\[x + \frac{y \cdot y}{z}
\]
(FPCore (x y z) :precision binary64 (+ x (/ (* y y) z)))
double code(double x, double y, double z) {
return x + ((y * y) / z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y * y) / z)
end function
public static double code(double x, double y, double z) {
return x + ((y * y) / z);
}
def code(x, y, z):
return x + ((y * y) / z)
function code(x, y, z)
return Float64(x + Float64(Float64(y * y) / z))
end
function tmp = code(x, y, z)
tmp = x + ((y * y) / z);
end
code[x_, y_, z_] := N[(x + N[(N[(y * y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]