
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) + re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) + re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) + re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) + re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) + re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) + re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) + re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) + re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)}
\end{array}
(FPCore (re im) :precision binary64 (if (<= (sqrt (* 2.0 (+ re (sqrt (+ (* re re) (* im im)))))) 0.0) (* 0.5 (sqrt (* 2.0 (* -0.5 (* im (/ im re)))))) (* 0.5 (sqrt (* 2.0 (+ re (hypot re im)))))))
double code(double re, double im) {
double tmp;
if (sqrt((2.0 * (re + sqrt(((re * re) + (im * im)))))) <= 0.0) {
tmp = 0.5 * sqrt((2.0 * (-0.5 * (im * (im / re)))));
} else {
tmp = 0.5 * sqrt((2.0 * (re + hypot(re, im))));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (Math.sqrt((2.0 * (re + Math.sqrt(((re * re) + (im * im)))))) <= 0.0) {
tmp = 0.5 * Math.sqrt((2.0 * (-0.5 * (im * (im / re)))));
} else {
tmp = 0.5 * Math.sqrt((2.0 * (re + Math.hypot(re, im))));
}
return tmp;
}
def code(re, im): tmp = 0 if math.sqrt((2.0 * (re + math.sqrt(((re * re) + (im * im)))))) <= 0.0: tmp = 0.5 * math.sqrt((2.0 * (-0.5 * (im * (im / re))))) else: tmp = 0.5 * math.sqrt((2.0 * (re + math.hypot(re, im)))) return tmp
function code(re, im) tmp = 0.0 if (sqrt(Float64(2.0 * Float64(re + sqrt(Float64(Float64(re * re) + Float64(im * im)))))) <= 0.0) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(-0.5 * Float64(im * Float64(im / re)))))); else tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(re + hypot(re, im))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (sqrt((2.0 * (re + sqrt(((re * re) + (im * im)))))) <= 0.0) tmp = 0.5 * sqrt((2.0 * (-0.5 * (im * (im / re))))); else tmp = 0.5 * sqrt((2.0 * (re + hypot(re, im)))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[N[Sqrt[N[(2.0 * N[(re + N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 0.0], N[(0.5 * N[Sqrt[N[(2.0 * N[(-0.5 * N[(im * N[(im / re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(2.0 * N[(re + N[Sqrt[re ^ 2 + im ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{2 \cdot \left(re + \sqrt{re \cdot re + im \cdot im}\right)} \leq 0:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(-0.5 \cdot \left(im \cdot \frac{im}{re}\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(re + \mathsf{hypot}\left(re, im\right)\right)}\\
\end{array}
\end{array}
if (sqrt.f64 (*.f64 2 (+.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re))) < 0.0Initial program 8.9%
+-commutative8.9%
hypot-def8.9%
Simplified8.9%
Taylor expanded in re around -inf 51.1%
unpow251.1%
associate-/l*54.9%
Simplified54.9%
associate-/r/54.9%
Applied egg-rr54.9%
if 0.0 < (sqrt.f64 (*.f64 2 (+.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re))) Initial program 42.8%
+-commutative42.8%
hypot-def87.1%
Simplified87.1%
Final simplification84.0%
(FPCore (re im)
:precision binary64
(if (<= re -3.7e+65)
(* 0.5 (sqrt (* 2.0 (* -0.5 (* im (/ im re))))))
(if (or (<= re 3.7e-34) (and (not (<= re 0.00105)) (<= re 3.6e+57)))
(* 0.5 (sqrt (* 2.0 (+ re im))))
