
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * cosf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * cos((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * cos(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * cos((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * cosf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * cos((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * cos(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * cos((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (cos (sqrt (* (* u2 u2) 39.47841760436263)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * cosf(sqrtf(((u2 * u2) * 39.47841760436263f)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * cos(sqrt(((u2 * u2) * 39.47841760436263e0)))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * cos(sqrt(Float32(Float32(u2 * u2) * Float32(39.47841760436263))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * cos(sqrt(((u2 * u2) * single(39.47841760436263)))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(\sqrt{\left(u2 \cdot u2\right) \cdot 39.47841760436263}\right)
\end{array}
Initial program 99.3%
add-sqr-sqrt99.1%
pow1/299.1%
pow1/299.1%
pow-prod-down99.3%
swap-sqr99.3%
metadata-eval99.4%
Applied egg-rr99.4%
unpow1/299.4%
unpow299.4%
*-commutative99.4%
unpow299.4%
Simplified99.4%
Final simplification99.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* u2 6.28318530718) 0.09000000357627869) (* (sqrt (/ u1 (- 1.0 u1))) (+ 1.0 (* (* u2 u2) -19.739208802181317))) (* (cos (* u2 6.28318530718)) (sqrt (+ u1 (* u1 u1))))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((u2 * 6.28318530718f) <= 0.09000000357627869f) {
tmp = sqrtf((u1 / (1.0f - u1))) * (1.0f + ((u2 * u2) * -19.739208802181317f));
} else {
tmp = cosf((u2 * 6.28318530718f)) * sqrtf((u1 + (u1 * u1)));
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((u2 * 6.28318530718e0) <= 0.09000000357627869e0) then
tmp = sqrt((u1 / (1.0e0 - u1))) * (1.0e0 + ((u2 * u2) * (-19.739208802181317e0)))
else
tmp = cos((u2 * 6.28318530718e0)) * sqrt((u1 + (u1 * u1)))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(u2 * Float32(6.28318530718)) <= Float32(0.09000000357627869)) tmp = Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(-19.739208802181317)))); else tmp = Float32(cos(Float32(u2 * Float32(6.28318530718))) * sqrt(Float32(u1 + Float32(u1 * u1)))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((u2 * single(6.28318530718)) <= single(0.09000000357627869)) tmp = sqrt((u1 / (single(1.0) - u1))) * (single(1.0) + ((u2 * u2) * single(-19.739208802181317))); else tmp = cos((u2 * single(6.28318530718))) * sqrt((u1 + (u1 * u1))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \cdot 6.28318530718 \leq 0.09000000357627869:\\
\;\;\;\;\sqrt{\frac{u1}{1 - u1}} \cdot \left(1 + \left(u2 \cdot u2\right) \cdot -19.739208802181317\right)\\
\mathbf{else}:\\
\;\;\;\;\cos \left(u2 \cdot 6.28318530718\right) \cdot \sqrt{u1 + u1 \cdot u1}\\
\end{array}
\end{array}
if (*.f32 314159265359/50000000000 u2) < 0.0900000036Initial program 99.6%
add-sqr-sqrt99.6%
pow1/299.6%
pow1/299.6%
pow-prod-down99.6%
swap-sqr99.6%
metadata-eval99.6%
Applied egg-rr99.6%
unpow1/299.6%
unpow299.6%
*-commutative99.6%
unpow299.6%
Simplified99.6%
Taylor expanded in u2 around 0 99.3%
+-commutative99.3%
*-lft-identity99.3%
associate-*r*99.3%
distribute-rgt-out99.3%
unpow299.3%
Simplified99.3%
if 0.0900000036 < (*.f32 314159265359/50000000000 u2) Initial program 97.9%
flip--98.1%
associate-/r/98.1%
metadata-eval98.1%
+-commutative98.1%
Applied egg-rr98.1%
+-commutative98.1%
distribute-lft-in98.2%
*-rgt-identity98.2%
Applied egg-rr98.2%
Taylor expanded in u1 around 0 87.7%
unpow287.7%
+-commutative87.7%
Simplified87.7%
Final simplification97.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* u2 6.28318530718) 0.09000000357627869) (* (sqrt (/ u1 (- 1.0 u1))) (+ 1.0 (* (* u2 u2) -19.739208802181317))) (* (cos (* u2 6.28318530718)) (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((u2 * 6.28318530718f) <= 0.09000000357627869f) {
tmp = sqrtf((u1 / (1.0f - u1))) * (1.0f + ((u2 * u2) * -19.739208802181317f));
