
(FPCore (x y) :precision binary64 (- (* (+ x 1.0) y) x))
double code(double x, double y) {
return ((x + 1.0) * y) - x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x + 1.0d0) * y) - x
end function
public static double code(double x, double y) {
return ((x + 1.0) * y) - x;
}
def code(x, y): return ((x + 1.0) * y) - x
function code(x, y) return Float64(Float64(Float64(x + 1.0) * y) - x) end
function tmp = code(x, y) tmp = ((x + 1.0) * y) - x; end
code[x_, y_] := N[(N[(N[(x + 1.0), $MachinePrecision] * y), $MachinePrecision] - x), $MachinePrecision]
\begin{array}{l}
\\
\left(x + 1\right) \cdot y - x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (* (+ x 1.0) y) x))
double code(double x, double y) {
return ((x + 1.0) * y) - x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x + 1.0d0) * y) - x
end function
public static double code(double x, double y) {
return ((x + 1.0) * y) - x;
}
def code(x, y): return ((x + 1.0) * y) - x
function code(x, y) return Float64(Float64(Float64(x + 1.0) * y) - x) end
function tmp = code(x, y) tmp = ((x + 1.0) * y) - x; end
code[x_, y_] := N[(N[(N[(x + 1.0), $MachinePrecision] * y), $MachinePrecision] - x), $MachinePrecision]
\begin{array}{l}
\\
\left(x + 1\right) \cdot y - x
\end{array}
(FPCore (x y) :precision binary64 (- (+ y (* y x)) x))
double code(double x, double y) {
return (y + (y * x)) - x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y + (y * x)) - x
end function
public static double code(double x, double y) {
return (y + (y * x)) - x;
}
def code(x, y): return (y + (y * x)) - x
function code(x, y) return Float64(Float64(y + Float64(y * x)) - x) end
function tmp = code(x, y) tmp = (y + (y * x)) - x; end
code[x_, y_] := N[(N[(y + N[(y * x), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]
\begin{array}{l}
\\
\left(y + y \cdot x\right) - x
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (<= y -1.5e+126)
y
(if (<= y -1.0)
(* y x)
(if (<= y 1.7e-116)
(- x)
(if (<= y 2.4e-97)
y
(if (<= y 3.4e-84)
(- x)
(if (<= y 6.8e+23)
y
(if (<= y 9.8e+197) (* y x) (if (<= y 5.2e+224) y (* y x))))))))))
double code(double x, double y) {
double tmp;
if (y <= -1.5e+126) {
tmp = y;
} else if (y <= -1.0) {
tmp = y * x;
} else if (y <= 1.7e-116) {
tmp = -x;
} else if (y <= 2.4e-97) {
tmp = y;
} else if (y <= 3.4e-84) {
tmp = -x;
} else if (y <= 6.8e+23) {
tmp = y;
} else if (y <= 9.8e+197) {
tmp = y * x;
} else if (y <= 5.2e+224) {
tmp = y;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.5d+126)) then
tmp = y
else if (y <= (-1.0d0)) then
tmp = y * x
else if (y <= 1.7d-116) then
tmp = -x
else if (y <= 2.4d-97) then
tmp = y
else if (y <= 3.4d-84) then
tmp = -x
else if (y <= 6.8d+23) then
tmp = y
else if (y <= 9.8d+197) then
tmp = y * x
else if (y <= 5.2d+224) then
tmp = y
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.5e+126) {
tmp = y;
} else if (y <= -1.0) {
tmp = y * x;
} else if (y <= 1.7e-116) {
tmp = -x;
} else if (y <= 2.4e-97) {
tmp = y;
} else if (y <= 3.4e-84) {
tmp = -x;
} else if (y <= 6.8e+23) {
tmp = y;
} else if (y <= 9.8e+197) {
tmp = y * x;
} else if (y <= 5.2e+224) {
