
(FPCore (a rand) :precision binary64 (let* ((t_0 (- a (/ 1.0 3.0)))) (* t_0 (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 t_0))) rand)))))
double code(double a, double rand) {
double t_0 = a - (1.0 / 3.0);
return t_0 * (1.0 + ((1.0 / sqrt((9.0 * t_0))) * rand));
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
real(8) :: t_0
t_0 = a - (1.0d0 / 3.0d0)
code = t_0 * (1.0d0 + ((1.0d0 / sqrt((9.0d0 * t_0))) * rand))
end function
public static double code(double a, double rand) {
double t_0 = a - (1.0 / 3.0);
return t_0 * (1.0 + ((1.0 / Math.sqrt((9.0 * t_0))) * rand));
}
def code(a, rand): t_0 = a - (1.0 / 3.0) return t_0 * (1.0 + ((1.0 / math.sqrt((9.0 * t_0))) * rand))
function code(a, rand) t_0 = Float64(a - Float64(1.0 / 3.0)) return Float64(t_0 * Float64(1.0 + Float64(Float64(1.0 / sqrt(Float64(9.0 * t_0))) * rand))) end
function tmp = code(a, rand) t_0 = a - (1.0 / 3.0); tmp = t_0 * (1.0 + ((1.0 / sqrt((9.0 * t_0))) * rand)); end
code[a_, rand_] := Block[{t$95$0 = N[(a - N[(1.0 / 3.0), $MachinePrecision]), $MachinePrecision]}, N[(t$95$0 * N[(1.0 + N[(N[(1.0 / N[Sqrt[N[(9.0 * t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * rand), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a - \frac{1}{3}\\
t_0 \cdot \left(1 + \frac{1}{\sqrt{9 \cdot t_0}} \cdot rand\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a rand) :precision binary64 (let* ((t_0 (- a (/ 1.0 3.0)))) (* t_0 (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 t_0))) rand)))))
double code(double a, double rand) {
double t_0 = a - (1.0 / 3.0);
return t_0 * (1.0 + ((1.0 / sqrt((9.0 * t_0))) * rand));
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
real(8) :: t_0
t_0 = a - (1.0d0 / 3.0d0)
code = t_0 * (1.0d0 + ((1.0d0 / sqrt((9.0d0 * t_0))) * rand))
end function
public static double code(double a, double rand) {
double t_0 = a - (1.0 / 3.0);
return t_0 * (1.0 + ((1.0 / Math.sqrt((9.0 * t_0))) * rand));
}
def code(a, rand): t_0 = a - (1.0 / 3.0) return t_0 * (1.0 + ((1.0 / math.sqrt((9.0 * t_0))) * rand))
function code(a, rand) t_0 = Float64(a - Float64(1.0 / 3.0)) return Float64(t_0 * Float64(1.0 + Float64(Float64(1.0 / sqrt(Float64(9.0 * t_0))) * rand))) end
function tmp = code(a, rand) t_0 = a - (1.0 / 3.0); tmp = t_0 * (1.0 + ((1.0 / sqrt((9.0 * t_0))) * rand)); end
code[a_, rand_] := Block[{t$95$0 = N[(a - N[(1.0 / 3.0), $MachinePrecision]), $MachinePrecision]}, N[(t$95$0 * N[(1.0 + N[(N[(1.0 / N[Sqrt[N[(9.0 * t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * rand), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a - \frac{1}{3}\\
t_0 \cdot \left(1 + \frac{1}{\sqrt{9 \cdot t_0}} \cdot rand\right)
\end{array}
\end{array}
(FPCore (a rand) :precision binary64 (* (+ a -0.3333333333333333) (+ 1.0 (/ (pow (+ a -0.3333333333333333) -0.5) (/ 3.0 rand)))))
double code(double a, double rand) {
return (a + -0.3333333333333333) * (1.0 + (pow((a + -0.3333333333333333), -0.5) / (3.0 / rand)));
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
code = (a + (-0.3333333333333333d0)) * (1.0d0 + (((a + (-0.3333333333333333d0)) ** (-0.5d0)) / (3.0d0 / rand)))
end function
