
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- z y) y))
double code(double x, double y, double z) {
return fma(x, (z - y), y);
}
function code(x, y, z) return fma(x, Float64(z - y), y) end
code[x_, y_, z_] := N[(x * N[(z - y), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, z - y, y\right)
\end{array}
Initial program 98.8%
sub-neg98.8%
+-commutative98.8%
distribute-rgt1-in98.8%
associate-+l+98.8%
+-commutative98.8%
*-commutative98.8%
neg-mul-198.8%
associate-*r*98.8%
*-commutative98.8%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- y))))
(if (<= x -7.4e+113)
(* x z)
(if (<= x -3.5e+68)
t_0
(if (<= x -7.2e-131)
(* x z)
(if (<= x 1.6e-25)
y
(if (<= x 1e+37) (* x z) (if (<= x 5e+233) t_0 (* x z)))))))))
double code(double x, double y, double z) {
double t_0 = x * -y;
double tmp;
if (x <= -7.4e+113) {
tmp = x * z;
} else if (x <= -3.5e+68) {
tmp = t_0;
} else if (x <= -7.2e-131) {
tmp = x * z;
} else if (x <= 1.6e-25) {
tmp = y;
} else if (x <= 1e+37) {
tmp = x * z;
} else if (x <= 5e+233) {
tmp = t_0;
} else {
tmp = x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * -y
if (x <= (-7.4d+113)) then
tmp = x * z
else if (x <= (-3.5d+68)) then
tmp = t_0
else if (x <= (-7.2d-131)) then
tmp = x * z
else if (x <= 1.6d-25) then
tmp = y
else if (x <= 1d+37) then
tmp = x * z
else if (x <= 5d+233) then
tmp = t_0
else
tmp = x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * -y;
double tmp;
if (x <= -7.4e+113) {
tmp = x * z;
} else if (x <= -3.5e+68) {
tmp = t_0;
} else if (x <= -7.2e-131) {
tmp = x * z;
} else if (x <= 1.6e-25) {
tmp = y;
} else if (x <= 1e+37) {
tmp = x * z;
} else if (x <= 5e+233) {
tmp = t_0;
} else {
tmp = x * z;
}
return tmp;
}
def code(x, y, z): t_0 = x * -y tmp = 0 if x <= -7.4e+113: tmp = x * z elif x <= -3.5e+68: tmp = t_0 elif x <= -7.2e-131: tmp = x * z elif x <= 1.6e-25: tmp = y elif x <= 1e+37: tmp = x * z elif x <= 5e+233: tmp = t_0 else: tmp = x * z return tmp
function code(x, y, z) t_0 = Float64(x * Float64(-y)) tmp = 0.0 if (x <= -7.4e+113) tmp = Float64(x * z); elseif (x <= -3.5e+68) tmp = t_0; elseif (x <= -7.2e-131) tmp = Float64(x * z); elseif (x <= 1.6e-25) tmp = y; elseif (x <= 1e+37) tmp = Float64(x * z); elseif (x <= 5e+233) tmp = t_0; else tmp = Float64(x * z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * -y; tmp = 0.0; if (x <= -7.4e+113) tmp = x * z; elseif (x <= -3.5e+68) tmp = t_0; elseif (x <= -7.2e-131) tmp = x * z; elseif (x <= 1.6e-25) tmp = y; elseif (x <= 1e+37) tmp = x * z; elseif (x <= 5e+233) tmp = t_0; else tmp = x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * (-y)), $MachinePrecision]}, If[LessEqual[x, -7.4e+113], N[(x * z), $MachinePrecision], If[LessEqual[x, -3.5e+68], t$95$0, If[LessEqual[x, -7.2e-131], N[(x * z), $MachinePrecision], If[LessEqual[x, 1.6e-25], y, If[LessEqual[x, 1e+37], N[(x * z), $MachinePrecision], If[LessEqual[x, 5e+233], t$95$0, N[(x * z), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-y\right)\\
\mathbf{if}\;x \leq -7.4 \cdot 10^{+113}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq -3.5 \cdot 10^{+68}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -7.2 \cdot 10^{-131}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 1.6 \cdot 10^{-25}:\\
\;\;\;\;y\\
\mathbf{elif}\;x \leq 10^{+37}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 5 \cdot 10^{+233}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if x < -7.3999999999999996e113 or -3.49999999999999977e68 < x < -7.1999999999999999e-131 or 1.6000000000000001e-25 < x < 9.99999999999999954e36 or 5.00000000000000009e233 < x Initial program 98.2%
Taylor expanded in y around 0 70.8%
if -7.3999999999999996e113 < x < -3.49999999999999977e68 or 9.99999999999999954e36 < x < 5.00000000000000009e233Initial program 98.3%
sub-neg98.3%
+-commutative98.3%
distribute-rgt1-in98.3%
associate-+l+98.3%
+-commutative98.3%
*-commutative98.3%
neg-mul-198.3%
associate-*r*98.3%
*-commutative98.3%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
Taylor expanded in z around 0 70.2%
mul-1-neg70.2%
distribute-rgt-neg-in70.2%
Simplified70.2%
if -7.1999999999999999e-131 < x < 1.6000000000000001e-25Initial program 100.0%
Taylor expanded in x around 0 72.5%
Final simplification71.2%
(FPCore (x y z) :precision binary64 (if (or (<= x -7.2e-131) (not (<= x 1.65e-25))) (* x (- z y)) y))
double code(double x, double y, double z) {
double tmp;
if ((x <= -7.2e-131) || !(x <= 1.65e-25)) {
tmp = x * (z - y);
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-7.2d-131)) .or. (.not. (x <= 1.65d-25))) then
tmp = x * (z - y)
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -7.2e-131) || !(x <= 1.65e-25)) {
tmp = x * (z - y);
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -7.2e-131) or not (x <= 1.65e-25): tmp = x * (z - y) else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -7.2e-131) || !(x <= 1.65e-25)) tmp = Float64(x * Float64(z - y)); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -7.2e-131) || ~((x <= 1.65e-25))) tmp = x * (z - y); else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -7.2e-131], N[Not[LessEqual[x, 1.65e-25]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.2 \cdot 10^{-131} \lor \neg \left(x \leq 1.65 \cdot 10^{-25}\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -7.1999999999999999e-131 or 1.6499999999999999e-25 < x Initial program 98.2%