tmp = y;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.5e+126: tmp = y elif y <= -1.0: tmp = y * x elif y <= 1.7e-116: tmp = -x elif y <= 2.4e-97: tmp = y elif y <= 3.4e-84: tmp = -x elif y <= 6.8e+23: tmp = y elif y <= 9.8e+197: tmp = y * x elif y <= 5.2e+224: tmp = y else: tmp = y * x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.5e+126) tmp = y; elseif (y <= -1.0) tmp = Float64(y * x); elseif (y <= 1.7e-116) tmp = Float64(-x); elseif (y <= 2.4e-97) tmp = y; elseif (y <= 3.4e-84) tmp = Float64(-x); elseif (y <= 6.8e+23) tmp = y; elseif (y <= 9.8e+197) tmp = Float64(y * x); elseif (y <= 5.2e+224) tmp = y; else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.5e+126) tmp = y; elseif (y <= -1.0) tmp = y * x; elseif (y <= 1.7e-116) tmp = -x; elseif (y <= 2.4e-97) tmp = y; elseif (y <= 3.4e-84) tmp = -x; elseif (y <= 6.8e+23) tmp = y; elseif (y <= 9.8e+197) tmp = y * x; elseif (y <= 5.2e+224) tmp = y; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.5e+126], y, If[LessEqual[y, -1.0], N[(y * x), $MachinePrecision], If[LessEqual[y, 1.7e-116], (-x), If[LessEqual[y, 2.4e-97], y, If[LessEqual[y, 3.4e-84], (-x), If[LessEqual[y, 6.8e+23], y, If[LessEqual[y, 9.8e+197], N[(y * x), $MachinePrecision], If[LessEqual[y, 5.2e+224], y, N[(y * x), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.5 \cdot 10^{+126}:\\
\;\;\;\;y\\
\mathbf{elif}\;y \leq -1:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 1.7 \cdot 10^{-116}:\\
\;\;\;\;-x\\
\mathbf{elif}\;y \leq 2.4 \cdot 10^{-97}:\\
\;\;\;\;y\\
\mathbf{elif}\;y \leq 3.4 \cdot 10^{-84}:\\
\;\;\;\;-x\\
\mathbf{elif}\;y \leq 6.8 \cdot 10^{+23}:\\
\;\;\;\;y\\
\mathbf{elif}\;y \leq 9.8 \cdot 10^{+197}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 5.2 \cdot 10^{+224}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -1.5000000000000001e126 or 1.69999999999999996e-116 < y < 2.4e-97 or 3.40000000000000021e-84 < y < 6.79999999999999983e23 or 9.80000000000000052e197 < y < 5.2000000000000001e224Initial program 99.9%
Taylor expanded in x around 0 100.0%
Taylor expanded in x around 0 65.4%
if -1.5000000000000001e126 < y < -1 or 6.79999999999999983e23 < y < 9.80000000000000052e197 or 5.2000000000000001e224 < y Initial program 100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in y around inf 98.7%
Taylor expanded in x around inf 75.7%
if -1 < y < 1.69999999999999996e-116 or 2.4e-97 < y < 3.40000000000000021e-84Initial program 100.0%
Taylor expanded in y around 0 82.3%
neg-mul-182.3%
Simplified82.3%
Final simplification75.5%
(FPCore (x y)
:precision binary64
(if (<= y -1.05e+125)
(- y x)
(if (<= y -1.8)
(* y x)
(if (<= y 6.2e+23)
(- y x)
(if (<= y 3.3e+196) (* y x) (if (<= y 3.5e+224) y (* y x)))))))
double code(double x, double y) {
double tmp;
if (y <= -1.05e+125) {
tmp = y - x;
} else if (y <= -1.8) {
tmp = y * x;
} else if (y <= 6.2e+23) {
tmp = y - x;
} else if (y <= 3.3e+196) {
tmp = y * x;
} else if (y <= 3.5e+224) {
tmp = y;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.05d+125)) then
tmp = y - x
else if (y <= (-1.8d0)) then
tmp = y * x
else if (y <= 6.2d+23) then
tmp = y - x
else if (y <= 3.3d+196) then
tmp = y * x
else if (y <= 3.5d+224) then
tmp = y
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.05e+125) {
tmp = y - x;
} else if (y <= -1.8) {
tmp = y * x;
} else if (y <= 6.2e+23) {
tmp = y - x;
} else if (y <= 3.3e+196) {
tmp = y * x;
} else if (y <= 3.5e+224) {
