
(FPCore (x) :precision binary64 (* (/ 1.0 2.0) (log (/ (+ 1.0 x) (- 1.0 x)))))
double code(double x) {
return (1.0 / 2.0) * log(((1.0 + x) / (1.0 - x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / 2.0d0) * log(((1.0d0 + x) / (1.0d0 - x)))
end function
public static double code(double x) {
return (1.0 / 2.0) * Math.log(((1.0 + x) / (1.0 - x)));
}
def code(x): return (1.0 / 2.0) * math.log(((1.0 + x) / (1.0 - x)))
function code(x) return Float64(Float64(1.0 / 2.0) * log(Float64(Float64(1.0 + x) / Float64(1.0 - x)))) end
function tmp = code(x) tmp = (1.0 / 2.0) * log(((1.0 + x) / (1.0 - x))); end
code[x_] := N[(N[(1.0 / 2.0), $MachinePrecision] * N[Log[N[(N[(1.0 + x), $MachinePrecision] / N[(1.0 - x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{2} \cdot \log \left(\frac{1 + x}{1 - x}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 2 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (* (/ 1.0 2.0) (log (/ (+ 1.0 x) (- 1.0 x)))))
double code(double x) {
return (1.0 / 2.0) * log(((1.0 + x) / (1.0 - x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / 2.0d0) * log(((1.0d0 + x) / (1.0d0 - x)))
end function
public static double code(double x) {
return (1.0 / 2.0) * Math.log(((1.0 + x) / (1.0 - x)));
}
def code(x): return (1.0 / 2.0) * math.log(((1.0 + x) / (1.0 - x)))
function code(x) return Float64(Float64(1.0 / 2.0) * log(Float64(Float64(1.0 + x) / Float64(1.0 - x)))) end
function tmp = code(x) tmp = (1.0 / 2.0) * log(((1.0 + x) / (1.0 - x))); end
code[x_] := N[(N[(1.0 / 2.0), $MachinePrecision] * N[Log[N[(N[(1.0 + x), $MachinePrecision] / N[(1.0 - x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{2} \cdot \log \left(\frac{1 + x}{1 - x}\right)
\end{array}
(FPCore (x) :precision binary64 (* 0.5 (+ (* 2.0 x) (+ (* 0.6666666666666666 (* x (* x x))) (* 0.4 (pow x 5.0))))))
double code(double x) {
return 0.5 * ((2.0 * x) + ((0.6666666666666666 * (x * (x * x))) + (0.4 * pow(x, 5.0))));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0 * ((2.0d0 * x) + ((0.6666666666666666d0 * (x * (x * x))) + (0.4d0 * (x ** 5.0d0))))
end function
public static double code(double x) {
return 0.5 * ((2.0 * x) + ((0.6666666666666666 * (x * (x * x))) + (0.4 * Math.pow(x, 5.0))));
}
def code(x): return 0.5 * ((2.0 * x) + ((0.6666666666666666 * (x * (x * x))) + (0.4 * math.pow(x, 5.0))))
function code(x) return Float64(0.5 * Float64(Float64(2.0 * x) + Float64(Float64(0.6666666666666666 * Float64(x * Float64(x * x))) + Float64(0.4 * (x ^ 5.0))))) end
function tmp = code(x) tmp = 0.5 * ((2.0 * x) + ((0.6666666666666666 * (x * (x * x))) + (0.4 * (x ^ 5.0)))); end
code[x_] := N[(0.5 * N[(N[(2.0 * x), $MachinePrecision] + N[(N[(0.6666666666666666 * N[(x * N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.4 * N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(2 \cdot x + \left(0.6666666666666666 \cdot \left(x \cdot \left(x \cdot x\right)\right) + 0.4 \cdot {x}^{5}\right)\right)
\end{array}
Initial program 7.5%
metadata-eval7.5%
Simplified7.5%
Taylor expanded in x around 0 100.0%
unpow3100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (* 0.5 (* 2.0 x)))
double code(double x) {
return 0.5 * (2.0 * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0 * (2.0d0 * x)
end function
public static double code(double x) {
return 0.5 * (2.0 * x);
}
def code(x): return 0.5 * (2.0 * x)
function code(x) return Float64(0.5 * Float64(2.0 * x)) end
function tmp = code(x) tmp = 0.5 * (2.0 * x); end
code[x_] := N[(0.5 * N[(2.0 * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(2 \cdot x\right)
\end{array}
Initial program 7.5%
metadata-eval7.5%
Simplified7.5%
Taylor expanded in x around 0 99.8%
Final simplification99.8%
herbie shell --seed 2023242
(FPCore (x)
:name "Hyperbolic arc-(co)tangent"
:precision binary64
(* (/ 1.0 2.0) (log (/ (+ 1.0 x) (- 1.0 x)))))