
(FPCore (x y z t a b c i) :precision binary64 (+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = (((x * y) + (z * t)) + (a * b)) + (c * i)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
def code(x, y, z, t, a, b, c, i): return (((x * y) + (z * t)) + (a * b)) + (c * i)
function code(x, y, z, t, a, b, c, i) return Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) + Float64(c * i)) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = (((x * y) + (z * t)) + (a * b)) + (c * i); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c i) :precision binary64 (+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = (((x * y) + (z * t)) + (a * b)) + (c * i)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
def code(x, y, z, t, a, b, c, i): return (((x * y) + (z * t)) + (a * b)) + (c * i)
function code(x, y, z, t, a, b, c, i) return Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) + Float64(c * i)) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = (((x * y) + (z * t)) + (a * b)) + (c * i); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\end{array}
(FPCore (x y z t a b c i) :precision binary64 (let* ((t_1 (+ (+ (* a b) (+ (* z t) (* x y))) (* c i)))) (if (<= t_1 INFINITY) t_1 (fma b a (* z t)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = ((a * b) + ((z * t) + (x * y))) + (c * i);
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = fma(b, a, (z * t));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(Float64(a * b) + Float64(Float64(z * t) + Float64(x * y))) + Float64(c * i)) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = fma(b, a, Float64(z * t)); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(N[(a * b), $MachinePrecision] + N[(N[(z * t), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(b * a + N[(z * t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(a \cdot b + \left(z \cdot t + x \cdot y\right)\right) + c \cdot i\\
\mathbf{if}\;t_1 \leq \infty:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(b, a, z \cdot t\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) < +inf.0Initial program 100.0%
if +inf.0 < (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) Initial program 0.0%
Taylor expanded in x around 0 40.0%
*-commutative40.0%
fma-def50.0%
*-commutative50.0%
Applied egg-rr50.0%
Taylor expanded in c around 0 50.0%
*-commutative40.0%
fma-def50.0%
*-commutative50.0%
Applied egg-rr60.0%
Final simplification98.4%
(FPCore (x y z t a b c i) :precision binary64 (fma c i (fma x y (fma z t (* a b)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return fma(c, i, fma(x, y, fma(z, t, (a * b))));
}
function code(x, y, z, t, a, b, c, i) return fma(c, i, fma(x, y, fma(z, t, Float64(a * b)))) end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(c * i + N[(x * y + N[(z * t + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(c, i, \mathsf{fma}\left(x, y, \mathsf{fma}\left(z, t, a \cdot b\right)\right)\right)
\end{array}
Initial program 96.1%
+-commutative96.1%
fma-def96.9%
associate-+l+96.9%
fma-def98.0%
fma-def98.0%
Simplified98.0%
Final simplification98.0%
(FPCore (x y z t a b c i) :precision binary64 (let* ((t_1 (+ (+ (* a b) (+ (* z t) (* x y))) (* c i)))) (if (<= t_1 INFINITY) t_1 (+ (* a b) (* z t)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = ((a * b) + ((z * t) + (x * y))) + (c * i);
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = (a * b) + (z * t);
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = ((a * b) + ((z * t) + (x * y))) + (c * i);
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = (a * b) + (z * t);
