
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (* b b))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (b * b))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(b * b))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (b * b))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(b \cdot b\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (* b b))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (b * b))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(b * b))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (b * b))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(b \cdot b\right)\right) - 1
\end{array}
(FPCore (a b) :precision binary64 (+ (pow (hypot a b) 4.0) (fma b (* b 4.0) -1.0)))
double code(double a, double b) {
return pow(hypot(a, b), 4.0) + fma(b, (b * 4.0), -1.0);
}
function code(a, b) return Float64((hypot(a, b) ^ 4.0) + fma(b, Float64(b * 4.0), -1.0)) end
code[a_, b_] := N[(N[Power[N[Sqrt[a ^ 2 + b ^ 2], $MachinePrecision], 4.0], $MachinePrecision] + N[(b * N[(b * 4.0), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(\mathsf{hypot}\left(a, b\right)\right)}^{4} + \mathsf{fma}\left(b, b \cdot 4, -1\right)
\end{array}
Initial program 100.0%
associate--l+100.0%
unpow2100.0%
unpow1100.0%
sqr-pow100.0%
associate-*r*100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (a b) :precision binary64 (+ (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (* b b))) -1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (b * b))) + (-1.0d0)
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) + -1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) + -1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(b * b))) + -1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (b * b))) + -1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(b \cdot b\right)\right) + -1
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (a b) :precision binary64 (if (<= (* b b) 1e+154) (+ (pow a 4.0) -1.0) (+ (* (* b b) (+ 4.0 (* b b))) -1.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 1e+154) {
tmp = pow(a, 4.0) + -1.0;
} else {
tmp = ((b * b) * (4.0 + (b * b))) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 1d+154) then
tmp = (a ** 4.0d0) + (-1.0d0)
else
tmp = ((b * b) * (4.0d0 + (b * b))) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 1e+154) {
tmp = Math.pow(a, 4.0) + -1.0;
} else {
tmp = ((b * b) * (4.0 + (b * b))) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 1e+154: tmp = math.pow(a, 4.0) + -1.0 else: tmp = ((b * b) * (4.0 + (b * b))) + -1.0 return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 1e+154) tmp = Float64((a ^ 4.0) + -1.0); else tmp = Float64(Float64(Float64(b * b) * Float64(4.0 + Float64(b * b))) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 1e+154) tmp = (a ^ 4.0) + -1.0; else tmp = ((b * b) * (4.0 + (b * b))) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 1e+154], N[(N[Power[a, 4.0], $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(N[(b * b), $MachinePrecision] * N[(4.0 + N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 10^{+154}:\\
\;\;\;\;{a}^{4} + -1\\
\mathbf{else}:\\
\;\;\;\;\left(b \cdot b\right) \cdot \left(4 + b \cdot b\right) + -1\\
\end{array}
\end{array}
if (*.f64 b b) < 1.00000000000000004e154Initial program 99.9%
associate--l+99.9%
unpow299.9%
unpow199.9%
sqr-pow99.9%
associate-*r*99.9%
Simplified100.0%
Taylor expanded in b around 0 96.0%
if 1.00000000000000004e154 < (*.f64 b b) Initial program 100.0%
metadata-eval100.0%
sqrt-pow2100.0%
hypot-udef100.0%
add-exp-log100.0%
log-pow100.0%
Applied egg-rr100.0%
Taylor expanded in a around 0 100.0%
+-commutative100.0%
sqr-pow100.0%
metadata-eval100.0%
pow2100.0%
metadata-eval100.0%
pow2100.0%
distribute-rgt-out100.0%
Applied egg-rr100.0%
Final simplification97.6%
(FPCore (a b) :precision binary64 (if (<= a 3.3e+35) (+ (* (* b b) (+ 4.0 (* b b))) -1.0) (pow a 4.0)))
double code(double a, double b) {
double tmp;
if (a <= 3.3e+35) {
