
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
(FPCore (x s) :precision binary32 (exp (- (log1p (exp (/ (- x) s))))))
float code(float x, float s) {
return expf(-log1pf(expf((-x / s))));
}
function code(x, s) return exp(Float32(-log1p(exp(Float32(Float32(-x) / s))))) end
\begin{array}{l}
\\
e^{-\mathsf{log1p}\left(e^{\frac{-x}{s}}\right)}
\end{array}
Initial program 99.8%
div-inv99.7%
exp-prod83.9%
neg-mul-183.9%
exp-prod83.9%
pow-pow99.7%
div-inv99.8%
Applied egg-rr99.8%
add-exp-log99.8%
clear-num99.8%
clear-num99.8%
add-exp-log99.8%
log-pow99.8%
add-log-exp99.8%
pow-exp99.8%
inv-pow99.8%
log-rec99.7%
log1p-udef99.8%
add-exp-log99.8%
inv-pow99.8%
log-pow99.8%
add-log-exp99.8%
pow-exp99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x s) :precision binary32 (/ 1.0 (+ (exp (/ (- x) s)) 1.0)))
float code(float x, float s) {
return 1.0f / (expf((-x / s)) + 1.0f);
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (exp((-x / s)) + 1.0e0)
end function
function code(x, s) return Float32(Float32(1.0) / Float32(exp(Float32(Float32(-x) / s)) + Float32(1.0))) end
function tmp = code(x, s) tmp = single(1.0) / (exp((-x / s)) + single(1.0)); end
\begin{array}{l}
\\
\frac{1}{e^{\frac{-x}{s}} + 1}
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) 10.0) (/ 1.0 (+ 1.0 (/ 1.0 (+ 1.0 (/ x s))))) (/ 1.0 (+ (* 0.5 (* x (/ x (* s s)))) (- 2.0 (/ x s))))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= 10.0f) {
tmp = 1.0f / (1.0f + (1.0f / (1.0f + (x / s))));
} else {
tmp = 1.0f / ((0.5f * (x * (x / (s * s)))) + (2.0f - (x / s)));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= 10.0e0) then
tmp = 1.0e0 / (1.0e0 + (1.0e0 / (1.0e0 + (x / s))))
else
tmp = 1.0e0 / ((0.5e0 * (x * (x / (s * s)))) + (2.0e0 - (x / s)))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(10.0)) tmp = Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(x / s))))); else tmp = Float32(Float32(1.0) / Float32(Float32(Float32(0.5) * Float32(x * Float32(x / Float32(s * s)))) + Float32(Float32(2.0) - Float32(x / s)))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(10.0)) tmp = single(1.0) / (single(1.0) + (single(1.0) / (single(1.0) + (x / s)))); else tmp = single(1.0) / ((single(0.5) * (x * (x / (s * s)))) + (single(2.0) - (x / s))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq 10:\\
\;\;\;\;\frac{1}{1 + \frac{1}{1 + \frac{x}{s}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{0.5 \cdot \left(x \cdot \frac{x}{s \cdot s}\right) + \left(2 - \frac{x}{s}\right)}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 10Initial program 99.8%
distribute-frac-neg99.8%
exp-neg99.7%
Applied egg-rr99.7%
Taylor expanded in x around 0 94.0%
if 10 < (/.f32 (neg.f32 x) s) Initial program 99.8%
Taylor expanded in x around 0 74.2%
mul-1-neg74.2%
unsub-neg74.2%
unpow274.2%
unpow274.2%
times-frac62.1%
Simplified62.1%
clear-num62.1%
frac-times67.7%
*-un-lft-identity67.7%
Applied egg-rr67.7%
expm1-log1p-u67.7%
expm1-udef97.9%
+-commutative97.9%
associate-*l/98.0%
Applied egg-rr98.0%
expm1-def78.8%
expm1-log1p78.8%
associate-+l-78.8%
unpow278.8%
associate-/r/78.8%
unpow278.8%
Simplified78.8%
Final simplification88.7%
(FPCore (x s)
:precision binary32
(let* ((t_0 (/ (- x) s)))
(if (<= t_0 -5.0)
(/ 1.0 (+ 1.0 (/ s x)))
(if (<= t_0 2.5999999046325684)