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = ((a * b) + ((z * t) + (x * y))) + (c * i) tmp = 0 if t_1 <= math.inf: tmp = t_1 else: tmp = (a * b) + (z * t) return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(Float64(a * b) + Float64(Float64(z * t) + Float64(x * y))) + Float64(c * i)) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = Float64(Float64(a * b) + Float64(z * t)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = ((a * b) + ((z * t) + (x * y))) + (c * i); tmp = 0.0; if (t_1 <= Inf) tmp = t_1; else tmp = (a * b) + (z * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(N[(a * b), $MachinePrecision] + N[(N[(z * t), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(a \cdot b + \left(z \cdot t + x \cdot y\right)\right) + c \cdot i\\
\mathbf{if}\;t_1 \leq \infty:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;a \cdot b + z \cdot t\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) < +inf.0Initial program 100.0%
if +inf.0 < (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) Initial program 0.0%
Taylor expanded in x around 0 40.0%
*-commutative40.0%
fma-def50.0%
*-commutative50.0%
Applied egg-rr50.0%
Taylor expanded in c around 0 50.0%
Final simplification98.0%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* a b) -1.6e+79)
(* a b)
(if (<= (* a b) -2.5e-293)
(* z t)
(if (<= (* a b) 3e-157)
(* x y)
(if (<= (* a b) 7.5e-72)
(* c i)
(if (<= (* a b) 1.65e-49)
(* x y)
(if (<= (* a b) 4.3e+49) (* z t) (* a b))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((a * b) <= -1.6e+79) {
tmp = a * b;
} else if ((a * b) <= -2.5e-293) {
tmp = z * t;
} else if ((a * b) <= 3e-157) {
tmp = x * y;
} else if ((a * b) <= 7.5e-72) {
tmp = c * i;
} else if ((a * b) <= 1.65e-49) {
tmp = x * y;
} else if ((a * b) <= 4.3e+49) {
tmp = z * t;
} else {
tmp = a * b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((a * b) <= (-1.6d+79)) then
tmp = a * b
else if ((a * b) <= (-2.5d-293)) then
tmp = z * t
else if ((a * b) <= 3d-157) then
tmp = x * y
else if ((a * b) <= 7.5d-72) then
tmp = c * i
else if ((a * b) <= 1.65d-49) then
tmp = x * y
else if ((a * b) <= 4.3d+49) then
tmp = z * t
else
tmp = a * b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((a * b) <= -1.6e+79) {
tmp = a * b;
} else if ((a * b) <= -2.5e-293) {
tmp = z * t;
} else if ((a * b) <= 3e-157) {
tmp = x * y;
} else if ((a * b) <= 7.5e-72) {
tmp = c * i;
} else if ((a * b) <= 1.65e-49) {
tmp = x * y;
} else if ((a * b) <= 4.3e+49) {
tmp = z * t;
} else {
tmp = a * b;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (a * b) <= -1.6e+79: tmp = a * b elif (a * b) <= -2.5e-293: tmp = z * t elif (a * b) <= 3e-157: tmp = x * y elif (a * b) <= 7.5e-72: tmp = c * i elif (a * b) <= 1.65e-49: tmp = x * y elif (a * b) <= 4.3e+49: tmp = z * t else: tmp = a * b return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(a * b) <= -1.6e+79) tmp = Float64(a * b); elseif (Float64(a * b) <= -2.5e-293) tmp = Float64(z * t); elseif (Float64(a * b) <= 3e-157) tmp = Float64(x * y); elseif (Float64(a * b) <= 7.5e-72) tmp = Float64(c * i); elseif (Float64(a * b) <= 1.65e-49) tmp = Float64(x * y); elseif (Float64(a * b) <= 4.3e+49) tmp = Float64(z * t); else tmp = Float64(a * b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((a * b) <= -1.6e+79) tmp = a * b; elseif ((a * b) <= -2.5e-293) tmp = z * t; elseif ((a * b) <= 3e-157) tmp = x * y; elseif ((a * b) <= 7.5e-72) tmp = c * i; elseif ((a * b) <= 1.65e-49) tmp = x * y; elseif ((a * b) <= 4.3e+49) tmp = z * t; else tmp = a * b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(a * b), $MachinePrecision], -1.6e+79], N[(a * b), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], -2.5e-293], N[(z * t), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 3e-157], N[(x * y), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 7.5e-72], N[(c * i), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 1.65e-49], N[(x * y), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 4.3e+49], N[(z * t), $MachinePrecision], N[(a * b), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -1.6 \cdot 10^{+79}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;a \cdot b \leq -2.5 \cdot 10^{-293}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;a \cdot b \leq 3 \cdot 10^{-157}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;a \cdot b \leq 7.5 \cdot 10^{-72}:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;a \cdot b \leq 1.65 \cdot 10^{-49}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;a \cdot b \leq 4.3 \cdot 10^{+49}:\\
