(FPCore (x y z t a) :precision binary64 (+ x (* (- y z) (/ (- t x) (- a z)))))
double code(double x, double y, double z, double t, double a) {
return x + ((y - z) * ((t - x) / (a - z)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y - z) * ((t - x) / (a - z)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y - z) * ((t - x) / (a - z)));
}
def code(x, y, z, t, a):
return x + ((y - z) * ((t - x) / (a - z)))
function code(x, y, z, t, a)
return Float64(x + Float64(Float64(y - z) * Float64(Float64(t - x) / Float64(a - z))))
end
function tmp = code(x, y, z, t, a)
tmp = x + ((y - z) * ((t - x) / (a - z)));
end