public static double code(double a, double rand) {
return (a + -0.3333333333333333) * (1.0 + (Math.pow((a + -0.3333333333333333), -0.5) / (3.0 / rand)));
}
def code(a, rand): return (a + -0.3333333333333333) * (1.0 + (math.pow((a + -0.3333333333333333), -0.5) / (3.0 / rand)))
function code(a, rand) return Float64(Float64(a + -0.3333333333333333) * Float64(1.0 + Float64((Float64(a + -0.3333333333333333) ^ -0.5) / Float64(3.0 / rand)))) end
function tmp = code(a, rand) tmp = (a + -0.3333333333333333) * (1.0 + (((a + -0.3333333333333333) ^ -0.5) / (3.0 / rand))); end
code[a_, rand_] := N[(N[(a + -0.3333333333333333), $MachinePrecision] * N[(1.0 + N[(N[Power[N[(a + -0.3333333333333333), $MachinePrecision], -0.5], $MachinePrecision] / N[(3.0 / rand), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a + -0.3333333333333333\right) \cdot \left(1 + \frac{{\left(a + -0.3333333333333333\right)}^{-0.5}}{\frac{3}{rand}}\right)
\end{array}
Initial program 99.8%
remove-double-neg99.8%
remove-double-neg99.8%
sub-neg99.8%
metadata-eval99.8%
metadata-eval99.8%
remove-double-neg99.8%
remove-double-neg99.8%
associate-*l/99.8%
*-lft-identity99.8%
sub-neg99.8%
distribute-lft-in99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
add-sqr-sqrt56.1%
sqrt-unprod78.5%
frac-times76.0%
add-sqr-sqrt76.0%
metadata-eval76.0%
distribute-lft-in76.0%
*-commutative76.0%
add-sqr-sqrt76.0%
frac-times78.5%
*-un-lft-identity78.5%
associate-*l/78.4%
*-un-lft-identity78.4%
associate-*l/78.4%
sqrt-unprod56.1%
add-sqr-sqrt99.8%
associate-*l/99.8%
sqrt-prod99.8%
Applied egg-rr99.8%
clear-num99.8%
un-div-inv99.8%
pow1/299.8%
pow-flip99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (a rand) :precision binary64 (* (+ a -0.3333333333333333) (+ 1.0 (/ rand (sqrt (+ (* a 9.0) -3.0))))))
double code(double a, double rand) {
return (a + -0.3333333333333333) * (1.0 + (rand / sqrt(((a * 9.0) + -3.0))));
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
code = (a + (-0.3333333333333333d0)) * (1.0d0 + (rand / sqrt(((a * 9.0d0) + (-3.0d0)))))
end function
public static double code(double a, double rand) {
return (a + -0.3333333333333333) * (1.0 + (rand / Math.sqrt(((a * 9.0) + -3.0))));
}
def code(a, rand): return (a + -0.3333333333333333) * (1.0 + (rand / math.sqrt(((a * 9.0) + -3.0))))
function code(a, rand) return Float64(Float64(a + -0.3333333333333333) * Float64(1.0 + Float64(rand / sqrt(Float64(Float64(a * 9.0) + -3.0))))) end
function tmp = code(a, rand) tmp = (a + -0.3333333333333333) * (1.0 + (rand / sqrt(((a * 9.0) + -3.0)))); end
code[a_, rand_] := N[(N[(a + -0.3333333333333333), $MachinePrecision] * N[(1.0 + N[(rand / N[Sqrt[N[(N[(a * 9.0), $MachinePrecision] + -3.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a + -0.3333333333333333\right) \cdot \left(1 + \frac{rand}{\sqrt{a \cdot 9 + -3}}\right)
\end{array}
Initial program 99.8%
remove-double-neg99.8%
remove-double-neg99.8%
sub-neg99.8%
metadata-eval99.8%
metadata-eval99.8%
remove-double-neg99.8%
remove-double-neg99.8%
associate-*l/99.8%
*-lft-identity99.8%
sub-neg99.8%
