
(FPCore (a1 a2 b1 b2) :precision binary64 (/ (* a1 a2) (* b1 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 * a2) / (b1 * b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
def code(a1, a2, b1, b2): return (a1 * a2) / (b1 * b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 * a2) / Float64(b1 * b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 * a2) / (b1 * b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1 \cdot a2}{b1 \cdot b2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a1 a2 b1 b2) :precision binary64 (/ (* a1 a2) (* b1 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 * a2) / (b1 * b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
def code(a1, a2, b1, b2): return (a1 * a2) / (b1 * b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 * a2) / Float64(b1 * b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 * a2) / (b1 * b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1 \cdot a2}{b1 \cdot b2}
\end{array}
(FPCore (a1 a2 b1 b2)
:precision binary64
(let* ((t_0 (/ (* a1 a2) (* b1 b2))))
(if (<= t_0 (- INFINITY))
(* (/ a2 b1) (/ a1 b2))
(if (<= t_0 -1e-277)
t_0
(if (<= t_0 0.0)
(/ (/ a2 b2) (/ b1 a1))
(if (<= t_0 4e+251) t_0 (* (/ a2 b2) (/ a1 b1))))))))
double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = (a2 / b1) * (a1 / b2);
} else if (t_0 <= -1e-277) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = (a2 / b2) / (b1 / a1);
} else if (t_0 <= 4e+251) {
tmp = t_0;
} else {
tmp = (a2 / b2) * (a1 / b1);
}
return tmp;
}
public static double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = (a2 / b1) * (a1 / b2);
} else if (t_0 <= -1e-277) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = (a2 / b2) / (b1 / a1);
} else if (t_0 <= 4e+251) {
tmp = t_0;
} else {
tmp = (a2 / b2) * (a1 / b1);
}
return tmp;
}
def code(a1, a2, b1, b2): t_0 = (a1 * a2) / (b1 * b2) tmp = 0 if t_0 <= -math.inf: tmp = (a2 / b1) * (a1 / b2) elif t_0 <= -1e-277: tmp = t_0 elif t_0 <= 0.0: tmp = (a2 / b2) / (b1 / a1) elif t_0 <= 4e+251: tmp = t_0 else: tmp = (a2 / b2) * (a1 / b1) return tmp
function code(a1, a2, b1, b2) t_0 = Float64(Float64(a1 * a2) / Float64(b1 * b2)) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(Float64(a2 / b1) * Float64(a1 / b2)); elseif (t_0 <= -1e-277) tmp = t_0; elseif (t_0 <= 0.0) tmp = Float64(Float64(a2 / b2) / Float64(b1 / a1)); elseif (t_0 <= 4e+251) tmp = t_0; else tmp = Float64(Float64(a2 / b2) * Float64(a1 / b1)); end return tmp end
function tmp_2 = code(a1, a2, b1, b2) t_0 = (a1 * a2) / (b1 * b2); tmp = 0.0; if (t_0 <= -Inf) tmp = (a2 / b1) * (a1 / b2); elseif (t_0 <= -1e-277) tmp = t_0; elseif (t_0 <= 0.0) tmp = (a2 / b2) / (b1 / a1); elseif (t_0 <= 4e+251) tmp = t_0; else tmp = (a2 / b2) * (a1 / b1); end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := Block[{t$95$0 = N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], N[(N[(a2 / b1), $MachinePrecision] * N[(a1 / b2), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, -1e-277], t$95$0, If[LessEqual[t$95$0, 0.0], N[(N[(a2 / b2), $MachinePrecision] / N[(b1 / a1), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 4e+251], t$95$0, N[(N[(a2 / b2), $MachinePrecision] * N[(a1 / b1), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{a1 \cdot a2}{b1 \cdot b2}\\
