
(FPCore (xi yi zi ux uy maxCos)
:precision binary32
(let* ((t_0 (* (* (- 1.0 ux) maxCos) ux))
(t_1 (sqrt (- 1.0 (* t_0 t_0))))
(t_2 (* (* uy 2.0) PI)))
(+ (+ (* (* (cos t_2) t_1) xi) (* (* (sin t_2) t_1) yi)) (* t_0 zi))))
float code(float xi, float yi, float zi, float ux, float uy, float maxCos) {
float t_0 = ((1.0f - ux) * maxCos) * ux;
float t_1 = sqrtf((1.0f - (t_0 * t_0)));
float t_2 = (uy * 2.0f) * ((float) M_PI);
return (((cosf(t_2) * t_1) * xi) + ((sinf(t_2) * t_1) * yi)) + (t_0 * zi);
}
function code(xi, yi, zi, ux, uy, maxCos) t_0 = Float32(Float32(Float32(Float32(1.0) - ux) * maxCos) * ux) t_1 = sqrt(Float32(Float32(1.0) - Float32(t_0 * t_0))) t_2 = Float32(Float32(uy * Float32(2.0)) * Float32(pi)) return Float32(Float32(Float32(Float32(cos(t_2) * t_1) * xi) + Float32(Float32(sin(t_2) * t_1) * yi)) + Float32(t_0 * zi)) end
function tmp = code(xi, yi, zi, ux, uy, maxCos) t_0 = ((single(1.0) - ux) * maxCos) * ux; t_1 = sqrt((single(1.0) - (t_0 * t_0))); t_2 = (uy * single(2.0)) * single(pi); tmp = (((cos(t_2) * t_1) * xi) + ((sin(t_2) * t_1) * yi)) + (t_0 * zi); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\left(1 - ux\right) \cdot maxCos\right) \cdot ux\\
t_1 := \sqrt{1 - t_0 \cdot t_0}\\
t_2 := \left(uy \cdot 2\right) \cdot \pi\\
\left(\left(\cos t_2 \cdot t_1\right) \cdot xi + \left(\sin t_2 \cdot t_1\right) \cdot yi\right) + t_0 \cdot zi
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (xi yi zi ux uy maxCos)
:precision binary32
(let* ((t_0 (* (* (- 1.0 ux) maxCos) ux))
(t_1 (sqrt (- 1.0 (* t_0 t_0))))
(t_2 (* (* uy 2.0) PI)))
(+ (+ (* (* (cos t_2) t_1) xi) (* (* (sin t_2) t_1) yi)) (* t_0 zi))))
float code(float xi, float yi, float zi, float ux, float uy, float maxCos) {
float t_0 = ((1.0f - ux) * maxCos) * ux;
float t_1 = sqrtf((1.0f - (t_0 * t_0)));
float t_2 = (uy * 2.0f) * ((float) M_PI);
return (((cosf(t_2) * t_1) * xi) + ((sinf(t_2) * t_1) * yi)) + (t_0 * zi);
}
function code(xi, yi, zi, ux, uy, maxCos) t_0 = Float32(Float32(Float32(Float32(1.0) - ux) * maxCos) * ux) t_1 = sqrt(Float32(Float32(1.0) - Float32(t_0 * t_0))) t_2 = Float32(Float32(uy * Float32(2.0)) * Float32(pi)) return Float32(Float32(Float32(Float32(cos(t_2) * t_1) * xi) + Float32(Float32(sin(t_2) * t_1) * yi)) + Float32(t_0 * zi)) end
function tmp = code(xi, yi, zi, ux, uy, maxCos) t_0 = ((single(1.0) - ux) * maxCos) * ux; t_1 = sqrt((single(1.0) - (t_0 * t_0))); t_2 = (uy * single(2.0)) * single(pi); tmp = (((cos(t_2) * t_1) * xi) + ((sin(t_2) * t_1) * yi)) + (t_0 * zi); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\left(1 - ux\right) \cdot maxCos\right) \cdot ux\\
t_1 := \sqrt{1 - t_0 \cdot t_0}\\
t_2 := \left(uy \cdot 2\right) \cdot \pi\\
\left(\left(\cos t_2 \cdot t_1\right) \cdot xi + \left(\sin t_2 \cdot t_1\right) \cdot yi\right) + t_0 \cdot zi
\end{array}
\end{array}
(FPCore (xi yi zi ux uy maxCos)
:precision binary32