(* 0.5 (* 2.0 (sqrt re))))))
double code(double re, double im) {
double tmp;
if (re <= -3.7e+65) {
tmp = 0.5 * sqrt((2.0 * (-0.5 * (im * (im / re)))));
} else if ((re <= 3.7e-34) || (!(re <= 0.00105) && (re <= 3.6e+57))) {
tmp = 0.5 * sqrt((2.0 * (re + im)));
} else {
tmp = 0.5 * (2.0 * sqrt(re));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-3.7d+65)) then
tmp = 0.5d0 * sqrt((2.0d0 * ((-0.5d0) * (im * (im / re)))))
else if ((re <= 3.7d-34) .or. (.not. (re <= 0.00105d0)) .and. (re <= 3.6d+57)) then
tmp = 0.5d0 * sqrt((2.0d0 * (re + im)))
else
tmp = 0.5d0 * (2.0d0 * sqrt(re))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -3.7e+65) {
tmp = 0.5 * Math.sqrt((2.0 * (-0.5 * (im * (im / re)))));
} else if ((re <= 3.7e-34) || (!(re <= 0.00105) && (re <= 3.6e+57))) {
tmp = 0.5 * Math.sqrt((2.0 * (re + im)));
} else {
tmp = 0.5 * (2.0 * Math.sqrt(re));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -3.7e+65: tmp = 0.5 * math.sqrt((2.0 * (-0.5 * (im * (im / re))))) elif (re <= 3.7e-34) or (not (re <= 0.00105) and (re <= 3.6e+57)): tmp = 0.5 * math.sqrt((2.0 * (re + im))) else: tmp = 0.5 * (2.0 * math.sqrt(re)) return tmp
function code(re, im) tmp = 0.0 if (re <= -3.7e+65) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(-0.5 * Float64(im * Float64(im / re)))))); elseif ((re <= 3.7e-34) || (!(re <= 0.00105) && (re <= 3.6e+57))) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(re + im)))); else tmp = Float64(0.5 * Float64(2.0 * sqrt(re))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -3.7e+65) tmp = 0.5 * sqrt((2.0 * (-0.5 * (im * (im / re))))); elseif ((re <= 3.7e-34) || (~((re <= 0.00105)) && (re <= 3.6e+57))) tmp = 0.5 * sqrt((2.0 * (re + im))); else tmp = 0.5 * (2.0 * sqrt(re)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -3.7e+65], N[(0.5 * N[Sqrt[N[(2.0 * N[(-0.5 * N[(im * N[(im / re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[re, 3.7e-34], And[N[Not[LessEqual[re, 0.00105]], $MachinePrecision], LessEqual[re, 3.6e+57]]], N[(0.5 * N[Sqrt[N[(2.0 * N[(re + im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(2.0 * N[Sqrt[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -3.7 \cdot 10^{+65}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(-0.5 \cdot \left(im \cdot \frac{im}{re}\right)\right)}\\
\mathbf{elif}\;re \leq 3.7 \cdot 10^{-34} \lor \neg \left(re \leq 0.00105\right) \land re \leq 3.6 \cdot 10^{+57}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(re + im\right)}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(2 \cdot \sqrt{re}\right)\\
\end{array}
\end{array}
if re < -3.69999999999999995e65Initial program 6.6%
+-commutative6.6%
hypot-def33.1%
Simplified33.1%
Taylor expanded in re around -inf 46.3%
unpow246.3%
associate-/l*48.9%
Simplified48.9%
associate-/r/48.9%
Applied egg-rr48.9%
if -3.69999999999999995e65 < re < 3.69999999999999988e-34 or 0.00104999999999999994 < re < 3.6000000000000002e57Initial program 50.9%
+-commutative50.9%
hypot-def87.6%
Simplified87.6%
Taylor expanded in re around 0 36.4%
if 3.69999999999999988e-34 < re < 0.00104999999999999994 or 3.6000000000000002e57 < re Initial program 39.5%
+-commutative39.5%
hypot-def100.0%
Simplified100.0%
Taylor expanded in im around 0 79.4%
unpow279.4%
rem-square-sqrt81.0%
Simplified81.0%
Final simplification48.8%