\mathbf{if}\;t_0 \leq -\infty:\\
\;\;\;\;\frac{a2}{b1} \cdot \frac{a1}{b2}\\
\mathbf{elif}\;t_0 \leq -1 \cdot 10^{-277}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;t_0 \leq 0:\\
\;\;\;\;\frac{\frac{a2}{b2}}{\frac{b1}{a1}}\\
\mathbf{elif}\;t_0 \leq 4 \cdot 10^{+251}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{a2}{b2} \cdot \frac{a1}{b1}\\
\end{array}
\end{array}
if (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -inf.0Initial program 76.2%
associate-/l*85.1%
*-commutative85.1%
associate-/l*94.6%
Simplified94.6%
associate-/r/99.9%
*-commutative99.9%
Applied egg-rr99.9%
if -inf.0 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -9.99999999999999969e-278 or -0.0 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < 4.0000000000000002e251Initial program 98.4%
if -9.99999999999999969e-278 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -0.0Initial program 70.4%
times-frac98.8%
Simplified98.8%
*-commutative98.8%
clear-num98.9%
un-div-inv99.0%
Applied egg-rr99.0%
if 4.0000000000000002e251 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) Initial program 75.8%
times-frac97.8%
Simplified97.8%
Final simplification98.6%
(FPCore (a1 a2 b1 b2)
:precision binary64
(let* ((t_0 (/ (* a1 a2) (* b1 b2))))
(if (<= t_0 (- INFINITY))
(* (/ a2 b1) (/ a1 b2))
(if (or (<= t_0 -1e-277) (and (not (<= t_0 0.0)) (<= t_0 4e+251)))
t_0
(* (/ a2 b2) (/ a1 b1))))))
double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = (a2 / b1) * (a1 / b2);
} else if ((t_0 <= -1e-277) || (!(t_0 <= 0.0) && (t_0 <= 4e+251))) {
tmp = t_0;
} else {
tmp = (a2 / b2) * (a1 / b1);
}
return tmp;
}
public static double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = (a2 / b1) * (a1 / b2);
} else if ((t_0 <= -1e-277) || (!(t_0 <= 0.0) && (t_0 <= 4e+251))) {
tmp = t_0;
} else {
tmp = (a2 / b2) * (a1 / b1);
}
return tmp;
}
def code(a1, a2, b1, b2): t_0 = (a1 * a2) / (b1 * b2) tmp = 0 if t_0 <= -math.inf: tmp = (a2 / b1) * (a1 / b2) elif (t_0 <= -1e-277) or (not (t_0 <= 0.0) and (t_0 <= 4e+251)): tmp = t_0 else: tmp = (a2 / b2) * (a1 / b1) return tmp
function code(a1, a2, b1, b2) t_0 = Float64(Float64(a1 * a2) / Float64(b1 * b2)) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(Float64(a2 / b1) * Float64(a1 / b2)); elseif ((t_0 <= -1e-277) || (!(t_0 <= 0.0) && (t_0 <= 4e+251))) tmp = t_0; else tmp = Float64(Float64(a2 / b2) * Float64(a1 / b1)); end return tmp end
function tmp_2 = code(a1, a2, b1, b2) t_0 = (a1 * a2) / (b1 * b2); tmp = 0.0; if (t_0 <= -Inf) tmp = (a2 / b1) * (a1 / b2); elseif ((t_0 <= -1e-277) || (~((t_0 <= 0.0)) && (t_0 <= 4e+251))) tmp = t_0; else tmp = (a2 / b2) * (a1 / b1); end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := Block[{t$95$0 = N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], N[(N[(a2 / b1), $MachinePrecision] * N[(a1 / b2), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[t$95$0, -1e-277], And[N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision], LessEqual[t$95$0, 4e+251]]], t$95$0, N[(N[(a2 / b2), $MachinePrecision] * N[(a1 / b1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{a1 \cdot a2}{b1 \cdot b2}\\