(let* ((t_0 (* uy (* 2.0 PI))) (t_1 (* maxCos (- ux (* ux ux)))))
(fma
(sqrt (fma ux (* (* maxCos t_1) (+ ux -1.0)) 1.0))
(fma (cos t_0) xi (* (sin t_0) yi))
(* t_1 zi))))
float code(float xi, float yi, float zi, float ux, float uy, float maxCos) {
float t_0 = uy * (2.0f * ((float) M_PI));
float t_1 = maxCos * (ux - (ux * ux));
return fmaf(sqrtf(fmaf(ux, ((maxCos * t_1) * (ux + -1.0f)), 1.0f)), fmaf(cosf(t_0), xi, (sinf(t_0) * yi)), (t_1 * zi));
}
function code(xi, yi, zi, ux, uy, maxCos) t_0 = Float32(uy * Float32(Float32(2.0) * Float32(pi))) t_1 = Float32(maxCos * Float32(ux - Float32(ux * ux))) return fma(sqrt(fma(ux, Float32(Float32(maxCos * t_1) * Float32(ux + Float32(-1.0))), Float32(1.0))), fma(cos(t_0), xi, Float32(sin(t_0) * yi)), Float32(t_1 * zi)) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := uy \cdot \left(2 \cdot \pi\right)\\
t_1 := maxCos \cdot \left(ux - ux \cdot ux\right)\\
\mathsf{fma}\left(\sqrt{\mathsf{fma}\left(ux, \left(maxCos \cdot t_1\right) \cdot \left(ux + -1\right), 1\right)}, \mathsf{fma}\left(\cos t_0, xi, \sin t_0 \cdot yi\right), t_1 \cdot zi\right)
\end{array}
\end{array}
Initial program 99.1%
Simplified99.1%
Final simplification99.1%
(FPCore (xi yi zi ux uy maxCos)
:precision binary32
(let* ((t_0 (* ux (* maxCos (+ ux -1.0))))
(t_1 (sqrt (- 1.0 (* t_0 t_0))))
(t_2 (* PI (* uy 2.0))))
(+
(+ (* xi (* (cos t_2) t_1)) (* yi (* t_1 (sin t_2))))
(* zi (* ux (* maxCos (- 1.0 ux)))))))
float code(float xi, float yi, float zi, float ux, float uy, float maxCos) {
float t_0 = ux * (maxCos * (ux + -1.0f));
float t_1 = sqrtf((1.0f - (t_0 * t_0)));
float t_2 = ((float) M_PI) * (uy * 2.0f);
return ((xi * (cosf(t_2) * t_1)) + (yi * (t_1 * sinf(t_2)))) + (zi * (ux * (maxCos * (1.0f - ux))));
}
function code(xi, yi, zi, ux, uy, maxCos) t_0 = Float32(ux * Float32(maxCos * Float32(ux + Float32(-1.0)))) t_1 = sqrt(Float32(Float32(1.0) - Float32(t_0 * t_0))) t_2 = Float32(Float32(pi) * Float32(uy * Float32(2.0))) return Float32(Float32(Float32(xi * Float32(cos(t_2) * t_1)) + Float32(yi * Float32(t_1 * sin(t_2)))) + Float32(zi * Float32(ux * Float32(maxCos * Float32(Float32(1.0) - ux))))) end
function tmp = code(xi, yi, zi, ux, uy, maxCos) t_0 = ux * (maxCos * (ux + single(-1.0))); t_1 = sqrt((single(1.0) - (t_0 * t_0))); t_2 = single(pi) * (uy * single(2.0)); tmp = ((xi * (cos(t_2) * t_1)) + (yi * (t_1 * sin(t_2)))) + (zi * (ux * (maxCos * (single(1.0) - ux)))); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := ux \cdot \left(maxCos \cdot \left(ux + -1\right)\right)\\
t_1 := \sqrt{1 - t_0 \cdot t_0}\\
t_2 := \pi \cdot \left(uy \cdot 2\right)\\
\left(xi \cdot \left(\cos t_2 \cdot t_1\right) + yi \cdot \left(t_1 \cdot \sin t_2\right)\right) + zi \cdot \left(ux \cdot \left(maxCos \cdot \left(1 - ux\right)\right)\right)
\end{array}
\end{array}
Initial program 99.1%
Final simplification99.1%
(FPCore (xi yi zi ux uy maxCos)
:precision binary32
(let* ((t_0 (* ux (* maxCos (+ ux -1.0))))
