
(FPCore (x) :precision binary64 (/ x (+ (* x x) 1.0)))
double code(double x) {
return x / ((x * x) + 1.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / ((x * x) + 1.0d0)
end function
public static double code(double x) {
return x / ((x * x) + 1.0);
}
def code(x): return x / ((x * x) + 1.0)
function code(x) return Float64(x / Float64(Float64(x * x) + 1.0)) end
function tmp = code(x) tmp = x / ((x * x) + 1.0); end
code[x_] := N[(x / N[(N[(x * x), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x \cdot x + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ x (+ (* x x) 1.0)))
double code(double x) {
return x / ((x * x) + 1.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / ((x * x) + 1.0d0)
end function
public static double code(double x) {
return x / ((x * x) + 1.0);
}
def code(x): return x / ((x * x) + 1.0)
function code(x) return Float64(x / Float64(Float64(x * x) + 1.0)) end
function tmp = code(x) tmp = x / ((x * x) + 1.0); end
code[x_] := N[(x / N[(N[(x * x), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x \cdot x + 1}
\end{array}
(FPCore (x)
:precision binary64
(let* ((t_0 (/ x (+ (pow x 4.0) -1.0))))
(if (or (<= x -4000.0) (not (<= x 500.0)))
(+ (+ (/ 1.0 (pow x 5.0)) (/ 1.0 x)) (/ -1.0 (pow x 3.0)))
(- (* t_0 (* x x)) t_0))))
double code(double x) {
double t_0 = x / (pow(x, 4.0) + -1.0);
double tmp;
if ((x <= -4000.0) || !(x <= 500.0)) {
tmp = ((1.0 / pow(x, 5.0)) + (1.0 / x)) + (-1.0 / pow(x, 3.0));
} else {
tmp = (t_0 * (x * x)) - t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = x / ((x ** 4.0d0) + (-1.0d0))
if ((x <= (-4000.0d0)) .or. (.not. (x <= 500.0d0))) then
tmp = ((1.0d0 / (x ** 5.0d0)) + (1.0d0 / x)) + ((-1.0d0) / (x ** 3.0d0))
else
tmp = (t_0 * (x * x)) - t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = x / (Math.pow(x, 4.0) + -1.0);
double tmp;
if ((x <= -4000.0) || !(x <= 500.0)) {
tmp = ((1.0 / Math.pow(x, 5.0)) + (1.0 / x)) + (-1.0 / Math.pow(x, 3.0));
} else {
tmp = (t_0 * (x * x)) - t_0;
}
return tmp;
}
def code(x): t_0 = x / (math.pow(x, 4.0) + -1.0) tmp = 0 if (x <= -4000.0) or not (x <= 500.0): tmp = ((1.0 / math.pow(x, 5.0)) + (1.0 / x)) + (-1.0 / math.pow(x, 3.0)) else: tmp = (t_0 * (x * x)) - t_0 return tmp
function code(x) t_0 = Float64(x / Float64((x ^ 4.0) + -1.0)) tmp = 0.0 if ((x <= -4000.0) || !(x <= 500.0)) tmp = Float64(Float64(Float64(1.0 / (x ^ 5.0)) + Float64(1.0 / x)) + Float64(-1.0 / (x ^ 3.0))); else tmp = Float64(Float64(t_0 * Float64(x * x)) - t_0); end return tmp end
function tmp_2 = code(x) t_0 = x / ((x ^ 4.0) + -1.0); tmp = 0.0; if ((x <= -4000.0) || ~((x <= 500.0))) tmp = ((1.0 / (x ^ 5.0)) + (1.0 / x)) + (-1.0 / (x ^ 3.0)); else tmp = (t_0 * (x * x)) - t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(x / N[(N[Power[x, 4.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[x, -4000.0], N[Not[LessEqual[x, 500.0]], $MachinePrecision]], N[(N[(N[(1.0 / N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision] + N[(1.0 / x), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 * N[(x * x), $MachinePrecision]), $MachinePrecision] - t$95$0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{{x}^{4} + -1}\\
\mathbf{if}\;x \leq -4000 \lor \neg \left(x \leq 500\right):\\
\;\;\;\;\left(\frac{1}{{x}^{5}} + \frac{1}{x}\right) + \frac{-1}{{x}^{3}}\\
\mathbf{else}:\\
\;\;\;\;t_0 \cdot \left(x \cdot x\right) - t_0\\
\end{array}
\end{array}
if x < -4e3 or 500 < x Initial program 53.4%