tmp = y;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.05e+125: tmp = y - x elif y <= -1.8: tmp = y * x elif y <= 6.2e+23: tmp = y - x elif y <= 3.3e+196: tmp = y * x elif y <= 3.5e+224: tmp = y else: tmp = y * x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.05e+125) tmp = Float64(y - x); elseif (y <= -1.8) tmp = Float64(y * x); elseif (y <= 6.2e+23) tmp = Float64(y - x); elseif (y <= 3.3e+196) tmp = Float64(y * x); elseif (y <= 3.5e+224) tmp = y; else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.05e+125) tmp = y - x; elseif (y <= -1.8) tmp = y * x; elseif (y <= 6.2e+23) tmp = y - x; elseif (y <= 3.3e+196) tmp = y * x; elseif (y <= 3.5e+224) tmp = y; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.05e+125], N[(y - x), $MachinePrecision], If[LessEqual[y, -1.8], N[(y * x), $MachinePrecision], If[LessEqual[y, 6.2e+23], N[(y - x), $MachinePrecision], If[LessEqual[y, 3.3e+196], N[(y * x), $MachinePrecision], If[LessEqual[y, 3.5e+224], y, N[(y * x), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.05 \cdot 10^{+125}:\\
\;\;\;\;y - x\\
\mathbf{elif}\;y \leq -1.8:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 6.2 \cdot 10^{+23}:\\
\;\;\;\;y - x\\
\mathbf{elif}\;y \leq 3.3 \cdot 10^{+196}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 3.5 \cdot 10^{+224}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -1.05e125 or -1.80000000000000004 < y < 6.19999999999999941e23Initial program 100.0%
Taylor expanded in x around 0 89.8%
if -1.05e125 < y < -1.80000000000000004 or 6.19999999999999941e23 < y < 3.3000000000000002e196 or 3.5e224 < y Initial program 100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in y around inf 98.7%
Taylor expanded in x around inf 75.7%
if 3.3000000000000002e196 < y < 3.5e224Initial program 100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in x around 0 78.4%
Final simplification85.7%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.05e-18))) (* y (+ x 1.0)) (- y x)))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.05e-18)) {
tmp = y * (x + 1.0);
} else {
tmp = y - x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.05d-18))) then
tmp = y * (x + 1.0d0)
else
tmp = y - x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.05e-18)) {
tmp = y * (x + 1.0);
} else {
tmp = y - x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.05e-18): tmp = y * (x + 1.0) else: tmp = y - x return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.05e-18)) tmp = Float64(y * Float64(x + 1.0)); else tmp = Float64(y - x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.05e-18))) tmp = y * (x + 1.0); else tmp = y - x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.05e-18]], $MachinePrecision]], N[(y * N[(x + 1.0), $MachinePrecision]), $MachinePrecision], N[(y - x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1.05 \cdot 10^{-18}\right):\\
\;\;\;\;y \cdot \left(x + 1\right)\\
\mathbf{else}:\\
\;\;\;\;y - x\\
\end{array}
\end{array}
if y < -1 or 1.05e-18 < y Initial program 99.9%
Taylor expanded in x around 0 100.0%
Taylor expanded in y around inf 97.9%
if -1 < y < 1.05e-18Initial program 100.0%
Taylor expanded in x around 0 99.2%
Final simplification98.6%
(FPCore (x y) :precision binary64 (if (or (<= x -130.0) (not (<= x 1.0))) (* x (+ y -1.0)) (- y x)))
double code(double x, double y) {
double tmp;
if ((x <= -130.0) || !(x <= 1.0)) {
tmp = x * (y + -1.0);
} else {
tmp = y - x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-130.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = x * (y + (-1.0d0))
else
tmp = y - x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -130.0) || !(x <= 1.0)) {
tmp = x * (y + -1.0);
} else {
tmp = y - x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -130.0) or not (x <= 1.0): tmp = x * (y + -1.0) else: tmp = y - x return tmp
