
(FPCore (a1 a2 b1 b2) :precision binary64 (/ (* a1 a2) (* b1 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 * a2) / (b1 * b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
def code(a1, a2, b1, b2): return (a1 * a2) / (b1 * b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 * a2) / Float64(b1 * b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 * a2) / (b1 * b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1 \cdot a2}{b1 \cdot b2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a1 a2 b1 b2) :precision binary64 (/ (* a1 a2) (* b1 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 * a2) / (b1 * b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
def code(a1, a2, b1, b2): return (a1 * a2) / (b1 * b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 * a2) / Float64(b1 * b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 * a2) / (b1 * b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1 \cdot a2}{b1 \cdot b2}
\end{array}
(FPCore (a1 a2 b1 b2)
:precision binary64
(let* ((t_0 (/ (* a1 a2) (* b1 b2))))
(if (or (<= t_0 -2e-295) (and (not (<= t_0 0.0)) (<= t_0 1e+260)))
t_0
(/ (/ a1 b2) (/ b1 a2)))))
double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double tmp;
if ((t_0 <= -2e-295) || (!(t_0 <= 0.0) && (t_0 <= 1e+260))) {
tmp = t_0;
} else {
tmp = (a1 / b2) / (b1 / a2);
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: t_0
real(8) :: tmp
t_0 = (a1 * a2) / (b1 * b2)
if ((t_0 <= (-2d-295)) .or. (.not. (t_0 <= 0.0d0)) .and. (t_0 <= 1d+260)) then
tmp = t_0
else
tmp = (a1 / b2) / (b1 / a2)
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double tmp;
if ((t_0 <= -2e-295) || (!(t_0 <= 0.0) && (t_0 <= 1e+260))) {
tmp = t_0;
} else {
tmp = (a1 / b2) / (b1 / a2);
}
return tmp;
}
def code(a1, a2, b1, b2): t_0 = (a1 * a2) / (b1 * b2) tmp = 0 if (t_0 <= -2e-295) or (not (t_0 <= 0.0) and (t_0 <= 1e+260)): tmp = t_0 else: tmp = (a1 / b2) / (b1 / a2) return tmp
function code(a1, a2, b1, b2) t_0 = Float64(Float64(a1 * a2) / Float64(b1 * b2)) tmp = 0.0 if ((t_0 <= -2e-295) || (!(t_0 <= 0.0) && (t_0 <= 1e+260))) tmp = t_0; else tmp = Float64(Float64(a1 / b2) / Float64(b1 / a2)); end return tmp end
function tmp_2 = code(a1, a2, b1, b2) t_0 = (a1 * a2) / (b1 * b2); tmp = 0.0; if ((t_0 <= -2e-295) || (~((t_0 <= 0.0)) && (t_0 <= 1e+260))) tmp = t_0; else tmp = (a1 / b2) / (b1 / a2); end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := Block[{t$95$0 = N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -2e-295], And[N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision], LessEqual[t$95$0, 1e+260]]], t$95$0, N[(N[(a1 / b2), $MachinePrecision] / N[(b1 / a2), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{a1 \cdot a2}{b1 \cdot b2}\\
\mathbf{if}\;t_0 \leq -2 \cdot 10^{-295} \lor \neg \left(t_0 \leq 0\right) \land t_0 \leq 10^{+260}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{a1}{b2}}{\frac{b1}{a2}}\\
\end{array}
\end{array}
if (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -2.00000000000000012e-295 or 0.0 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < 1.00000000000000007e260Initial program 95.7%
if -2.00000000000000012e-295 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < 0.0 or 1.00000000000000007e260 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) Initial program 69.9%
times-frac96.1%
Simplified96.1%
frac-times69.9%
*-commutative69.9%
frac-times99.8%
clear-num99.8%
un-div-inv99.8%
Applied egg-rr99.8%
Final simplification97.7%
(FPCore (a1 a2 b1 b2)