\mathbf{if}\;t_0 \leq -\infty:\\
\;\;\;\;\frac{a2}{b1} \cdot \frac{a1}{b2}\\
\mathbf{elif}\;t_0 \leq -1 \cdot 10^{-277} \lor \neg \left(t_0 \leq 0\right) \land t_0 \leq 4 \cdot 10^{+251}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{a2}{b2} \cdot \frac{a1}{b1}\\
\end{array}
\end{array}
if (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -inf.0Initial program 76.2%
associate-/l*85.1%
*-commutative85.1%
associate-/l*94.6%
Simplified94.6%
associate-/r/99.9%
*-commutative99.9%
Applied egg-rr99.9%
if -inf.0 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -9.99999999999999969e-278 or -0.0 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < 4.0000000000000002e251Initial program 98.4%
if -9.99999999999999969e-278 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -0.0 or 4.0000000000000002e251 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) Initial program 72.8%
times-frac98.4%
Simplified98.4%
Final simplification98.6%
(FPCore (a1 a2 b1 b2)
:precision binary64
(let* ((t_0 (/ (* a1 a2) (* b1 b2))))
(if (<= t_0 (- INFINITY))
(* (/ a2 b1) (/ a1 b2))
(if (<= t_0 -1e-277)
t_0
(if (<= t_0 0.0)
(/ (/ a1 b1) (/ b2 a2))
(if (<= t_0 4e+251) t_0 (* (/ a2 b2) (/ a1 b1))))))))
double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = (a2 / b1) * (a1 / b2);
} else if (t_0 <= -1e-277) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = (a1 / b1) / (b2 / a2);
} else if (t_0 <= 4e+251) {
tmp = t_0;
} else {
tmp = (a2 / b2) * (a1 / b1);
}
return tmp;
}
public static double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = (a2 / b1) * (a1 / b2);
} else if (t_0 <= -1e-277) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = (a1 / b1) / (b2 / a2);
} else if (t_0 <= 4e+251) {
tmp = t_0;
} else {
tmp = (a2 / b2) * (a1 / b1);
}
return tmp;
}
def code(a1, a2, b1, b2): t_0 = (a1 * a2) / (b1 * b2) tmp = 0 if t_0 <= -math.inf: tmp = (a2 / b1) * (a1 / b2) elif t_0 <= -1e-277: tmp = t_0 elif t_0 <= 0.0: tmp = (a1 / b1) / (b2 / a2) elif t_0 <= 4e+251: tmp = t_0 else: tmp = (a2 / b2) * (a1 / b1) return tmp
function code(a1, a2, b1, b2) t_0 = Float64(Float64(a1 * a2) / Float64(b1 * b2)) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(Float64(a2 / b1) * Float64(a1 / b2)); elseif (t_0 <= -1e-277) tmp = t_0; elseif (t_0 <= 0.0) tmp = Float64(Float64(a1 / b1) / Float64(b2 / a2)); elseif (t_0 <= 4e+251) tmp = t_0; else tmp = Float64(Float64(a2 / b2) * Float64(a1 / b1)); end return tmp end
function tmp_2 = code(a1, a2, b1, b2) t_0 = (a1 * a2) / (b1 * b2); tmp = 0.0; if (t_0 <= -Inf) tmp = (a2 / b1) * (a1 / b2); elseif (t_0 <= -1e-277) tmp = t_0; elseif (t_0 <= 0.0) tmp = (a1 / b1) / (b2 / a2); elseif (t_0 <= 4e+251) tmp = t_0; else tmp = (a2 / b2) * (a1 / b1); end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := Block[{t$95$0 = N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], N[(N[(a2 / b1), $MachinePrecision] * N[(a1 / b2), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, -1e-277], t$95$0, If[LessEqual[t$95$0, 0.0], N[(N[(a1 / b1), $MachinePrecision] / N[(b2 / a2), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 4e+251], t$95$0, N[(N[(a2 / b2), $MachinePrecision] * N[(a1 / b1), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{a1 \cdot a2}{b1 \cdot b2}\\