(+ 0.5 (* (/ x s) 0.25))
(/ 1.0 (* 0.5 (/ (* x x) (* s s))))))))
float code(float x, float s) {
float t_0 = -x / s;
float tmp;
if (t_0 <= -5.0f) {
tmp = 1.0f / (1.0f + (s / x));
} else if (t_0 <= 2.5999999046325684f) {
tmp = 0.5f + ((x / s) * 0.25f);
} else {
tmp = 1.0f / (0.5f * ((x * x) / (s * s)));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = -x / s
if (t_0 <= (-5.0e0)) then
tmp = 1.0e0 / (1.0e0 + (s / x))
else if (t_0 <= 2.5999999046325684e0) then
tmp = 0.5e0 + ((x / s) * 0.25e0)
else
tmp = 1.0e0 / (0.5e0 * ((x * x) / (s * s)))
end if
code = tmp
end function
function code(x, s) t_0 = Float32(Float32(-x) / s) tmp = Float32(0.0) if (t_0 <= Float32(-5.0)) tmp = Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(s / x))); elseif (t_0 <= Float32(2.5999999046325684)) tmp = Float32(Float32(0.5) + Float32(Float32(x / s) * Float32(0.25))); else tmp = Float32(Float32(1.0) / Float32(Float32(0.5) * Float32(Float32(x * x) / Float32(s * s)))); end return tmp end
function tmp_2 = code(x, s) t_0 = -x / s; tmp = single(0.0); if (t_0 <= single(-5.0)) tmp = single(1.0) / (single(1.0) + (s / x)); elseif (t_0 <= single(2.5999999046325684)) tmp = single(0.5) + ((x / s) * single(0.25)); else tmp = single(1.0) / (single(0.5) * ((x * x) / (s * s))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{s}\\
\mathbf{if}\;t_0 \leq -5:\\
\;\;\;\;\frac{1}{1 + \frac{s}{x}}\\
\mathbf{elif}\;t_0 \leq 2.5999999046325684:\\
\;\;\;\;0.5 + \frac{x}{s} \cdot 0.25\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{0.5 \cdot \frac{x \cdot x}{s \cdot s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -5Initial program 100.0%
distribute-frac-neg100.0%
exp-neg100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 97.6%
Taylor expanded in x around inf 97.6%
if -5 < (/.f32 (neg.f32 x) s) < 2.5999999Initial program 99.5%
Taylor expanded in x around 0 94.5%
*-commutative94.5%
Simplified94.5%
if 2.5999999 < (/.f32 (neg.f32 x) s) Initial program 99.7%
Taylor expanded in x around 0 71.5%
mul-1-neg71.5%
unsub-neg71.5%
unpow271.5%
unpow271.5%
times-frac60.4%
Simplified60.4%
clear-num60.4%
frac-times65.7%
*-un-lft-identity65.7%
Applied egg-rr65.7%
Taylor expanded in x around inf 71.5%
*-commutative71.5%
unpow271.5%
unpow271.5%
Simplified71.5%
Taylor expanded in x around inf 71.5%
unpow271.5%
unpow271.5%
Simplified71.5%
Final simplification87.4%
(FPCore (x s)
:precision binary32
(let* ((t_0 (/ (- x) s)))
(if (<= t_0 -5.0)
(/ 1.0 (+ 1.0 (/ s x)))
(if (<= t_0 0.009999999776482582)
(+ 0.5 (* (/ x s) 0.25))
(* 2.0 (* (/ s x) (/ s x)))))))
float code(float x, float s) {
float t_0 = -x / s;
float tmp;
if (t_0 <= -5.0f) {
tmp = 1.0f / (1.0f + (s / x));
} else if (t_0 <= 0.009999999776482582f) {
tmp = 0.5f + ((x / s) * 0.25f);
} else {
tmp = 2.0f * ((s / x) * (s / x));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = -x / s
if (t_0 <= (-5.0e0)) then
tmp = 1.0e0 / (1.0e0 + (s / x))
else if (t_0 <= 0.009999999776482582e0) then
tmp = 0.5e0 + ((x / s) * 0.25e0)
else
tmp = 2.0e0 * ((s / x) * (s / x))
end if
code = tmp
end function
function code(x, s) t_0 = Float32(Float32(-x) / s) tmp = Float32(0.0) if (t_0 <= Float32(-5.0)) tmp = Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(s / x))); elseif (t_0 <= Float32(0.009999999776482582)) tmp = Float32(Float32(0.5) + Float32(Float32(x / s) * Float32(0.25))); else tmp = Float32(Float32(2.0) * Float32(Float32(s / x) * Float32(s / x))); end return tmp end