(t_1 (sqrt (- 1.0 (* t_0 t_0))))
(t_2 (* PI (* uy 2.0))))
(+
(+ (* xi (* (cos t_2) t_1)) (* yi (* t_1 (sin t_2))))
(* zi (* ux (- maxCos (* ux maxCos)))))))
float code(float xi, float yi, float zi, float ux, float uy, float maxCos) {
float t_0 = ux * (maxCos * (ux + -1.0f));
float t_1 = sqrtf((1.0f - (t_0 * t_0)));
float t_2 = ((float) M_PI) * (uy * 2.0f);
return ((xi * (cosf(t_2) * t_1)) + (yi * (t_1 * sinf(t_2)))) + (zi * (ux * (maxCos - (ux * maxCos))));
}
function code(xi, yi, zi, ux, uy, maxCos) t_0 = Float32(ux * Float32(maxCos * Float32(ux + Float32(-1.0)))) t_1 = sqrt(Float32(Float32(1.0) - Float32(t_0 * t_0))) t_2 = Float32(Float32(pi) * Float32(uy * Float32(2.0))) return Float32(Float32(Float32(xi * Float32(cos(t_2) * t_1)) + Float32(yi * Float32(t_1 * sin(t_2)))) + Float32(zi * Float32(ux * Float32(maxCos - Float32(ux * maxCos))))) end
function tmp = code(xi, yi, zi, ux, uy, maxCos) t_0 = ux * (maxCos * (ux + single(-1.0))); t_1 = sqrt((single(1.0) - (t_0 * t_0))); t_2 = single(pi) * (uy * single(2.0)); tmp = ((xi * (cos(t_2) * t_1)) + (yi * (t_1 * sin(t_2)))) + (zi * (ux * (maxCos - (ux * maxCos)))); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := ux \cdot \left(maxCos \cdot \left(ux + -1\right)\right)\\
t_1 := \sqrt{1 - t_0 \cdot t_0}\\
t_2 := \pi \cdot \left(uy \cdot 2\right)\\
\left(xi \cdot \left(\cos t_2 \cdot t_1\right) + yi \cdot \left(t_1 \cdot \sin t_2\right)\right) + zi \cdot \left(ux \cdot \left(maxCos - ux \cdot maxCos\right)\right)
\end{array}
\end{array}
Initial program 99.1%
Taylor expanded in ux around 0 99.1%
mul-1-neg88.0%
distribute-rgt-neg-out88.0%
+-commutative88.0%
distribute-rgt-neg-out88.0%
unsub-neg88.0%
*-commutative88.0%
Simplified99.1%
Final simplification99.1%
(FPCore (xi yi zi ux uy maxCos)
:precision binary32
(let* ((t_0 (* uy (* 2.0 PI))))
(fma
ux
(* (- 1.0 ux) (* maxCos zi))
(*
(sqrt
(- 1.0 (* ux (* ux (* maxCos (* maxCos (* (- 1.0 ux) (- 1.0 ux))))))))
(+ (* (sin t_0) yi) (* (cos t_0) xi))))))
float code(float xi, float yi, float zi, float ux, float uy, float maxCos) {
float t_0 = uy * (2.0f * ((float) M_PI));
return fmaf(ux, ((1.0f - ux) * (maxCos * zi)), (sqrtf((1.0f - (ux * (ux * (maxCos * (maxCos * ((1.0f - ux) * (1.0f - ux)))))))) * ((sinf(t_0) * yi) + (cosf(t_0) * xi))));
}
function code(xi, yi, zi, ux, uy, maxCos) t_0 = Float32(uy * Float32(Float32(2.0) * Float32(pi))) return fma(ux, Float32(Float32(Float32(1.0) - ux) * Float32(maxCos * zi)), Float32(sqrt(Float32(Float32(1.0) - Float32(ux * Float32(ux * Float32(maxCos * Float32(maxCos * Float32(Float32(Float32(1.0) - ux) * Float32(Float32(1.0) - ux)))))))) * Float32(Float32(sin(t_0) * yi) + Float32(cos(t_0) * xi)))) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := uy \cdot \left(2 \cdot \pi\right)\\
