
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- c) b)))
(if (<= b -7e+102)
(if (>= b 0.0) 0.0 t_0)
(if (<= b -5e-310)
(if (>= b 0.0)
(/ (* b -2.0) (* a 2.0))
(* c (/ 2.0 (- (sqrt (+ (* b b) (* (* c a) -4.0))) b))))
(if (<= b 4.5e+81)
(if (>= b 0.0)
(/ (- (- b) (sqrt (- (* b b) (* 4.0 (* c a))))) (* a 2.0))
(/ 2.0 (/ (* b -2.0) c)))
(if (>= b 0.0) (/ (- b) a) t_0))))))
double code(double a, double b, double c) {
double t_0 = -c / b;
double tmp_1;
if (b <= -7e+102) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = 0.0;
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b <= -5e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (b * -2.0) / (a * 2.0);
} else {
tmp_3 = c * (2.0 / (sqrt(((b * b) + ((c * a) * -4.0))) - b));
}
tmp_1 = tmp_3;
} else if (b <= 4.5e+81) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (-b - sqrt(((b * b) - (4.0 * (c * a))))) / (a * 2.0);
} else {
tmp_4 = 2.0 / ((b * -2.0) / c);
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = -b / a;
} else {
tmp_1 = t_0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
real(8) :: tmp_4
t_0 = -c / b
if (b <= (-7d+102)) then
if (b >= 0.0d0) then
tmp_2 = 0.0d0
else
tmp_2 = t_0
end if
tmp_1 = tmp_2
else if (b <= (-5d-310)) then
if (b >= 0.0d0) then
tmp_3 = (b * (-2.0d0)) / (a * 2.0d0)
else
tmp_3 = c * (2.0d0 / (sqrt(((b * b) + ((c * a) * (-4.0d0)))) - b))
end if
tmp_1 = tmp_3
else if (b <= 4.5d+81) then
if (b >= 0.0d0) then
tmp_4 = (-b - sqrt(((b * b) - (4.0d0 * (c * a))))) / (a * 2.0d0)
else
tmp_4 = 2.0d0 / ((b * (-2.0d0)) / c)
end if
tmp_1 = tmp_4
else if (b >= 0.0d0) then
tmp_1 = -b / a
else
tmp_1 = t_0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = -c / b;
double tmp_1;
if (b <= -7e+102) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = 0.0;
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b <= -5e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (b * -2.0) / (a * 2.0);
} else {
tmp_3 = c * (2.0 / (Math.sqrt(((b * b) + ((c * a) * -4.0))) - b));
}
tmp_1 = tmp_3;
} else if (b <= 4.5e+81) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (-b - Math.sqrt(((b * b) - (4.0 * (c * a))))) / (a * 2.0);
} else {
tmp_4 = 2.0 / ((b * -2.0) / c);
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = -b / a;
} else {
tmp_1 = t_0;
}
return tmp_1;
}
def code(a, b, c): t_0 = -c / b tmp_1 = 0 if b <= -7e+102: tmp_2 = 0 if b >= 0.0: tmp_2 = 0.0 else: tmp_2 = t_0 tmp_1 = tmp_2 elif b <= -5e-310: tmp_3 = 0 if b >= 0.0: tmp_3 = (b * -2.0) / (a * 2.0) else: tmp_3 = c * (2.0 / (math.sqrt(((b * b) + ((c * a) * -4.0))) - b)) tmp_1 = tmp_3 elif b <= 4.5e+81: tmp_4 = 0 if b >= 0.0: tmp_4 = (-b - math.sqrt(((b * b) - (4.0 * (c * a))))) / (a * 2.0) else: tmp_4 = 2.0 / ((b * -2.0) / c) tmp_1 = tmp_4 elif b >= 0.0: tmp_1 = -b / a else: tmp_1 = t_0 return tmp_1
function code(a, b, c) t_0 = Float64(Float64(-c) / b) tmp_1 = 0.0 if (b <= -7e+102) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = 0.0; else tmp_2 = t_0; end tmp_1 = tmp_2; elseif (b <= -5e-310) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(b * -2.0) / Float64(a * 2.0)); else tmp_3 = Float64(c * Float64(2.0 / Float64(sqrt(Float64(Float64(b * b) + Float64(Float64(c * a) * -4.0))) - b))); end tmp_1 = tmp_3; elseif (b <= 4.5e+81) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(Float64(Float64(-b) - sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(c * a))))) / Float64(a * 2.0)); else tmp_4 = Float64(2.0 / Float64(Float64(b * -2.0) / c)); end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = Float64(Float64(-b) / a); else tmp_1 = t_0; end return tmp_1 end