\mathbf{if}\;t_0 \leq -\infty:\\
\;\;\;\;\frac{a2}{b1} \cdot \frac{a1}{b2}\\
\mathbf{elif}\;t_0 \leq -1 \cdot 10^{-277}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;t_0 \leq 0:\\
\;\;\;\;\frac{\frac{a1}{b1}}{\frac{b2}{a2}}\\
\mathbf{elif}\;t_0 \leq 4 \cdot 10^{+251}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{a2}{b2} \cdot \frac{a1}{b1}\\
\end{array}
\end{array}
if (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -inf.0Initial program 76.2%
associate-/l*85.1%
*-commutative85.1%
associate-/l*94.6%
Simplified94.6%
associate-/r/99.9%
*-commutative99.9%
Applied egg-rr99.9%
if -inf.0 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -9.99999999999999969e-278 or -0.0 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < 4.0000000000000002e251Initial program 98.4%
if -9.99999999999999969e-278 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -0.0Initial program 70.4%
times-frac98.8%
Simplified98.8%
clear-num98.9%
un-div-inv98.9%
Applied egg-rr98.9%
if 4.0000000000000002e251 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) Initial program 75.8%
times-frac97.8%
Simplified97.8%
Final simplification98.6%
(FPCore (a1 a2 b1 b2)
:precision binary64
(if (<= (* b1 b2) -1e+60)
(* (/ a2 b2) (/ a1 b1))
(if (or (<= (* b1 b2) -5e-213)
(and (not (<= (* b1 b2) 2e-258)) (<= (* b1 b2) 5e+167)))
(* a1 (/ a2 (* b1 b2)))
(* (/ a2 b1) (/ a1 b2)))))
double code(double a1, double a2, double b1, double b2) {
double tmp;
if ((b1 * b2) <= -1e+60) {
tmp = (a2 / b2) * (a1 / b1);
} else if (((b1 * b2) <= -5e-213) || (!((b1 * b2) <= 2e-258) && ((b1 * b2) <= 5e+167))) {
tmp = a1 * (a2 / (b1 * b2));
} else {
tmp = (a2 / b1) * (a1 / b2);
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: tmp
if ((b1 * b2) <= (-1d+60)) then
tmp = (a2 / b2) * (a1 / b1)
else if (((b1 * b2) <= (-5d-213)) .or. (.not. ((b1 * b2) <= 2d-258)) .and. ((b1 * b2) <= 5d+167)) then
tmp = a1 * (a2 / (b1 * b2))
else
tmp = (a2 / b1) * (a1 / b2)
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double tmp;
if ((b1 * b2) <= -1e+60) {
tmp = (a2 / b2) * (a1 / b1);
} else if (((b1 * b2) <= -5e-213) || (!((b1 * b2) <= 2e-258) && ((b1 * b2) <= 5e+167))) {
tmp = a1 * (a2 / (b1 * b2));
} else {
tmp = (a2 / b1) * (a1 / b2);
}
return tmp;
}
def code(a1, a2, b1, b2): tmp = 0 if (b1 * b2) <= -1e+60: tmp = (a2 / b2) * (a1 / b1) elif ((b1 * b2) <= -5e-213) or (not ((b1 * b2) <= 2e-258) and ((b1 * b2) <= 5e+167)): tmp = a1 * (a2 / (b1 * b2)) else: tmp = (a2 / b1) * (a1 / b2) return tmp
function code(a1, a2, b1, b2) tmp = 0.0 if (Float64(b1 * b2) <= -1e+60) tmp = Float64(Float64(a2 / b2) * Float64(a1 / b1)); elseif ((Float64(b1 * b2) <= -5e-213) || (!(Float64(b1 * b2) <= 2e-258) && (Float64(b1 * b2) <= 5e+167))) tmp = Float64(a1 * Float64(a2 / Float64(b1 * b2))); else tmp = Float64(Float64(a2 / b1) * Float64(a1 / b2)); end return tmp end