\;\;\;\;z \cdot t\\
\mathbf{else}:\\
\;\;\;\;a \cdot b\\
\end{array}
\end{array}
if (*.f64 a b) < -1.60000000000000001e79 or 4.2999999999999999e49 < (*.f64 a b) Initial program 93.8%
Taylor expanded in x around 0 84.8%
*-commutative84.8%
fma-def85.9%
*-commutative85.9%
Applied egg-rr85.9%
Taylor expanded in b around inf 65.4%
if -1.60000000000000001e79 < (*.f64 a b) < -2.5000000000000001e-293 or 1.65e-49 < (*.f64 a b) < 4.2999999999999999e49Initial program 96.5%
Taylor expanded in x around 0 76.6%
*-commutative76.6%
fma-def76.6%
*-commutative76.6%
Applied egg-rr76.6%
Taylor expanded in z around inf 48.4%
if -2.5000000000000001e-293 < (*.f64 a b) < 3e-157 or 7.5000000000000004e-72 < (*.f64 a b) < 1.65e-49Initial program 98.3%
Taylor expanded in x around inf 80.2%
Taylor expanded in y around inf 50.4%
if 3e-157 < (*.f64 a b) < 7.5000000000000004e-72Initial program 100.0%
Taylor expanded in c around inf 55.3%
Final simplification55.7%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ (* c i) (* x y))) (t_2 (+ (* a b) (* z t))))
(if (<= (* a b) -8.6e+56)
t_2
(if (<= (* a b) -3.6e-289)
(+ (* c i) (* z t))
(if (<= (* a b) 2.8e-49)
t_1
(if (<= (* a b) 2.3e+87)
t_2
(if (<= (* a b) 4.8e+230) t_1 (* a b))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) + (x * y);
double t_2 = (a * b) + (z * t);
double tmp;
if ((a * b) <= -8.6e+56) {
tmp = t_2;
} else if ((a * b) <= -3.6e-289) {
tmp = (c * i) + (z * t);
} else if ((a * b) <= 2.8e-49) {
tmp = t_1;
} else if ((a * b) <= 2.3e+87) {
tmp = t_2;
} else if ((a * b) <= 4.8e+230) {
tmp = t_1;
} else {
tmp = a * b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (c * i) + (x * y)
t_2 = (a * b) + (z * t)
if ((a * b) <= (-8.6d+56)) then
tmp = t_2
else if ((a * b) <= (-3.6d-289)) then
tmp = (c * i) + (z * t)
else if ((a * b) <= 2.8d-49) then
tmp = t_1
else if ((a * b) <= 2.3d+87) then
tmp = t_2
else if ((a * b) <= 4.8d+230) then
tmp = t_1
else
tmp = a * b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) + (x * y);
double t_2 = (a * b) + (z * t);
double tmp;
if ((a * b) <= -8.6e+56) {
tmp = t_2;
} else if ((a * b) <= -3.6e-289) {
tmp = (c * i) + (z * t);
} else if ((a * b) <= 2.8e-49) {
tmp = t_1;
} else if ((a * b) <= 2.3e+87) {
tmp = t_2;
} else if ((a * b) <= 4.8e+230) {
tmp = t_1;
} else {
tmp = a * b;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (c * i) + (x * y) t_2 = (a * b) + (z * t) tmp = 0 if (a * b) <= -8.6e+56: tmp = t_2 elif (a * b) <= -3.6e-289: tmp = (c * i) + (z * t) elif (a * b) <= 2.8e-49: tmp = t_1 elif (a * b) <= 2.3e+87: tmp = t_2 elif (a * b) <= 4.8e+230: tmp = t_1 else: tmp = a * b return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(c * i) + Float64(x * y)) t_2 = Float64(Float64(a * b) + Float64(z * t)) tmp = 0.0 if (Float64(a * b) <= -8.6e+56) tmp = t_2; elseif (Float64(a * b) <= -3.6e-289) tmp = Float64(Float64(c * i) + Float64(z * t)); elseif (Float64(a * b) <= 2.8e-49) tmp = t_1; elseif (Float64(a * b) <= 2.3e+87) tmp = t_2; elseif (Float64(a * b) <= 4.8e+230) tmp = t_1; else tmp = Float64(a * b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (c * i) + (x * y); t_2 = (a * b) + (z * t); tmp = 0.0; if ((a * b) <= -8.6e+56) tmp = t_2; elseif ((a * b) <= -3.6e-289) tmp = (c * i) + (z * t); elseif ((a * b) <= 2.8e-49) tmp = t_1; elseif ((a * b) <= 2.3e+87) tmp = t_2; elseif ((a * b) <= 4.8e+230) tmp = t_1; else tmp = a * b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * i), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(a * b), $MachinePrecision], -8.6e+56], t$95$2, If[LessEqual[N[(a * b), $MachinePrecision], -3.6e-289], N[(N[(c * i), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 2.8e-49], t$95$1, If[LessEqual[N[(a * b), $MachinePrecision], 2.3e+87], t$95$2, If[LessEqual[N[(a * b), $MachinePrecision], 4.8e+230], t$95$1, N[(a * b), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := c \cdot i + x \cdot y\\