\mathsf{fma}\left(ux, \left(1 - ux\right) \cdot \left(maxCos \cdot zi\right), \sqrt{1 - ux \cdot \left(ux \cdot \left(maxCos \cdot \left(maxCos \cdot \left(\left(1 - ux\right) \cdot \left(1 - ux\right)\right)\right)\right)\right)} \cdot \left(\sin t_0 \cdot yi + \cos t_0 \cdot xi\right)\right)
\end{array}
\end{array}
Initial program 99.1%
Simplified99.0%
Final simplification99.0%
(FPCore (xi yi zi ux uy maxCos)
:precision binary32
(let* ((t_0 (* PI (* uy 2.0))) (t_1 (* ux (* maxCos (+ ux -1.0)))))
(+
(* zi (* ux (* maxCos (- 1.0 ux))))
(+ (* xi (* (cos t_0) (sqrt (- 1.0 (* t_1 t_1))))) (* yi (sin t_0))))))
float code(float xi, float yi, float zi, float ux, float uy, float maxCos) {
float t_0 = ((float) M_PI) * (uy * 2.0f);
float t_1 = ux * (maxCos * (ux + -1.0f));
return (zi * (ux * (maxCos * (1.0f - ux)))) + ((xi * (cosf(t_0) * sqrtf((1.0f - (t_1 * t_1))))) + (yi * sinf(t_0)));
}
function code(xi, yi, zi, ux, uy, maxCos) t_0 = Float32(Float32(pi) * Float32(uy * Float32(2.0))) t_1 = Float32(ux * Float32(maxCos * Float32(ux + Float32(-1.0)))) return Float32(Float32(zi * Float32(ux * Float32(maxCos * Float32(Float32(1.0) - ux)))) + Float32(Float32(xi * Float32(cos(t_0) * sqrt(Float32(Float32(1.0) - Float32(t_1 * t_1))))) + Float32(yi * sin(t_0)))) end
function tmp = code(xi, yi, zi, ux, uy, maxCos) t_0 = single(pi) * (uy * single(2.0)); t_1 = ux * (maxCos * (ux + single(-1.0))); tmp = (zi * (ux * (maxCos * (single(1.0) - ux)))) + ((xi * (cos(t_0) * sqrt((single(1.0) - (t_1 * t_1))))) + (yi * sin(t_0))); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \left(uy \cdot 2\right)\\
t_1 := ux \cdot \left(maxCos \cdot \left(ux + -1\right)\right)\\
zi \cdot \left(ux \cdot \left(maxCos \cdot \left(1 - ux\right)\right)\right) + \left(xi \cdot \left(\cos t_0 \cdot \sqrt{1 - t_1 \cdot t_1}\right) + yi \cdot \sin t_0\right)
\end{array}
\end{array}
Initial program 99.1%
Taylor expanded in ux around 0 98.9%
associate-*r*96.5%
Simplified98.9%
Final simplification98.9%
(FPCore (xi yi zi ux uy maxCos)
:precision binary32
(let* ((t_0 (* PI (* uy 2.0))) (t_1 (* ux (* maxCos (+ ux -1.0)))))
(+
(* zi (* ux (- maxCos (* ux maxCos))))
(+ (* xi (* (cos t_0) (sqrt (- 1.0 (* t_1 t_1))))) (* yi (sin t_0))))))
float code(float xi, float yi, float zi, float ux, float uy, float maxCos) {
float t_0 = ((float) M_PI) * (uy * 2.0f);
float t_1 = ux * (maxCos * (ux + -1.0f));
return (zi * (ux * (maxCos - (ux * maxCos)))) + ((xi * (cosf(t_0) * sqrtf((1.0f - (t_1 * t_1))))) + (yi * sinf(t_0)));
}
function code(xi, yi, zi, ux, uy, maxCos) t_0 = Float32(Float32(pi) * Float32(uy * Float32(2.0))) t_1 = Float32(ux * Float32(maxCos * Float32(ux + Float32(-1.0)))) return Float32(Float32(zi * Float32(ux * Float32(maxCos - Float32(ux * maxCos)))) + Float32(Float32(xi * Float32(cos(t_0) * sqrt(Float32(Float32(1.0) - Float32(t_1 * t_1))))) + Float32(yi * sin(t_0)))) end
function tmp = code(xi, yi, zi, ux, uy, maxCos) t_0 = single(pi) * (uy * single(2.0)); t_1 = ux * (maxCos * (ux + single(-1.0))); tmp = (zi * (ux * (maxCos - (ux * maxCos)))) + ((xi * (cos(t_0) * sqrt((single(1.0) - (t_1 * t_1))))) + (yi * sin(t_0))); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \left(uy \cdot 2\right)\\