} else {
tmp = cosf((u2 * 6.28318530718f)) * sqrtf(u1);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((u2 * 6.28318530718e0) <= 0.09000000357627869e0) then
tmp = sqrt((u1 / (1.0e0 - u1))) * (1.0e0 + ((u2 * u2) * (-19.739208802181317e0)))
else
tmp = cos((u2 * 6.28318530718e0)) * sqrt(u1)
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(u2 * Float32(6.28318530718)) <= Float32(0.09000000357627869)) tmp = Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(-19.739208802181317)))); else tmp = Float32(cos(Float32(u2 * Float32(6.28318530718))) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((u2 * single(6.28318530718)) <= single(0.09000000357627869)) tmp = sqrt((u1 / (single(1.0) - u1))) * (single(1.0) + ((u2 * u2) * single(-19.739208802181317))); else tmp = cos((u2 * single(6.28318530718))) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \cdot 6.28318530718 \leq 0.09000000357627869:\\
\;\;\;\;\sqrt{\frac{u1}{1 - u1}} \cdot \left(1 + \left(u2 \cdot u2\right) \cdot -19.739208802181317\right)\\
\mathbf{else}:\\
\;\;\;\;\cos \left(u2 \cdot 6.28318530718\right) \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 314159265359/50000000000 u2) < 0.0900000036Initial program 99.6%
add-sqr-sqrt99.6%
pow1/299.6%
pow1/299.6%
pow-prod-down99.6%
swap-sqr99.6%
metadata-eval99.6%
Applied egg-rr99.6%
unpow1/299.6%
unpow299.6%
*-commutative99.6%
unpow299.6%
Simplified99.6%
Taylor expanded in u2 around 0 99.3%
+-commutative99.3%
*-lft-identity99.3%
associate-*r*99.3%
distribute-rgt-out99.3%
unpow299.3%
Simplified99.3%
if 0.0900000036 < (*.f32 314159265359/50000000000 u2) Initial program 97.9%
Taylor expanded in u1 around 0 77.2%
Final simplification95.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (cos (* u2 6.28318530718))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * cosf((u2 * 6.28318530718f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * cos((u2 * 6.28318530718e0))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * cos(Float32(u2 * Float32(6.28318530718)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * cos((u2 * single(6.28318530718))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(u2 \cdot 6.28318530718\right)
\end{array}
Initial program 99.3%
Final simplification99.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (+ 1.0 (* (* u2 u2) -19.739208802181317))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * (1.0f + ((u2 * u2) * -19.739208802181317f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * (1.0e0 + ((u2 * u2) * (-19.739208802181317e0)))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(-19.739208802181317)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * (single(1.0) + ((u2 * u2) * single(-19.739208802181317))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \left(1 + \left(u2 \cdot u2\right) \cdot -19.739208802181317\right)
\end{array}
Initial program 99.3%
add-sqr-sqrt99.1%
pow1/299.1%
pow1/299.1%
pow-prod-down99.3%
swap-sqr99.3%
metadata-eval99.4%
Applied egg-rr99.4%
unpow1/299.4%
unpow299.4%
*-commutative99.4%
unpow299.4%
Simplified99.4%
Taylor expanded in u2 around 0 89.5%
+-commutative89.5%
*-lft-identity89.5%
associate-*r*89.5%
distribute-rgt-out89.6%
unpow289.6%
Simplified89.6%
Final simplification89.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (+ 1.0 (* u2 (* u2 -19.739208802181317)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * (1.0f + (u2 * (u2 * -19.739208802181317f)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * (1.0e0 + (u2 * (u2 * (-19.739208802181317e0))))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(Float32(1.0) + Float32(u2 * Float32(u2 * Float32(-19.739208802181317))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * (single(1.0) + (u2 * (u2 * single(-19.739208802181317)))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \left(1 + u2 \cdot \left(u2 \cdot -19.739208802181317\right)\right)
\end{array}
Initial program 99.3%
add-sqr-sqrt99.1%
pow1/299.1%
pow1/299.1%
pow-prod-down99.3%
swap-sqr99.3%
metadata-eval99.4%
Applied egg-rr99.4%
unpow1/299.4%
unpow299.4%