t_2 := a \cdot b + z \cdot t\\
\mathbf{if}\;a \cdot b \leq -8.6 \cdot 10^{+56}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;a \cdot b \leq -3.6 \cdot 10^{-289}:\\
\;\;\;\;c \cdot i + z \cdot t\\
\mathbf{elif}\;a \cdot b \leq 2.8 \cdot 10^{-49}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;a \cdot b \leq 2.3 \cdot 10^{+87}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;a \cdot b \leq 4.8 \cdot 10^{+230}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;a \cdot b\\
\end{array}
\end{array}
if (*.f64 a b) < -8.6000000000000007e56 or 2.79999999999999997e-49 < (*.f64 a b) < 2.3000000000000002e87Initial program 96.0%
Taylor expanded in x around 0 86.9%
*-commutative86.9%
fma-def86.9%
*-commutative86.9%
Applied egg-rr86.9%
Taylor expanded in c around 0 78.0%
if -8.6000000000000007e56 < (*.f64 a b) < -3.6e-289Initial program 95.1%
Taylor expanded in z around inf 71.7%
if -3.6e-289 < (*.f64 a b) < 2.79999999999999997e-49 or 2.3000000000000002e87 < (*.f64 a b) < 4.79999999999999996e230Initial program 98.9%
Taylor expanded in x around inf 74.5%
if 4.79999999999999996e230 < (*.f64 a b) Initial program 87.5%
Taylor expanded in x around 0 91.7%
*-commutative91.7%
fma-def95.8%
*-commutative95.8%
Applied egg-rr95.8%
Taylor expanded in b around inf 95.8%
Final simplification76.8%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ (* c i) (* z t))) (t_2 (+ (* a b) (* z t))))
(if (<= (* a b) -4e+56)
t_2
(if (<= (* a b) 0.0)
t_1
(if (<= (* a b) 1.12e-197)
(* x y)
(if (<= (* a b) 4400000000.0) t_1 t_2))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) + (z * t);
double t_2 = (a * b) + (z * t);
double tmp;
if ((a * b) <= -4e+56) {
tmp = t_2;
} else if ((a * b) <= 0.0) {
tmp = t_1;
} else if ((a * b) <= 1.12e-197) {
tmp = x * y;
} else if ((a * b) <= 4400000000.0) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (c * i) + (z * t)
t_2 = (a * b) + (z * t)
if ((a * b) <= (-4d+56)) then
tmp = t_2
else if ((a * b) <= 0.0d0) then
tmp = t_1
else if ((a * b) <= 1.12d-197) then
tmp = x * y
else if ((a * b) <= 4400000000.0d0) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) + (z * t);
double t_2 = (a * b) + (z * t);
double tmp;
if ((a * b) <= -4e+56) {
tmp = t_2;
} else if ((a * b) <= 0.0) {
tmp = t_1;
} else if ((a * b) <= 1.12e-197) {
tmp = x * y;
} else if ((a * b) <= 4400000000.0) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (c * i) + (z * t) t_2 = (a * b) + (z * t) tmp = 0 if (a * b) <= -4e+56: tmp = t_2 elif (a * b) <= 0.0: tmp = t_1 elif (a * b) <= 1.12e-197: tmp = x * y elif (a * b) <= 4400000000.0: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(c * i) + Float64(z * t)) t_2 = Float64(Float64(a * b) + Float64(z * t)) tmp = 0.0 if (Float64(a * b) <= -4e+56) tmp = t_2; elseif (Float64(a * b) <= 0.0) tmp = t_1; elseif (Float64(a * b) <= 1.12e-197) tmp = Float64(x * y); elseif (Float64(a * b) <= 4400000000.0) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (c * i) + (z * t); t_2 = (a * b) + (z * t); tmp = 0.0; if ((a * b) <= -4e+56) tmp = t_2; elseif ((a * b) <= 0.0) tmp = t_1; elseif ((a * b) <= 1.12e-197) tmp = x * y; elseif ((a * b) <= 4400000000.0) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * i), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(a * b), $MachinePrecision], -4e+56], t$95$2, If[LessEqual[N[(a * b), $MachinePrecision], 0.0], t$95$1, If[LessEqual[N[(a * b), $MachinePrecision], 1.12e-197], N[(x * y), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 4400000000.0], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := c \cdot i + z \cdot t\\