function tmp_6 = code(a, b, c) t_0 = -c / b; tmp_2 = 0.0; if (b <= -7e+102) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = 0.0; else tmp_3 = t_0; end tmp_2 = tmp_3; elseif (b <= -5e-310) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (b * -2.0) / (a * 2.0); else tmp_4 = c * (2.0 / (sqrt(((b * b) + ((c * a) * -4.0))) - b)); end tmp_2 = tmp_4; elseif (b <= 4.5e+81) tmp_5 = 0.0; if (b >= 0.0) tmp_5 = (-b - sqrt(((b * b) - (4.0 * (c * a))))) / (a * 2.0); else tmp_5 = 2.0 / ((b * -2.0) / c); end tmp_2 = tmp_5; elseif (b >= 0.0) tmp_2 = -b / a; else tmp_2 = t_0; end tmp_6 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[((-c) / b), $MachinePrecision]}, If[LessEqual[b, -7e+102], If[GreaterEqual[b, 0.0], 0.0, t$95$0], If[LessEqual[b, -5e-310], If[GreaterEqual[b, 0.0], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(2.0 / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] + N[(N[(c * a), $MachinePrecision] * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 4.5e+81], If[GreaterEqual[b, 0.0], N[(N[((-b) - N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(c * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(N[(b * -2.0), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-c}{b}\\
\mathbf{if}\;b \leq -7 \cdot 10^{+102}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;0\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}\\
\mathbf{elif}\;b \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{\sqrt{b \cdot b + \left(c \cdot a\right) \cdot -4} - b}\\
\end{array}\\
\mathbf{elif}\;b \leq 4.5 \cdot 10^{+81}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - \sqrt{b \cdot b - 4 \cdot \left(c \cdot a\right)}}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\frac{b \cdot -2}{c}}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if b < -7.00000000000000021e102Initial program 46.7%
Simplified46.5%
Taylor expanded in b around -inf 96.3%
mul-1-neg96.3%
distribute-neg-frac96.3%
Simplified96.3%
Taylor expanded in b around inf 96.3%
clear-num96.3%
flip-+96.3%
frac-times96.3%
*-un-lft-identity96.3%
add-cube-cbrt96.3%
fma-neg96.3%
add-sqr-sqrt96.3%
sqrt-unprod96.3%
sqr-neg96.3%
sqrt-prod96.3%
add-sqr-sqrt96.3%
fma-def96.3%
add-cube-cbrt96.3%
Applied egg-rr96.3%
div-sub96.3%
+-inverses96.3%
Simplified96.3%
if -7.00000000000000021e102 < b < -4.999999999999985e-310Initial program 81.9%
associate-*l*81.9%
*-commutative81.9%
associate-/l*82.8%
associate-*l*82.7%
Simplified82.7%
Taylor expanded in b around inf 82.7%
*-commutative82.7%
Simplified82.7%
associate-/r/82.8%
cancel-sign-sub-inv82.8%
metadata-eval82.8%
Applied egg-rr82.8%
if -4.999999999999985e-310 < b < 4.50000000000000017e81Initial program 93.2%
associate-*l*93.2%
*-commutative93.2%
associate-/l*93.2%
associate-*l*93.2%
Simplified93.2%
Taylor expanded in b around -inf 93.2%
associate-*r/93.2%
*-commutative93.2%
Simplified93.2%
if 4.50000000000000017e81 < b Initial program 52.2%
Simplified52.1%
Taylor expanded in b around -inf 52.1%
mul-1-neg52.1%
distribute-neg-frac52.1%
Simplified52.1%
Taylor expanded in b around inf 94.6%
Taylor expanded in a around 0 98.4%
associate-*r/98.4%
mul-1-neg98.4%
Simplified98.4%
Final simplification91.7%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* 4.0 (* c a))))))
(if (<= b -1.25e+103)
(if (>= b 0.0) 0.0 (/ (- c) b))
(if (<= b 4.5e+81)
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (/ 2.0 (/ (- t_0 b) c)))
(if (>= b 0.0)
(/ (* b -2.0) (* a 2.0))
(*
c
(/
2.0
(/
(* c (* 4.0 a))
(- b (hypot b (exp (* (log (* c (* a -4.0))) 0.5))))))))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (4.0 * (c * a))));
double tmp_1;
if (b <= -1.25e+103) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = 0.0;
} else {
tmp_2 = -c / b;
}
tmp_1 = tmp_2;