(FPCore (re im)
:precision binary64
(if (<= re -1.5e+65)
(* 0.5 (sqrt (* 2.0 (* -0.5 (/ im (/ re im))))))
(if (or (<= re 2.5e-33) (and (not (<= re 0.00082)) (<= re 1.35e+57)))
(* 0.5 (sqrt (* 2.0 (+ re im))))
(* 0.5 (* 2.0 (sqrt re))))))
double code(double re, double im) {
double tmp;
if (re <= -1.5e+65) {
tmp = 0.5 * sqrt((2.0 * (-0.5 * (im / (re / im)))));
} else if ((re <= 2.5e-33) || (!(re <= 0.00082) && (re <= 1.35e+57))) {
tmp = 0.5 * sqrt((2.0 * (re + im)));
} else {
tmp = 0.5 * (2.0 * sqrt(re));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-1.5d+65)) then
tmp = 0.5d0 * sqrt((2.0d0 * ((-0.5d0) * (im / (re / im)))))
else if ((re <= 2.5d-33) .or. (.not. (re <= 0.00082d0)) .and. (re <= 1.35d+57)) then
tmp = 0.5d0 * sqrt((2.0d0 * (re + im)))
else
tmp = 0.5d0 * (2.0d0 * sqrt(re))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -1.5e+65) {
tmp = 0.5 * Math.sqrt((2.0 * (-0.5 * (im / (re / im)))));
} else if ((re <= 2.5e-33) || (!(re <= 0.00082) && (re <= 1.35e+57))) {
tmp = 0.5 * Math.sqrt((2.0 * (re + im)));
} else {
tmp = 0.5 * (2.0 * Math.sqrt(re));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -1.5e+65: tmp = 0.5 * math.sqrt((2.0 * (-0.5 * (im / (re / im))))) elif (re <= 2.5e-33) or (not (re <= 0.00082) and (re <= 1.35e+57)): tmp = 0.5 * math.sqrt((2.0 * (re + im))) else: tmp = 0.5 * (2.0 * math.sqrt(re)) return tmp
function code(re, im) tmp = 0.0 if (re <= -1.5e+65) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(-0.5 * Float64(im / Float64(re / im)))))); elseif ((re <= 2.5e-33) || (!(re <= 0.00082) && (re <= 1.35e+57))) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(re + im)))); else tmp = Float64(0.5 * Float64(2.0 * sqrt(re))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -1.5e+65) tmp = 0.5 * sqrt((2.0 * (-0.5 * (im / (re / im))))); elseif ((re <= 2.5e-33) || (~((re <= 0.00082)) && (re <= 1.35e+57))) tmp = 0.5 * sqrt((2.0 * (re + im))); else tmp = 0.5 * (2.0 * sqrt(re)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -1.5e+65], N[(0.5 * N[Sqrt[N[(2.0 * N[(-0.5 * N[(im / N[(re / im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[re, 2.5e-33], And[N[Not[LessEqual[re, 0.00082]], $MachinePrecision], LessEqual[re, 1.35e+57]]], N[(0.5 * N[Sqrt[N[(2.0 * N[(re + im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(2.0 * N[Sqrt[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -1.5 \cdot 10^{+65}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(-0.5 \cdot \frac{im}{\frac{re}{im}}\right)}\\
\mathbf{elif}\;re \leq 2.5 \cdot 10^{-33} \lor \neg \left(re \leq 0.00082\right) \land re \leq 1.35 \cdot 10^{+57}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(re + im\right)}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(2 \cdot \sqrt{re}\right)\\
\end{array}
\end{array}
if re < -1.5000000000000001e65Initial program 6.6%
+-commutative6.6%
hypot-def33.1%
Simplified33.1%
Taylor expanded in re around -inf 46.3%
unpow246.3%
associate-/l*48.9%
Simplified48.9%
if -1.5000000000000001e65 < re < 2.50000000000000014e-33 or 8.1999999999999998e-4 < re < 1.3499999999999999e57Initial program 50.9%
+-commutative50.9%
hypot-def87.6%
Simplified87.6%
Taylor expanded in re around 0 36.4%
if 2.50000000000000014e-33 < re < 8.1999999999999998e-4 or 1.3499999999999999e57 < re Initial program 39.5%