Taylor expanded in x around inf 100.0%
if -4e3 < x < 500Initial program 100.0%
flip-+100.0%
associate-/r/100.0%
metadata-eval100.0%
sub-neg100.0%
pow2100.0%
pow2100.0%
pow-prod-up100.0%
metadata-eval100.0%
metadata-eval100.0%
fma-neg100.0%
metadata-eval100.0%
Applied egg-rr100.0%
fma-udef100.0%
distribute-lft-in100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (if (or (<= x -20000000.0) (not (<= x 10000.0))) (+ (+ (/ 1.0 (pow x 5.0)) (/ 1.0 x)) (/ -1.0 (pow x 3.0))) (/ (- x (pow x 3.0)) (- 1.0 (pow x 4.0)))))
double code(double x) {
double tmp;
if ((x <= -20000000.0) || !(x <= 10000.0)) {
tmp = ((1.0 / pow(x, 5.0)) + (1.0 / x)) + (-1.0 / pow(x, 3.0));
} else {
tmp = (x - pow(x, 3.0)) / (1.0 - pow(x, 4.0));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-20000000.0d0)) .or. (.not. (x <= 10000.0d0))) then
tmp = ((1.0d0 / (x ** 5.0d0)) + (1.0d0 / x)) + ((-1.0d0) / (x ** 3.0d0))
else
tmp = (x - (x ** 3.0d0)) / (1.0d0 - (x ** 4.0d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -20000000.0) || !(x <= 10000.0)) {
tmp = ((1.0 / Math.pow(x, 5.0)) + (1.0 / x)) + (-1.0 / Math.pow(x, 3.0));
} else {
tmp = (x - Math.pow(x, 3.0)) / (1.0 - Math.pow(x, 4.0));
}
return tmp;
}
def code(x): tmp = 0 if (x <= -20000000.0) or not (x <= 10000.0): tmp = ((1.0 / math.pow(x, 5.0)) + (1.0 / x)) + (-1.0 / math.pow(x, 3.0)) else: tmp = (x - math.pow(x, 3.0)) / (1.0 - math.pow(x, 4.0)) return tmp
function code(x) tmp = 0.0 if ((x <= -20000000.0) || !(x <= 10000.0)) tmp = Float64(Float64(Float64(1.0 / (x ^ 5.0)) + Float64(1.0 / x)) + Float64(-1.0 / (x ^ 3.0))); else tmp = Float64(Float64(x - (x ^ 3.0)) / Float64(1.0 - (x ^ 4.0))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -20000000.0) || ~((x <= 10000.0))) tmp = ((1.0 / (x ^ 5.0)) + (1.0 / x)) + (-1.0 / (x ^ 3.0)); else tmp = (x - (x ^ 3.0)) / (1.0 - (x ^ 4.0)); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -20000000.0], N[Not[LessEqual[x, 10000.0]], $MachinePrecision]], N[(N[(N[(1.0 / N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision] + N[(1.0 / x), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x - N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[Power[x, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -20000000 \lor \neg \left(x \leq 10000\right):\\
\;\;\;\;\left(\frac{1}{{x}^{5}} + \frac{1}{x}\right) + \frac{-1}{{x}^{3}}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - {x}^{3}}{1 - {x}^{4}}\\
\end{array}
\end{array}
if x < -2e7 or 1e4 < x Initial program 52.7%
Taylor expanded in x around inf 100.0%
if -2e7 < x < 1e4Initial program 99.9%
flip-+100.0%
associate-/r/100.0%
metadata-eval100.0%
sub-neg100.0%
pow2100.0%
pow2100.0%
pow-prod-up100.0%
metadata-eval100.0%
metadata-eval100.0%
fma-neg100.0%
metadata-eval100.0%
Applied egg-rr100.0%
associate-*l/100.0%
frac-2neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
metadata-eval100.0%
Applied egg-rr100.0%
distribute-lft-neg-in100.0%
fma-udef100.0%
distribute-rgt-in100.0%
distribute-rgt-neg-in100.0%
unpow3100.0%
neg-mul-1100.0%
remove-double-neg100.0%
+-commutative100.0%
sub-neg100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (if (<= x -5e+38) (/ 1.0 x) (if (<= x 500000.0) (/ (- x (pow x 3.0)) (- 1.0 (pow x 4.0))) (/ 1.0 x))))
double code(double x) {
double tmp;
if (x <= -5e+38) {
tmp = 1.0 / x;
} else if (x <= 500000.0) {
tmp = (x - pow(x, 3.0)) / (1.0 - pow(x, 4.0));