} else if (b <= 4.5e+81) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = 2.0 / ((t_0 - b) / c);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (b * -2.0) / (a * 2.0);
} else {
tmp_1 = c * (2.0 / ((c * (4.0 * a)) / (b - hypot(b, exp((log((c * (a * -4.0))) * 0.5))))));
}
return tmp_1;
}
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (4.0 * (c * a))));
double tmp_1;
if (b <= -1.25e+103) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = 0.0;
} else {
tmp_2 = -c / b;
}
tmp_1 = tmp_2;
} else if (b <= 4.5e+81) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = 2.0 / ((t_0 - b) / c);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (b * -2.0) / (a * 2.0);
} else {
tmp_1 = c * (2.0 / ((c * (4.0 * a)) / (b - Math.hypot(b, Math.exp((Math.log((c * (a * -4.0))) * 0.5))))));
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (4.0 * (c * a)))) tmp_1 = 0 if b <= -1.25e+103: tmp_2 = 0 if b >= 0.0: tmp_2 = 0.0 else: tmp_2 = -c / b tmp_1 = tmp_2 elif b <= 4.5e+81: tmp_3 = 0 if b >= 0.0: tmp_3 = (-b - t_0) / (a * 2.0) else: tmp_3 = 2.0 / ((t_0 - b) / c) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = (b * -2.0) / (a * 2.0) else: tmp_1 = c * (2.0 / ((c * (4.0 * a)) / (b - math.hypot(b, math.exp((math.log((c * (a * -4.0))) * 0.5)))))) return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(c * a)))) tmp_1 = 0.0 if (b <= -1.25e+103) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = 0.0; else tmp_2 = Float64(Float64(-c) / b); end tmp_1 = tmp_2; elseif (b <= 4.5e+81) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_3 = Float64(2.0 / Float64(Float64(t_0 - b) / c)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(b * -2.0) / Float64(a * 2.0)); else tmp_1 = Float64(c * Float64(2.0 / Float64(Float64(c * Float64(4.0 * a)) / Float64(b - hypot(b, exp(Float64(log(Float64(c * Float64(a * -4.0))) * 0.5))))))); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - (4.0 * (c * a)))); tmp_2 = 0.0; if (b <= -1.25e+103) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = 0.0; else tmp_3 = -c / b; end tmp_2 = tmp_3; elseif (b <= 4.5e+81) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (-b - t_0) / (a * 2.0); else tmp_4 = 2.0 / ((t_0 - b) / c); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = (b * -2.0) / (a * 2.0); else tmp_2 = c * (2.0 / ((c * (4.0 * a)) / (b - hypot(b, exp((log((c * (a * -4.0))) * 0.5)))))); end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(c * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -1.25e+103], If[GreaterEqual[b, 0.0], 0.0, N[((-c) / b), $MachinePrecision]], If[LessEqual[b, 4.5e+81], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(N[(t$95$0 - b), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(2.0 / N[(N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision] / N[(b - N[Sqrt[b ^ 2 + N[Exp[N[(N[Log[N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]], $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - 4 \cdot \left(c \cdot a\right)}\\
\mathbf{if}\;b \leq -1.25 \cdot 10^{+103}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;0\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}\\
\mathbf{elif}\;b \leq 4.5 \cdot 10^{+81}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\frac{t_0 - b}{c}}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{\frac{c \cdot \left(4 \cdot a\right)}{b - \mathsf{hypot}\left(b, e^{\log \left(c \cdot \left(a \cdot -4\right)\right) \cdot 0.5}\right)}}\\
\end{array}
\end{array}
if b < -1.25e103Initial program 46.7%
Simplified46.5%
Taylor expanded in b around -inf 96.3%
mul-1-neg96.3%
distribute-neg-frac96.3%
Simplified96.3%
Taylor expanded in b around inf 96.3%
clear-num96.3%
flip-+96.3%
frac-times96.3%
*-un-lft-identity96.3%
add-cube-cbrt96.3%
fma-neg96.3%
add-sqr-sqrt96.3%
