
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (* b b))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (b * b))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(b * b))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (b * b))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(b \cdot b\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (* b b))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (b * b))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(b * b))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (b * b))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(b \cdot b\right)\right) - 1
\end{array}
(FPCore (a b) :precision binary64 (+ (pow (hypot a b) 4.0) (fma b (* b 4.0) -1.0)))
double code(double a, double b) {
return pow(hypot(a, b), 4.0) + fma(b, (b * 4.0), -1.0);
}
function code(a, b) return Float64((hypot(a, b) ^ 4.0) + fma(b, Float64(b * 4.0), -1.0)) end
code[a_, b_] := N[(N[Power[N[Sqrt[a ^ 2 + b ^ 2], $MachinePrecision], 4.0], $MachinePrecision] + N[(b * N[(b * 4.0), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(\mathsf{hypot}\left(a, b\right)\right)}^{4} + \mathsf{fma}\left(b, b \cdot 4, -1\right)
\end{array}
Initial program 99.9%
associate--l+99.9%
unpow299.9%
unpow199.9%
sqr-pow99.9%
associate-*r*99.9%
Simplified100.0%
Final simplification100.0%
(FPCore (a b) :precision binary64 (if (<= (* b b) 2.0) (+ (+ (* 4.0 (* b b)) (* (* a a) (* a a))) -1.0) (+ (pow b 4.0) (* (* b b) (+ 4.0 (* (* a a) 2.0))))))
double code(double a, double b) {
double tmp;
if ((b * b) <= 2.0) {
tmp = ((4.0 * (b * b)) + ((a * a) * (a * a))) + -1.0;
} else {
tmp = pow(b, 4.0) + ((b * b) * (4.0 + ((a * a) * 2.0)));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 2.0d0) then
tmp = ((4.0d0 * (b * b)) + ((a * a) * (a * a))) + (-1.0d0)
else
tmp = (b ** 4.0d0) + ((b * b) * (4.0d0 + ((a * a) * 2.0d0)))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 2.0) {
tmp = ((4.0 * (b * b)) + ((a * a) * (a * a))) + -1.0;
} else {
tmp = Math.pow(b, 4.0) + ((b * b) * (4.0 + ((a * a) * 2.0)));
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 2.0: tmp = ((4.0 * (b * b)) + ((a * a) * (a * a))) + -1.0 else: tmp = math.pow(b, 4.0) + ((b * b) * (4.0 + ((a * a) * 2.0))) return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 2.0) tmp = Float64(Float64(Float64(4.0 * Float64(b * b)) + Float64(Float64(a * a) * Float64(a * a))) + -1.0); else tmp = Float64((b ^ 4.0) + Float64(Float64(b * b) * Float64(4.0 + Float64(Float64(a * a) * 2.0)))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 2.0) tmp = ((4.0 * (b * b)) + ((a * a) * (a * a))) + -1.0; else tmp = (b ^ 4.0) + ((b * b) * (4.0 + ((a * a) * 2.0))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 2.0], N[(N[(N[(4.0 * N[(b * b), $MachinePrecision]), $MachinePrecision] + N[(N[(a * a), $MachinePrecision] * N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[Power[b, 4.0], $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(4.0 + N[(N[(a * a), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 2:\\
\;\;\;\;\left(4 \cdot \left(b \cdot b\right) + \left(a \cdot a\right) \cdot \left(a \cdot a\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;{b}^{4} + \left(b \cdot b\right) \cdot \left(4 + \left(a \cdot a\right) \cdot 2\right)\\
\end{array}
\end{array}
if (*.f64 b b) < 2Initial program 100.0%
Taylor expanded in a around inf 100.0%
unpow2100.0%
Simplified100.0%
unpow2100.0%
Applied egg-rr100.0%
if 2 < (*.f64 b b) Initial program 99.8%
associate--l+99.8%
unpow299.8%
unpow199.8%
sqr-pow99.8%
associate-*r*99.9%
Simplified100.0%
Taylor expanded in b around inf 94.7%
unpow294.7%
unpow294.7%
Simplified94.7%
Final simplification97.6%
(FPCore (a b) :precision binary64 (+ (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (* b b))) -1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (b * b))) + (-1.0d0)