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-5d+38)) then
tmp = 1.0d0 / x
else if (x <= 500000.0d0) then
tmp = (x - (x ** 3.0d0)) / (1.0d0 - (x ** 4.0d0))
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -5e+38) {
tmp = 1.0 / x;
} else if (x <= 500000.0) {
tmp = (x - Math.pow(x, 3.0)) / (1.0 - Math.pow(x, 4.0));
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -5e+38: tmp = 1.0 / x elif x <= 500000.0: tmp = (x - math.pow(x, 3.0)) / (1.0 - math.pow(x, 4.0)) else: tmp = 1.0 / x return tmp
function code(x) tmp = 0.0 if (x <= -5e+38) tmp = Float64(1.0 / x); elseif (x <= 500000.0) tmp = Float64(Float64(x - (x ^ 3.0)) / Float64(1.0 - (x ^ 4.0))); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -5e+38) tmp = 1.0 / x; elseif (x <= 500000.0) tmp = (x - (x ^ 3.0)) / (1.0 - (x ^ 4.0)); else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -5e+38], N[(1.0 / x), $MachinePrecision], If[LessEqual[x, 500000.0], N[(N[(x - N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[Power[x, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{+38}:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{elif}\;x \leq 500000:\\
\;\;\;\;\frac{x - {x}^{3}}{1 - {x}^{4}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if x < -4.9999999999999997e38 or 5e5 < x Initial program 49.7%
Taylor expanded in x around inf 100.0%
if -4.9999999999999997e38 < x < 5e5Initial program 100.0%
flip-+100.0%
associate-/r/99.9%
metadata-eval99.9%
sub-neg99.9%
pow299.9%
pow299.9%
pow-prod-up99.9%
metadata-eval99.9%
metadata-eval99.9%
fma-neg99.9%
metadata-eval99.9%
Applied egg-rr99.9%
associate-*l/99.9%
frac-2neg99.9%
+-commutative99.9%
distribute-neg-in99.9%
metadata-eval99.9%
Applied egg-rr99.9%
distribute-lft-neg-in99.9%
fma-udef99.9%
distribute-rgt-in99.9%
distribute-rgt-neg-in99.9%
unpow3100.0%
neg-mul-1100.0%
remove-double-neg100.0%
+-commutative100.0%
sub-neg100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (if (<= x -0.86) (/ 1.0 x) (if (<= x 0.85) (* x (- 1.0 (* x x))) (/ 1.0 x))))
double code(double x) {
double tmp;
if (x <= -0.86) {
tmp = 1.0 / x;
} else if (x <= 0.85) {
tmp = x * (1.0 - (x * x));
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-0.86d0)) then
tmp = 1.0d0 / x
else if (x <= 0.85d0) then
tmp = x * (1.0d0 - (x * x))
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -0.86) {
tmp = 1.0 / x;
} else if (x <= 0.85) {
tmp = x * (1.0 - (x * x));
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -0.86: tmp = 1.0 / x elif x <= 0.85: tmp = x * (1.0 - (x * x)) else: tmp = 1.0 / x return tmp
function code(x) tmp = 0.0 if (x <= -0.86) tmp = Float64(1.0 / x); elseif (x <= 0.85) tmp = Float64(x * Float64(1.0 - Float64(x * x))); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -0.86) tmp = 1.0 / x; elseif (x <= 0.85) tmp = x * (1.0 - (x * x)); else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -0.86], N[(1.0 / x), $MachinePrecision], If[LessEqual[x, 0.85], N[(x * N[(1.0 - N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.86:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{elif}\;x \leq 0.85:\\
\;\;\;\;x \cdot \left(1 - x \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if x < -0.859999999999999987 or 0.849999999999999978 < x Initial program 53.4%
Taylor expanded in x around inf 99.1%
if -0.859999999999999987 < x < 0.849999999999999978Initial program 100.0%
Taylor expanded in x around 0 98.9%
+-commutative98.9%
mul-1-neg98.9%
unsub-neg98.9%
Simplified98.9%