sqrt-unprod96.3%
sqr-neg96.3%
sqrt-prod96.3%
add-sqr-sqrt96.3%
fma-def96.3%
add-cube-cbrt96.3%
Applied egg-rr96.3%
div-sub96.3%
+-inverses96.3%
Simplified96.3%
if -1.25e103 < b < 4.50000000000000017e81Initial program 87.1%
associate-*l*87.1%
*-commutative87.1%
associate-/l*87.5%
associate-*l*87.5%
Simplified87.5%
if 4.50000000000000017e81 < b Initial program 52.2%
associate-*l*52.2%
*-commutative52.2%
associate-/l*52.2%
associate-*l*52.2%
Simplified52.2%
Taylor expanded in b around inf 98.4%
*-commutative98.4%
Simplified98.4%
associate-/r/98.4%
cancel-sign-sub-inv98.4%
metadata-eval98.4%
Applied egg-rr98.4%
flip-+98.4%
sqr-neg98.4%
add-sqr-sqrt98.4%
fma-def98.4%
add-sqr-sqrt98.4%
sqrt-unprod98.4%
sqr-neg98.4%
sqrt-prod98.4%
add-sqr-sqrt98.4%
fma-def98.4%
associate-*r*98.4%
*-commutative98.4%
fma-udef98.4%
associate-*l*98.4%
*-commutative98.4%
add-sqr-sqrt98.4%
Applied egg-rr98.4%
fma-udef98.4%
associate--r+98.4%
+-inverses98.4%
neg-sub098.4%
*-commutative98.4%
distribute-rgt-neg-in98.4%
*-commutative98.4%
metadata-eval98.4%
associate-*r*98.4%
*-commutative98.4%
*-commutative98.4%
associate-*r*98.4%
Simplified98.4%
pow1/298.4%
pow-to-exp98.4%
Applied egg-rr98.4%
Final simplification91.7%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* 4.0 (* c a))))) (t_1 (/ (- c) b)))
(if (<= b -1.6e+103)
(if (>= b 0.0) 0.0 t_1)
(if (<= b 3.1e+81)
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (/ 2.0 (/ (- t_0 b) c)))
(if (>= b 0.0) (/ (- b) a) t_1)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (4.0 * (c * a))));
double t_1 = -c / b;
double tmp_1;
if (b <= -1.6e+103) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = 0.0;
} else {
tmp_2 = t_1;
}
tmp_1 = tmp_2;
} else if (b <= 3.1e+81) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = 2.0 / ((t_0 - b) / c);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -b / a;
} else {
tmp_1 = t_1;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - (4.0d0 * (c * a))))
t_1 = -c / b
if (b <= (-1.6d+103)) then
if (b >= 0.0d0) then
tmp_2 = 0.0d0
else
tmp_2 = t_1
end if
tmp_1 = tmp_2
else if (b <= 3.1d+81) then
if (b >= 0.0d0) then
tmp_3 = (-b - t_0) / (a * 2.0d0)
else
tmp_3 = 2.0d0 / ((t_0 - b) / c)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = -b / a
else
tmp_1 = t_1
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (4.0 * (c * a))));
double t_1 = -c / b;
double tmp_1;
if (b <= -1.6e+103) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = 0.0;
} else {
tmp_2 = t_1;
}
tmp_1 = tmp_2;
} else if (b <= 3.1e+81) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = 2.0 / ((t_0 - b) / c);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -b / a;
} else {
tmp_1 = t_1;
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (4.0 * (c * a)))) t_1 = -c / b tmp_1 = 0 if b <= -1.6e+103: tmp_2 = 0 if b >= 0.0: tmp_2 = 0.0 else: tmp_2 = t_1 tmp_1 = tmp_2 elif b <= 3.1e+81: tmp_3 = 0 if b >= 0.0: tmp_3 = (-b - t_0) / (a * 2.0) else: tmp_3 = 2.0 / ((t_0 - b) / c) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = -b / a else: tmp_1 = t_1 return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(c * a)))) t_1 = Float64(Float64(-c) / b) tmp_1 = 0.0 if (b <= -1.6e+103) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = 0.0; else tmp_2 = t_1; end tmp_1 = tmp_2; elseif (b <= 3.1e+81) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_3 = Float64(2.0 / Float64(Float64(t_0 - b) / c)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(-b) / a); else tmp_1 = t_1; end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - (4.0 * (c * a)))); t_1 = -c / b; tmp_2 = 0.0; if (b <= -1.6e+103) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = 0.0; else tmp_3 = t_1; end tmp_2 = tmp_3; elseif (b <= 3.1e+81) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (-b - t_0) / (a * 2.0); else tmp_4 = 2.0 / ((t_0 - b) / c); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = -b / a; else tmp_2 = t_1; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(c * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[((-c) / b), $MachinePrecision]}, If[LessEqual[b, -1.6e+103], If[GreaterEqual[b, 0.0], 0.0, t$95$1], If[LessEqual[b, 3.1e+81], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(N[(t$95$0 - b), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - 4 \cdot \left(c \cdot a\right)}\\
t_1 := \frac{-c}{b}\\
\mathbf{if}\;b \leq -1.6 \cdot 10^{+103}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;0\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}\\
\mathbf{elif}\;b \leq 3.1 \cdot 10^{+81}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\frac{t_0 - b}{c}}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if b < -1.59999999999999996e103Initial program 46.7%
Simplified46.5%
Taylor expanded in b around -inf 96.3%
mul-1-neg96.3%
distribute-neg-frac96.3%
Simplified96.3%
Taylor expanded in b around inf 96.3%
clear-num96.3%
flip-+96.3%
frac-times96.3%
*-un-lft-identity96.3%
add-cube-cbrt96.3%
fma-neg96.3%
add-sqr-sqrt96.3%
sqrt-unprod96.3%
sqr-neg96.3%
sqrt-prod96.3%
add-sqr-sqrt96.3%
fma-def96.3%
add-cube-cbrt96.3%
Applied egg-rr96.3%
div-sub96.3%
+-inverses96.3%
Simplified96.3%
if -1.59999999999999996e103 < b < 3.1e81Initial program 87.1%
associate-*l*87.1%
*-commutative87.1%
associate-/l*87.5%
associate-*l*87.5%
Simplified87.5%
if 3.1e81 < b Initial program 52.2%
Simplified52.1%
Taylor expanded in b around -inf 52.1%
mul-1-neg52.1%
distribute-neg-frac52.1%
Simplified52.1%
Taylor expanded in b around inf 94.6%
Taylor expanded in a around 0 98.4%
associate-*r/98.4%
mul-1-neg98.4%
Simplified98.4%
Final simplification91.7%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (* b -2.0) (* a 2.0))) (t_1 (/ (- c) b)))
(if (<= b -1.6e+103)
(if (>= b 0.0) 0.0 t_1)
(if (<= b -5e-310)
(if (>= b 0.0)
t_0
(* c (/ 2.0 (- (sqrt (+ (* b b) (* (* c a) -4.0))) b))))
(if (<= b 3.25e-75)
(if (>= b 0.0) (* (/ -0.5 a) (+ b (sqrt (* a (* c -4.0))))) t_1)
(if (>= b 0.0) t_0 (* c (/ b (* c a)))))))))
double code(double a, double b, double c) {
double t_0 = (b * -2.0) / (a * 2.0);
double t_1 = -c / b;
double tmp_1;
if (b <= -1.6e+103) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = 0.0;
} else {
tmp_2 = t_1;
}
tmp_1 = tmp_2;
} else if (b <= -5e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_0;
} else {
tmp_3 = c * (2.0 / (sqrt(((b * b) + ((c * a) * -4.0))) - b));
}
tmp_1 = tmp_3;
} else if (b <= 3.25e-75) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (-0.5 / a) * (b + sqrt((a * (c * -4.0))));
} else {
tmp_4 = t_1;
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = c * (b / (c * a));
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
real(8) :: tmp_4
t_0 = (b * (-2.0d0)) / (a * 2.0d0)
t_1 = -c / b
if (b <= (-1.6d+103)) then
if (b >= 0.0d0) then
tmp_2 = 0.0d0
else
tmp_2 = t_1
end if
tmp_1 = tmp_2
else if (b <= (-5d-310)) then
if (b >= 0.0d0) then
tmp_3 = t_0
else
tmp_3 = c * (2.0d0 / (sqrt(((b * b) + ((c * a) * (-4.0d0)))) - b))
end if
tmp_1 = tmp_3
else if (b <= 3.25d-75) then
if (b >= 0.0d0) then
tmp_4 = ((-0.5d0) / a) * (b + sqrt((a * (c * (-4.0d0)))))
else
tmp_4 = t_1
end if
tmp_1 = tmp_4
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = c * (b / (c * a))
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = (b * -2.0) / (a * 2.0);
double t_1 = -c / b;
double tmp_1;
if (b <= -1.6e+103) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = 0.0;
} else {
tmp_2 = t_1;
}
tmp_1 = tmp_2;