tmp = ((b * b) * (4.0 + (b * b))) + -1.0;
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= 3.3d+35) then
tmp = ((b * b) * (4.0d0 + (b * b))) + (-1.0d0)
else
tmp = a ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= 3.3e+35) {
tmp = ((b * b) * (4.0 + (b * b))) + -1.0;
} else {
tmp = Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if a <= 3.3e+35: tmp = ((b * b) * (4.0 + (b * b))) + -1.0 else: tmp = math.pow(a, 4.0) return tmp
function code(a, b) tmp = 0.0 if (a <= 3.3e+35) tmp = Float64(Float64(Float64(b * b) * Float64(4.0 + Float64(b * b))) + -1.0); else tmp = a ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= 3.3e+35) tmp = ((b * b) * (4.0 + (b * b))) + -1.0; else tmp = a ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, 3.3e+35], N[(N[(N[(b * b), $MachinePrecision] * N[(4.0 + N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[Power[a, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq 3.3 \cdot 10^{+35}:\\
\;\;\;\;\left(b \cdot b\right) \cdot \left(4 + b \cdot b\right) + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if a < 3.3000000000000002e35Initial program 100.0%
metadata-eval100.0%
sqrt-pow2100.0%
hypot-udef100.0%
add-exp-log99.5%
log-pow99.5%
Applied egg-rr99.5%
Taylor expanded in a around 0 82.3%
+-commutative82.3%
sqr-pow82.3%
metadata-eval82.3%
pow282.3%
metadata-eval82.3%
pow282.3%
distribute-rgt-out82.3%
Applied egg-rr82.3%
if 3.3000000000000002e35 < a Initial program 100.0%
associate--l+100.0%
unpow2100.0%
unpow1100.0%
sqr-pow100.0%
associate-*r*100.0%
Simplified100.0%
Taylor expanded in a around inf 95.0%
Final simplification85.1%
(FPCore (a b) :precision binary64 (+ (* (* b b) (+ 4.0 (* b b))) -1.0))
double code(double a, double b) {
return ((b * b) * (4.0 + (b * b))) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((b * b) * (4.0d0 + (b * b))) + (-1.0d0)
end function
public static double code(double a, double b) {
return ((b * b) * (4.0 + (b * b))) + -1.0;
}
def code(a, b): return ((b * b) * (4.0 + (b * b))) + -1.0
function code(a, b) return Float64(Float64(Float64(b * b) * Float64(4.0 + Float64(b * b))) + -1.0) end
function tmp = code(a, b) tmp = ((b * b) * (4.0 + (b * b))) + -1.0; end
code[a_, b_] := N[(N[(N[(b * b), $MachinePrecision] * N[(4.0 + N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(b \cdot b\right) \cdot \left(4 + b \cdot b\right) + -1
\end{array}
Initial program 100.0%
metadata-eval100.0%
sqrt-pow2100.0%
hypot-udef100.0%
add-exp-log99.4%
log-pow99.4%
Applied egg-rr99.4%
Taylor expanded in a around 0 72.4%
+-commutative72.4%
sqr-pow72.4%
metadata-eval72.4%
pow272.4%
metadata-eval72.4%
pow272.4%
distribute-rgt-out72.4%
Applied egg-rr72.4%
Final simplification72.4%
(FPCore (a b) :precision binary64 (+ (* 4.0 (* b b)) -1.0))
double code(double a, double b) {
return (4.0 * (b * b)) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (4.0d0 * (b * b)) + (-1.0d0)
end function
public static double code(double a, double b) {
return (4.0 * (b * b)) + -1.0;
}
def code(a, b): return (4.0 * (b * b)) + -1.0
function code(a, b) return Float64(Float64(4.0 * Float64(b * b)) + -1.0) end
function tmp = code(a, b) tmp = (4.0 * (b * b)) + -1.0; end
code[a_, b_] := N[(N[(4.0 * N[(b * b), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
4 \cdot \left(b \cdot b\right) + -1
\end{array}
Initial program 100.0%
metadata-eval100.0%
sqrt-pow2100.0%
hypot-udef100.0%
add-exp-log99.4%
log-pow99.4%
Applied egg-rr99.4%
Taylor expanded in a around 0 72.4%
Taylor expanded in b around 0 57.2%
unpow257.2%
Simplified57.2%
Final simplification57.2%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
associate--l+100.0%
unpow2100.0%
unpow1100.0%
sqr-pow100.0%
associate-*r*100.0%
Simplified100.0%
Taylor expanded in b around 0 73.9%
Taylor expanded in a around 0 29.7%
Final simplification29.7%
herbie shell --seed 2023250
(FPCore (a b)
:name "Bouland and Aaronson, Equation (26)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (* b b))) 1.0))