sub-neg98.2%
+-commutative98.2%
distribute-rgt1-in98.2%
associate-+l+98.2%
+-commutative98.2%
*-commutative98.2%
neg-mul-198.2%
associate-*r*98.2%
*-commutative98.2%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 92.3%
if -7.1999999999999999e-131 < x < 1.6499999999999999e-25Initial program 100.0%
Taylor expanded in x around 0 72.5%
Final simplification85.8%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (* x (- z y)) (+ y (* x z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x * (z - y);
} else {
tmp = y + (x * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = x * (z - y)
else
tmp = y + (x * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x * (z - y);
} else {
tmp = y + (x * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = x * (z - y) else: tmp = y + (x * z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(x * Float64(z - y)); else tmp = Float64(y + Float64(x * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = x * (z - y); else tmp = y + (x * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], N[(y + N[(x * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y + x \cdot z\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 97.8%
sub-neg97.8%
+-commutative97.8%
distribute-rgt1-in97.8%
associate-+l+97.8%
+-commutative97.8%
*-commutative97.8%
neg-mul-197.8%
associate-*r*97.8%
*-commutative97.8%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 98.3%
if -1 < x < 1Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
distribute-rgt1-in100.0%
associate-+l+100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
associate-*r*100.0%
*-commutative100.0%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in z around inf 98.9%
Final simplification98.6%
(FPCore (x y z) :precision binary64 (if (<= x -7.2e-131) (* x z) (if (<= x 1.55e-25) y (* x z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -7.2e-131) {
tmp = x * z;
} else if (x <= 1.55e-25) {
tmp = y;
} else {
tmp = x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-7.2d-131)) then
tmp = x * z
else if (x <= 1.55d-25) then
tmp = y
else
tmp = x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -7.2e-131) {
tmp = x * z;
} else if (x <= 1.55e-25) {
tmp = y;
} else {
tmp = x * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -7.2e-131: tmp = x * z elif x <= 1.55e-25: tmp = y else: tmp = x * z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -7.2e-131) tmp = Float64(x * z); elseif (x <= 1.55e-25) tmp = y; else tmp = Float64(x * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -7.2e-131) tmp = x * z; elseif (x <= 1.55e-25) tmp = y; else tmp = x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -7.2e-131], N[(x * z), $MachinePrecision], If[LessEqual[x, 1.55e-25], y, N[(x * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.2 \cdot 10^{-131}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 1.55 \cdot 10^{-25}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if x < -7.1999999999999999e-131 or 1.54999999999999997e-25 < x Initial program 98.2%
Taylor expanded in y around 0 56.9%
if -7.1999999999999999e-131 < x < 1.54999999999999997e-25Initial program 100.0%
Taylor expanded in x around 0 72.5%
Final simplification62.0%
(FPCore (x y z) :precision binary64 (+ y (* x (- z y))))
double code(double x, double y, double z) {
return y + (x * (z - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y + (x * (z - y))
end function
public static double code(double x, double y, double z) {
return y + (x * (z - y));
}
def code(x, y, z): return y + (x * (z - y))
function code(x, y, z) return Float64(y + Float64(x * Float64(z - y))) end
function tmp = code(x, y, z) tmp = y + (x * (z - y)); end
code[x_, y_, z_] := N[(y + N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + x \cdot \left(z - y\right)
\end{array}
Initial program 98.8%
sub-neg98.8%
+-commutative98.8%
distribute-rgt1-in98.8%
associate-+l+98.8%
+-commutative98.8%
*-commutative98.8%
neg-mul-198.8%
associate-*r*98.8%
*-commutative98.8%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 98.8%
Taylor expanded in x around 0 29.6%
Final simplification29.6%
(FPCore (x y z) :precision binary64 (- y (* x (- y z))))
double code(double x, double y, double z) {
return y - (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y - (x * (y - z))
end function
public static double code(double x, double y, double z) {
return y - (x * (y - z));
}
def code(x, y, z): return y - (x * (y - z))
function code(x, y, z) return Float64(y - Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = y - (x * (y - z)); end
code[x_, y_, z_] := N[(y - N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y - x \cdot \left(y - z\right)
\end{array}
herbie shell --seed 2023252
(FPCore (x y z)
:name "Diagrams.Color.HSV:lerp from diagrams-contrib-1.3.0.5"
:precision binary64
:herbie-target
(- y (* x (- y z)))
(+ (* (- 1.0 x) y) (* x z)))