distribute-lft-in99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (a rand) :precision binary64 (if (or (<= rand -7.6e+79) (not (<= rand 3.1e+105))) (* 0.3333333333333333 (* rand (sqrt (- a 0.3333333333333333)))) (- a 0.3333333333333333)))
double code(double a, double rand) {
double tmp;
if ((rand <= -7.6e+79) || !(rand <= 3.1e+105)) {
tmp = 0.3333333333333333 * (rand * sqrt((a - 0.3333333333333333)));
} else {
tmp = a - 0.3333333333333333;
}
return tmp;
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
real(8) :: tmp
if ((rand <= (-7.6d+79)) .or. (.not. (rand <= 3.1d+105))) then
tmp = 0.3333333333333333d0 * (rand * sqrt((a - 0.3333333333333333d0)))
else
tmp = a - 0.3333333333333333d0
end if
code = tmp
end function
public static double code(double a, double rand) {
double tmp;
if ((rand <= -7.6e+79) || !(rand <= 3.1e+105)) {
tmp = 0.3333333333333333 * (rand * Math.sqrt((a - 0.3333333333333333)));
} else {
tmp = a - 0.3333333333333333;
}
return tmp;
}
def code(a, rand): tmp = 0 if (rand <= -7.6e+79) or not (rand <= 3.1e+105): tmp = 0.3333333333333333 * (rand * math.sqrt((a - 0.3333333333333333))) else: tmp = a - 0.3333333333333333 return tmp
function code(a, rand) tmp = 0.0 if ((rand <= -7.6e+79) || !(rand <= 3.1e+105)) tmp = Float64(0.3333333333333333 * Float64(rand * sqrt(Float64(a - 0.3333333333333333)))); else tmp = Float64(a - 0.3333333333333333); end return tmp end
function tmp_2 = code(a, rand) tmp = 0.0; if ((rand <= -7.6e+79) || ~((rand <= 3.1e+105))) tmp = 0.3333333333333333 * (rand * sqrt((a - 0.3333333333333333))); else tmp = a - 0.3333333333333333; end tmp_2 = tmp; end
code[a_, rand_] := If[Or[LessEqual[rand, -7.6e+79], N[Not[LessEqual[rand, 3.1e+105]], $MachinePrecision]], N[(0.3333333333333333 * N[(rand * N[Sqrt[N[(a - 0.3333333333333333), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(a - 0.3333333333333333), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;rand \leq -7.6 \cdot 10^{+79} \lor \neg \left(rand \leq 3.1 \cdot 10^{+105}\right):\\
\;\;\;\;0.3333333333333333 \cdot \left(rand \cdot \sqrt{a - 0.3333333333333333}\right)\\
\mathbf{else}:\\
\;\;\;\;a - 0.3333333333333333\\
\end{array}
\end{array}
if rand < -7.6000000000000005e79 or 3.10000000000000004e105 < rand Initial program 99.4%
sub-neg99.4%
metadata-eval99.4%
metadata-eval99.4%
*-commutative99.4%
sub-neg99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
associate-*l/99.6%
*-un-lft-identity99.6%
sqrt-prod99.5%
associate-/r*99.5%
metadata-eval99.5%
Applied egg-rr99.5%
Taylor expanded in rand around inf 96.3%
if -7.6000000000000005e79 < rand < 3.10000000000000004e105Initial program 100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub-neg100.0%
metadata-eval100.0%
metadata-eval100.0%
remove-double-neg100.0%
remove-double-neg100.0%
associate-*l/100.0%
*-lft-identity100.0%
sub-neg100.0%
distribute-lft-in100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in rand around 0 94.9%
Final simplification95.4%
(FPCore (a rand) :precision binary64 (if (or (<= rand -8e+79) (not (<= rand 3e+105))) (* rand (sqrt (+ -0.037037037037037035 (* a 0.1111111111111111)))) (- a 0.3333333333333333)))
double code(double a, double rand) {