function tmp_2 = code(a1, a2, b1, b2) tmp = 0.0; if ((b1 * b2) <= -1e+60) tmp = (a2 / b2) * (a1 / b1); elseif (((b1 * b2) <= -5e-213) || (~(((b1 * b2) <= 2e-258)) && ((b1 * b2) <= 5e+167))) tmp = a1 * (a2 / (b1 * b2)); else tmp = (a2 / b1) * (a1 / b2); end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := If[LessEqual[N[(b1 * b2), $MachinePrecision], -1e+60], N[(N[(a2 / b2), $MachinePrecision] * N[(a1 / b1), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[N[(b1 * b2), $MachinePrecision], -5e-213], And[N[Not[LessEqual[N[(b1 * b2), $MachinePrecision], 2e-258]], $MachinePrecision], LessEqual[N[(b1 * b2), $MachinePrecision], 5e+167]]], N[(a1 * N[(a2 / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a2 / b1), $MachinePrecision] * N[(a1 / b2), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b1 \cdot b2 \leq -1 \cdot 10^{+60}:\\
\;\;\;\;\frac{a2}{b2} \cdot \frac{a1}{b1}\\
\mathbf{elif}\;b1 \cdot b2 \leq -5 \cdot 10^{-213} \lor \neg \left(b1 \cdot b2 \leq 2 \cdot 10^{-258}\right) \land b1 \cdot b2 \leq 5 \cdot 10^{+167}:\\
\;\;\;\;a1 \cdot \frac{a2}{b1 \cdot b2}\\
\mathbf{else}:\\
\;\;\;\;\frac{a2}{b1} \cdot \frac{a1}{b2}\\
\end{array}
\end{array}
if (*.f64 b1 b2) < -9.9999999999999995e59Initial program 85.2%
times-frac90.7%
Simplified90.7%
if -9.9999999999999995e59 < (*.f64 b1 b2) < -4.99999999999999977e-213 or 1.99999999999999991e-258 < (*.f64 b1 b2) < 4.9999999999999997e167Initial program 95.9%
associate-/l*96.4%
*-commutative96.4%
associate-/l*85.5%
Simplified85.5%
clear-num85.3%
associate-/r/85.6%
clear-num85.7%
associate-/l/96.0%
*-commutative96.0%
Applied egg-rr96.0%
if -4.99999999999999977e-213 < (*.f64 b1 b2) < 1.99999999999999991e-258 or 4.9999999999999997e167 < (*.f64 b1 b2) Initial program 68.7%
associate-/l*72.4%
*-commutative72.4%
associate-/l*87.9%
Simplified87.9%
associate-/r/98.6%
*-commutative98.6%
Applied egg-rr98.6%
Final simplification95.7%
(FPCore (a1 a2 b1 b2)
:precision binary64
(if (<= (* b1 b2) -1e+60)
(* (/ a2 b2) (/ a1 b1))
(if (<= (* b1 b2) -5e-213)
(* a1 (/ a2 (* b1 b2)))
(if (or (<= (* b1 b2) 2e-258) (not (<= (* b1 b2) 5e+166)))
(* (/ a2 b1) (/ a1 b2))
(/ a1 (/ (* b1 b2) a2))))))
double code(double a1, double a2, double b1, double b2) {
double tmp;
if ((b1 * b2) <= -1e+60) {
tmp = (a2 / b2) * (a1 / b1);
} else if ((b1 * b2) <= -5e-213) {
tmp = a1 * (a2 / (b1 * b2));
} else if (((b1 * b2) <= 2e-258) || !((b1 * b2) <= 5e+166)) {
tmp = (a2 / b1) * (a1 / b2);
} else {
tmp = a1 / ((b1 * b2) / a2);
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: tmp
if ((b1 * b2) <= (-1d+60)) then
tmp = (a2 / b2) * (a1 / b1)
else if ((b1 * b2) <= (-5d-213)) then
tmp = a1 * (a2 / (b1 * b2))
else if (((b1 * b2) <= 2d-258) .or. (.not. ((b1 * b2) <= 5d+166))) then
tmp = (a2 / b1) * (a1 / b2)
else
tmp = a1 / ((b1 * b2) / a2)
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double tmp;
if ((b1 * b2) <= -1e+60) {
tmp = (a2 / b2) * (a1 / b1);
} else if ((b1 * b2) <= -5e-213) {
tmp = a1 * (a2 / (b1 * b2));
} else if (((b1 * b2) <= 2e-258) || !((b1 * b2) <= 5e+166)) {
tmp = (a2 / b1) * (a1 / b2);
} else {
tmp = a1 / ((b1 * b2) / a2);
}
return tmp;
}
def code(a1, a2, b1, b2): tmp = 0 if (b1 * b2) <= -1e+60: tmp = (a2 / b2) * (a1 / b1) elif (b1 * b2) <= -5e-213: tmp = a1 * (a2 / (b1 * b2)) elif ((b1 * b2) <= 2e-258) or not ((b1 * b2) <= 5e+166): tmp = (a2 / b1) * (a1 / b2) else: tmp = a1 / ((b1 * b2) / a2) return tmp