function tmp_2 = code(x, s) t_0 = -x / s; tmp = single(0.0); if (t_0 <= single(-5.0)) tmp = single(1.0) / (single(1.0) + (s / x)); elseif (t_0 <= single(0.009999999776482582)) tmp = single(0.5) + ((x / s) * single(0.25)); else tmp = single(2.0) * ((s / x) * (s / x)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{s}\\
\mathbf{if}\;t_0 \leq -5:\\
\;\;\;\;\frac{1}{1 + \frac{s}{x}}\\
\mathbf{elif}\;t_0 \leq 0.009999999776482582:\\
\;\;\;\;0.5 + \frac{x}{s} \cdot 0.25\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\frac{s}{x} \cdot \frac{s}{x}\right)\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -5Initial program 100.0%
distribute-frac-neg100.0%
exp-neg100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 97.6%
Taylor expanded in x around inf 97.6%
if -5 < (/.f32 (neg.f32 x) s) < 0.00999999978Initial program 99.6%
Taylor expanded in x around 0 96.1%
*-commutative96.1%
Simplified96.1%
if 0.00999999978 < (/.f32 (neg.f32 x) s) Initial program 99.7%
Taylor expanded in x around 0 70.8%
mul-1-neg70.8%
unsub-neg70.8%
unpow270.8%
unpow270.8%
times-frac60.1%
Simplified60.1%
clear-num60.1%
frac-times65.4%
*-un-lft-identity65.4%
Applied egg-rr65.4%
Taylor expanded in x around inf 69.9%
unpow269.9%
unpow269.9%
times-frac58.2%
Simplified58.2%
Final simplification82.8%
(FPCore (x s)
:precision binary32
(let* ((t_0 (/ (- x) s)))
(if (<= t_0 -5.0)
(/ 1.0 (+ 1.0 (/ s x)))
(if (<= t_0 2.5999999046325684)
(+ 0.5 (* (/ x s) 0.25))
(* 2.0 (/ (* s s) (* x x)))))))
float code(float x, float s) {
float t_0 = -x / s;
float tmp;
if (t_0 <= -5.0f) {
tmp = 1.0f / (1.0f + (s / x));
} else if (t_0 <= 2.5999999046325684f) {
tmp = 0.5f + ((x / s) * 0.25f);
} else {
tmp = 2.0f * ((s * s) / (x * x));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = -x / s
if (t_0 <= (-5.0e0)) then
tmp = 1.0e0 / (1.0e0 + (s / x))
else if (t_0 <= 2.5999999046325684e0) then
tmp = 0.5e0 + ((x / s) * 0.25e0)
else
tmp = 2.0e0 * ((s * s) / (x * x))
end if
code = tmp
end function
function code(x, s) t_0 = Float32(Float32(-x) / s) tmp = Float32(0.0) if (t_0 <= Float32(-5.0)) tmp = Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(s / x))); elseif (t_0 <= Float32(2.5999999046325684)) tmp = Float32(Float32(0.5) + Float32(Float32(x / s) * Float32(0.25))); else tmp = Float32(Float32(2.0) * Float32(Float32(s * s) / Float32(x * x))); end return tmp end
function tmp_2 = code(x, s) t_0 = -x / s; tmp = single(0.0); if (t_0 <= single(-5.0)) tmp = single(1.0) / (single(1.0) + (s / x)); elseif (t_0 <= single(2.5999999046325684)) tmp = single(0.5) + ((x / s) * single(0.25)); else tmp = single(2.0) * ((s * s) / (x * x)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{s}\\
\mathbf{if}\;t_0 \leq -5:\\
\;\;\;\;\frac{1}{1 + \frac{s}{x}}\\
\mathbf{elif}\;t_0 \leq 2.5999999046325684:\\
\;\;\;\;0.5 + \frac{x}{s} \cdot 0.25\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{s \cdot s}{x \cdot x}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -5Initial program 100.0%
distribute-frac-neg100.0%
exp-neg100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 97.6%
Taylor expanded in x around inf 97.6%
if -5 < (/.f32 (neg.f32 x) s) < 2.5999999Initial program 99.5%