double tmp;
if ((rand <= -8e+79) || !(rand <= 3e+105)) {
tmp = rand * sqrt((-0.037037037037037035 + (a * 0.1111111111111111)));
} else {
tmp = a - 0.3333333333333333;
}
return tmp;
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
real(8) :: tmp
if ((rand <= (-8d+79)) .or. (.not. (rand <= 3d+105))) then
tmp = rand * sqrt(((-0.037037037037037035d0) + (a * 0.1111111111111111d0)))
else
tmp = a - 0.3333333333333333d0
end if
code = tmp
end function
public static double code(double a, double rand) {
double tmp;
if ((rand <= -8e+79) || !(rand <= 3e+105)) {
tmp = rand * Math.sqrt((-0.037037037037037035 + (a * 0.1111111111111111)));
} else {
tmp = a - 0.3333333333333333;
}
return tmp;
}
def code(a, rand): tmp = 0 if (rand <= -8e+79) or not (rand <= 3e+105): tmp = rand * math.sqrt((-0.037037037037037035 + (a * 0.1111111111111111))) else: tmp = a - 0.3333333333333333 return tmp
function code(a, rand) tmp = 0.0 if ((rand <= -8e+79) || !(rand <= 3e+105)) tmp = Float64(rand * sqrt(Float64(-0.037037037037037035 + Float64(a * 0.1111111111111111)))); else tmp = Float64(a - 0.3333333333333333); end return tmp end
function tmp_2 = code(a, rand) tmp = 0.0; if ((rand <= -8e+79) || ~((rand <= 3e+105))) tmp = rand * sqrt((-0.037037037037037035 + (a * 0.1111111111111111))); else tmp = a - 0.3333333333333333; end tmp_2 = tmp; end
code[a_, rand_] := If[Or[LessEqual[rand, -8e+79], N[Not[LessEqual[rand, 3e+105]], $MachinePrecision]], N[(rand * N[Sqrt[N[(-0.037037037037037035 + N[(a * 0.1111111111111111), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(a - 0.3333333333333333), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;rand \leq -8 \cdot 10^{+79} \lor \neg \left(rand \leq 3 \cdot 10^{+105}\right):\\
\;\;\;\;rand \cdot \sqrt{-0.037037037037037035 + a \cdot 0.1111111111111111}\\
\mathbf{else}:\\
\;\;\;\;a - 0.3333333333333333\\
\end{array}
\end{array}
if rand < -7.99999999999999974e79 or 3.0000000000000001e105 < rand Initial program 99.4%
sub-neg99.4%
metadata-eval99.4%
metadata-eval99.4%
*-commutative99.4%
sub-neg99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
associate-*l/99.6%
*-un-lft-identity99.6%
sqrt-prod99.5%
associate-/r*99.5%
metadata-eval99.5%
Applied egg-rr99.5%
Taylor expanded in rand around inf 96.3%
*-commutative96.3%
*-commutative96.3%
sub-neg96.3%
metadata-eval96.3%
associate-*l*96.2%
Simplified96.2%
add-sqr-sqrt96.0%
sqrt-unprod96.2%
swap-sqr96.3%
add-sqr-sqrt96.5%
metadata-eval96.5%
Applied egg-rr96.5%
*-commutative96.5%
+-commutative96.5%
distribute-rgt-in96.4%
metadata-eval96.4%
Simplified96.4%
if -7.99999999999999974e79 < rand < 3.0000000000000001e105Initial program 100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub-neg100.0%
metadata-eval100.0%
metadata-eval100.0%
remove-double-neg100.0%
remove-double-neg100.0%
associate-*l/100.0%
*-lft-identity100.0%
sub-neg100.0%
distribute-lft-in100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in rand around 0 94.9%
Final simplification95.4%
(FPCore (a rand) :precision binary64 (- (+ a (* 0.3333333333333333 (* rand (sqrt (- a 0.3333333333333333))))) 0.3333333333333333))
double code(double a, double rand) {
