i < -4.00000011e-27 or 5.00000023e-19 < n0_i Initial program 97.2%
fma-def97.2%
associate-*r/97.7%
*-rgt-identity97.7%
associate-*r/97.8%
*-rgt-identity97.8%
Simplified97.8%
Taylor expanded in normAngle around 0 98.9%
Taylor expanded in n1_i around 0 75.4%
if -4.00000011e-27 < n0_i < 5.00000023e-19Initial program 98.1%
fma-def98.2%
associate-*r/98.4%
*-rgt-identity98.4%
associate-*r/98.5%
*-rgt-identity98.5%
Simplified98.5%
Taylor expanded in normAngle around 0 97.8%
Taylor expanded in u around inf 68.4%
Final simplification72.6%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(if (or (<= n0_i -4.0000001089808046e-27)
(not (<= n0_i 5.000000229068525e-19)))
(- n0_i (* u n0_i))
(* u n1_i)))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if ((n0_i <= -4.0000001089808046e-27f) || !(n0_i <= 5.000000229068525e-19f)) {
tmp = n0_i - (u * n0_i);
} else {
tmp = u * n1_i;
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if ((n0_i <= (-4.0000001089808046e-27)) .or. (.not. (n0_i <= 5.000000229068525e-19))) then
tmp = n0_i - (u * n0_i)
else
tmp = u * n1_i
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if ((n0_i <= Float32(-4.0000001089808046e-27)) || !(n0_i <= Float32(5.000000229068525e-19))) tmp = Float32(n0_i - Float32(u * n0_i)); else tmp = Float32(u * n1_i); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if ((n0_i <= single(-4.0000001089808046e-27)) || ~((n0_i <= single(5.000000229068525e-19)))) tmp = n0_i - (u * n0_i); else tmp = u * n1_i; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n0_i \leq -4.0000001089808046 \cdot 10^{-27} \lor \neg \left(n0_i \leq 5.000000229068525 \cdot 10^{-19}\right):\\
\;\;\;\;n0_i - u \cdot n0_i\\
\mathbf{else}:\\
\;\;\;\;u \cdot n1_i\\
\end{array}
\end{array}
if n0_i < -4.00000011e-27 or 5.00000023e-19 < n0_i Initial program 97.2%
+-commutative97.2%
*-commutative97.2%
associate-*r*92.7%
*-commutative92.7%
associate-*r*81.7%
distribute-rgt-out81.7%
*-commutative81.7%
associate-*r/81.8%
associate-/l*81.8%
*-commutative81.8%
fma-def81.9%
*-commutative81.9%
/-rgt-identity81.9%
Simplified81.9%
Taylor expanded in normAngle around 0 80.6%
*-commutative80.6%
*-commutative80.6%
fma-def80.7%
Simplified80.7%
Taylor expanded in u around -inf 80.4%
mul-1-neg80.4%
unsub-neg80.4%
associate-*r*80.5%
*-commutative80.5%
+-commutative80.5%
mul-1-neg80.5%
unsub-neg80.5%
Simplified80.5%
Taylor expanded in normAngle around 0 99.2%
Taylor expanded in n0_i around inf 75.4%
*-commutative75.4%
distribute-rgt-out--75.7%
*-lft-identity75.7%
Simplified75.7%
if -4.00000011e-27 < n0_i < 5.00000023e-19Initial program 98.1%
fma-def98.2%
associate-*r/98.4%
*-rgt-identity98.4%
associate-*r/98.5%
*-rgt-identity98.5%
Simplified98.5%
Taylor expanded in normAngle around 0 97.8%
Taylor expanded in u around inf 68.4%
Final simplification72.8%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (- n0_i (- (* u n0_i) (* u n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i - ((u * n0_i) - (u * n1_i));
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i - ((u * n0_i) - (u * n1_i))
end function
function code(normAngle, u, n0_i, n1_i) return Float32(n0_i - Float32(Float32(u * n0_i) - Float32(u * n1_i))) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i - ((u * n0_i) - (u * n1_i)); end
\begin{array}{l}
\\
n0_i - \left(u \cdot n0_i - u \cdot n1_i\right)
\end{array}