Taylor expanded in x around 0 94.5%
*-commutative94.5%
Simplified94.5%
if 2.5999999 < (/.f32 (neg.f32 x) s) Initial program 99.7%
Taylor expanded in x around 0 71.5%
mul-1-neg71.5%
unsub-neg71.5%
unpow271.5%
unpow271.5%
times-frac60.4%
Simplified60.4%
clear-num60.4%
frac-times65.7%
*-un-lft-identity65.7%
Applied egg-rr65.7%
Taylor expanded in x around inf 70.6%
unpow270.6%
unpow270.6%
Simplified70.6%
Final simplification87.1%
(FPCore (x s) :precision binary32 (if (<= x -1.000000031374395e-22) (/ 1.0 (+ 2.0 (- (* 0.5 (/ (* x x) (* s s))) (/ x s)))) (/ 1.0 (+ 1.0 (/ 1.0 (+ 1.0 (/ x s)))))))
float code(float x, float s) {
float tmp;
if (x <= -1.000000031374395e-22f) {
tmp = 1.0f / (2.0f + ((0.5f * ((x * x) / (s * s))) - (x / s)));
} else {
tmp = 1.0f / (1.0f + (1.0f / (1.0f + (x / s))));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-1.000000031374395e-22)) then
tmp = 1.0e0 / (2.0e0 + ((0.5e0 * ((x * x) / (s * s))) - (x / s)))
else
tmp = 1.0e0 / (1.0e0 + (1.0e0 / (1.0e0 + (x / s))))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-1.000000031374395e-22)) tmp = Float32(Float32(1.0) / Float32(Float32(2.0) + Float32(Float32(Float32(0.5) * Float32(Float32(x * x) / Float32(s * s))) - Float32(x / s)))); else tmp = Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(x / s))))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-1.000000031374395e-22)) tmp = single(1.0) / (single(2.0) + ((single(0.5) * ((x * x) / (s * s))) - (x / s))); else tmp = single(1.0) / (single(1.0) + (single(1.0) / (single(1.0) + (x / s)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.000000031374395 \cdot 10^{-22}:\\
\;\;\;\;\frac{1}{2 + \left(0.5 \cdot \frac{x \cdot x}{s \cdot s} - \frac{x}{s}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{1 + \frac{1}{1 + \frac{x}{s}}}\\
\end{array}
\end{array}
if x < -1.00000003e-22Initial program 100.0%
Taylor expanded in x around 0 78.8%
mul-1-neg78.8%
unsub-neg78.8%
unpow278.8%
unpow278.8%
times-frac66.7%
Simplified66.7%
frac-times78.8%
Applied egg-rr78.8%
if -1.00000003e-22 < x Initial program 99.7%
distribute-frac-neg99.7%
exp-neg99.6%
Applied egg-rr99.6%
Taylor expanded in x around 0 92.1%
Final simplification87.3%
(FPCore (x s)
:precision binary32
(let* ((t_0 (/ (- x) s)))
(if (<= t_0 -5.0)
(- 1.0 (/ s x))
(if (<= t_0 0.009999999776482582) (+ 0.5 (* (/ x s) 0.25)) (/ 1.0 t_0)))))
float code(float x, float s) {
float t_0 = -x / s;
float tmp;
if (t_0 <= -5.0f) {
tmp = 1.0f - (s / x);
} else if (t_0 <= 0.009999999776482582f) {
tmp = 0.5f + ((x / s) * 0.25f);
} else {
tmp = 1.0f / t_0;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = -x / s
if (t_0 <= (-5.0e0)) then
tmp = 1.0e0 - (s / x)
else if (t_0 <= 0.009999999776482582e0) then
tmp = 0.5e0 + ((x / s) * 0.25e0)
else
tmp = 1.0e0 / t_0
end if
code = tmp
end function
function code(x, s) t_0 = Float32(Float32(-x) / s) tmp = Float32(0.0) if (t_0 <= Float32(-5.0)) tmp = Float32(Float32(1.0) - Float32(s / x)); elseif (t_0 <= Float32(0.009999999776482582)) tmp = Float32(Float32(0.5) + Float32(Float32(x / s) * Float32(0.25))); else tmp = Float32(Float32(1.0) / t_0); end return tmp end