t_2 := a \cdot b + z \cdot t\\
\mathbf{if}\;a \cdot b \leq -4 \cdot 10^{+56}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;a \cdot b \leq 0:\\
\;\;\;\;t_1\\
\mathbf{elif}\;a \cdot b \leq 1.12 \cdot 10^{-197}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;a \cdot b \leq 4400000000:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
if (*.f64 a b) < -4.00000000000000037e56 or 4.4e9 < (*.f64 a b) Initial program 94.5%
Taylor expanded in x around 0 84.9%
*-commutative84.9%
fma-def85.8%
*-commutative85.8%
Applied egg-rr85.8%
Taylor expanded in c around 0 76.0%
if -4.00000000000000037e56 < (*.f64 a b) < -0.0 or 1.12e-197 < (*.f64 a b) < 4.4e9Initial program 97.7%
Taylor expanded in z around inf 68.2%
if -0.0 < (*.f64 a b) < 1.12e-197Initial program 92.9%
Taylor expanded in x around inf 85.8%
Taylor expanded in y around inf 72.0%
Final simplification71.8%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ (* a b) (* c i))))
(if (<= x -1.6e+253)
(* x y)
(if (<= x -8e+177)
t_1
(if (<= x -8.5e+134)
(* x y)
(if (<= x -7e-142)
t_1
(if (<= x -2.3e-176) (* z t) (if (<= x 8e-90) t_1 (* x y)))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (a * b) + (c * i);
double tmp;
if (x <= -1.6e+253) {
tmp = x * y;
} else if (x <= -8e+177) {
tmp = t_1;
} else if (x <= -8.5e+134) {
tmp = x * y;
} else if (x <= -7e-142) {
tmp = t_1;
} else if (x <= -2.3e-176) {
tmp = z * t;
} else if (x <= 8e-90) {
tmp = t_1;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: tmp
t_1 = (a * b) + (c * i)
if (x <= (-1.6d+253)) then
tmp = x * y
else if (x <= (-8d+177)) then
tmp = t_1
else if (x <= (-8.5d+134)) then
tmp = x * y
else if (x <= (-7d-142)) then
tmp = t_1
else if (x <= (-2.3d-176)) then
tmp = z * t
else if (x <= 8d-90) then
tmp = t_1
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (a * b) + (c * i);
double tmp;
if (x <= -1.6e+253) {
tmp = x * y;
} else if (x <= -8e+177) {
tmp = t_1;
} else if (x <= -8.5e+134) {
tmp = x * y;
} else if (x <= -7e-142) {
tmp = t_1;
} else if (x <= -2.3e-176) {
tmp = z * t;
} else if (x <= 8e-90) {
tmp = t_1;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (a * b) + (c * i) tmp = 0 if x <= -1.6e+253: tmp = x * y elif x <= -8e+177: tmp = t_1 elif x <= -8.5e+134: tmp = x * y elif x <= -7e-142: tmp = t_1 elif x <= -2.3e-176: tmp = z * t elif x <= 8e-90: tmp = t_1 else: tmp = x * y return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(a * b) + Float64(c * i)) tmp = 0.0 if (x <= -1.6e+253) tmp = Float64(x * y); elseif (x <= -8e+177) tmp = t_1; elseif (x <= -8.5e+134) tmp = Float64(x * y); elseif (x <= -7e-142) tmp = t_1; elseif (x <= -2.3e-176) tmp = Float64(z * t); elseif (x <= 8e-90) tmp = t_1; else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (a * b) + (c * i); tmp = 0.0; if (x <= -1.6e+253) tmp = x * y; elseif (x <= -8e+177) tmp = t_1; elseif (x <= -8.5e+134) tmp = x * y; elseif (x <= -7e-142) tmp = t_1; elseif (x <= -2.3e-176) tmp = z * t; elseif (x <= 8e-90) tmp = t_1; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(a * b), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.6e+253], N[(x * y), $MachinePrecision], If[LessEqual[x, -8e+177], t$95$1, If[LessEqual[x, -8.5e+134], N[(x * y), $MachinePrecision], If[LessEqual[x, -7e-142], t$95$1, If[LessEqual[x, -2.3e-176], N[(z * t), $MachinePrecision], If[LessEqual[x, 8e-90], t$95$1, N[(x * y), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot b + c \cdot i\\
\mathbf{if}\;x \leq -1.6 \cdot 10^{+253}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq -8 \cdot 10^{+177}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \leq -8.5 \cdot 10^{+134}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq -7 \cdot 10^{-142}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \leq -2.3 \cdot 10^{-176}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;x \leq 8 \cdot 10^{-90}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -1.6000000000000002e253 or -8.0000000000000001e177 < x < -8.50000000000000024e134 or 7.99999999999999996e-90 < x Initial program 92.6%