t_1 := ux \cdot \left(maxCos \cdot \left(ux + -1\right)\right)\\
zi \cdot \left(ux \cdot \left(maxCos - ux \cdot maxCos\right)\right) + \left(xi \cdot \left(\cos t_0 \cdot \sqrt{1 - t_1 \cdot t_1}\right) + yi \cdot \sin t_0\right)
\end{array}
\end{array}
Initial program 99.1%
Taylor expanded in ux around 0 99.1%
mul-1-neg88.0%
distribute-rgt-neg-out88.0%
+-commutative88.0%
distribute-rgt-neg-out88.0%
unsub-neg88.0%
*-commutative88.0%
Simplified99.1%
Taylor expanded in ux around 0 98.9%
associate-*r*96.5%
Simplified98.9%
Final simplification98.9%
(FPCore (xi yi zi ux uy maxCos)
:precision binary32
(let* ((t_0 (* ux (* maxCos (+ ux -1.0)))) (t_1 (* PI (* uy 2.0))))
(+
(+ (* xi (* (cos t_1) (sqrt (- 1.0 (* t_0 t_0))))) (* yi (sin t_1)))
(* zi (* ux maxCos)))))
float code(float xi, float yi, float zi, float ux, float uy, float maxCos) {
float t_0 = ux * (maxCos * (ux + -1.0f));
float t_1 = ((float) M_PI) * (uy * 2.0f);
return ((xi * (cosf(t_1) * sqrtf((1.0f - (t_0 * t_0))))) + (yi * sinf(t_1))) + (zi * (ux * maxCos));
}
function code(xi, yi, zi, ux, uy, maxCos) t_0 = Float32(ux * Float32(maxCos * Float32(ux + Float32(-1.0)))) t_1 = Float32(Float32(pi) * Float32(uy * Float32(2.0))) return Float32(Float32(Float32(xi * Float32(cos(t_1) * sqrt(Float32(Float32(1.0) - Float32(t_0 * t_0))))) + Float32(yi * sin(t_1))) + Float32(zi * Float32(ux * maxCos))) end
function tmp = code(xi, yi, zi, ux, uy, maxCos) t_0 = ux * (maxCos * (ux + single(-1.0))); t_1 = single(pi) * (uy * single(2.0)); tmp = ((xi * (cos(t_1) * sqrt((single(1.0) - (t_0 * t_0))))) + (yi * sin(t_1))) + (zi * (ux * maxCos)); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := ux \cdot \left(maxCos \cdot \left(ux + -1\right)\right)\\
t_1 := \pi \cdot \left(uy \cdot 2\right)\\
\left(xi \cdot \left(\cos t_1 \cdot \sqrt{1 - t_0 \cdot t_0}\right) + yi \cdot \sin t_1\right) + zi \cdot \left(ux \cdot maxCos\right)
\end{array}
\end{array}
Initial program 99.1%
Taylor expanded in ux around 0 96.5%
*-commutative96.5%
Simplified96.5%
Taylor expanded in ux around 0 96.5%
associate-*r*96.5%
Simplified96.5%
Final simplification96.5%
(FPCore (xi yi zi ux uy maxCos)
:precision binary32
(let* ((t_0 (* ux (* maxCos (+ ux -1.0)))))
(+
(* zi (* ux (* maxCos (- 1.0 ux))))
(+
(* xi (* (cos (* PI (* uy 2.0))) (sqrt (- 1.0 (* t_0 t_0)))))
(* 2.0 (* yi (* uy PI)))))))
float code(float xi, float yi, float zi, float ux, float uy, float maxCos) {
float t_0 = ux * (maxCos * (ux + -1.0f));
return (zi * (ux * (maxCos * (1.0f - ux)))) + ((xi * (cosf((((float) M_PI) * (uy * 2.0f))) * sqrtf((1.0f - (t_0 * t_0))))) + (2.0f * (yi * (uy * ((float) M_PI)))));
}