:precision binary64
(let* ((t_0 (/ (* a1 a2) (* b1 b2))))
(if (or (<= t_0 -1e-315) (and (not (<= t_0 0.0)) (<= t_0 5e+306)))
t_0
(* (/ a1 b1) (/ a2 b2)))))
double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double tmp;
if ((t_0 <= -1e-315) || (!(t_0 <= 0.0) && (t_0 <= 5e+306))) {
tmp = t_0;
} else {
tmp = (a1 / b1) * (a2 / b2);
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: t_0
real(8) :: tmp
t_0 = (a1 * a2) / (b1 * b2)
if ((t_0 <= (-1d-315)) .or. (.not. (t_0 <= 0.0d0)) .and. (t_0 <= 5d+306)) then
tmp = t_0
else
tmp = (a1 / b1) * (a2 / b2)
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double tmp;
if ((t_0 <= -1e-315) || (!(t_0 <= 0.0) && (t_0 <= 5e+306))) {
tmp = t_0;
} else {
tmp = (a1 / b1) * (a2 / b2);
}
return tmp;
}
def code(a1, a2, b1, b2): t_0 = (a1 * a2) / (b1 * b2) tmp = 0 if (t_0 <= -1e-315) or (not (t_0 <= 0.0) and (t_0 <= 5e+306)): tmp = t_0 else: tmp = (a1 / b1) * (a2 / b2) return tmp
function code(a1, a2, b1, b2) t_0 = Float64(Float64(a1 * a2) / Float64(b1 * b2)) tmp = 0.0 if ((t_0 <= -1e-315) || (!(t_0 <= 0.0) && (t_0 <= 5e+306))) tmp = t_0; else tmp = Float64(Float64(a1 / b1) * Float64(a2 / b2)); end return tmp end
function tmp_2 = code(a1, a2, b1, b2) t_0 = (a1 * a2) / (b1 * b2); tmp = 0.0; if ((t_0 <= -1e-315) || (~((t_0 <= 0.0)) && (t_0 <= 5e+306))) tmp = t_0; else tmp = (a1 / b1) * (a2 / b2); end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := Block[{t$95$0 = N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -1e-315], And[N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision], LessEqual[t$95$0, 5e+306]]], t$95$0, N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{a1 \cdot a2}{b1 \cdot b2}\\
\mathbf{if}\;t_0 \leq -1 \cdot 10^{-315} \lor \neg \left(t_0 \leq 0\right) \land t_0 \leq 5 \cdot 10^{+306}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{a1}{b1} \cdot \frac{a2}{b2}\\
\end{array}
\end{array}
if (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -9.999999985e-316 or 0.0 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < 4.99999999999999993e306Initial program 95.7%
if -9.999999985e-316 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < 0.0 or 4.99999999999999993e306 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) Initial program 68.6%
times-frac98.3%
Simplified98.3%
Final simplification96.8%
(FPCore (a1 a2 b1 b2) :precision binary64 (if (<= b2 -7.6e+83) (/ a1 (/ (* b1 b2) a2)) (if (<= b2 -8.6e-267) (* (/ a1 b1) (/ a2 b2)) (/ a1 (/ b2 (/ a2 b1))))))
double code(double a1, double a2, double b1, double b2) {
double tmp;
if (b2 <= -7.6e+83) {
tmp = a1 / ((b1 * b2) / a2);
} else if (b2 <= -8.6e-267) {
tmp = (a1 / b1) * (a2 / b2);
} else {
tmp = a1 / (b2 / (a2 / b1));
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: tmp
if (b2 <= (-7.6d+83)) then
tmp = a1 / ((b1 * b2) / a2)
else if (b2 <= (-8.6d-267)) then
tmp = (a1 / b1) * (a2 / b2)
else
tmp = a1 / (b2 / (a2 / b1))
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double tmp;
if (b2 <= -7.6e+83) {
tmp = a1 / ((b1 * b2) / a2);
} else if (b2 <= -8.6e-267) {
tmp = (a1 / b1) * (a2 / b2);
} else {
tmp = a1 / (b2 / (a2 / b1));
}
return tmp;
}
def code(a1, a2, b1, b2): tmp = 0 if b2 <= -7.6e+83: tmp = a1 / ((b1 * b2) / a2) elif b2 <= -8.6e-267: tmp = (a1 / b1) * (a2 / b2) else: tmp = a1 / (b2 / (a2 / b1)) return tmp
function code(a1, a2, b1, b2) tmp = 0.0 if (b2 <= -7.6e+83) tmp = Float64(a1 / Float64(Float64(b1 * b2) / a2)); elseif (b2 <= -8.6e-267) tmp = Float64(Float64(a1 / b1) * Float64(a2 / b2)); else tmp = Float64(a1 / Float64(b2 / Float64(a2 / b1))); end return tmp end
