
(FPCore (x y) :precision binary64 (* x (- 1.0 (* x y))))
double code(double x, double y) {
return x * (1.0 - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 - (x * y))
end function
public static double code(double x, double y) {
return x * (1.0 - (x * y));
}
def code(x, y): return x * (1.0 - (x * y))
function code(x, y) return Float64(x * Float64(1.0 - Float64(x * y))) end
function tmp = code(x, y) tmp = x * (1.0 - (x * y)); end
code[x_, y_] := N[(x * N[(1.0 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - x \cdot y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (- 1.0 (* x y))))
double code(double x, double y) {
return x * (1.0 - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 - (x * y))
end function
public static double code(double x, double y) {
return x * (1.0 - (x * y));
}
def code(x, y): return x * (1.0 - (x * y))
function code(x, y) return Float64(x * Float64(1.0 - Float64(x * y))) end
function tmp = code(x, y) tmp = x * (1.0 - (x * y)); end
code[x_, y_] := N[(x * N[(1.0 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - x \cdot y\right)
\end{array}
(FPCore (x y) :precision binary64 (* x (fma (- x) y 1.0)))
double code(double x, double y) {
return x * fma(-x, y, 1.0);
}
function code(x, y) return Float64(x * fma(Float64(-x), y, 1.0)) end
code[x_, y_] := N[(x * N[((-x) * y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \mathsf{fma}\left(-x, y, 1\right)
\end{array}
Initial program 99.9%
sub-neg99.9%
+-commutative99.9%
distribute-lft-neg-in99.9%
fma-def99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= x -1.25e-54) (not (<= x 4.8e-9))) (* x (* x (- y))) x))
double code(double x, double y) {
double tmp;
if ((x <= -1.25e-54) || !(x <= 4.8e-9)) {
tmp = x * (x * -y);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.25d-54)) .or. (.not. (x <= 4.8d-9))) then
tmp = x * (x * -y)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.25e-54) || !(x <= 4.8e-9)) {
tmp = x * (x * -y);
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.25e-54) or not (x <= 4.8e-9): tmp = x * (x * -y) else: tmp = x return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.25e-54) || !(x <= 4.8e-9)) tmp = Float64(x * Float64(x * Float64(-y))); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.25e-54) || ~((x <= 4.8e-9))) tmp = x * (x * -y); else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.25e-54], N[Not[LessEqual[x, 4.8e-9]], $MachinePrecision]], N[(x * N[(x * (-y)), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.25 \cdot 10^{-54} \lor \neg \left(x \leq 4.8 \cdot 10^{-9}\right):\\
\;\;\;\;x \cdot \left(x \cdot \left(-y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.25000000000000004e-54 or 4.8e-9 < x Initial program 99.8%
Taylor expanded in x around inf 74.2%
mul-1-neg74.2%
unpow274.2%
*-commutative74.2%
associate-*r*83.7%
distribute-rgt-neg-in83.7%
distribute-rgt-neg-in83.7%
Simplified83.7%
if -1.25000000000000004e-54 < x < 4.8e-9Initial program 99.9%
Taylor expanded in x around 0 84.6%
Final simplification84.1%
(FPCore (x y) :precision binary64 (* x (- 1.0 (* x y))))
double code(double x, double y) {
return x * (1.0 - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 - (x * y))
end function
public static double code(double x, double y) {
return x * (1.0 - (x * y));
}
def code(x, y): return x * (1.0 - (x * y))
function code(x, y) return Float64(x * Float64(1.0 - Float64(x * y))) end
function tmp = code(x, y) tmp = x * (1.0 - (x * y)); end
code[x_, y_] := N[(x * N[(1.0 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - x \cdot y\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 47.7%
Final simplification47.7%
herbie shell --seed 2023249
(FPCore (x y)
:name "Numeric.SpecFunctions:log1p from math-functions-0.1.5.2, A"
:precision binary64
(* x (- 1.0 (* x y))))