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) + -1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) + -1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(b * b))) + -1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (b * b))) + -1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(b \cdot b\right)\right) + -1
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (a b) :precision binary64 (if (<= (* a a) 2e+23) (+ (* b (* b (fma b b 4.0))) -1.0) (+ (+ (* 4.0 (* b b)) (* (* a a) (* a a))) -1.0)))
double code(double a, double b) {
double tmp;
if ((a * a) <= 2e+23) {
tmp = (b * (b * fma(b, b, 4.0))) + -1.0;
} else {
tmp = ((4.0 * (b * b)) + ((a * a) * (a * a))) + -1.0;
}
return tmp;
}
function code(a, b) tmp = 0.0 if (Float64(a * a) <= 2e+23) tmp = Float64(Float64(b * Float64(b * fma(b, b, 4.0))) + -1.0); else tmp = Float64(Float64(Float64(4.0 * Float64(b * b)) + Float64(Float64(a * a) * Float64(a * a))) + -1.0); end return tmp end
code[a_, b_] := If[LessEqual[N[(a * a), $MachinePrecision], 2e+23], N[(N[(b * N[(b * N[(b * b + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(N[(4.0 * N[(b * b), $MachinePrecision]), $MachinePrecision] + N[(N[(a * a), $MachinePrecision] * N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot a \leq 2 \cdot 10^{+23}:\\
\;\;\;\;b \cdot \left(b \cdot \mathsf{fma}\left(b, b, 4\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;\left(4 \cdot \left(b \cdot b\right) + \left(a \cdot a\right) \cdot \left(a \cdot a\right)\right) + -1\\
\end{array}
\end{array}
if (*.f64 a a) < 1.9999999999999998e23Initial program 99.9%
Taylor expanded in a around 0 99.9%
unpow299.9%
Simplified99.9%
add-sqr-sqrt99.9%
pow299.9%
unpow299.9%
add-sqr-sqrt99.9%
hypot-def99.9%
sqrt-prod99.9%
metadata-eval99.9%
sqrt-prod58.8%
add-sqr-sqrt99.9%
Applied egg-rr99.9%
unpow299.9%
hypot-udef99.9%
hypot-udef99.9%
add-sqr-sqrt99.9%
swap-sqr99.9%
metadata-eval99.9%
distribute-rgt-in99.9%
associate-*r*99.9%
fma-def99.9%
*-commutative99.9%
Applied egg-rr99.9%
if 1.9999999999999998e23 < (*.f64 a a) Initial program 99.9%
Taylor expanded in a around inf 94.5%
unpow294.5%
Simplified94.5%
unpow294.5%
Applied egg-rr94.5%
Final simplification97.1%
(FPCore (a b) :precision binary64 (if (<= (* a a) 2e+23) (+ (* (* b b) (+ 4.0 (* b b))) -1.0) (+ (+ (* 4.0 (* b b)) (* (* a a) (* a a))) -1.0)))
double code(double a, double b) {
double tmp;
if ((a * a) <= 2e+23) {
tmp = ((b * b) * (4.0 + (b * b))) + -1.0;
} else {
tmp = ((4.0 * (b * b)) + ((a * a) * (a * a))) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a * a) <= 2d+23) then
tmp = ((b * b) * (4.0d0 + (b * b))) + (-1.0d0)
else
tmp = ((4.0d0 * (b * b)) + ((a * a) * (a * a))) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a * a) <= 2e+23) {
tmp = ((b * b) * (4.0 + (b * b))) + -1.0;
} else {
tmp = ((4.0 * (b * b)) + ((a * a) * (a * a))) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (a * a) <= 2e+23: tmp = ((b * b) * (4.0 + (b * b))) + -1.0 else: tmp = ((4.0 * (b * b)) + ((a * a) * (a * a))) + -1.0 return tmp
function code(a, b) tmp = 0.0 if (Float64(a * a) <= 2e+23) tmp = Float64(Float64(Float64(b * b) * Float64(4.0 + Float64(b * b))) + -1.0); else tmp = Float64(Float64(Float64(4.0 * Float64(b * b)) + Float64(Float64(a * a) * Float64(a * a))) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a * a) <= 2e+23) tmp = ((b * b) * (4.0 + (b * b))) + -1.0; else tmp = ((4.0 * (b * b)) + ((a * a) * (a * a))) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(a * a), $MachinePrecision], 2e+23], N[(N[(N[(b * b), $MachinePrecision] * N[(4.0 + N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(N[(4.0 * N[(b * b), $MachinePrecision]), $MachinePrecision] + N[(N[(a * a), $MachinePrecision] * N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot a \leq 2 \cdot 10^{+23}:\\
