
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (+ (fma (* y -0.5) z (* 0.125 x)) t))
double code(double x, double y, double z, double t) {
return fma((y * -0.5), z, (0.125 * x)) + t;
}
function code(x, y, z, t) return Float64(fma(Float64(y * -0.5), z, Float64(0.125 * x)) + t) end
code[x_, y_, z_, t_] := N[(N[(N[(y * -0.5), $MachinePrecision] * z + N[(0.125 * x), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y \cdot -0.5, z, 0.125 \cdot x\right) + t
\end{array}
Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
sub-neg100.0%
+-commutative100.0%
distribute-lft-neg-in100.0%
fma-def100.0%
div-inv100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y z t) :precision binary64 (if (or (<= (* y z) -5e+47) (not (<= (* y z) 2e+55))) (+ t (* -0.5 (* y z))) (+ (* 0.125 x) t)))
double code(double x, double y, double z, double t) {
double tmp;
if (((y * z) <= -5e+47) || !((y * z) <= 2e+55)) {
tmp = t + (-0.5 * (y * z));
} else {
tmp = (0.125 * x) + t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((y * z) <= (-5d+47)) .or. (.not. ((y * z) <= 2d+55))) then
tmp = t + ((-0.5d0) * (y * z))
else
tmp = (0.125d0 * x) + t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((y * z) <= -5e+47) || !((y * z) <= 2e+55)) {
tmp = t + (-0.5 * (y * z));
} else {
tmp = (0.125 * x) + t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((y * z) <= -5e+47) or not ((y * z) <= 2e+55): tmp = t + (-0.5 * (y * z)) else: tmp = (0.125 * x) + t return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(y * z) <= -5e+47) || !(Float64(y * z) <= 2e+55)) tmp = Float64(t + Float64(-0.5 * Float64(y * z))); else tmp = Float64(Float64(0.125 * x) + t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((y * z) <= -5e+47) || ~(((y * z) <= 2e+55))) tmp = t + (-0.5 * (y * z)); else tmp = (0.125 * x) + t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(y * z), $MachinePrecision], -5e+47], N[Not[LessEqual[N[(y * z), $MachinePrecision], 2e+55]], $MachinePrecision]], N[(t + N[(-0.5 * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.125 * x), $MachinePrecision] + t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot z \leq -5 \cdot 10^{+47} \lor \neg \left(y \cdot z \leq 2 \cdot 10^{+55}\right):\\
\;\;\;\;t + -0.5 \cdot \left(y \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;0.125 \cdot x + t\\
\end{array}
\end{array}
if (*.f64 y z) < -5.00000000000000022e47 or 2.00000000000000002e55 < (*.f64 y z) Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in x around 0 93.7%
if -5.00000000000000022e47 < (*.f64 y z) < 2.00000000000000002e55Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in x around inf 87.9%
Final simplification90.1%
(FPCore (x y z t)
:precision binary64
(if (or (<= z -4.4e-37)
(not
(or (<= z 2.95e-22) (and (not (<= z 1650000.0)) (<= z 2.3e+46)))))
(* y (* -0.5 z))
t))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -4.4e-37) || !((z <= 2.95e-22) || (!(z <= 1650000.0) && (z <= 2.3e+46)))) {
tmp = y * (-0.5 * z);
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-4.4d-37)) .or. (.not. (z <= 2.95d-22) .or. (.not. (z <= 1650000.0d0)) .and. (z <= 2.3d+46))) then
tmp = y * ((-0.5d0) * z)
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -4.4e-37) || !((z <= 2.95e-22) || (!(z <= 1650000.0) && (z <= 2.3e+46)))) {
tmp = y * (-0.5 * z);
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -4.4e-37) or not ((z <= 2.95e-22) or (not (z <= 1650000.0) and (z <= 2.3e+46))): tmp = y * (-0.5 * z) else: tmp = t return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -4.4e-37) || !((z <= 2.95e-22) || (!(z <= 1650000.0) && (z <= 2.3e+46)))) tmp = Float64(y * Float64(-0.5 * z)); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -4.4e-37) || ~(((z <= 2.95e-22) || (~((z <= 1650000.0)) && (z <= 2.3e+46))))) tmp = y * (-0.5 * z); else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -4.4e-37], N[Not[Or[LessEqual[z, 2.95e-22], And[N[Not[LessEqual[z, 1650000.0]], $MachinePrecision], LessEqual[z, 2.3e+46]]]], $MachinePrecision]], N[(y * N[(-0.5 * z), $MachinePrecision]), $MachinePrecision], t]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.4 \cdot 10^{-37} \lor \neg \left(z \leq 2.95 \cdot 10^{-22} \lor \neg \left(z \leq 1650000\right) \land z \leq 2.3 \cdot 10^{+46}\right):\\