function code(a1, a2, b1, b2) tmp = 0.0 if (Float64(b1 * b2) <= -1e+60) tmp = Float64(Float64(a2 / b2) * Float64(a1 / b1)); elseif (Float64(b1 * b2) <= -5e-213) tmp = Float64(a1 * Float64(a2 / Float64(b1 * b2))); elseif ((Float64(b1 * b2) <= 2e-258) || !(Float64(b1 * b2) <= 5e+166)) tmp = Float64(Float64(a2 / b1) * Float64(a1 / b2)); else tmp = Float64(a1 / Float64(Float64(b1 * b2) / a2)); end return tmp end
function tmp_2 = code(a1, a2, b1, b2) tmp = 0.0; if ((b1 * b2) <= -1e+60) tmp = (a2 / b2) * (a1 / b1); elseif ((b1 * b2) <= -5e-213) tmp = a1 * (a2 / (b1 * b2)); elseif (((b1 * b2) <= 2e-258) || ~(((b1 * b2) <= 5e+166))) tmp = (a2 / b1) * (a1 / b2); else tmp = a1 / ((b1 * b2) / a2); end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := If[LessEqual[N[(b1 * b2), $MachinePrecision], -1e+60], N[(N[(a2 / b2), $MachinePrecision] * N[(a1 / b1), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(b1 * b2), $MachinePrecision], -5e-213], N[(a1 * N[(a2 / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[N[(b1 * b2), $MachinePrecision], 2e-258], N[Not[LessEqual[N[(b1 * b2), $MachinePrecision], 5e+166]], $MachinePrecision]], N[(N[(a2 / b1), $MachinePrecision] * N[(a1 / b2), $MachinePrecision]), $MachinePrecision], N[(a1 / N[(N[(b1 * b2), $MachinePrecision] / a2), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b1 \cdot b2 \leq -1 \cdot 10^{+60}:\\
\;\;\;\;\frac{a2}{b2} \cdot \frac{a1}{b1}\\
\mathbf{elif}\;b1 \cdot b2 \leq -5 \cdot 10^{-213}:\\
\;\;\;\;a1 \cdot \frac{a2}{b1 \cdot b2}\\
\mathbf{elif}\;b1 \cdot b2 \leq 2 \cdot 10^{-258} \lor \neg \left(b1 \cdot b2 \leq 5 \cdot 10^{+166}\right):\\
\;\;\;\;\frac{a2}{b1} \cdot \frac{a1}{b2}\\
\mathbf{else}:\\
\;\;\;\;\frac{a1}{\frac{b1 \cdot b2}{a2}}\\
\end{array}
\end{array}
if (*.f64 b1 b2) < -9.9999999999999995e59Initial program 85.2%
times-frac90.7%
Simplified90.7%
if -9.9999999999999995e59 < (*.f64 b1 b2) < -4.99999999999999977e-213Initial program 95.8%
associate-/l*97.9%
*-commutative97.9%
associate-/l*84.3%
Simplified84.3%
clear-num83.7%
associate-/r/84.3%
clear-num84.4%
associate-/l/97.9%
*-commutative97.9%
Applied egg-rr97.9%
if -4.99999999999999977e-213 < (*.f64 b1 b2) < 1.99999999999999991e-258 or 5.0000000000000002e166 < (*.f64 b1 b2) Initial program 69.0%
associate-/l*72.7%
*-commutative72.7%
associate-/l*88.0%
Simplified88.0%
associate-/r/98.6%
*-commutative98.6%
Applied egg-rr98.6%
if 1.99999999999999991e-258 < (*.f64 b1 b2) < 5.0000000000000002e166Initial program 96.0%
associate-/l*95.4%
*-commutative95.4%
associate-/l*86.2%
Simplified86.2%
Taylor expanded in b2 around 0 95.4%
Final simplification95.9%
(FPCore (a1 a2 b1 b2)
:precision binary64
(if (<= (* b1 b2) -2e+208)
(/ a1 (/ b2 (/ a2 b1)))
(if (or (<= (* b1 b2) -2e-212)
(and (not (<= (* b1 b2) 5e-222)) (<= (* b1 b2) 2e+186)))
(/ a2 (/ (* b1 b2) a1))
(* (/ a2 b1) (/ a1 b2)))))
double code(double a1, double a2, double b1, double b2) {
double tmp;
if ((b1 * b2) <= -2e+208) {
tmp = a1 / (b2 / (a2 / b1));
} else if (((b1 * b2) <= -2e-212) || (!((b1 * b2) <= 5e-222) && ((b1 * b2) <= 2e+186))) {
tmp = a2 / ((b1 * b2) / a1);
} else {