function tmp_2 = code(x, s) t_0 = -x / s; tmp = single(0.0); if (t_0 <= single(-5.0)) tmp = single(1.0) - (s / x); elseif (t_0 <= single(0.009999999776482582)) tmp = single(0.5) + ((x / s) * single(0.25)); else tmp = single(1.0) / t_0; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{s}\\
\mathbf{if}\;t_0 \leq -5:\\
\;\;\;\;1 - \frac{s}{x}\\
\mathbf{elif}\;t_0 \leq 0.009999999776482582:\\
\;\;\;\;0.5 + \frac{x}{s} \cdot 0.25\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{t_0}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -5Initial program 100.0%
distribute-frac-neg100.0%
exp-neg100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 97.6%
Taylor expanded in x around inf 97.6%
+-commutative97.6%
mul-1-neg97.6%
unsub-neg97.6%
Simplified97.6%
if -5 < (/.f32 (neg.f32 x) s) < 0.00999999978Initial program 99.6%
Taylor expanded in x around 0 96.1%
*-commutative96.1%
Simplified96.1%
if 0.00999999978 < (/.f32 (neg.f32 x) s) Initial program 99.7%
Taylor expanded in x around 0 31.5%
mul-1-neg31.5%
unsub-neg31.5%
Simplified31.5%
Taylor expanded in x around inf 31.4%
mul-1-neg31.4%
distribute-frac-neg31.4%
Simplified31.4%
Final simplification73.0%
(FPCore (x s)
:precision binary32
(let* ((t_0 (/ (- x) s)))
(if (<= t_0 -5.0)
(/ 1.0 (+ 1.0 (/ s x)))
(if (<= t_0 0.009999999776482582) (+ 0.5 (* (/ x s) 0.25)) (/ 1.0 t_0)))))
float code(float x, float s) {
float t_0 = -x / s;
float tmp;
if (t_0 <= -5.0f) {
tmp = 1.0f / (1.0f + (s / x));
} else if (t_0 <= 0.009999999776482582f) {
tmp = 0.5f + ((x / s) * 0.25f);
} else {
tmp = 1.0f / t_0;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = -x / s
if (t_0 <= (-5.0e0)) then
tmp = 1.0e0 / (1.0e0 + (s / x))
else if (t_0 <= 0.009999999776482582e0) then
tmp = 0.5e0 + ((x / s) * 0.25e0)
else
tmp = 1.0e0 / t_0
end if
code = tmp
end function
function code(x, s) t_0 = Float32(Float32(-x) / s) tmp = Float32(0.0) if (t_0 <= Float32(-5.0)) tmp = Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(s / x))); elseif (t_0 <= Float32(0.009999999776482582)) tmp = Float32(Float32(0.5) + Float32(Float32(x / s) * Float32(0.25))); else tmp = Float32(Float32(1.0) / t_0); end return tmp end
function tmp_2 = code(x, s) t_0 = -x / s; tmp = single(0.0); if (t_0 <= single(-5.0)) tmp = single(1.0) / (single(1.0) + (s / x)); elseif (t_0 <= single(0.009999999776482582)) tmp = single(0.5) + ((x / s) * single(0.25)); else tmp = single(1.0) / t_0; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{s}\\
\mathbf{if}\;t_0 \leq -5:\\
\;\;\;\;\frac{1}{1 + \frac{s}{x}}\\
\mathbf{elif}\;t_0 \leq 0.009999999776482582:\\
\;\;\;\;0.5 + \frac{x}{s} \cdot 0.25\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{t_0}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -5Initial program 100.0%
distribute-frac-neg100.0%
exp-neg100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 97.6%
Taylor expanded in x around inf 97.6%
if -5 < (/.f32 (neg.f32 x) s) < 0.00999999978Initial program 99.6%
Taylor expanded in x around 0 96.1%
*-commutative96.1%
Simplified96.1%
if 0.00999999978 < (/.f32 (neg.f32 x) s) Initial program 99.7%
Taylor expanded in x around 0 31.5%
mul-1-neg31.5%
unsub-neg31.5%
Simplified31.5%
Taylor expanded in x around inf 31.4%
mul-1-neg31.4%
distribute-frac-neg31.4%
Simplified31.4%
Final simplification73.0%
(FPCore (x s) :precision binary32 (if (<= x -4.999999841327613e-21) (/ 1.0 (+ 2.0 (- (/ (* x x) (* s s)) (/ x s)))) (/ 1.0 (+ 1.0 (/ 1.0 (+ 1.0 (/ x s)))))))