} else if (b <= -5e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_0;
} else {
tmp_3 = c * (2.0 / (Math.sqrt(((b * b) + ((c * a) * -4.0))) - b));
}
tmp_1 = tmp_3;
} else if (b <= 3.25e-75) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (-0.5 / a) * (b + Math.sqrt((a * (c * -4.0))));
} else {
tmp_4 = t_1;
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = c * (b / (c * a));
}
return tmp_1;
}
def code(a, b, c): t_0 = (b * -2.0) / (a * 2.0) t_1 = -c / b tmp_1 = 0 if b <= -1.6e+103: tmp_2 = 0 if b >= 0.0: tmp_2 = 0.0 else: tmp_2 = t_1 tmp_1 = tmp_2 elif b <= -5e-310: tmp_3 = 0 if b >= 0.0: tmp_3 = t_0 else: tmp_3 = c * (2.0 / (math.sqrt(((b * b) + ((c * a) * -4.0))) - b)) tmp_1 = tmp_3 elif b <= 3.25e-75: tmp_4 = 0 if b >= 0.0: tmp_4 = (-0.5 / a) * (b + math.sqrt((a * (c * -4.0)))) else: tmp_4 = t_1 tmp_1 = tmp_4 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = c * (b / (c * a)) return tmp_1
function code(a, b, c) t_0 = Float64(Float64(b * -2.0) / Float64(a * 2.0)) t_1 = Float64(Float64(-c) / b) tmp_1 = 0.0 if (b <= -1.6e+103) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = 0.0; else tmp_2 = t_1; end tmp_1 = tmp_2; elseif (b <= -5e-310) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = t_0; else tmp_3 = Float64(c * Float64(2.0 / Float64(sqrt(Float64(Float64(b * b) + Float64(Float64(c * a) * -4.0))) - b))); end tmp_1 = tmp_3; elseif (b <= 3.25e-75) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(Float64(-0.5 / a) * Float64(b + sqrt(Float64(a * Float64(c * -4.0))))); else tmp_4 = t_1; end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(c * Float64(b / Float64(c * a))); end return tmp_1 end
function tmp_6 = code(a, b, c) t_0 = (b * -2.0) / (a * 2.0); t_1 = -c / b; tmp_2 = 0.0; if (b <= -1.6e+103) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = 0.0; else tmp_3 = t_1; end tmp_2 = tmp_3; elseif (b <= -5e-310) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = t_0; else tmp_4 = c * (2.0 / (sqrt(((b * b) + ((c * a) * -4.0))) - b)); end tmp_2 = tmp_4; elseif (b <= 3.25e-75) tmp_5 = 0.0; if (b >= 0.0) tmp_5 = (-0.5 / a) * (b + sqrt((a * (c * -4.0)))); else tmp_5 = t_1; end tmp_2 = tmp_5; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = c * (b / (c * a)); end tmp_6 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[((-c) / b), $MachinePrecision]}, If[LessEqual[b, -1.6e+103], If[GreaterEqual[b, 0.0], 0.0, t$95$1], If[LessEqual[b, -5e-310], If[GreaterEqual[b, 0.0], t$95$0, N[(c * N[(2.0 / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] + N[(N[(c * a), $MachinePrecision] * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 3.25e-75], If[GreaterEqual[b, 0.0], N[(N[(-0.5 / a), $MachinePrecision] * N[(b + N[Sqrt[N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1], If[GreaterEqual[b, 0.0], t$95$0, N[(c * N[(b / N[(c * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{b \cdot -2}{a \cdot 2}\\
t_1 := \frac{-c}{b}\\
\mathbf{if}\;b \leq -1.6 \cdot 10^{+103}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;0\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}\\
\mathbf{elif}\;b \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{\sqrt{b \cdot b + \left(c \cdot a\right) \cdot -4} - b}\\
\end{array}\\
\mathbf{elif}\;b \leq 3.25 \cdot 10^{-75}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-0.5}{a} \cdot \left(b + \sqrt{a \cdot \left(c \cdot -4\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{b}{c \cdot a}\\
\end{array}
\end{array}
if b < -1.59999999999999996e103Initial program 46.7%
Simplified46.5%
Taylor expanded in b around -inf 96.3%
mul-1-neg96.3%
distribute-neg-frac96.3%
Simplified96.3%
Taylor expanded in b around inf 96.3%
clear-num96.3%
flip-+96.3%
frac-times96.3%