*-commutative99.4%
unpow299.4%
Simplified99.4%
Taylor expanded in u2 around 0 89.5%
+-commutative89.5%
*-lft-identity89.5%
associate-*r*89.5%
distribute-rgt-out89.6%
unpow289.6%
Simplified89.6%
Taylor expanded in u2 around 0 89.6%
unpow289.6%
*-commutative89.6%
associate-*r*89.6%
Simplified89.6%
Final simplification89.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= u2 0.003000000026077032) (sqrt (/ u1 (- 1.0 u1))) (* (+ 1.0 (* (* u2 u2) -19.739208802181317)) (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (u2 <= 0.003000000026077032f) {
tmp = sqrtf((u1 / (1.0f - u1)));
} else {
tmp = (1.0f + ((u2 * u2) * -19.739208802181317f)) * sqrtf(u1);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if (u2 <= 0.003000000026077032e0) then
tmp = sqrt((u1 / (1.0e0 - u1)))
else
tmp = (1.0e0 + ((u2 * u2) * (-19.739208802181317e0))) * sqrt(u1)
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (u2 <= Float32(0.003000000026077032)) tmp = sqrt(Float32(u1 / Float32(Float32(1.0) - u1))); else tmp = Float32(Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(-19.739208802181317))) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if (u2 <= single(0.003000000026077032)) tmp = sqrt((u1 / (single(1.0) - u1))); else tmp = (single(1.0) + ((u2 * u2) * single(-19.739208802181317))) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \leq 0.003000000026077032:\\
\;\;\;\;\sqrt{\frac{u1}{1 - u1}}\\
\mathbf{else}:\\
\;\;\;\;\left(1 + \left(u2 \cdot u2\right) \cdot -19.739208802181317\right) \cdot \sqrt{u1}\\
\end{array}
\end{array}
if u2 < 0.00300000003Initial program 99.7%
Taylor expanded in u2 around 0 96.4%
if 0.00300000003 < u2 Initial program 98.2%
add-sqr-sqrt97.6%
pow1/297.6%
pow1/297.6%
pow-prod-down98.2%
swap-sqr98.2%
metadata-eval98.5%
Applied egg-rr98.5%
unpow1/298.5%
unpow298.5%
*-commutative98.5%
unpow298.5%
Simplified98.5%
Taylor expanded in u2 around 0 60.5%
+-commutative60.5%
*-lft-identity60.5%
associate-*r*60.5%
distribute-rgt-out60.5%
unpow260.5%
Simplified60.5%
Taylor expanded in u1 around 0 53.4%
Final simplification85.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (/ u1 (- 1.0 u1))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1)))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}}
\end{array}
Initial program 99.3%
Taylor expanded in u2 around 0 81.8%
Final simplification81.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt u1))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(u1);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(u1)
end function
function code(cosTheta_i, u1, u2) return sqrt(u1) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(u1); end
\begin{array}{l}
\\
\sqrt{u1}
\end{array}
Initial program 99.3%
Taylor expanded in u2 around 0 81.8%
Taylor expanded in u1 around 0 63.8%
Final simplification63.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (+ u1 0.5))
float code(float cosTheta_i, float u1, float u2) {
return u1 + 0.5f;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = u1 + 0.5e0
end function
function code(cosTheta_i, u1, u2) return Float32(u1 + Float32(0.5)) end
function tmp = code(cosTheta_i, u1, u2) tmp = u1 + single(0.5); end
\begin{array}{l}
\\
u1 + 0.5
\end{array}
Initial program 99.3%
Taylor expanded in u2 around 0 81.8%
Taylor expanded in u1 around 0 72.2%
unpow272.2%
fma-udef72.2%
Simplified72.2%
Taylor expanded in u1 around inf 20.8%
+-commutative20.8%
Simplified20.8%
Final simplification20.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 u1)
float code(float cosTheta_i, float u1, float u2) {
return u1;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = u1
end function
function code(cosTheta_i, u1, u2) return u1 end
function tmp = code(cosTheta_i, u1, u2) tmp = u1; end
\begin{array}{l}
\\
u1
\end{array}
Initial program 99.3%
Taylor expanded in u2 around 0 81.8%
Taylor expanded in u1 around 0 72.2%
unpow272.2%
fma-udef72.2%
Simplified72.2%
Taylor expanded in u1 around inf 19.5%
Final simplification19.5%
herbie shell --seed 2023240
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_x"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))