float code(float x, float s) {
float tmp;
if (x <= -4.999999841327613e-21f) {
tmp = 1.0f / (2.0f + (((x * x) / (s * s)) - (x / s)));
} else {
tmp = 1.0f / (1.0f + (1.0f / (1.0f + (x / s))));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-4.999999841327613e-21)) then
tmp = 1.0e0 / (2.0e0 + (((x * x) / (s * s)) - (x / s)))
else
tmp = 1.0e0 / (1.0e0 + (1.0e0 / (1.0e0 + (x / s))))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-4.999999841327613e-21)) tmp = Float32(Float32(1.0) / Float32(Float32(2.0) + Float32(Float32(Float32(x * x) / Float32(s * s)) - Float32(x / s)))); else tmp = Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(x / s))))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-4.999999841327613e-21)) tmp = single(1.0) / (single(2.0) + (((x * x) / (s * s)) - (x / s))); else tmp = single(1.0) / (single(1.0) + (single(1.0) / (single(1.0) + (x / s)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.999999841327613 \cdot 10^{-21}:\\
\;\;\;\;\frac{1}{2 + \left(\frac{x \cdot x}{s \cdot s} - \frac{x}{s}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{1 + \frac{1}{1 + \frac{x}{s}}}\\
\end{array}
\end{array}
if x < -4.99999984e-21Initial program 100.0%
distribute-frac-neg100.0%
exp-neg100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 10.8%
Taylor expanded in x around 0 78.4%
unpow278.4%
unpow278.4%
mul-1-neg78.4%
distribute-frac-neg78.4%
Simplified78.4%
if -4.99999984e-21 < x Initial program 99.7%
distribute-frac-neg99.7%
exp-neg99.6%
Applied egg-rr99.6%
Taylor expanded in x around 0 92.1%
Final simplification87.3%
(FPCore (x s)
:precision binary32
(let* ((t_0 (/ (- x) s)))
(if (<= t_0 -5.0)
(- 1.0 (/ s x))
(if (<= t_0 0.009999999776482582) 0.5 (/ 1.0 t_0)))))
float code(float x, float s) {
float t_0 = -x / s;
float tmp;
if (t_0 <= -5.0f) {
tmp = 1.0f - (s / x);
} else if (t_0 <= 0.009999999776482582f) {
tmp = 0.5f;
} else {
tmp = 1.0f / t_0;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = -x / s
if (t_0 <= (-5.0e0)) then
tmp = 1.0e0 - (s / x)
else if (t_0 <= 0.009999999776482582e0) then
tmp = 0.5e0
else
tmp = 1.0e0 / t_0
end if
code = tmp
end function
function code(x, s) t_0 = Float32(Float32(-x) / s) tmp = Float32(0.0) if (t_0 <= Float32(-5.0)) tmp = Float32(Float32(1.0) - Float32(s / x)); elseif (t_0 <= Float32(0.009999999776482582)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / t_0); end return tmp end
function tmp_2 = code(x, s) t_0 = -x / s; tmp = single(0.0); if (t_0 <= single(-5.0)) tmp = single(1.0) - (s / x); elseif (t_0 <= single(0.009999999776482582)) tmp = single(0.5); else tmp = single(1.0) / t_0; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{s}\\
\mathbf{if}\;t_0 \leq -5:\\
\;\;\;\;1 - \frac{s}{x}\\
\mathbf{elif}\;t_0 \leq 0.009999999776482582:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{t_0}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -5Initial program 100.0%
distribute-frac-neg100.0%
exp-neg100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 97.6%
Taylor expanded in x around inf 97.6%
+-commutative97.6%
mul-1-neg97.6%
unsub-neg97.6%
Simplified97.6%
if -5 < (/.f32 (neg.f32 x) s) < 0.00999999978Initial program 99.6%
Taylor expanded in x around 0 87.9%
if 0.00999999978 < (/.f32 (neg.f32 x) s) Initial program 99.7%