*-un-lft-identity96.3%
add-cube-cbrt96.3%
fma-neg96.3%
add-sqr-sqrt96.3%
sqrt-unprod96.3%
sqr-neg96.3%
sqrt-prod96.3%
add-sqr-sqrt96.3%
fma-def96.3%
add-cube-cbrt96.3%
Applied egg-rr96.3%
div-sub96.3%
+-inverses96.3%
Simplified96.3%
if -1.59999999999999996e103 < b < -4.999999999999985e-310Initial program 81.9%
associate-*l*81.9%
*-commutative81.9%
associate-/l*82.8%
associate-*l*82.7%
Simplified82.7%
Taylor expanded in b around inf 82.7%
*-commutative82.7%
Simplified82.7%
associate-/r/82.8%
cancel-sign-sub-inv82.8%
metadata-eval82.8%
Applied egg-rr82.8%
if -4.999999999999985e-310 < b < 3.2500000000000001e-75Initial program 88.0%
Simplified87.7%
Taylor expanded in b around -inf 87.7%
mul-1-neg87.7%
distribute-neg-frac87.7%
Simplified87.7%
Taylor expanded in b around 0 79.5%
*-commutative79.5%
*-commutative79.5%
associate-*r*79.5%
Simplified79.5%
if 3.2500000000000001e-75 < b Initial program 70.0%
associate-*l*70.0%
*-commutative70.0%
associate-/l*70.0%
associate-*l*70.0%
Simplified70.0%
Taylor expanded in b around inf 90.3%
*-commutative90.3%
Simplified90.3%
associate-/r/90.3%
cancel-sign-sub-inv90.3%
metadata-eval90.3%
Applied egg-rr90.3%
Taylor expanded in b around -inf 90.3%
fma-def90.3%
associate-/l*90.3%
*-commutative90.3%
Simplified90.3%
Taylor expanded in c around inf 90.3%
Final simplification87.9%
(FPCore (a b c) :precision binary64 (if (<= b 6.5e-75) (if (>= b 0.0) (* (/ -0.5 a) (+ b (sqrt (* a (* c -4.0))))) (/ (- c) b)) (if (>= b 0.0) (/ (* b -2.0) (* a 2.0)) (* c (/ b (* c a))))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= 6.5e-75) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (-0.5 / a) * (b + sqrt((a * (c * -4.0))));
} else {
tmp_2 = -c / b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (b * -2.0) / (a * 2.0);
} else {
tmp_1 = c * (b / (c * a));
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= 6.5d-75) then
if (b >= 0.0d0) then
tmp_2 = ((-0.5d0) / a) * (b + sqrt((a * (c * (-4.0d0)))))
else
tmp_2 = -c / b
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = (b * (-2.0d0)) / (a * 2.0d0)
else
tmp_1 = c * (b / (c * a))
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= 6.5e-75) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (-0.5 / a) * (b + Math.sqrt((a * (c * -4.0))));
} else {
tmp_2 = -c / b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (b * -2.0) / (a * 2.0);
} else {
tmp_1 = c * (b / (c * a));
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= 6.5e-75: tmp_2 = 0 if b >= 0.0: tmp_2 = (-0.5 / a) * (b + math.sqrt((a * (c * -4.0)))) else: tmp_2 = -c / b tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = (b * -2.0) / (a * 2.0) else: tmp_1 = c * (b / (c * a)) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= 6.5e-75) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(-0.5 / a) * Float64(b + sqrt(Float64(a * Float64(c * -4.0))))); else tmp_2 = Float64(Float64(-c) / b); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(b * -2.0) / Float64(a * 2.0)); else tmp_1 = Float64(c * Float64(b / Float64(c * a))); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= 6.5e-75) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (-0.5 / a) * (b + sqrt((a * (c * -4.0)))); else tmp_3 = -c / b; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = (b * -2.0) / (a * 2.0); else tmp_2 = c * (b / (c * a)); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, 6.5e-75], If[GreaterEqual[b, 0.0], N[(N[(-0.5 / a), $MachinePrecision] * N[(b + N[Sqrt[N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(b / N[(c * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 6.5 \cdot 10^{-75}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-0.5}{a} \cdot \left(b + \sqrt{a \cdot \left(c \cdot -4\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{b}{c \cdot a}\\
