
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -4.5e+152)
(if (>= b 0.0) (* -2.0 (/ c (+ b b))) (- (/ c b) (/ b a)))
(if (<= b 2.25e+133)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) t_0)) (/ (- t_0 b) (* a 2.0)))
(if (>= b 0.0)
(* -2.0 (/ c (fma b 2.0 (* a (* -2.0 (/ c b))))))
(/ (- c) b))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -4.5e+152) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -2.0 * (c / (b + b));
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b <= 2.25e+133) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -2.0 * (c / fma(b, 2.0, (a * (-2.0 * (c / b)))));
} else {
tmp_1 = -c / b;
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -4.5e+152) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-2.0 * Float64(c / Float64(b + b))); else tmp_2 = Float64(Float64(c / b) - Float64(b / a)); end tmp_1 = tmp_2; elseif (b <= 2.25e+133) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - t_0)); else tmp_3 = Float64(Float64(t_0 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(-2.0 * Float64(c / fma(b, 2.0, Float64(a * Float64(-2.0 * Float64(c / b)))))); else tmp_1 = Float64(Float64(-c) / b); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -4.5e+152], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 2.25e+133], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b * 2.0 + N[(a * N[(-2.0 * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -4.5 \cdot 10^{+152}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{b + b}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \leq 2.25 \cdot 10^{+133}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_0 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{\mathsf{fma}\left(b, 2, a \cdot \left(-2 \cdot \frac{c}{b}\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
if b < -4.5000000000000001e152Initial program 42.2%
Simplified42.2%
Taylor expanded in b around inf 42.2%
Taylor expanded in b around -inf 97.3%
mul-1-neg97.3%
unsub-neg97.3%
Simplified97.3%
if -4.5000000000000001e152 < b < 2.24999999999999992e133Initial program 88.9%
if 2.24999999999999992e133 < b Initial program 35.3%
Simplified35.3%
Taylor expanded in b around inf 86.5%
+-commutative86.5%
fma-def86.5%
associate-/l*93.0%
associate-/r/93.0%
Simplified93.0%
Taylor expanded in b around inf 93.0%
mul-1-neg93.0%
distribute-neg-frac93.0%
Simplified93.0%
Taylor expanded in b around 0 86.5%
*-commutative86.5%
fma-def86.5%
*-commutative86.5%
*-commutative86.5%
associate-*r/93.0%
associate-*l*93.0%
Simplified93.0%
Final simplification90.8%
(FPCore (a b c)
:precision binary64
(if (<= b -4.5e+152)
(if (>= b 0.0) (* -2.0 (/ c (+ b b))) (- (/ c b) (/ b a)))
(if (>= b 0.0)
(* -2.0 (* c (/ 1.0 (+ b (fma -2.0 (* (/ c b) a) b)))))
(* (- b (sqrt (- (* b b) (* c (* a 4.0))))) (/ -0.5 a)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -4.5e+152) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -2.0 * (c / (b + b));
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = -2.0 * (c * (1.0 / (b + fma(-2.0, ((c / b) * a), b))));
} else {
tmp_1 = (b - sqrt(((b * b) - (c * (a * 4.0))))) * (-0.5 / a);
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -4.5e+152) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-2.0 * Float64(c / Float64(b + b))); else tmp_2 = Float64(Float64(c / b) - Float64(b / a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(-2.0 * Float64(c * Float64(1.0 / Float64(b + fma(-2.0, Float64(Float64(c / b) * a), b))))); else tmp_1 = Float64(Float64(b - sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0))))) * Float64(-0.5 / a)); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -4.5e+152], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c * N[(1.0 / N[(b + N[(-2.0 * N[(N[(c / b), $MachinePrecision] * a), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b - N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(-0.5 / a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -4.5 \cdot 10^{+152}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{b + b}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;-2 \cdot \left(c \cdot \frac{1}{b + \mathsf{fma}\left(-2, \frac{c}{b} \cdot a, b\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b - \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\right) \cdot \frac{-0.5}{a}\\
\end{array}
\end{array}
if b < -4.5000000000000001e152Initial program 42.2%
