
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (+ x z) x))
double code(double x, double y, double z) {
return fma(y, (x + z), x);
}
function code(x, y, z) return fma(y, Float64(x + z), x) end
code[x_, y_, z_] := N[(y * N[(x + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x + z, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-def100.0%
+-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= y -1.5e+170)
(* y z)
(if (<= y -3.35e-9)
(* y x)
(if (<= y 1.5e-73)
x
(if (or (<= y 1.1e+23)
(and (not (<= y 6.7e+64))
(or (<= y 1e+123) (not (<= y 7.4e+210)))))
(* y z)
(* y x))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.5e+170) {
tmp = y * z;
} else if (y <= -3.35e-9) {
tmp = y * x;
} else if (y <= 1.5e-73) {
tmp = x;
} else if ((y <= 1.1e+23) || (!(y <= 6.7e+64) && ((y <= 1e+123) || !(y <= 7.4e+210)))) {
tmp = y * z;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.5d+170)) then
tmp = y * z
else if (y <= (-3.35d-9)) then
tmp = y * x
else if (y <= 1.5d-73) then
tmp = x
else if ((y <= 1.1d+23) .or. (.not. (y <= 6.7d+64)) .and. (y <= 1d+123) .or. (.not. (y <= 7.4d+210))) then
tmp = y * z
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.5e+170) {
tmp = y * z;
} else if (y <= -3.35e-9) {
tmp = y * x;
} else if (y <= 1.5e-73) {
tmp = x;
} else if ((y <= 1.1e+23) || (!(y <= 6.7e+64) && ((y <= 1e+123) || !(y <= 7.4e+210)))) {
tmp = y * z;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.5e+170: tmp = y * z elif y <= -3.35e-9: tmp = y * x elif y <= 1.5e-73: tmp = x elif (y <= 1.1e+23) or (not (y <= 6.7e+64) and ((y <= 1e+123) or not (y <= 7.4e+210))): tmp = y * z else: tmp = y * x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.5e+170) tmp = Float64(y * z); elseif (y <= -3.35e-9) tmp = Float64(y * x); elseif (y <= 1.5e-73) tmp = x; elseif ((y <= 1.1e+23) || (!(y <= 6.7e+64) && ((y <= 1e+123) || !(y <= 7.4e+210)))) tmp = Float64(y * z); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.5e+170) tmp = y * z; elseif (y <= -3.35e-9) tmp = y * x; elseif (y <= 1.5e-73) tmp = x; elseif ((y <= 1.1e+23) || (~((y <= 6.7e+64)) && ((y <= 1e+123) || ~((y <= 7.4e+210))))) tmp = y * z; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.5e+170], N[(y * z), $MachinePrecision], If[LessEqual[y, -3.35e-9], N[(y * x), $MachinePrecision], If[LessEqual[y, 1.5e-73], x, If[Or[LessEqual[y, 1.1e+23], And[N[Not[LessEqual[y, 6.7e+64]], $MachinePrecision], Or[LessEqual[y, 1e+123], N[Not[LessEqual[y, 7.4e+210]], $MachinePrecision]]]], N[(y * z), $MachinePrecision], N[(y * x), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.5 \cdot 10^{+170}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq -3.35 \cdot 10^{-9}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 1.5 \cdot 10^{-73}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.1 \cdot 10^{+23} \lor \neg \left(y \leq 6.7 \cdot 10^{+64}\right) \land \left(y \leq 10^{+123} \lor \neg \left(y \leq 7.4 \cdot 10^{+210}\right)\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -1.49999999999999998e170 or 1.5e-73 < y < 1.10000000000000004e23 or 6.69999999999999946e64 < y < 9.99999999999999978e122 or 7.39999999999999996e210 < y Initial program 99.9%
Taylor expanded in x around 0 68.5%
if -1.49999999999999998e170 < y < -3.34999999999999981e-9 or 1.10000000000000004e23 < y < 6.69999999999999946e64 or 9.99999999999999978e122 < y < 7.39999999999999996e210Initial program 100.0%
Taylor expanded in y around inf 99.4%
Taylor expanded in z around 0 65.3%
if -3.34999999999999981e-9 < y < 1.5e-73Initial program 100.0%
Taylor expanded in y around 0 76.4%
Final simplification71.6%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.3e-12) (not (<= y 1.3e-74))) (* y (+ x z)) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.3e-12) || !(y <= 1.3e-74)) {
tmp = y * (x + z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.3d-12)) .or. (.not. (y <= 1.3d-74))) then
tmp = y * (x + z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.3e-12) || !(y <= 1.3e-74)) {
tmp = y * (x + z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.3e-12) or not (y <= 1.3e-74): tmp = y * (x + z) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.3e-12) || !(y <= 1.3e-74)) tmp = Float64(y * Float64(x + z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.3e-12) || ~((y <= 1.3e-74))) tmp = y * (x + z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.3e-12], N[Not[LessEqual[y, 1.3e-74]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.3 \cdot 10^{-12} \lor \neg \left(y \leq 1.3 \cdot 10^{-74}\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -2.29999999999999989e-12 or 1.3e-74 < y Initial program 99.9%
Taylor expanded in y around inf 96.4%
if -2.29999999999999989e-12 < y < 1.3e-74Initial program 100.0%
Taylor expanded in y around 0 76.4%