return (a + (0.3333333333333333 * (rand * sqrt((a - 0.3333333333333333))))) - 0.3333333333333333;
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
code = (a + (0.3333333333333333d0 * (rand * sqrt((a - 0.3333333333333333d0))))) - 0.3333333333333333d0
end function
public static double code(double a, double rand) {
return (a + (0.3333333333333333 * (rand * Math.sqrt((a - 0.3333333333333333))))) - 0.3333333333333333;
}
def code(a, rand): return (a + (0.3333333333333333 * (rand * math.sqrt((a - 0.3333333333333333))))) - 0.3333333333333333
function code(a, rand) return Float64(Float64(a + Float64(0.3333333333333333 * Float64(rand * sqrt(Float64(a - 0.3333333333333333))))) - 0.3333333333333333) end
function tmp = code(a, rand) tmp = (a + (0.3333333333333333 * (rand * sqrt((a - 0.3333333333333333))))) - 0.3333333333333333; end
code[a_, rand_] := N[(N[(a + N[(0.3333333333333333 * N[(rand * N[Sqrt[N[(a - 0.3333333333333333), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]
\begin{array}{l}
\\
\left(a + 0.3333333333333333 \cdot \left(rand \cdot \sqrt{a - 0.3333333333333333}\right)\right) - 0.3333333333333333
\end{array}
Initial program 99.8%
sub-neg99.8%
metadata-eval99.8%
metadata-eval99.8%
*-commutative99.8%
sub-neg99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
associate-*l/99.8%
*-un-lft-identity99.8%
sqrt-prod99.8%
associate-/r*99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Taylor expanded in rand around 0 99.8%
Final simplification99.8%
(FPCore (a rand) :precision binary64 (if (or (<= rand -4.4e+80) (not (<= rand 3e+105))) (* 0.3333333333333333 (* rand (sqrt a))) (- a 0.3333333333333333)))
double code(double a, double rand) {
double tmp;
if ((rand <= -4.4e+80) || !(rand <= 3e+105)) {
tmp = 0.3333333333333333 * (rand * sqrt(a));
} else {
tmp = a - 0.3333333333333333;
}
return tmp;
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
real(8) :: tmp
if ((rand <= (-4.4d+80)) .or. (.not. (rand <= 3d+105))) then
tmp = 0.3333333333333333d0 * (rand * sqrt(a))
else
tmp = a - 0.3333333333333333d0
end if
code = tmp
end function
public static double code(double a, double rand) {
double tmp;
if ((rand <= -4.4e+80) || !(rand <= 3e+105)) {
tmp = 0.3333333333333333 * (rand * Math.sqrt(a));
} else {
tmp = a - 0.3333333333333333;
}
return tmp;
}
def code(a, rand): tmp = 0 if (rand <= -4.4e+80) or not (rand <= 3e+105): tmp = 0.3333333333333333 * (rand * math.sqrt(a)) else: tmp = a - 0.3333333333333333 return tmp
function code(a, rand) tmp = 0.0 if ((rand <= -4.4e+80) || !(rand <= 3e+105)) tmp = Float64(0.3333333333333333 * Float64(rand * sqrt(a))); else tmp = Float64(a - 0.3333333333333333); end return tmp end
function tmp_2 = code(a, rand) tmp = 0.0; if ((rand <= -4.4e+80) || ~((rand <= 3e+105))) tmp = 0.3333333333333333 * (rand * sqrt(a)); else tmp = a - 0.3333333333333333; end tmp_2 = tmp; end
code[a_, rand_] := If[Or[LessEqual[rand, -4.4e+80], N[Not[LessEqual[rand, 3e+105]], $MachinePrecision]], N[(0.3333333333333333 * N[(rand * N[Sqrt[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(a - 0.3333333333333333), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;rand \leq -4.4 \cdot 10^{+80} \lor \neg \left(rand \leq 3 \cdot 10^{+105}\right):\\