Taylor expanded in x around inf 64.8%
Taylor expanded in y around inf 50.3%
if -1.6000000000000002e253 < x < -8.0000000000000001e177 or -8.50000000000000024e134 < x < -7.00000000000000029e-142 or -2.3000000000000001e-176 < x < 7.99999999999999996e-90Initial program 98.6%
Taylor expanded in a around inf 60.5%
if -7.00000000000000029e-142 < x < -2.3000000000000001e-176Initial program 100.0%
Taylor expanded in x around 0 100.0%
*-commutative100.0%
fma-def100.0%
*-commutative100.0%
Applied egg-rr100.0%
Taylor expanded in z around inf 71.9%
Final simplification56.5%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* a b) -3.6e+80)
(* a b)
(if (<= (* a b) -1.05e-280)
(* z t)
(if (<= (* a b) 2.1e-49)
(* c i)
(if (<= (* a b) 3.2e+49) (* z t) (* a b))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((a * b) <= -3.6e+80) {
tmp = a * b;
} else if ((a * b) <= -1.05e-280) {
tmp = z * t;
} else if ((a * b) <= 2.1e-49) {
tmp = c * i;
} else if ((a * b) <= 3.2e+49) {
tmp = z * t;
} else {
tmp = a * b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((a * b) <= (-3.6d+80)) then
tmp = a * b
else if ((a * b) <= (-1.05d-280)) then
tmp = z * t
else if ((a * b) <= 2.1d-49) then
tmp = c * i
else if ((a * b) <= 3.2d+49) then
tmp = z * t
else
tmp = a * b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((a * b) <= -3.6e+80) {
tmp = a * b;
} else if ((a * b) <= -1.05e-280) {
tmp = z * t;
} else if ((a * b) <= 2.1e-49) {
tmp = c * i;
} else if ((a * b) <= 3.2e+49) {
tmp = z * t;
} else {
tmp = a * b;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (a * b) <= -3.6e+80: tmp = a * b elif (a * b) <= -1.05e-280: tmp = z * t elif (a * b) <= 2.1e-49: tmp = c * i elif (a * b) <= 3.2e+49: tmp = z * t else: tmp = a * b return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(a * b) <= -3.6e+80) tmp = Float64(a * b); elseif (Float64(a * b) <= -1.05e-280) tmp = Float64(z * t); elseif (Float64(a * b) <= 2.1e-49) tmp = Float64(c * i); elseif (Float64(a * b) <= 3.2e+49) tmp = Float64(z * t); else tmp = Float64(a * b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((a * b) <= -3.6e+80) tmp = a * b; elseif ((a * b) <= -1.05e-280) tmp = z * t; elseif ((a * b) <= 2.1e-49) tmp = c * i; elseif ((a * b) <= 3.2e+49) tmp = z * t; else tmp = a * b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(a * b), $MachinePrecision], -3.6e+80], N[(a * b), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], -1.05e-280], N[(z * t), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 2.1e-49], N[(c * i), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 3.2e+49], N[(z * t), $MachinePrecision], N[(a * b), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -3.6 \cdot 10^{+80}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;a \cdot b \leq -1.05 \cdot 10^{-280}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;a \cdot b \leq 2.1 \cdot 10^{-49}:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;a \cdot b \leq 3.2 \cdot 10^{+49}:\\
\;\;\;\;z \cdot t\\
\mathbf{else}:\\
\;\;\;\;a \cdot b\\
\end{array}
\end{array}
if (*.f64 a b) < -3.59999999999999995e80 or 3.20000000000000014e49 < (*.f64 a b) Initial program 93.8%
Taylor expanded in x around 0 84.8%
*-commutative84.8%
fma-def85.9%
*-commutative85.9%
Applied egg-rr85.9%
Taylor expanded in b around inf 65.4%
if -3.59999999999999995e80 < (*.f64 a b) < -1.05e-280 or 2.0999999999999999e-49 < (*.f64 a b) < 3.20000000000000014e49Initial program 96.5%
Taylor expanded in x around 0 76.3%
*-commutative76.3%
fma-def76.3%
*-commutative76.3%
Applied egg-rr76.3%
Taylor expanded in z around inf 48.9%