tmp = (a2 / b1) * (a1 / b2);
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: tmp
if ((b1 * b2) <= (-2d+208)) then
tmp = a1 / (b2 / (a2 / b1))
else if (((b1 * b2) <= (-2d-212)) .or. (.not. ((b1 * b2) <= 5d-222)) .and. ((b1 * b2) <= 2d+186)) then
tmp = a2 / ((b1 * b2) / a1)
else
tmp = (a2 / b1) * (a1 / b2)
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double tmp;
if ((b1 * b2) <= -2e+208) {
tmp = a1 / (b2 / (a2 / b1));
} else if (((b1 * b2) <= -2e-212) || (!((b1 * b2) <= 5e-222) && ((b1 * b2) <= 2e+186))) {
tmp = a2 / ((b1 * b2) / a1);
} else {
tmp = (a2 / b1) * (a1 / b2);
}
return tmp;
}
def code(a1, a2, b1, b2): tmp = 0 if (b1 * b2) <= -2e+208: tmp = a1 / (b2 / (a2 / b1)) elif ((b1 * b2) <= -2e-212) or (not ((b1 * b2) <= 5e-222) and ((b1 * b2) <= 2e+186)): tmp = a2 / ((b1 * b2) / a1) else: tmp = (a2 / b1) * (a1 / b2) return tmp
function code(a1, a2, b1, b2) tmp = 0.0 if (Float64(b1 * b2) <= -2e+208) tmp = Float64(a1 / Float64(b2 / Float64(a2 / b1))); elseif ((Float64(b1 * b2) <= -2e-212) || (!(Float64(b1 * b2) <= 5e-222) && (Float64(b1 * b2) <= 2e+186))) tmp = Float64(a2 / Float64(Float64(b1 * b2) / a1)); else tmp = Float64(Float64(a2 / b1) * Float64(a1 / b2)); end return tmp end
function tmp_2 = code(a1, a2, b1, b2) tmp = 0.0; if ((b1 * b2) <= -2e+208) tmp = a1 / (b2 / (a2 / b1)); elseif (((b1 * b2) <= -2e-212) || (~(((b1 * b2) <= 5e-222)) && ((b1 * b2) <= 2e+186))) tmp = a2 / ((b1 * b2) / a1); else tmp = (a2 / b1) * (a1 / b2); end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := If[LessEqual[N[(b1 * b2), $MachinePrecision], -2e+208], N[(a1 / N[(b2 / N[(a2 / b1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[N[(b1 * b2), $MachinePrecision], -2e-212], And[N[Not[LessEqual[N[(b1 * b2), $MachinePrecision], 5e-222]], $MachinePrecision], LessEqual[N[(b1 * b2), $MachinePrecision], 2e+186]]], N[(a2 / N[(N[(b1 * b2), $MachinePrecision] / a1), $MachinePrecision]), $MachinePrecision], N[(N[(a2 / b1), $MachinePrecision] * N[(a1 / b2), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b1 \cdot b2 \leq -2 \cdot 10^{+208}:\\
\;\;\;\;\frac{a1}{\frac{b2}{\frac{a2}{b1}}}\\
\mathbf{elif}\;b1 \cdot b2 \leq -2 \cdot 10^{-212} \lor \neg \left(b1 \cdot b2 \leq 5 \cdot 10^{-222}\right) \land b1 \cdot b2 \leq 2 \cdot 10^{+186}:\\
\;\;\;\;\frac{a2}{\frac{b1 \cdot b2}{a1}}\\
\mathbf{else}:\\
\;\;\;\;\frac{a2}{b1} \cdot \frac{a1}{b2}\\
\end{array}
\end{array}
if (*.f64 b1 b2) < -2e208Initial program 75.8%
associate-/l*73.6%
*-commutative73.6%
associate-/l*91.5%
Simplified91.5%
if -2e208 < (*.f64 b1 b2) < -1.99999999999999991e-212 or 5.00000000000000008e-222 < (*.f64 b1 b2) < 1.99999999999999996e186Initial program 96.4%
times-frac85.1%
Simplified85.1%
frac-times96.4%
*-commutative96.4%
associate-/l*98.4%
Applied egg-rr98.4%
if -1.99999999999999991e-212 < (*.f64 b1 b2) < 5.00000000000000008e-222 or 1.99999999999999996e186 < (*.f64 b1 b2) Initial program 70.5%
associate-/l*75.2%
*-commutative75.2%
associate-/l*89.7%
Simplified89.7%
associate-/r/96.4%
*-commutative96.4%
Applied egg-rr96.4%
Final simplification96.9%
(FPCore (a1 a2 b1 b2) :precision binary64 (if (<= b2 -4e-105) (* (/ a2 b1) (/ a1 b2)) (* (/ a2 b2) (/ a1 b1))))