+-commutative39.5%
hypot-def100.0%
Simplified100.0%
Taylor expanded in im around 0 79.4%
unpow279.4%
rem-square-sqrt81.0%
Simplified81.0%
Final simplification48.8%
(FPCore (re im) :precision binary64 (if (<= im 3.7e-58) (* 0.5 (* 2.0 (sqrt re))) (* 0.5 (sqrt (* 2.0 (+ re im))))))
double code(double re, double im) {
double tmp;
if (im <= 3.7e-58) {
tmp = 0.5 * (2.0 * sqrt(re));
} else {
tmp = 0.5 * sqrt((2.0 * (re + im)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 3.7d-58) then
tmp = 0.5d0 * (2.0d0 * sqrt(re))
else
tmp = 0.5d0 * sqrt((2.0d0 * (re + im)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 3.7e-58) {
tmp = 0.5 * (2.0 * Math.sqrt(re));
} else {
tmp = 0.5 * Math.sqrt((2.0 * (re + im)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 3.7e-58: tmp = 0.5 * (2.0 * math.sqrt(re)) else: tmp = 0.5 * math.sqrt((2.0 * (re + im))) return tmp
function code(re, im) tmp = 0.0 if (im <= 3.7e-58) tmp = Float64(0.5 * Float64(2.0 * sqrt(re))); else tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(re + im)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 3.7e-58) tmp = 0.5 * (2.0 * sqrt(re)); else tmp = 0.5 * sqrt((2.0 * (re + im))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 3.7e-58], N[(0.5 * N[(2.0 * N[Sqrt[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(2.0 * N[(re + im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 3.7 \cdot 10^{-58}:\\
\;\;\;\;0.5 \cdot \left(2 \cdot \sqrt{re}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(re + im\right)}\\
\end{array}
\end{array}
if im < 3.7000000000000003e-58Initial program 38.5%
+-commutative38.5%
hypot-def76.0%
Simplified76.0%
Taylor expanded in im around 0 29.5%
unpow229.5%
rem-square-sqrt30.1%
Simplified30.1%
if 3.7000000000000003e-58 < im Initial program 42.1%
+-commutative42.1%
hypot-def88.1%
Simplified88.1%
Taylor expanded in re around 0 76.0%
Final simplification43.2%
(FPCore (re im) :precision binary64 (if (<= im 1.55e-58) (* 0.5 (* 2.0 (sqrt re))) (* 0.5 (sqrt (* 2.0 im)))))
double code(double re, double im) {
double tmp;
if (im <= 1.55e-58) {
tmp = 0.5 * (2.0 * sqrt(re));
} else {
tmp = 0.5 * sqrt((2.0 * im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 1.55d-58) then
tmp = 0.5d0 * (2.0d0 * sqrt(re))
else
tmp = 0.5d0 * sqrt((2.0d0 * im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 1.55e-58) {
tmp = 0.5 * (2.0 * Math.sqrt(re));
} else {
tmp = 0.5 * Math.sqrt((2.0 * im));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1.55e-58: tmp = 0.5 * (2.0 * math.sqrt(re)) else: tmp = 0.5 * math.sqrt((2.0 * im)) return tmp
function code(re, im) tmp = 0.0 if (im <= 1.55e-58) tmp = Float64(0.5 * Float64(2.0 * sqrt(re))); else tmp = Float64(0.5 * sqrt(Float64(2.0 * im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 1.55e-58) tmp = 0.5 * (2.0 * sqrt(re)); else tmp = 0.5 * sqrt((2.0 * im)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 1.55e-58], N[(0.5 * N[(2.0 * N[Sqrt[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(2.0 * im), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1.55 \cdot 10^{-58}:\\
\;\;\;\;0.5 \cdot \left(2 \cdot \sqrt{re}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot im}\\
\end{array}
\end{array}
if im < 1.55e-58Initial program 38.5%
+-commutative38.5%
hypot-def76.0%