function tmp_2 = code(a1, a2, b1, b2) tmp = 0.0; if (b2 <= -7.6e+83) tmp = a1 / ((b1 * b2) / a2); elseif (b2 <= -8.6e-267) tmp = (a1 / b1) * (a2 / b2); else tmp = a1 / (b2 / (a2 / b1)); end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := If[LessEqual[b2, -7.6e+83], N[(a1 / N[(N[(b1 * b2), $MachinePrecision] / a2), $MachinePrecision]), $MachinePrecision], If[LessEqual[b2, -8.6e-267], N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision], N[(a1 / N[(b2 / N[(a2 / b1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b2 \leq -7.6 \cdot 10^{+83}:\\
\;\;\;\;\frac{a1}{\frac{b1 \cdot b2}{a2}}\\
\mathbf{elif}\;b2 \leq -8.6 \cdot 10^{-267}:\\
\;\;\;\;\frac{a1}{b1} \cdot \frac{a2}{b2}\\
\mathbf{else}:\\
\;\;\;\;\frac{a1}{\frac{b2}{\frac{a2}{b1}}}\\
\end{array}
\end{array}
if b2 < -7.6000000000000004e83Initial program 90.2%
associate-/l*88.8%
*-commutative88.8%
associate-/l*85.1%
Simplified85.1%
Taylor expanded in b2 around 0 88.8%
if -7.6000000000000004e83 < b2 < -8.5999999999999992e-267Initial program 82.4%
times-frac91.3%
Simplified91.3%
if -8.5999999999999992e-267 < b2 Initial program 81.3%
associate-/l*84.5%
*-commutative84.5%
associate-/l*89.8%
Simplified89.8%
Final simplification90.1%
(FPCore (a1 a2 b1 b2) :precision binary64 (* (/ a1 b1) (/ a2 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 / b1) * (a2 / b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 / b1) * (a2 / b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 / b1) * (a2 / b2);
}
def code(a1, a2, b1, b2): return (a1 / b1) * (a2 / b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 / b1) * Float64(a2 / b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 / b1) * (a2 / b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1}{b1} \cdot \frac{a2}{b2}
\end{array}
Initial program 83.4%
times-frac84.6%
Simplified84.6%
Final simplification84.6%
(FPCore (a1 a2 b1 b2) :precision binary64 (/ a1 (/ b2 (/ a2 b1))))
double code(double a1, double a2, double b1, double b2) {
return a1 / (b2 / (a2 / b1));
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = a1 / (b2 / (a2 / b1))
end function
public static double code(double a1, double a2, double b1, double b2) {
return a1 / (b2 / (a2 / b1));
}
def code(a1, a2, b1, b2): return a1 / (b2 / (a2 / b1))
function code(a1, a2, b1, b2) return Float64(a1 / Float64(b2 / Float64(a2 / b1))) end
function tmp = code(a1, a2, b1, b2) tmp = a1 / (b2 / (a2 / b1)); end
code[a1_, a2_, b1_, b2_] := N[(a1 / N[(b2 / N[(a2 / b1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1}{\frac{b2}{\frac{a2}{b1}}}
\end{array}
Initial program 83.4%
associate-/l*85.5%
*-commutative85.5%
associate-/l*87.3%
Simplified87.3%
Final simplification87.3%
(FPCore (a1 a2 b1 b2) :precision binary64 (* (/ a1 b1) (/ a2 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 / b1) * (a2 / b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 / b1) * (a2 / b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 / b1) * (a2 / b2);
}
def code(a1, a2, b1, b2): return (a1 / b1) * (a2 / b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 / b1) * Float64(a2 / b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 / b1) * (a2 / b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1}{b1} \cdot \frac{a2}{b2}
\end{array}
herbie shell --seed 2023255
(FPCore (a1 a2 b1 b2)
:name "Quotient of products"
:precision binary64
:herbie-target
(* (/ a1 b1) (/ a2 b2))
(/ (* a1 a2) (* b1 b2)))