
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
(FPCore (x y) :precision binary64 (fma x (- 1.0 y) y))
double code(double x, double y) {
return fma(x, (1.0 - y), y);
}
function code(x, y) return fma(x, Float64(1.0 - y), y) end
code[x_, y_] := N[(x * N[(1.0 - y), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, 1 - y, y\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
associate--l+99.9%
+-commutative99.9%
*-rgt-identity99.9%
distribute-lft-out--100.0%
unsub-neg100.0%
+-commutative100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (- x))))
(if (<= x -6.4e+215)
t_0
(if (<= x -7.6e+171)
x
(if (<= x -3.7e+128)
t_0
(if (<= x -2.7e-151) x (if (<= x 1.0) y t_0)))))))
double code(double x, double y) {
double t_0 = y * -x;
double tmp;
if (x <= -6.4e+215) {
tmp = t_0;
} else if (x <= -7.6e+171) {
tmp = x;
} else if (x <= -3.7e+128) {
tmp = t_0;
} else if (x <= -2.7e-151) {
tmp = x;
} else if (x <= 1.0) {
tmp = y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * -x
if (x <= (-6.4d+215)) then
tmp = t_0
else if (x <= (-7.6d+171)) then
tmp = x
else if (x <= (-3.7d+128)) then
tmp = t_0
else if (x <= (-2.7d-151)) then
tmp = x
else if (x <= 1.0d0) then
tmp = y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * -x;
double tmp;
if (x <= -6.4e+215) {
tmp = t_0;
} else if (x <= -7.6e+171) {
tmp = x;
} else if (x <= -3.7e+128) {
tmp = t_0;
} else if (x <= -2.7e-151) {
tmp = x;
} else if (x <= 1.0) {
tmp = y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = y * -x tmp = 0 if x <= -6.4e+215: tmp = t_0 elif x <= -7.6e+171: tmp = x elif x <= -3.7e+128: tmp = t_0 elif x <= -2.7e-151: tmp = x elif x <= 1.0: tmp = y else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(y * Float64(-x)) tmp = 0.0 if (x <= -6.4e+215) tmp = t_0; elseif (x <= -7.6e+171) tmp = x; elseif (x <= -3.7e+128) tmp = t_0; elseif (x <= -2.7e-151) tmp = x; elseif (x <= 1.0) tmp = y; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = y * -x; tmp = 0.0; if (x <= -6.4e+215) tmp = t_0; elseif (x <= -7.6e+171) tmp = x; elseif (x <= -3.7e+128) tmp = t_0; elseif (x <= -2.7e-151) tmp = x; elseif (x <= 1.0) tmp = y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * (-x)), $MachinePrecision]}, If[LessEqual[x, -6.4e+215], t$95$0, If[LessEqual[x, -7.6e+171], x, If[LessEqual[x, -3.7e+128], t$95$0, If[LessEqual[x, -2.7e-151], x, If[LessEqual[x, 1.0], y, t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-x\right)\\
\mathbf{if}\;x \leq -6.4 \cdot 10^{+215}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -7.6 \cdot 10^{+171}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq -3.7 \cdot 10^{+128}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -2.7 \cdot 10^{-151}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if x < -6.3999999999999997e215 or -7.6000000000000004e171 < x < -3.7000000000000001e128 or 1 < x Initial program 99.9%
Taylor expanded in y around inf 49.9%
Taylor expanded in x around inf 48.8%
mul-1-neg48.8%
distribute-rgt-neg-out48.8%
Simplified48.8%
if -6.3999999999999997e215 < x < -7.6000000000000004e171 or -3.7000000000000001e128 < x < -2.70000000000000007e-151Initial program 99.9%
Taylor expanded in y around 0 55.5%
if -2.70000000000000007e-151 < x < 1Initial program 100.0%
Taylor expanded in x around 0 75.2%
Final simplification60.1%
(FPCore (x y)
:precision binary64
(if (<= y -1.0)
(* y (- x))
(if (<= y 8.2e-156)
x
(if (<= y 1.05e-139) y (if (<= y 3.3e-88) x (* y (- 1.0 x)))))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = y * -x;
} else if (y <= 8.2e-156) {
tmp = x;
} else if (y <= 1.05e-139) {
tmp = y;
} else if (y <= 3.3e-88) {
tmp = x;
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = y * -x
else if (y <= 8.2d-156) then
tmp = x
else if (y <= 1.05d-139) then
tmp = y
else if (y <= 3.3d-88) then
tmp = x
else
tmp = y * (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = y * -x;
} else if (y <= 8.2e-156) {
tmp = x;