Simplified76.0%
Taylor expanded in im around 0 29.5%
unpow229.5%
rem-square-sqrt30.1%
Simplified30.1%
if 1.55e-58 < im Initial program 42.1%
+-commutative42.1%
hypot-def88.1%
Simplified88.1%
Taylor expanded in re around 0 74.5%
Final simplification42.8%
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 im))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * im))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * im));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * im))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * im))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * im)); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * im), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot im}
\end{array}
Initial program 39.5%
+-commutative39.5%
hypot-def79.5%
Simplified79.5%
Taylor expanded in re around 0 25.4%
Final simplification25.4%
(FPCore (re im)
:precision binary64
(let* ((t_0 (sqrt (+ (* re re) (* im im)))))
(if (< re 0.0)
(* 0.5 (* (sqrt 2.0) (sqrt (/ (* im im) (- t_0 re)))))
(* 0.5 (sqrt (* 2.0 (+ t_0 re)))))))
double code(double re, double im) {
double t_0 = sqrt(((re * re) + (im * im)));
double tmp;
if (re < 0.0) {
tmp = 0.5 * (sqrt(2.0) * sqrt(((im * im) / (t_0 - re))));
} else {
tmp = 0.5 * sqrt((2.0 * (t_0 + re)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((re * re) + (im * im)))
if (re < 0.0d0) then
tmp = 0.5d0 * (sqrt(2.0d0) * sqrt(((im * im) / (t_0 - re))))
else
tmp = 0.5d0 * sqrt((2.0d0 * (t_0 + re)))
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = Math.sqrt(((re * re) + (im * im)));
double tmp;
if (re < 0.0) {
tmp = 0.5 * (Math.sqrt(2.0) * Math.sqrt(((im * im) / (t_0 - re))));
} else {
tmp = 0.5 * Math.sqrt((2.0 * (t_0 + re)));
}
return tmp;
}
def code(re, im): t_0 = math.sqrt(((re * re) + (im * im))) tmp = 0 if re < 0.0: tmp = 0.5 * (math.sqrt(2.0) * math.sqrt(((im * im) / (t_0 - re)))) else: tmp = 0.5 * math.sqrt((2.0 * (t_0 + re))) return tmp
function code(re, im) t_0 = sqrt(Float64(Float64(re * re) + Float64(im * im))) tmp = 0.0 if (re < 0.0) tmp = Float64(0.5 * Float64(sqrt(2.0) * sqrt(Float64(Float64(im * im) / Float64(t_0 - re))))); else tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(t_0 + re)))); end return tmp end
function tmp_2 = code(re, im) t_0 = sqrt(((re * re) + (im * im))); tmp = 0.0; if (re < 0.0) tmp = 0.5 * (sqrt(2.0) * sqrt(((im * im) / (t_0 - re)))); else tmp = 0.5 * sqrt((2.0 * (t_0 + re))); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[Less[re, 0.0], N[(0.5 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Sqrt[N[(N[(im * im), $MachinePrecision] / N[(t$95$0 - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(2.0 * N[(t$95$0 + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{re \cdot re + im \cdot im}\\
\mathbf{if}\;re < 0:\\
\;\;\;\;0.5 \cdot \left(\sqrt{2} \cdot \sqrt{\frac{im \cdot im}{t_0 - re}}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(t_0 + re\right)}\\
\end{array}
\end{array}
herbie shell --seed 2023240
(FPCore (re im)
:name "math.sqrt on complex, real part"
:precision binary64
:herbie-target
(if (< re 0.0) (* 0.5 (* (sqrt 2.0) (sqrt (/ (* im im) (- (sqrt (+ (* re re) (* im im))) re))))) (* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))
(* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))