Simplified42.2%
Taylor expanded in b around inf 42.2%
Taylor expanded in b around -inf 97.3%
mul-1-neg97.3%
unsub-neg97.3%
Simplified97.3%
if -4.5000000000000001e152 < b Initial program 76.9%
Simplified76.8%
Taylor expanded in b around inf 73.1%
+-commutative73.1%
fma-def73.1%
associate-/l*74.7%
associate-/r/74.7%
Simplified74.7%
associate-*r*74.7%
metadata-eval74.7%
distribute-rgt-neg-in74.7%
associate-*r*74.7%
fma-neg74.7%
Applied egg-rr74.7%
div-inv74.6%
*-commutative74.6%
Applied egg-rr74.6%
Final simplification77.5%
(FPCore (a b c)
:precision binary64
(if (<= b -4.5e+152)
(if (>= b 0.0) (* -2.0 (/ c (+ b b))) (- (/ c b) (/ b a)))
(if (>= b 0.0)
(* -2.0 (/ c (+ b (fma -2.0 (* (/ c b) a) b))))
(* (- b (sqrt (- (* b b) (* c (* a 4.0))))) (/ -0.5 a)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -4.5e+152) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -2.0 * (c / (b + b));
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = -2.0 * (c / (b + fma(-2.0, ((c / b) * a), b)));
} else {
tmp_1 = (b - sqrt(((b * b) - (c * (a * 4.0))))) * (-0.5 / a);
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -4.5e+152) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-2.0 * Float64(c / Float64(b + b))); else tmp_2 = Float64(Float64(c / b) - Float64(b / a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(-2.0 * Float64(c / Float64(b + fma(-2.0, Float64(Float64(c / b) * a), b)))); else tmp_1 = Float64(Float64(b - sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0))))) * Float64(-0.5 / a)); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -4.5e+152], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b + N[(-2.0 * N[(N[(c / b), $MachinePrecision] * a), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b - N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(-0.5 / a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -4.5 \cdot 10^{+152}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{b + b}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{b + \mathsf{fma}\left(-2, \frac{c}{b} \cdot a, b\right)}\\
\mathbf{else}:\\
\;\;\;\;\left(b - \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\right) \cdot \frac{-0.5}{a}\\
\end{array}
\end{array}
if b < -4.5000000000000001e152Initial program 42.2%
Simplified42.2%
Taylor expanded in b around inf 42.2%
Taylor expanded in b around -inf 97.3%
mul-1-neg97.3%
unsub-neg97.3%
Simplified97.3%
if -4.5000000000000001e152 < b Initial program 76.9%
Simplified76.8%
Taylor expanded in b around inf 73.1%
+-commutative73.1%
fma-def73.1%
associate-/l*74.7%
associate-/r/74.7%
Simplified74.7%
associate-*r*74.7%
metadata-eval74.7%
distribute-rgt-neg-in74.7%
associate-*r*74.7%
fma-neg74.7%
Applied egg-rr74.7%
Final simplification77.6%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* -2.0 (/ c (+ b b)))))
(if (<= b -3.5e-76)
(if (>= b 0.0) t_0 (- (/ c b) (/ b a)))
(if (>= b 0.0) t_0 (* (/ -0.5 a) (- b (sqrt (* (* c a) -4.0))))))))
double code(double a, double b, double c) {
double t_0 = -2.0 * (c / (b + b));
double tmp_1;
if (b <= -3.5e-76) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (-0.5 / a) * (b - sqrt(((c * a) * -4.0)));
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = (-2.0d0) * (c / (b + b))
if (b <= (-3.5d-76)) then
if (b >= 0.0d0) then
tmp_2 = t_0
else
tmp_2 = (c / b) - (b / a)
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = ((-0.5d0) / a) * (b - sqrt(((c * a) * (-4.0d0))))
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = -2.0 * (c / (b + b));
double tmp_1;
if (b <= -3.5e-76) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (-0.5 / a) * (b - Math.sqrt(((c * a) * -4.0)));
}
return tmp_1;
}
def code(a, b, c): t_0 = -2.0 * (c / (b + b)) tmp_1 = 0 if b <= -3.5e-76: tmp_2 = 0 if b >= 0.0: tmp_2 = t_0 else: tmp_2 = (c / b) - (b / a) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = (-0.5 / a) * (b - math.sqrt(((c * a) * -4.0))) return tmp_1