Initial program 97.6%
+-commutative97.6%
*-commutative97.6%
associate-*r*87.6%
*-commutative87.6%
associate-*r*76.9%
distribute-rgt-out77.0%
*-commutative77.0%
associate-*r/77.1%
associate-/l*77.1%
*-commutative77.1%
fma-def77.2%
*-commutative77.2%
/-rgt-identity77.2%
Simplified77.2%
Taylor expanded in normAngle around 0 75.7%
*-commutative75.7%
*-commutative75.7%
fma-def75.8%
Simplified75.8%
Taylor expanded in u around -inf 75.5%
mul-1-neg75.5%
unsub-neg75.5%
associate-*r*75.6%
*-commutative75.6%
+-commutative75.6%
mul-1-neg75.6%
unsub-neg75.6%
Simplified75.6%
Taylor expanded in normAngle around 0 98.6%
*-commutative98.6%
sub-neg98.6%
distribute-lft-in98.6%
Applied egg-rr98.6%
Final simplification98.6%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (if (<= n1_i -9.99999983775159e-18) (* u n1_i) (if (<= n1_i 3.550000049935294e-16) n0_i (* u n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if (n1_i <= -9.99999983775159e-18f) {
tmp = u * n1_i;
} else if (n1_i <= 3.550000049935294e-16f) {
tmp = n0_i;
} else {
tmp = u * n1_i;
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if (n1_i <= (-9.99999983775159e-18)) then
tmp = u * n1_i
else if (n1_i <= 3.550000049935294e-16) then
tmp = n0_i
else
tmp = u * n1_i
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if (n1_i <= Float32(-9.99999983775159e-18)) tmp = Float32(u * n1_i); elseif (n1_i <= Float32(3.550000049935294e-16)) tmp = n0_i; else tmp = Float32(u * n1_i); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if (n1_i <= single(-9.99999983775159e-18)) tmp = u * n1_i; elseif (n1_i <= single(3.550000049935294e-16)) tmp = n0_i; else tmp = u * n1_i; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n1_i \leq -9.99999983775159 \cdot 10^{-18}:\\
\;\;\;\;u \cdot n1_i\\
\mathbf{elif}\;n1_i \leq 3.550000049935294 \cdot 10^{-16}:\\
\;\;\;\;n0_i\\
\mathbf{else}:\\
\;\;\;\;u \cdot n1_i\\
\end{array}
\end{array}
if n1_i < -9.99999984e-18 or 3.55000005e-16 < n1_i Initial program 96.5%
fma-def96.5%
associate-*r/96.7%
*-rgt-identity96.7%
associate-*r/97.0%
*-rgt-identity97.0%
Simplified97.0%
Taylor expanded in normAngle around 0 98.5%
Taylor expanded in u around inf 65.2%
if -9.99999984e-18 < n1_i < 3.55000005e-16Initial program 98.6%
fma-def98.6%
associate-*r/99.1%
*-rgt-identity99.1%
associate-*r/99.0%
*-rgt-identity99.0%
Simplified99.0%
Taylor expanded in u around 0 62.3%
Final simplification63.7%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (if (<= n0_i -4.999999858590343e-10) (- n0_i (* u n0_i)) (+ n0_i (* u n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if (n0_i <= -4.999999858590343e-10f) {
tmp = n0_i - (u * n0_i);
} else {
tmp = n0_i + (u * n1_i);
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if (n0_i <= (-4.999999858590343e-10)) then
tmp = n0_i - (u * n0_i)
else
tmp = n0_i + (u * n1_i)
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if (n0_i <= Float32(-4.999999858590343e-10)) tmp = Float32(n0_i - Float32(u * n0_i)); else tmp = Float32(n0_i + Float32(u * n1_i)); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if (n0_i <= single(-4.999999858590343e-10)) tmp = n0_i - (u * n0_i); else tmp = n0_i + (u * n1_i); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n0_i \leq -4.999999858590343 \cdot 10^{-10}:\\
\;\;\;\;n0_i - u \cdot n0_i\\
\mathbf{else}:\\
\;\;\;\;n0_i + u \cdot n1_i\\