if -1.05e-280 < (*.f64 a b) < 2.0999999999999999e-49Initial program 98.6%
Taylor expanded in c around inf 37.4%
Final simplification51.9%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ (* c i) (+ (* a b) (* z t)))) (t_2 (+ (* c i) (* x y))))
(if (<= y -1.06e-44)
t_2
(if (<= y 7.5e+59)
t_1
(if (<= y 8e+153) t_2 (if (<= y 7.2e+228) t_1 (* x y)))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) + ((a * b) + (z * t));
double t_2 = (c * i) + (x * y);
double tmp;
if (y <= -1.06e-44) {
tmp = t_2;
} else if (y <= 7.5e+59) {
tmp = t_1;
} else if (y <= 8e+153) {
tmp = t_2;
} else if (y <= 7.2e+228) {
tmp = t_1;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (c * i) + ((a * b) + (z * t))
t_2 = (c * i) + (x * y)
if (y <= (-1.06d-44)) then
tmp = t_2
else if (y <= 7.5d+59) then
tmp = t_1
else if (y <= 8d+153) then
tmp = t_2
else if (y <= 7.2d+228) then
tmp = t_1
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) + ((a * b) + (z * t));
double t_2 = (c * i) + (x * y);
double tmp;
if (y <= -1.06e-44) {
tmp = t_2;
} else if (y <= 7.5e+59) {
tmp = t_1;
} else if (y <= 8e+153) {
tmp = t_2;
} else if (y <= 7.2e+228) {
tmp = t_1;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (c * i) + ((a * b) + (z * t)) t_2 = (c * i) + (x * y) tmp = 0 if y <= -1.06e-44: tmp = t_2 elif y <= 7.5e+59: tmp = t_1 elif y <= 8e+153: tmp = t_2 elif y <= 7.2e+228: tmp = t_1 else: tmp = x * y return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(c * i) + Float64(Float64(a * b) + Float64(z * t))) t_2 = Float64(Float64(c * i) + Float64(x * y)) tmp = 0.0 if (y <= -1.06e-44) tmp = t_2; elseif (y <= 7.5e+59) tmp = t_1; elseif (y <= 8e+153) tmp = t_2; elseif (y <= 7.2e+228) tmp = t_1; else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (c * i) + ((a * b) + (z * t)); t_2 = (c * i) + (x * y); tmp = 0.0; if (y <= -1.06e-44) tmp = t_2; elseif (y <= 7.5e+59) tmp = t_1; elseif (y <= 8e+153) tmp = t_2; elseif (y <= 7.2e+228) tmp = t_1; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * i), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(c * i), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.06e-44], t$95$2, If[LessEqual[y, 7.5e+59], t$95$1, If[LessEqual[y, 8e+153], t$95$2, If[LessEqual[y, 7.2e+228], t$95$1, N[(x * y), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := c \cdot i + \left(a \cdot b + z \cdot t\right)\\
t_2 := c \cdot i + x \cdot y\\
\mathbf{if}\;y \leq -1.06 \cdot 10^{-44}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;y \leq 7.5 \cdot 10^{+59}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq 8 \cdot 10^{+153}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;y \leq 7.2 \cdot 10^{+228}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if y < -1.0599999999999999e-44 or 7.4999999999999996e59 < y < 8e153Initial program 94.5%
Taylor expanded in x around inf 62.7%
if -1.0599999999999999e-44 < y < 7.4999999999999996e59 or 8e153 < y < 7.2e228Initial program 98.6%
Taylor expanded in x around 0 86.1%
if 7.2e228 < y Initial program 83.3%
Taylor expanded in x around inf 78.7%
Taylor expanded in y around inf 84.3%
Final simplification77.6%
(FPCore (x y z t a b c i) :precision binary64 (if (or (<= c -3.5e+117) (not (<= c 3.4e-41))) (+ (* a b) (* c i)) (+ (* a b) (* z t))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c <= -3.5e+117) || !(c <= 3.4e-41)) {
tmp = (a * b) + (c * i);
} else {
tmp = (a * b) + (z * t);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((c <= (-3.5d+117)) .or. (.not. (c <= 3.4d-41))) then
tmp = (a * b) + (c * i)
else
tmp = (a * b) + (z * t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c <= -3.5e+117) || !(c <= 3.4e-41)) {
tmp = (a * b) + (c * i);
} else {
tmp = (a * b) + (z * t);