\;\;\;\;0.3333333333333333 \cdot \left(rand \cdot \sqrt{a}\right)\\
\mathbf{else}:\\
\;\;\;\;a - 0.3333333333333333\\
\end{array}
\end{array}
if rand < -4.40000000000000005e80 or 3.0000000000000001e105 < rand Initial program 99.4%
remove-double-neg99.4%
remove-double-neg99.4%
sub-neg99.4%
metadata-eval99.4%
metadata-eval99.4%
remove-double-neg99.4%
remove-double-neg99.4%
associate-*l/99.6%
*-lft-identity99.6%
sub-neg99.6%
distribute-lft-in99.6%
metadata-eval99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in rand around inf 73.2%
Taylor expanded in a around inf 69.9%
Taylor expanded in a around inf 69.9%
*-commutative69.9%
Simplified69.9%
Taylor expanded in rand around 0 93.1%
if -4.40000000000000005e80 < rand < 3.0000000000000001e105Initial program 100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub-neg100.0%
metadata-eval100.0%
metadata-eval100.0%
remove-double-neg100.0%
remove-double-neg100.0%
associate-*l/100.0%
*-lft-identity100.0%
sub-neg100.0%
distribute-lft-in100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in rand around 0 94.9%
Final simplification94.4%
(FPCore (a rand) :precision binary64 (- a 0.3333333333333333))
double code(double a, double rand) {
return a - 0.3333333333333333;
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
code = a - 0.3333333333333333d0
end function
public static double code(double a, double rand) {
return a - 0.3333333333333333;
}
def code(a, rand): return a - 0.3333333333333333
function code(a, rand) return Float64(a - 0.3333333333333333) end
function tmp = code(a, rand) tmp = a - 0.3333333333333333; end
code[a_, rand_] := N[(a - 0.3333333333333333), $MachinePrecision]
\begin{array}{l}
\\
a - 0.3333333333333333
\end{array}
Initial program 99.8%
remove-double-neg99.8%
remove-double-neg99.8%
sub-neg99.8%
metadata-eval99.8%
metadata-eval99.8%
remove-double-neg99.8%
remove-double-neg99.8%
associate-*l/99.8%
*-lft-identity99.8%
sub-neg99.8%
distribute-lft-in99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in rand around 0 65.9%
Final simplification65.9%
(FPCore (a rand) :precision binary64 a)
double code(double a, double rand) {
return a;
}
real(8) function code(a, rand)
real(8), intent (in) :: a
real(8), intent (in) :: rand
code = a
end function
public static double code(double a, double rand) {
return a;
}
def code(a, rand): return a
function code(a, rand) return a end
function tmp = code(a, rand) tmp = a; end
code[a_, rand_] := a
\begin{array}{l}
\\
a
\end{array}
Initial program 99.8%
remove-double-neg99.8%
remove-double-neg99.8%
sub-neg99.8%
metadata-eval99.8%
metadata-eval99.8%
remove-double-neg99.8%
remove-double-neg99.8%
associate-*l/99.8%
*-lft-identity99.8%
sub-neg99.8%
distribute-lft-in99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in a around inf 65.0%
Final simplification65.0%
herbie shell --seed 2023255
(FPCore (a rand)
:name "Octave 3.8, oct_fill_randg"
:precision binary64
(* (- a (/ 1.0 3.0)) (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 (- a (/ 1.0 3.0))))) rand))))