Taylor expanded in x around 0 31.5%
mul-1-neg31.5%
unsub-neg31.5%
Simplified31.5%
Taylor expanded in x around inf 31.4%
mul-1-neg31.4%
distribute-frac-neg31.4%
Simplified31.4%
Final simplification71.2%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) 1000000.0) (/ 1.0 (+ 1.0 (/ 1.0 (+ 1.0 (/ x s))))) (/ 1.0 (* 0.5 (/ (* x x) (* s s))))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= 1000000.0f) {
tmp = 1.0f / (1.0f + (1.0f / (1.0f + (x / s))));
} else {
tmp = 1.0f / (0.5f * ((x * x) / (s * s)));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= 1000000.0e0) then
tmp = 1.0e0 / (1.0e0 + (1.0e0 / (1.0e0 + (x / s))))
else
tmp = 1.0e0 / (0.5e0 * ((x * x) / (s * s)))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(1000000.0)) tmp = Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(x / s))))); else tmp = Float32(Float32(1.0) / Float32(Float32(0.5) * Float32(Float32(x * x) / Float32(s * s)))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(1000000.0)) tmp = single(1.0) / (single(1.0) + (single(1.0) / (single(1.0) + (x / s)))); else tmp = single(1.0) / (single(0.5) * ((x * x) / (s * s))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq 1000000:\\
\;\;\;\;\frac{1}{1 + \frac{1}{1 + \frac{x}{s}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{0.5 \cdot \frac{x \cdot x}{s \cdot s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 1e6Initial program 99.7%
distribute-frac-neg99.7%
exp-neg99.6%
Applied egg-rr99.6%
Taylor expanded in x around 0 91.5%
if 1e6 < (/.f32 (neg.f32 x) s) Initial program 100.0%
Taylor expanded in x around 0 78.5%
mul-1-neg78.5%
unsub-neg78.5%
unpow278.5%
unpow278.5%
times-frac65.4%
Simplified65.4%
clear-num65.4%
frac-times71.2%
*-un-lft-identity71.2%
Applied egg-rr71.2%
Taylor expanded in x around inf 78.5%
*-commutative78.5%
unpow278.5%
unpow278.5%
Simplified78.5%
Taylor expanded in x around inf 78.5%
unpow278.5%
unpow278.5%
Simplified78.5%
Final simplification87.2%
(FPCore (x s) :precision binary32 (if (<= (/ (- x) s) -1.0) (/ 1.0 (+ 1.0 (/ s x))) (/ 1.0 (- 2.0 (/ x s)))))
float code(float x, float s) {
float tmp;
if ((-x / s) <= -1.0f) {
tmp = 1.0f / (1.0f + (s / x));
} else {
tmp = 1.0f / (2.0f - (x / s));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((-x / s) <= (-1.0e0)) then
tmp = 1.0e0 / (1.0e0 + (s / x))
else
tmp = 1.0e0 / (2.0e0 - (x / s))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(Float32(-x) / s) <= Float32(-1.0)) tmp = Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(s / x))); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) - Float32(x / s))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((-x / s) <= single(-1.0)) tmp = single(1.0) / (single(1.0) + (s / x)); else tmp = single(1.0) / (single(2.0) - (x / s)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{-x}{s} \leq -1:\\
\;\;\;\;\frac{1}{1 + \frac{s}{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 - \frac{x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -1Initial program 99.9%
distribute-frac-neg99.9%
exp-neg99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 96.5%
Taylor expanded in x around inf 96.4%
if -1 < (/.f32 (neg.f32 x) s) Initial program 99.7%
Taylor expanded in x around 0 55.0%
mul-1-neg55.0%
unsub-neg55.0%
Simplified55.0%
Final simplification72.5%