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (c <= -3.5e+117) or not (c <= 3.4e-41): tmp = (a * b) + (c * i) else: tmp = (a * b) + (z * t) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if ((c <= -3.5e+117) || !(c <= 3.4e-41)) tmp = Float64(Float64(a * b) + Float64(c * i)); else tmp = Float64(Float64(a * b) + Float64(z * t)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((c <= -3.5e+117) || ~((c <= 3.4e-41))) tmp = (a * b) + (c * i); else tmp = (a * b) + (z * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[c, -3.5e+117], N[Not[LessEqual[c, 3.4e-41]], $MachinePrecision]], N[(N[(a * b), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision], N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \leq -3.5 \cdot 10^{+117} \lor \neg \left(c \leq 3.4 \cdot 10^{-41}\right):\\
\;\;\;\;a \cdot b + c \cdot i\\
\mathbf{else}:\\
\;\;\;\;a \cdot b + z \cdot t\\
\end{array}
\end{array}
if c < -3.49999999999999983e117 or 3.3999999999999998e-41 < c Initial program 94.9%
Taylor expanded in a around inf 61.3%
if -3.49999999999999983e117 < c < 3.3999999999999998e-41Initial program 96.8%
Taylor expanded in x around 0 71.4%
*-commutative71.4%
fma-def72.0%
*-commutative72.0%
Applied egg-rr72.0%
Taylor expanded in c around 0 62.2%
Final simplification61.8%
(FPCore (x y z t a b c i) :precision binary64 (if (<= (* a b) -2e+57) (* a b) (if (<= (* a b) 9.6e+24) (* c i) (* a b))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((a * b) <= -2e+57) {
tmp = a * b;
} else if ((a * b) <= 9.6e+24) {
tmp = c * i;
} else {
tmp = a * b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((a * b) <= (-2d+57)) then
tmp = a * b
else if ((a * b) <= 9.6d+24) then
tmp = c * i
else
tmp = a * b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((a * b) <= -2e+57) {
tmp = a * b;
} else if ((a * b) <= 9.6e+24) {
tmp = c * i;
} else {
tmp = a * b;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (a * b) <= -2e+57: tmp = a * b elif (a * b) <= 9.6e+24: tmp = c * i else: tmp = a * b return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(a * b) <= -2e+57) tmp = Float64(a * b); elseif (Float64(a * b) <= 9.6e+24) tmp = Float64(c * i); else tmp = Float64(a * b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((a * b) <= -2e+57) tmp = a * b; elseif ((a * b) <= 9.6e+24) tmp = c * i; else tmp = a * b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(a * b), $MachinePrecision], -2e+57], N[(a * b), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 9.6e+24], N[(c * i), $MachinePrecision], N[(a * b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -2 \cdot 10^{+57}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;a \cdot b \leq 9.6 \cdot 10^{+24}:\\
\;\;\;\;c \cdot i\\
\mathbf{else}:\\
\;\;\;\;a \cdot b\\
\end{array}
\end{array}
if (*.f64 a b) < -2.0000000000000001e57 or 9.6000000000000003e24 < (*.f64 a b) Initial program 94.4%
Taylor expanded in x around 0 84.4%
*-commutative84.4%
fma-def85.4%
*-commutative85.4%
Applied egg-rr85.4%
Taylor expanded in b around inf 61.5%
if -2.0000000000000001e57 < (*.f64 a b) < 9.6000000000000003e24Initial program 97.3%
Taylor expanded in c around inf 32.8%
Final simplification44.8%
(FPCore (x y z t a b c i) :precision binary64 (* a b))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return a * b;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = a * b
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return a * b;
}
def code(x, y, z, t, a, b, c, i): return a * b
function code(x, y, z, t, a, b, c, i) return Float64(a * b) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = a * b; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(a * b), $MachinePrecision]
\begin{array}{l}
\\
a \cdot b
\end{array}
Initial program 96.1%
Taylor expanded in x around 0 74.5%
*-commutative74.5%
fma-def74.9%
*-commutative74.9%
Applied egg-rr74.9%
Taylor expanded in b around inf 28.2%
Final simplification28.2%
herbie shell --seed 2023252
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3, C"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))