function code(a, b, c) t_0 = Float64(-2.0 * Float64(c / Float64(b + b))) tmp_1 = 0.0 if (b <= -3.5e-76) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(Float64(c / b) - Float64(b / a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(Float64(-0.5 / a) * Float64(b - sqrt(Float64(Float64(c * a) * -4.0)))); end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = -2.0 * (c / (b + b)); tmp_2 = 0.0; if (b <= -3.5e-76) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_0; else tmp_3 = (c / b) - (b / a); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = (-0.5 / a) * (b - sqrt(((c * a) * -4.0))); end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(-2.0 * N[(c / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -3.5e-76], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(-0.5 / a), $MachinePrecision] * N[(b - N[Sqrt[N[(N[(c * a), $MachinePrecision] * -4.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -2 \cdot \frac{c}{b + b}\\
\mathbf{if}\;b \leq -3.5 \cdot 10^{-76}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5}{a} \cdot \left(b - \sqrt{\left(c \cdot a\right) \cdot -4}\right)\\
\end{array}
\end{array}
if b < -3.49999999999999997e-76Initial program 71.3%
Simplified71.1%
Taylor expanded in b around inf 71.1%
Taylor expanded in b around -inf 86.3%
mul-1-neg86.3%
unsub-neg86.3%
Simplified86.3%
if -3.49999999999999997e-76 < b Initial program 73.0%
Simplified72.9%
Taylor expanded in b around inf 69.8%
Taylor expanded in b around 0 66.8%
*-commutative66.8%
Simplified66.8%
Final simplification72.9%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -2.0 (/ c (+ b b))) (* (/ -0.5 a) (* b 2.0))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (c / (b + b));
} else {
tmp = (-0.5 / a) * (b * 2.0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-2.0d0) * (c / (b + b))
else
tmp = ((-0.5d0) / a) * (b * 2.0d0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (c / (b + b));
} else {
tmp = (-0.5 / a) * (b * 2.0);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -2.0 * (c / (b + b)) else: tmp = (-0.5 / a) * (b * 2.0) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-2.0 * Float64(c / Float64(b + b))); else tmp = Float64(Float64(-0.5 / a) * Float64(b * 2.0)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -2.0 * (c / (b + b)); else tmp = (-0.5 / a) * (b * 2.0); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 / a), $MachinePrecision] * N[(b * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{b + b}\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5}{a} \cdot \left(b \cdot 2\right)\\
\end{array}
\end{array}
Initial program 72.4%
Simplified72.3%
Taylor expanded in b around inf 70.2%
Taylor expanded in b around -inf 65.2%
*-commutative65.2%
Simplified65.2%
Final simplification65.2%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -2.0 (/ c (+ b b))) (- (/ c b) (/ b a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (c / (b + b));
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-2.0d0) * (c / (b + b))
else
tmp = (c / b) - (b / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (c / (b + b));
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -2.0 * (c / (b + b)) else: tmp = (c / b) - (b / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-2.0 * Float64(c / Float64(b + b))); else tmp = Float64(Float64(c / b) - Float64(b / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -2.0 * (c / (b + b)); else tmp = (c / b) - (b / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{b + b}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
Initial program 72.4%
Simplified72.3%
Taylor expanded in b around inf 70.2%
Taylor expanded in b around -inf 65.3%
mul-1-neg65.3%
unsub-neg65.3%
Simplified65.3%
Final simplification65.3%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ b a) (/ (- c) b)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / a;
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = b / a
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / a;
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = b / a else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(b / a); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = b / a; else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(b / a), $MachinePrecision], N[((-c) / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
Initial program 72.4%
Simplified72.3%
Taylor expanded in b around inf 69.1%
+-commutative69.1%
fma-def69.1%
associate-/l*70.5%
associate-/r/70.5%
Simplified70.5%
Taylor expanded in b around inf 35.9%
mul-1-neg35.9%
distribute-neg-frac35.9%
Simplified35.9%
Taylor expanded in c around inf 3.1%
Taylor expanded in b around 0 3.1%
Final simplification3.1%
herbie shell --seed 2023252
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))