(FPCore (x s) :precision binary32 (if (<= x -2.0000000233721948e-7) (- (/ s x)) (if (<= x 2.0000000390829628e-24) 0.5 (- 1.0 (/ s x)))))
float code(float x, float s) {
float tmp;
if (x <= -2.0000000233721948e-7f) {
tmp = -(s / x);
} else if (x <= 2.0000000390829628e-24f) {
tmp = 0.5f;
} else {
tmp = 1.0f - (s / x);
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-2.0000000233721948e-7)) then
tmp = -(s / x)
else if (x <= 2.0000000390829628e-24) then
tmp = 0.5e0
else
tmp = 1.0e0 - (s / x)
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-2.0000000233721948e-7)) tmp = Float32(-Float32(s / x)); elseif (x <= Float32(2.0000000390829628e-24)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) - Float32(s / x)); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-2.0000000233721948e-7)) tmp = -(s / x); elseif (x <= single(2.0000000390829628e-24)) tmp = single(0.5); else tmp = single(1.0) - (s / x); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.0000000233721948 \cdot 10^{-7}:\\
\;\;\;\;-\frac{s}{x}\\
\mathbf{elif}\;x \leq 2.0000000390829628 \cdot 10^{-24}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{s}{x}\\
\end{array}
\end{array}
if x < -2.00000002e-7Initial program 100.0%
Taylor expanded in x around 0 40.4%
mul-1-neg40.4%
unsub-neg40.4%
Simplified40.4%
Taylor expanded in x around inf 38.0%
associate-*r/38.0%
neg-mul-138.0%
Simplified38.0%
if -2.00000002e-7 < x < 2.00000004e-24Initial program 99.4%
Taylor expanded in x around 0 59.2%
if 2.00000004e-24 < x Initial program 99.9%
distribute-frac-neg99.9%
exp-neg99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 97.1%
Taylor expanded in x around inf 91.5%
+-commutative91.5%
mul-1-neg91.5%
unsub-neg91.5%
Simplified91.5%
Final simplification67.9%
(FPCore (x s) :precision binary32 (if (<= x -2.0000000233721948e-7) (- (/ s x)) 0.5))
float code(float x, float s) {
float tmp;
if (x <= -2.0000000233721948e-7f) {
tmp = -(s / x);
} else {
tmp = 0.5f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-2.0000000233721948e-7)) then
tmp = -(s / x)
else
tmp = 0.5e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-2.0000000233721948e-7)) tmp = Float32(-Float32(s / x)); else tmp = Float32(0.5); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-2.0000000233721948e-7)) tmp = -(s / x); else tmp = single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.0000000233721948 \cdot 10^{-7}:\\
\;\;\;\;-\frac{s}{x}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -2.00000002e-7Initial program 100.0%
Taylor expanded in x around 0 40.4%
mul-1-neg40.4%
unsub-neg40.4%
Simplified40.4%
Taylor expanded in x around inf 38.0%
associate-*r/38.0%
neg-mul-138.0%
Simplified38.0%
if -2.00000002e-7 < x Initial program 99.7%
Taylor expanded in x around 0 42.8%
Final simplification41.6%
(FPCore (x s) :precision binary32 0.5)
float code(float x, float s) {
return 0.5f;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 0.5e0
end function
function code(x, s) return Float32(0.5) end
function tmp = code(x, s) tmp = single(0.5); end
\begin{array}{l}
\\
0.5
\end{array}
Initial program 99.8%
Taylor expanded in x around 0 33.5%
Final simplification33.5%
herbie shell --seed 2023243
(FPCore (x s)
:name "Logistic function"
:precision binary32
:pre (and (<= 0.0 s) (<= s 1.0651631))
(/ 1.0 (+ 1.0 (exp (/ (- x) s)))))