Graphics.Rendering.Chart.SparkLine:renderSparkLine from Chart-1.5.3

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\[x - \frac{y - z}{\frac{\left(t - z\right) + 1}{a}} \]
(FPCore (x y z t a)
 :precision binary64
 (- x (/ (- y z) (/ (+ (- t z) 1.0) a))))
double code(double x, double y, double z, double t, double a) {
	return x - ((y - z) / (((t - z) + 1.0) / a));
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = x - ((y - z) / (((t - z) + 1.0d0) / a))
end function
public static double code(double x, double y, double z, double t, double a) {
	return x - ((y - z) / (((t - z) + 1.0) / a));
}
def code(x, y, z, t, a):
	return x - ((y - z) / (((t - z) + 1.0) / a))
function code(x, y, z, t, a)
	return Float64(x - Float64(Float64(y - z) / Float64(Float64(Float64(t - z) + 1.0) / a)))
end
function tmp = code(x, y, z, t, a)
	tmp = x - ((y - z) / (((t - z) + 1.0) / a));
end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(y - z), $MachinePrecision] / N[(N[(N[(t - z), $MachinePrecision] + 1.0), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
x - \frac{y - z}{\frac{\left(t - z\right) + 1}{a}}