function code(xi, yi, zi, ux, uy, maxCos) t_0 = Float32(ux * Float32(maxCos * Float32(ux + Float32(-1.0)))) return Float32(Float32(zi * Float32(ux * Float32(maxCos * Float32(Float32(1.0) - ux)))) + Float32(Float32(xi * Float32(cos(Float32(Float32(pi) * Float32(uy * Float32(2.0)))) * sqrt(Float32(Float32(1.0) - Float32(t_0 * t_0))))) + Float32(Float32(2.0) * Float32(yi * Float32(uy * Float32(pi)))))) end
function tmp = code(xi, yi, zi, ux, uy, maxCos) t_0 = ux * (maxCos * (ux + single(-1.0))); tmp = (zi * (ux * (maxCos * (single(1.0) - ux)))) + ((xi * (cos((single(pi) * (uy * single(2.0)))) * sqrt((single(1.0) - (t_0 * t_0))))) + (single(2.0) * (yi * (uy * single(pi))))); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := ux \cdot \left(maxCos \cdot \left(ux + -1\right)\right)\\
zi \cdot \left(ux \cdot \left(maxCos \cdot \left(1 - ux\right)\right)\right) + \left(xi \cdot \left(\cos \left(\pi \cdot \left(uy \cdot 2\right)\right) \cdot \sqrt{1 - t_0 \cdot t_0}\right) + 2 \cdot \left(yi \cdot \left(uy \cdot \pi\right)\right)\right)
\end{array}
\end{array}
Initial program 99.1%
associate-*r*99.1%
add-sqr-sqrt98.8%
pow298.8%
Applied egg-rr98.8%
Taylor expanded in ux around 0 98.5%
Taylor expanded in uy around 0 87.8%
unpow287.8%
rem-square-sqrt88.0%
*-commutative88.0%
associate-*l*88.0%
*-commutative88.0%
Simplified88.0%
Final simplification88.0%
(FPCore (xi yi zi ux uy maxCos)
:precision binary32
(let* ((t_0 (* ux (* maxCos (+ ux -1.0)))))
(+
(* zi (* ux (- maxCos (* ux maxCos))))
(+
(* xi (* (cos (* PI (* uy 2.0))) (sqrt (- 1.0 (* t_0 t_0)))))
(* 2.0 (* yi (* uy PI)))))))
float code(float xi, float yi, float zi, float ux, float uy, float maxCos) {
float t_0 = ux * (maxCos * (ux + -1.0f));
return (zi * (ux * (maxCos - (ux * maxCos)))) + ((xi * (cosf((((float) M_PI) * (uy * 2.0f))) * sqrtf((1.0f - (t_0 * t_0))))) + (2.0f * (yi * (uy * ((float) M_PI)))));
}
function code(xi, yi, zi, ux, uy, maxCos) t_0 = Float32(ux * Float32(maxCos * Float32(ux + Float32(-1.0)))) return Float32(Float32(zi * Float32(ux * Float32(maxCos - Float32(ux * maxCos)))) + Float32(Float32(xi * Float32(cos(Float32(Float32(pi) * Float32(uy * Float32(2.0)))) * sqrt(Float32(Float32(1.0) - Float32(t_0 * t_0))))) + Float32(Float32(2.0) * Float32(yi * Float32(uy * Float32(pi)))))) end
function tmp = code(xi, yi, zi, ux, uy, maxCos) t_0 = ux * (maxCos * (ux + single(-1.0))); tmp = (zi * (ux * (maxCos - (ux * maxCos)))) + ((xi * (cos((single(pi) * (uy * single(2.0)))) * sqrt((single(1.0) - (t_0 * t_0))))) + (single(2.0) * (yi * (uy * single(pi))))); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := ux \cdot \left(maxCos \cdot \left(ux + -1\right)\right)\\
zi \cdot \left(ux \cdot \left(maxCos - ux \cdot maxCos\right)\right) + \left(xi \cdot \left(\cos \left(\pi \cdot \left(uy \cdot 2\right)\right) \cdot \sqrt{1 - t_0 \cdot t_0}\right) + 2 \cdot \left(yi \cdot \left(uy \cdot \pi\right)\right)\right)
\end{array}
\end{array}
Initial program 99.1%
associate-*r*99.1%
add-sqr-sqrt98.8%
pow298.8%
Applied egg-rr98.8%
Taylor expanded in ux around 0 98.5%