double code(double a1, double a2, double b1, double b2) {
double tmp;
if (b2 <= -4e-105) {
tmp = (a2 / b1) * (a1 / b2);
} else {
tmp = (a2 / b2) * (a1 / b1);
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: tmp
if (b2 <= (-4d-105)) then
tmp = (a2 / b1) * (a1 / b2)
else
tmp = (a2 / b2) * (a1 / b1)
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double tmp;
if (b2 <= -4e-105) {
tmp = (a2 / b1) * (a1 / b2);
} else {
tmp = (a2 / b2) * (a1 / b1);
}
return tmp;
}
def code(a1, a2, b1, b2): tmp = 0 if b2 <= -4e-105: tmp = (a2 / b1) * (a1 / b2) else: tmp = (a2 / b2) * (a1 / b1) return tmp
function code(a1, a2, b1, b2) tmp = 0.0 if (b2 <= -4e-105) tmp = Float64(Float64(a2 / b1) * Float64(a1 / b2)); else tmp = Float64(Float64(a2 / b2) * Float64(a1 / b1)); end return tmp end
function tmp_2 = code(a1, a2, b1, b2) tmp = 0.0; if (b2 <= -4e-105) tmp = (a2 / b1) * (a1 / b2); else tmp = (a2 / b2) * (a1 / b1); end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := If[LessEqual[b2, -4e-105], N[(N[(a2 / b1), $MachinePrecision] * N[(a1 / b2), $MachinePrecision]), $MachinePrecision], N[(N[(a2 / b2), $MachinePrecision] * N[(a1 / b1), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b2 \leq -4 \cdot 10^{-105}:\\
\;\;\;\;\frac{a2}{b1} \cdot \frac{a1}{b2}\\
\mathbf{else}:\\
\;\;\;\;\frac{a2}{b2} \cdot \frac{a1}{b1}\\
\end{array}
\end{array}
if b2 < -3.99999999999999986e-105Initial program 86.5%
associate-/l*88.3%
*-commutative88.3%
associate-/l*89.8%
Simplified89.8%
associate-/r/88.9%
*-commutative88.9%
Applied egg-rr88.9%
if -3.99999999999999986e-105 < b2 Initial program 84.9%
times-frac90.1%
Simplified90.1%
Final simplification89.7%
(FPCore (a1 a2 b1 b2) :precision binary64 (* (/ a2 b2) (/ a1 b1)))
double code(double a1, double a2, double b1, double b2) {
return (a2 / b2) * (a1 / b1);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a2 / b2) * (a1 / b1)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a2 / b2) * (a1 / b1);
}
def code(a1, a2, b1, b2): return (a2 / b2) * (a1 / b1)
function code(a1, a2, b1, b2) return Float64(Float64(a2 / b2) * Float64(a1 / b1)) end
function tmp = code(a1, a2, b1, b2) tmp = (a2 / b2) * (a1 / b1); end
code[a1_, a2_, b1_, b2_] := N[(N[(a2 / b2), $MachinePrecision] * N[(a1 / b1), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a2}{b2} \cdot \frac{a1}{b1}
\end{array}
Initial program 85.4%
times-frac87.7%
Simplified87.7%
Final simplification87.7%
(FPCore (a1 a2 b1 b2) :precision binary64 (* (/ a1 b1) (/ a2 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 / b1) * (a2 / b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 / b1) * (a2 / b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 / b1) * (a2 / b2);
}
def code(a1, a2, b1, b2): return (a1 / b1) * (a2 / b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 / b1) * Float64(a2 / b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 / b1) * (a2 / b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1}{b1} \cdot \frac{a2}{b2}
\end{array}
herbie shell --seed 2023240
(FPCore (a1 a2 b1 b2)
:name "Quotient of products"
:precision binary64
:herbie-target
(* (/ a1 b1) (/ a2 b2))
(/ (* a1 a2) (* b1 b2)))