
(FPCore (x y) :precision binary64 (* x (exp (* y y))))
double code(double x, double y) {
return x * exp((y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * exp((y * y))
end function
public static double code(double x, double y) {
return x * Math.exp((y * y));
}
def code(x, y): return x * math.exp((y * y))
function code(x, y) return Float64(x * exp(Float64(y * y))) end
function tmp = code(x, y) tmp = x * exp((y * y)); end
code[x_, y_] := N[(x * N[Exp[N[(y * y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot e^{y \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (exp (* y y))))
double code(double x, double y) {
return x * exp((y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * exp((y * y))
end function
public static double code(double x, double y) {
return x * Math.exp((y * y));
}
def code(x, y): return x * math.exp((y * y))
function code(x, y) return Float64(x * exp(Float64(y * y))) end
function tmp = code(x, y) tmp = x * exp((y * y)); end
code[x_, y_] := N[(x * N[Exp[N[(y * y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot e^{y \cdot y}
\end{array}
(FPCore (x y) :precision binary64 (* x (exp (* y y))))
double code(double x, double y) {
return x * exp((y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * exp((y * y))
end function
public static double code(double x, double y) {
return x * Math.exp((y * y));
}
def code(x, y): return x * math.exp((y * y))
function code(x, y) return Float64(x * exp(Float64(y * y))) end
function tmp = code(x, y) tmp = x * exp((y * y)); end
code[x_, y_] := N[(x * N[Exp[N[(y * y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot e^{y \cdot y}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= (* y y) 4e-9) x (* x (* y y))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 4e-9) {
tmp = x;
} else {
tmp = x * (y * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 4d-9) then
tmp = x
else
tmp = x * (y * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 4e-9) {
tmp = x;
} else {
tmp = x * (y * y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 4e-9: tmp = x else: tmp = x * (y * y) return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 4e-9) tmp = x; else tmp = Float64(x * Float64(y * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 4e-9) tmp = x; else tmp = x * (y * y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 4e-9], x, N[(x * N[(y * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 4 \cdot 10^{-9}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y \cdot y\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 4.00000000000000025e-9Initial program 100.0%
Taylor expanded in y around 0 99.5%
if 4.00000000000000025e-9 < (*.f64 y y) Initial program 100.0%
Taylor expanded in y around 0 60.8%
fma-def60.8%
unpow260.8%
Simplified60.8%
Taylor expanded in y around inf 60.8%
*-commutative60.8%
unpow260.8%
Simplified60.8%
Final simplification79.6%
(FPCore (x y) :precision binary64 (* x (+ (* y y) 1.0)))
double code(double x, double y) {
return x * ((y * y) + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * ((y * y) + 1.0d0)
end function
public static double code(double x, double y) {
return x * ((y * y) + 1.0);
}
def code(x, y): return x * ((y * y) + 1.0)
function code(x, y) return Float64(x * Float64(Float64(y * y) + 1.0)) end
function tmp = code(x, y) tmp = x * ((y * y) + 1.0); end
code[x_, y_] := N[(x * N[(N[(y * y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(y \cdot y + 1\right)
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 79.8%
fma-def79.8%
unpow279.8%
Simplified79.8%
fma-udef79.8%
distribute-lft1-in79.8%
Applied egg-rr79.8%
Final simplification79.8%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 50.1%
Final simplification50.1%
(FPCore (x y) :precision binary64 (* x (pow (exp y) y)))
double code(double x, double y) {
return x * pow(exp(y), y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (exp(y) ** y)
end function
public static double code(double x, double y) {
return x * Math.pow(Math.exp(y), y);
}
def code(x, y): return x * math.pow(math.exp(y), y)
function code(x, y) return Float64(x * (exp(y) ^ y)) end
function tmp = code(x, y) tmp = x * (exp(y) ^ y); end
code[x_, y_] := N[(x * N[Power[N[Exp[y], $MachinePrecision], y], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot {\left(e^{y}\right)}^{y}
\end{array}
herbie shell --seed 2023242
(FPCore (x y)
:name "Data.Number.Erf:$dmerfcx from erf-2.0.0.0"
:precision binary64
:herbie-target
(* x (pow (exp y) y))
(* x (exp (* y y))))