Taylor expanded in uy around 0 87.8%
unpow287.8%
rem-square-sqrt88.0%
*-commutative88.0%
associate-*l*88.0%
*-commutative88.0%
Simplified88.0%
Taylor expanded in ux around 0 88.0%
mul-1-neg88.0%
distribute-rgt-neg-out88.0%
+-commutative88.0%
distribute-rgt-neg-out88.0%
unsub-neg88.0%
*-commutative88.0%
Simplified88.0%
Final simplification88.0%
(FPCore (xi yi zi ux uy maxCos)
:precision binary32
(+
(* zi (* ux (* maxCos (- 1.0 ux))))
(+
(* 2.0 (* yi (* uy PI)))
(*
xi
(*
(cos (* PI (* uy 2.0)))
(sqrt (+ 1.0 (* (* ux maxCos) (* ux (* maxCos (+ ux -1.0)))))))))))
float code(float xi, float yi, float zi, float ux, float uy, float maxCos) {
return (zi * (ux * (maxCos * (1.0f - ux)))) + ((2.0f * (yi * (uy * ((float) M_PI)))) + (xi * (cosf((((float) M_PI) * (uy * 2.0f))) * sqrtf((1.0f + ((ux * maxCos) * (ux * (maxCos * (ux + -1.0f)))))))));
}
function code(xi, yi, zi, ux, uy, maxCos) return Float32(Float32(zi * Float32(ux * Float32(maxCos * Float32(Float32(1.0) - ux)))) + Float32(Float32(Float32(2.0) * Float32(yi * Float32(uy * Float32(pi)))) + Float32(xi * Float32(cos(Float32(Float32(pi) * Float32(uy * Float32(2.0)))) * sqrt(Float32(Float32(1.0) + Float32(Float32(ux * maxCos) * Float32(ux * Float32(maxCos * Float32(ux + Float32(-1.0))))))))))) end
function tmp = code(xi, yi, zi, ux, uy, maxCos) tmp = (zi * (ux * (maxCos * (single(1.0) - ux)))) + ((single(2.0) * (yi * (uy * single(pi)))) + (xi * (cos((single(pi) * (uy * single(2.0)))) * sqrt((single(1.0) + ((ux * maxCos) * (ux * (maxCos * (ux + single(-1.0)))))))))); end
\begin{array}{l}
\\
zi \cdot \left(ux \cdot \left(maxCos \cdot \left(1 - ux\right)\right)\right) + \left(2 \cdot \left(yi \cdot \left(uy \cdot \pi\right)\right) + xi \cdot \left(\cos \left(\pi \cdot \left(uy \cdot 2\right)\right) \cdot \sqrt{1 + \left(ux \cdot maxCos\right) \cdot \left(ux \cdot \left(maxCos \cdot \left(ux + -1\right)\right)\right)}\right)\right)
\end{array}
Initial program 99.1%
associate-*r*99.1%
add-sqr-sqrt98.8%
pow298.8%
Applied egg-rr98.8%
Taylor expanded in ux around 0 98.5%
Taylor expanded in uy around 0 87.8%
unpow287.8%
rem-square-sqrt88.0%
*-commutative88.0%
associate-*l*88.0%
*-commutative88.0%
Simplified88.0%
Taylor expanded in ux around 0 88.0%
Final simplification88.0%
herbie shell --seed 2023240
(FPCore (xi yi zi ux uy maxCos)
:name "UniformSampleCone 2"
:precision binary32
:pre (and (and (and (and (and (and (<= -10000.0 xi) (<= xi 10000.0)) (and (<= -10000.0 yi) (<= yi 10000.0))) (and (<= -10000.0 zi) (<= zi 10000.0))) (and (<= 2.328306437e-10 ux) (<= ux 1.0))) (and (<= 2.328306437e-10 uy) (<= uy 1.0))) (and (<= 0.0 maxCos) (<= maxCos 1.0)))
(+ (+ (* (* (cos (* (* uy 2.0) PI)) (sqrt (- 1.0 (* (* (* (- 1.0 ux) maxCos) ux) (* (* (- 1.0 ux) maxCos) ux))))) xi) (* (* (sin (* (* uy 2.0) PI)) (sqrt (- 1.0 (* (* (* (- 1.0 ux) maxCos) ux) (* (* (- 1.0 ux) maxCos) ux))))) yi)) (* (* (* (- 1.0 ux) maxCos) ux) zi)))