\;\;\;\;\left(b \cdot b\right) \cdot \left(4 + b \cdot b\right) + -1\\
\mathbf{else}:\\
\;\;\;\;\left(4 \cdot \left(b \cdot b\right) + \left(a \cdot a\right) \cdot \left(a \cdot a\right)\right) + -1\\
\end{array}
\end{array}
if (*.f64 a a) < 1.9999999999999998e23Initial program 99.9%
Taylor expanded in a around 0 99.9%
unpow299.9%
Simplified99.9%
unpow299.9%
distribute-rgt-out99.9%
Applied egg-rr99.9%
if 1.9999999999999998e23 < (*.f64 a a) Initial program 99.9%
Taylor expanded in a around inf 94.5%
unpow294.5%
Simplified94.5%
unpow294.5%
Applied egg-rr94.5%
Final simplification97.1%
(FPCore (a b) :precision binary64 (+ (* (* b b) (+ 4.0 (* b b))) -1.0))
double code(double a, double b) {
return ((b * b) * (4.0 + (b * b))) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((b * b) * (4.0d0 + (b * b))) + (-1.0d0)
end function
public static double code(double a, double b) {
return ((b * b) * (4.0 + (b * b))) + -1.0;
}
def code(a, b): return ((b * b) * (4.0 + (b * b))) + -1.0
function code(a, b) return Float64(Float64(Float64(b * b) * Float64(4.0 + Float64(b * b))) + -1.0) end
function tmp = code(a, b) tmp = ((b * b) * (4.0 + (b * b))) + -1.0; end
code[a_, b_] := N[(N[(N[(b * b), $MachinePrecision] * N[(4.0 + N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(b \cdot b\right) \cdot \left(4 + b \cdot b\right) + -1
\end{array}
Initial program 99.9%
Taylor expanded in a around 0 66.5%
unpow266.5%
Simplified66.5%
unpow266.5%
distribute-rgt-out66.5%
Applied egg-rr66.5%
Final simplification66.5%
(FPCore (a b) :precision binary64 (if (<= (* b b) 2e-13) -1.0 (* 4.0 (* b b))))
double code(double a, double b) {
double tmp;
if ((b * b) <= 2e-13) {
tmp = -1.0;
} else {
tmp = 4.0 * (b * b);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 2d-13) then
tmp = -1.0d0
else
tmp = 4.0d0 * (b * b)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 2e-13) {
tmp = -1.0;
} else {
tmp = 4.0 * (b * b);
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 2e-13: tmp = -1.0 else: tmp = 4.0 * (b * b) return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 2e-13) tmp = -1.0; else tmp = Float64(4.0 * Float64(b * b)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 2e-13) tmp = -1.0; else tmp = 4.0 * (b * b); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 2e-13], -1.0, N[(4.0 * N[(b * b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 2 \cdot 10^{-13}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;4 \cdot \left(b \cdot b\right)\\
\end{array}
\end{array}
if (*.f64 b b) < 2.0000000000000001e-13Initial program 100.0%
associate--l+100.0%
unpow2100.0%
unpow1100.0%
sqr-pow100.0%
associate-*r*100.0%
Simplified100.0%
Taylor expanded in b around 0 99.8%
Taylor expanded in a around 0 49.5%
if 2.0000000000000001e-13 < (*.f64 b b) Initial program 99.8%
associate--l+99.8%
unpow299.8%
unpow199.8%
sqr-pow99.8%
associate-*r*99.9%
Simplified100.0%
Taylor expanded in b around inf 93.9%
unpow293.9%
unpow293.9%
Simplified93.9%
Taylor expanded in a around 0 86.3%
unpow286.3%
metadata-eval86.3%
pow-plus86.2%
associate-*r*86.2%
distribute-rgt-out86.2%
unpow386.2%
distribute-rgt-in86.2%
fma-def86.2%
Simplified86.2%
Taylor expanded in b around 0 47.5%
unpow247.5%
Simplified47.5%
Final simplification48.6%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 99.9%
associate--l+99.9%
unpow299.9%
unpow199.9%
sqr-pow99.9%
associate-*r*99.9%
Simplified100.0%
Taylor expanded in b around 0 74.4%
Taylor expanded in a around 0 27.4%
Final simplification27.4%
herbie shell --seed 2023252
(FPCore (a b)
:name "Bouland and Aaronson, Equation (26)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (* b b))) 1.0))