\;\;\;\;y \cdot \left(-0.5 \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if z < -4.40000000000000004e-37 or 2.95000000000000004e-22 < z < 1.65e6 or 2.3000000000000001e46 < z Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in x around 0 82.4%
Taylor expanded in y around inf 60.5%
associate-*r*60.5%
*-commutative60.5%
associate-*r*60.5%
Simplified60.5%
if -4.40000000000000004e-37 < z < 2.95000000000000004e-22 or 1.65e6 < z < 2.3000000000000001e46Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in x around 0 63.4%
Taylor expanded in y around 0 46.9%
Final simplification53.4%
(FPCore (x y z t) :precision binary64 (+ t (- (* 0.125 x) (* z (/ y 2.0)))))
double code(double x, double y, double z, double t) {
return t + ((0.125 * x) - (z * (y / 2.0)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + ((0.125d0 * x) - (z * (y / 2.0d0)))
end function
public static double code(double x, double y, double z, double t) {
return t + ((0.125 * x) - (z * (y / 2.0)));
}
def code(x, y, z, t): return t + ((0.125 * x) - (z * (y / 2.0)))
function code(x, y, z, t) return Float64(t + Float64(Float64(0.125 * x) - Float64(z * Float64(y / 2.0)))) end
function tmp = code(x, y, z, t) tmp = t + ((0.125 * x) - (z * (y / 2.0))); end
code[x_, y_, z_, t_] := N[(t + N[(N[(0.125 * x), $MachinePrecision] - N[(z * N[(y / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + \left(0.125 \cdot x - z \cdot \frac{y}{2}\right)
\end{array}
Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z t) :precision binary64 (if (or (<= z -6.9e-37) (not (<= z 3.75e+124))) (* y (* -0.5 z)) (+ (* 0.125 x) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -6.9e-37) || !(z <= 3.75e+124)) {
tmp = y * (-0.5 * z);
} else {
tmp = (0.125 * x) + t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-6.9d-37)) .or. (.not. (z <= 3.75d+124))) then
tmp = y * ((-0.5d0) * z)
else
tmp = (0.125d0 * x) + t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -6.9e-37) || !(z <= 3.75e+124)) {
tmp = y * (-0.5 * z);
} else {
tmp = (0.125 * x) + t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -6.9e-37) or not (z <= 3.75e+124): tmp = y * (-0.5 * z) else: tmp = (0.125 * x) + t return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -6.9e-37) || !(z <= 3.75e+124)) tmp = Float64(y * Float64(-0.5 * z)); else tmp = Float64(Float64(0.125 * x) + t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -6.9e-37) || ~((z <= 3.75e+124))) tmp = y * (-0.5 * z); else tmp = (0.125 * x) + t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -6.9e-37], N[Not[LessEqual[z, 3.75e+124]], $MachinePrecision]], N[(y * N[(-0.5 * z), $MachinePrecision]), $MachinePrecision], N[(N[(0.125 * x), $MachinePrecision] + t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.9 \cdot 10^{-37} \lor \neg \left(z \leq 3.75 \cdot 10^{+124}\right):\\
\;\;\;\;y \cdot \left(-0.5 \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;0.125 \cdot x + t\\
\end{array}
\end{array}
if z < -6.8999999999999999e-37 or 3.75000000000000019e124 < z Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in x around 0 83.8%
Taylor expanded in y around inf 61.4%
associate-*r*61.4%
*-commutative61.4%
associate-*r*61.4%
Simplified61.4%
if -6.8999999999999999e-37 < z < 3.75000000000000019e124Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in x around inf 79.3%
Final simplification72.0%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub-neg100.0%
+-commutative100.0%
associate--r+100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in x around 0 72.4%
Taylor expanded in y around 0 36.1%
Final simplification36.1%
(FPCore (x y z t) :precision binary64 (- (+ (/ x 8.0) t) (* (/ z 2.0) y)))
double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / 8.0d0) + t) - ((z / 2.0d0) * y)
end function
public static double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
def code(x, y, z, t): return ((x / 8.0) + t) - ((z / 2.0) * y)
function code(x, y, z, t) return Float64(Float64(Float64(x / 8.0) + t) - Float64(Float64(z / 2.0) * y)) end
function tmp = code(x, y, z, t) tmp = ((x / 8.0) + t) - ((z / 2.0) * y); end
code[x_, y_, z_, t_] := N[(N[(N[(x / 8.0), $MachinePrecision] + t), $MachinePrecision] - N[(N[(z / 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{8} + t\right) - \frac{z}{2} \cdot y
\end{array}
herbie shell --seed 2023242
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(- (+ (/ x 8.0) t) (* (/ z 2.0) y))
(+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))