function code(x, y) tmp = 0.0 if ((x <= -130.0) || !(x <= 1.0)) tmp = Float64(x * Float64(y + -1.0)); else tmp = Float64(y - x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -130.0) || ~((x <= 1.0))) tmp = x * (y + -1.0); else tmp = y - x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -130.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision], N[(y - x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -130 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;x \cdot \left(y + -1\right)\\
\mathbf{else}:\\
\;\;\;\;y - x\\
\end{array}
\end{array}
if x < -130 or 1 < x Initial program 100.0%
Taylor expanded in x around inf 99.4%
if -130 < x < 1Initial program 100.0%
Taylor expanded in x around 0 98.4%
Final simplification99.0%
(FPCore (x y) :precision binary64 (- (* y (+ x 1.0)) x))
double code(double x, double y) {
return (y * (x + 1.0)) - x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * (x + 1.0d0)) - x
end function
public static double code(double x, double y) {
return (y * (x + 1.0)) - x;
}
def code(x, y): return (y * (x + 1.0)) - x
function code(x, y) return Float64(Float64(y * Float64(x + 1.0)) - x) end
function tmp = code(x, y) tmp = (y * (x + 1.0)) - x; end
code[x_, y_] := N[(N[(y * N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(x + 1\right) - x
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -8.1e-78) (- x) (if (<= x 1.85e-83) y (- x))))
double code(double x, double y) {
double tmp;
if (x <= -8.1e-78) {
tmp = -x;
} else if (x <= 1.85e-83) {
tmp = y;
} else {
tmp = -x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-8.1d-78)) then
tmp = -x
else if (x <= 1.85d-83) then
tmp = y
else
tmp = -x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -8.1e-78) {
tmp = -x;
} else if (x <= 1.85e-83) {
tmp = y;
} else {
tmp = -x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -8.1e-78: tmp = -x elif x <= 1.85e-83: tmp = y else: tmp = -x return tmp
function code(x, y) tmp = 0.0 if (x <= -8.1e-78) tmp = Float64(-x); elseif (x <= 1.85e-83) tmp = y; else tmp = Float64(-x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -8.1e-78) tmp = -x; elseif (x <= 1.85e-83) tmp = y; else tmp = -x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -8.1e-78], (-x), If[LessEqual[x, 1.85e-83], y, (-x)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8.1 \cdot 10^{-78}:\\
\;\;\;\;-x\\
\mathbf{elif}\;x \leq 1.85 \cdot 10^{-83}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;-x\\
\end{array}
\end{array}
if x < -8.10000000000000029e-78 or 1.84999999999999997e-83 < x Initial program 100.0%
Taylor expanded in y around 0 52.0%
neg-mul-152.0%
Simplified52.0%
if -8.10000000000000029e-78 < x < 1.84999999999999997e-83Initial program 100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in x around 0 84.8%
Final simplification63.0%
(FPCore (x y) :precision binary64 y)
double code(double x, double y) {
return y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y
end function
public static double code(double x, double y) {
return y;
}
def code(x, y): return y
function code(x, y) return y end
function tmp = code(x, y) tmp = y; end
code[x_, y_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in x around 0 34.7%
Final simplification34.7%
herbie shell --seed 2023244
(FPCore (x y)
:name "Data.Colour.SRGB:transferFunction from colour-2.3.3"
:precision binary64
(- (* (+ x 1.0) y) x))