\end{array}
\end{array}
if b < 6.5000000000000002e-75Initial program 72.1%
Simplified71.8%
Taylor expanded in b around -inf 67.4%
mul-1-neg67.4%
distribute-neg-frac67.4%
Simplified67.4%
Taylor expanded in b around 0 65.8%
*-commutative65.8%
*-commutative65.8%
associate-*r*65.8%
Simplified65.8%
if 6.5000000000000002e-75 < b Initial program 70.0%
associate-*l*70.0%
*-commutative70.0%
associate-/l*70.0%
associate-*l*70.0%
Simplified70.0%
Taylor expanded in b around inf 90.3%
*-commutative90.3%
Simplified90.3%
associate-/r/90.3%
cancel-sign-sub-inv90.3%
metadata-eval90.3%
Applied egg-rr90.3%
Taylor expanded in b around -inf 90.3%
fma-def90.3%
associate-/l*90.3%
*-commutative90.3%
Simplified90.3%
Taylor expanded in c around inf 90.3%
Final simplification75.0%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) 0.0 (/ (- c) b)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = 0.0;
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = 0.0d0
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = 0.0;
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = 0.0 else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = 0.0; else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = 0.0; else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], 0.0, N[((-c) / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;0\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
Initial program 71.3%
Simplified71.1%
Taylor expanded in b around -inf 68.3%
mul-1-neg68.3%
distribute-neg-frac68.3%
Simplified68.3%
Taylor expanded in b around inf 68.0%
clear-num68.0%
flip-+31.8%
frac-times31.8%
*-un-lft-identity31.8%
add-cube-cbrt32.5%
fma-neg32.6%
add-sqr-sqrt31.8%
sqrt-unprod32.6%
sqr-neg32.6%
sqrt-prod32.6%
add-sqr-sqrt32.6%
fma-def32.6%
add-cube-cbrt32.6%
Applied egg-rr32.6%
div-sub32.5%
+-inverses33.1%
Simplified33.1%
Final simplification33.1%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ c b) (/ (- c) b)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / b;
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c / b
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / b;
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c / b else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c / b); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c / b; else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c / b), $MachinePrecision], N[((-c) / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
Initial program 71.3%
Simplified71.1%
Taylor expanded in b around -inf 68.3%
mul-1-neg68.3%
distribute-neg-frac68.3%
Simplified68.3%
Taylor expanded in b around inf 67.2%
Taylor expanded in a around inf 33.6%
Final simplification33.6%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- b) a) (/ (- c) b)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -b / a;
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -b / a
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -b / a;
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -b / a else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-b) / a); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -b / a; else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], N[((-c) / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
Initial program 71.3%
Simplified71.1%
Taylor expanded in b around -inf 68.3%
mul-1-neg68.3%
distribute-neg-frac68.3%
Simplified68.3%
Taylor expanded in b around inf 67.2%
Taylor expanded in a around 0 68.1%
associate-*r/68.1%
mul-1-neg68.1%
Simplified68.1%
Final simplification68.1%
herbie shell --seed 2023252
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))