*-un-lft-identity98.9%
unpow398.9%
distribute-rgt-out--98.9%
Applied egg-rr98.9%
Final simplification99.0%
(FPCore (x) :precision binary64 (if (<= x -5e+38) (/ 1.0 x) (if (<= x 500000.0) (/ x (+ 1.0 (* x x))) (/ 1.0 x))))
double code(double x) {
double tmp;
if (x <= -5e+38) {
tmp = 1.0 / x;
} else if (x <= 500000.0) {
tmp = x / (1.0 + (x * x));
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-5d+38)) then
tmp = 1.0d0 / x
else if (x <= 500000.0d0) then
tmp = x / (1.0d0 + (x * x))
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -5e+38) {
tmp = 1.0 / x;
} else if (x <= 500000.0) {
tmp = x / (1.0 + (x * x));
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -5e+38: tmp = 1.0 / x elif x <= 500000.0: tmp = x / (1.0 + (x * x)) else: tmp = 1.0 / x return tmp
function code(x) tmp = 0.0 if (x <= -5e+38) tmp = Float64(1.0 / x); elseif (x <= 500000.0) tmp = Float64(x / Float64(1.0 + Float64(x * x))); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -5e+38) tmp = 1.0 / x; elseif (x <= 500000.0) tmp = x / (1.0 + (x * x)); else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -5e+38], N[(1.0 / x), $MachinePrecision], If[LessEqual[x, 500000.0], N[(x / N[(1.0 + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{+38}:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{elif}\;x \leq 500000:\\
\;\;\;\;\frac{x}{1 + x \cdot x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if x < -4.9999999999999997e38 or 5e5 < x Initial program 49.7%
Taylor expanded in x around inf 100.0%
if -4.9999999999999997e38 < x < 5e5Initial program 100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ 1.0 x) x))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = 1.0 / x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = 1.0d0 / x
else
tmp = x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = 1.0 / x;
} else {
tmp = x;
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = 1.0 / x else: tmp = x return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(1.0 / x); else tmp = x; end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = 1.0 / x; else tmp = x; end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(1.0 / x), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 53.4%
Taylor expanded in x around inf 99.1%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 98.3%
Final simplification98.7%
(FPCore (x) :precision binary64 x)
double code(double x) {
return x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = x
end function
public static double code(double x) {
return x;
}
def code(x): return x
function code(x) return x end
function tmp = code(x) tmp = x; end
code[x_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 75.6%
Taylor expanded in x around 0 48.9%
Final simplification48.9%
(FPCore (x) :precision binary64 (/ 1.0 (+ x (/ 1.0 x))))
double code(double x) {
return 1.0 / (x + (1.0 / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (x + (1.0d0 / x))
end function
public static double code(double x) {
return 1.0 / (x + (1.0 / x));
}
def code(x): return 1.0 / (x + (1.0 / x))
function code(x) return Float64(1.0 / Float64(x + Float64(1.0 / x))) end
function tmp = code(x) tmp = 1.0 / (x + (1.0 / x)); end
code[x_] := N[(1.0 / N[(x + N[(1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + \frac{1}{x}}
\end{array}
herbie shell --seed 2023250
(FPCore (x)
:name "x / (x^2 + 1)"
:precision binary64
:herbie-target
(/ 1.0 (+ x (/ 1.0 x)))
(/ x (+ (* x x) 1.0)))