} else if (y <= 1.05e-139) {
tmp = y;
} else if (y <= 3.3e-88) {
tmp = x;
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = y * -x elif y <= 8.2e-156: tmp = x elif y <= 1.05e-139: tmp = y elif y <= 3.3e-88: tmp = x else: tmp = y * (1.0 - x) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(y * Float64(-x)); elseif (y <= 8.2e-156) tmp = x; elseif (y <= 1.05e-139) tmp = y; elseif (y <= 3.3e-88) tmp = x; else tmp = Float64(y * Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = y * -x; elseif (y <= 8.2e-156) tmp = x; elseif (y <= 1.05e-139) tmp = y; elseif (y <= 3.3e-88) tmp = x; else tmp = y * (1.0 - x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(y * (-x)), $MachinePrecision], If[LessEqual[y, 8.2e-156], x, If[LessEqual[y, 1.05e-139], y, If[LessEqual[y, 3.3e-88], x, N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;y \cdot \left(-x\right)\\
\mathbf{elif}\;y \leq 8.2 \cdot 10^{-156}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.05 \cdot 10^{-139}:\\
\;\;\;\;y\\
\mathbf{elif}\;y \leq 3.3 \cdot 10^{-88}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if y < -1Initial program 99.9%
Taylor expanded in y around inf 98.3%
Taylor expanded in x around inf 54.5%
mul-1-neg54.5%
distribute-rgt-neg-out54.5%
Simplified54.5%
if -1 < y < 8.2000000000000004e-156 or 1.05000000000000004e-139 < y < 3.29999999999999994e-88Initial program 100.0%
Taylor expanded in y around 0 78.6%
if 8.2000000000000004e-156 < y < 1.05000000000000004e-139Initial program 100.0%
Taylor expanded in x around 0 100.0%
if 3.29999999999999994e-88 < y Initial program 99.9%
Taylor expanded in y around inf 84.2%
Final simplification75.1%
(FPCore (x y) :precision binary64 (if (<= x -1.05e-150) (* x (- 1.0 y)) (* y (- 1.0 x))))
double code(double x, double y) {
double tmp;
if (x <= -1.05e-150) {
tmp = x * (1.0 - y);
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.05d-150)) then
tmp = x * (1.0d0 - y)
else
tmp = y * (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.05e-150) {
tmp = x * (1.0 - y);
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.05e-150: tmp = x * (1.0 - y) else: tmp = y * (1.0 - x) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.05e-150) tmp = Float64(x * Float64(1.0 - y)); else tmp = Float64(y * Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.05e-150) tmp = x * (1.0 - y); else tmp = y * (1.0 - x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.05e-150], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.05 \cdot 10^{-150}:\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if x < -1.0500000000000001e-150Initial program 99.9%
Taylor expanded in x around inf 84.2%
if -1.0500000000000001e-150 < x Initial program 100.0%
Taylor expanded in y around inf 64.1%
Final simplification71.9%
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= x -9e-151) x y))
double code(double x, double y) {
double tmp;
if (x <= -9e-151) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-9d-151)) then
tmp = x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -9e-151) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -9e-151: tmp = x else: tmp = y return tmp
function code(x, y) tmp = 0.0 if (x <= -9e-151) tmp = x; else tmp = y; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -9e-151) tmp = x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -9e-151], x, y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9 \cdot 10^{-151}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -9.0000000000000005e-151Initial program 99.9%
Taylor expanded in y around 0 51.1%
if -9.0000000000000005e-151 < x Initial program 100.0%
Taylor expanded in x around 0 44.7%
Final simplification47.2%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
Taylor expanded in y around 0 42.3%
Final simplification42.3%
herbie shell --seed 2023252
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, A"
:precision binary64
(- (+ x y) (* x y)))