
(FPCore (x y) :precision binary64 (- x (* y y)))
double code(double x, double y) {
return x - (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y * y)
end function
public static double code(double x, double y) {
return x - (y * y);
}
def code(x, y): return x - (y * y)
function code(x, y) return Float64(x - Float64(y * y)) end
function tmp = code(x, y) tmp = x - (y * y); end
code[x_, y_] := N[(x - N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- x (* y y)))
double code(double x, double y) {
return x - (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y * y)
end function
public static double code(double x, double y) {
return x - (y * y);
}
def code(x, y): return x - (y * y)
function code(x, y) return Float64(x - Float64(y * y)) end
function tmp = code(x, y) tmp = x - (y * y); end
code[x_, y_] := N[(x - N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - y \cdot y
\end{array}
(FPCore (x y) :precision binary64 (- x (* y y)))
double code(double x, double y) {
return x - (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y * y)
end function
public static double code(double x, double y) {
return x - (y * y);
}
def code(x, y): return x - (y * y)
function code(x, y) return Float64(x - Float64(y * y)) end
function tmp = code(x, y) tmp = x - (y * y); end
code[x_, y_] := N[(x - N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - y \cdot y
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= y 2.15e-57) x (if (or (<= y 1.35e-45) (not (<= y 1.05e+24))) (* y (- y)) x)))
double code(double x, double y) {
double tmp;
if (y <= 2.15e-57) {
tmp = x;
} else if ((y <= 1.35e-45) || !(y <= 1.05e+24)) {
tmp = y * -y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.15d-57) then
tmp = x
else if ((y <= 1.35d-45) .or. (.not. (y <= 1.05d+24))) then
tmp = y * -y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.15e-57) {
tmp = x;
} else if ((y <= 1.35e-45) || !(y <= 1.05e+24)) {
tmp = y * -y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.15e-57: tmp = x elif (y <= 1.35e-45) or not (y <= 1.05e+24): tmp = y * -y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= 2.15e-57) tmp = x; elseif ((y <= 1.35e-45) || !(y <= 1.05e+24)) tmp = Float64(y * Float64(-y)); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.15e-57) tmp = x; elseif ((y <= 1.35e-45) || ~((y <= 1.05e+24))) tmp = y * -y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.15e-57], x, If[Or[LessEqual[y, 1.35e-45], N[Not[LessEqual[y, 1.05e+24]], $MachinePrecision]], N[(y * (-y)), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.15 \cdot 10^{-57}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.35 \cdot 10^{-45} \lor \neg \left(y \leq 1.05 \cdot 10^{+24}\right):\\
\;\;\;\;y \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < 2.15000000000000011e-57 or 1.34999999999999992e-45 < y < 1.0500000000000001e24Initial program 100.0%
Taylor expanded in x around inf 59.9%
if 2.15000000000000011e-57 < y < 1.34999999999999992e-45 or 1.0500000000000001e24 < y Initial program 100.0%
Taylor expanded in x around 0 88.7%
unpow288.7%
neg-mul-188.7%
distribute-rgt-neg-in88.7%
Simplified88.7%
Final simplification66.7%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 48.9%
Final simplification48.9%
herbie shell --seed 2023255
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
:precision binary64
(- x (* y y)))