Final simplification86.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.7e-12) (not (<= y 6.2e-74))) (* y (+ x z)) (* x (+ y 1.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.7e-12) || !(y <= 6.2e-74)) {
tmp = y * (x + z);
} else {
tmp = x * (y + 1.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.7d-12)) .or. (.not. (y <= 6.2d-74))) then
tmp = y * (x + z)
else
tmp = x * (y + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.7e-12) || !(y <= 6.2e-74)) {
tmp = y * (x + z);
} else {
tmp = x * (y + 1.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.7e-12) or not (y <= 6.2e-74): tmp = y * (x + z) else: tmp = x * (y + 1.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.7e-12) || !(y <= 6.2e-74)) tmp = Float64(y * Float64(x + z)); else tmp = Float64(x * Float64(y + 1.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.7e-12) || ~((y <= 6.2e-74))) tmp = y * (x + z); else tmp = x * (y + 1.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.7e-12], N[Not[LessEqual[y, 6.2e-74]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], N[(x * N[(y + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.7 \cdot 10^{-12} \lor \neg \left(y \leq 6.2 \cdot 10^{-74}\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y + 1\right)\\
\end{array}
\end{array}
if y < -2.6999999999999998e-12 or 6.2000000000000003e-74 < y Initial program 99.9%
Taylor expanded in y around inf 96.4%
if -2.6999999999999998e-12 < y < 6.2000000000000003e-74Initial program 100.0%
Taylor expanded in x around inf 76.5%
Final simplification87.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -25500000000.0) (not (<= y 1.0))) (* y (+ x z)) (+ x (* y z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -25500000000.0) || !(y <= 1.0)) {
tmp = y * (x + z);
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-25500000000.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = y * (x + z)
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -25500000000.0) || !(y <= 1.0)) {
tmp = y * (x + z);
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -25500000000.0) or not (y <= 1.0): tmp = y * (x + z) else: tmp = x + (y * z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -25500000000.0) || !(y <= 1.0)) tmp = Float64(y * Float64(x + z)); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -25500000000.0) || ~((y <= 1.0))) tmp = y * (x + z); else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -25500000000.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -25500000000 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
if y < -2.55e10 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 98.9%
if -2.55e10 < y < 1Initial program 100.0%
+-commutative100.0%
distribute-lft-in100.0%
*-commutative100.0%
fma-def100.0%
*-commutative100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 98.7%
Final simplification98.8%
(FPCore (x y z) :precision binary64 (if (<= y -3.35e-9) (* y x) (if (<= y 1.0) x (* y x))))
double code(double x, double y, double z) {
double tmp;
if (y <= -3.35e-9) {
tmp = y * x;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3.35d-9)) then
tmp = y * x
else if (y <= 1.0d0) then
tmp = x
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -3.35e-9) {
tmp = y * x;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -3.35e-9: tmp = y * x elif y <= 1.0: tmp = x else: tmp = y * x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -3.35e-9) tmp = Float64(y * x); elseif (y <= 1.0) tmp = x; else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -3.35e-9) tmp = y * x; elseif (y <= 1.0) tmp = x; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -3.35e-9], N[(y * x), $MachinePrecision], If[LessEqual[y, 1.0], x, N[(y * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.35 \cdot 10^{-9}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -3.34999999999999981e-9 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 98.9%
Taylor expanded in z around 0 49.5%
if -3.34999999999999981e-9 < y < 1Initial program 100.0%
Taylor expanded in y around 0 71.5%
Final simplification60.9%
(FPCore (x y z) :precision binary64 (+ x (* y (+ x z))))
double code(double x, double y, double z) {
return x + (y * (x + z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (x + z))
end function
public static double code(double x, double y, double z) {
return x + (y * (x + z));
}
def code(x, y, z): return x + (y * (x + z))
function code(x, y, z) return Float64(x + Float64(y * Float64(x + z))) end
function tmp = code(x, y, z) tmp = x + (y * (x + z)); end
code[x_, y_, z_] := N[(x + N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(x + z\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 38.6%
Final simplification38.6%
herbie shell --seed 2023252
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))