Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTick from plot-0.2.3.4, B

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\[\left(x + y\right) - \frac{\left(z - t\right) \cdot y}{a - t} \]
(FPCore (x y z t a) :precision binary64 (- (+ x y) (/ (* (- z t) y) (- a t))))
double code(double x, double y, double z, double t, double a) {
	return (x + y) - (((z - t) * y) / (a - t));
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = (x + y) - (((z - t) * y) / (a - t))
end function
public static double code(double x, double y, double z, double t, double a) {
	return (x + y) - (((z - t) * y) / (a - t));
}
def code(x, y, z, t, a):
	return (x + y) - (((z - t) * y) / (a - t))
function code(x, y, z, t, a)
	return Float64(Float64(x + y) - Float64(Float64(Float64(z - t) * y) / Float64(a - t)))
end
function tmp = code(x, y, z, t, a)
	tmp = (x + y) - (((z - t) * y) / (a - t));
end
code[x_, y_, z_, t_, a_] := N[(N[(x + y), $MachinePrecision] - N[(N[(N[(z - t), $MachinePrecision] * y), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\left(x + y\right) - \frac{\left(z - t\right) \cdot y}{a - t}