\end{array}
\end{array}
if n0_i < -4.99999986e-10Initial program 98.6%
+-commutative98.6%
*-commutative98.6%
associate-*r*96.9%
*-commutative96.9%
associate-*r*89.9%
distribute-rgt-out89.8%
*-commutative89.8%
associate-*r/89.8%
associate-/l*89.8%
*-commutative89.8%
fma-def89.9%
*-commutative89.9%
/-rgt-identity89.9%
Simplified89.9%
Taylor expanded in normAngle around 0 90.1%
*-commutative90.1%
*-commutative90.1%
fma-def90.1%
Simplified90.1%
Taylor expanded in u around -inf 90.0%
mul-1-neg90.0%
unsub-neg90.0%
associate-*r*89.9%
*-commutative89.9%
+-commutative89.9%
mul-1-neg89.9%
unsub-neg89.9%
Simplified89.9%
Taylor expanded in normAngle around 0 99.7%
Taylor expanded in n0_i around inf 89.5%
*-commutative89.5%
distribute-rgt-out--89.7%
*-lft-identity89.7%
Simplified89.7%
if -4.99999986e-10 < n0_i Initial program 97.4%
+-commutative97.4%
*-commutative97.4%
associate-*r*85.8%
*-commutative85.8%
associate-*r*74.5%
distribute-rgt-out74.6%
*-commutative74.6%
associate-*r/74.7%
associate-/l*74.7%
*-commutative74.7%
fma-def74.7%
*-commutative74.7%
/-rgt-identity74.7%
Simplified74.7%
Taylor expanded in normAngle around 0 72.9%
*-commutative72.9%
*-commutative72.9%
fma-def73.0%
Simplified73.0%
Taylor expanded in u around -inf 72.7%
mul-1-neg72.7%
unsub-neg72.7%
associate-*r*72.8%
*-commutative72.8%
+-commutative72.8%
mul-1-neg72.8%
unsub-neg72.8%
Simplified72.8%
Taylor expanded in normAngle around 0 98.4%
Taylor expanded in n0_i around 0 86.7%
mul-1-neg86.7%
distribute-lft-neg-out86.7%
*-commutative86.7%
Simplified86.7%
Final simplification87.2%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (- n0_i (* u (- n0_i n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i - (u * (n0_i - n1_i));
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i - (u * (n0_i - n1_i))
end function
function code(normAngle, u, n0_i, n1_i) return Float32(n0_i - Float32(u * Float32(n0_i - n1_i))) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i - (u * (n0_i - n1_i)); end
\begin{array}{l}
\\
n0_i - u \cdot \left(n0_i - n1_i\right)
\end{array}
Initial program 97.6%
fma-def97.6%
associate-*r/98.0%
*-rgt-identity98.0%
associate-*r/98.1%
*-rgt-identity98.1%
Simplified98.1%
Taylor expanded in normAngle around 0 98.3%
Taylor expanded in u around -inf 98.6%
+-commutative98.6%
mul-1-neg98.6%
unsub-neg98.6%
+-commutative98.6%
mul-1-neg98.6%
unsub-neg98.6%
Simplified98.6%
Final simplification98.6%
(FPCore (normAngle u n0_i n1_i) :precision binary32 n0_i)
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i
end function
function code(normAngle, u, n0_i, n1_i) return n0_i end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i; end
\begin{array}{l}
\\
n0_i
\end{array}
Initial program 97.6%
fma-def97.6%
associate-*r/98.0%
*-rgt-identity98.0%
associate-*r/98.1%
*-rgt-identity98.1%
Simplified98.1%
Taylor expanded in u around 0 45.8%
Final simplification45.8%
herbie shell --seed 2023255
(FPCore (normAngle u n0_i n1_i)
:name "Curve intersection, scale width based on ribbon orientation"
:precision binary32
:pre (and (and (and (and (<= 0.0 normAngle) (<= normAngle (/ PI 2.0))) (and (<= -1.0 n0_i) (<= n0_i 1.0))) (and (<= -1.0 n1_i) (<= n1_i 1.0))) (and (<= 2.328306437e-10 u) (<= u 1.0)))
(+ (* (* (sin (* (- 1.0 u) normAngle)) (/ 1.0 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1.0 (sin normAngle))) n1_i)))