
(FPCore re_sqr (re im) :precision binary64 (- (* re re) (* im im)))
double re_sqr(double re, double im) {
return (re * re) - (im * im);
}
real(8) function re_sqr(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
re_sqr = (re * re) - (im * im)
end function
public static double re_sqr(double re, double im) {
return (re * re) - (im * im);
}
def re_sqr(re, im): return (re * re) - (im * im)
function re_sqr(re, im) return Float64(Float64(re * re) - Float64(im * im)) end
function tmp = re_sqr(re, im) tmp = (re * re) - (im * im); end
re$95$sqr[re_, im_] := N[(N[(re * re), $MachinePrecision] - N[(im * im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
re \cdot re - im \cdot im
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore re_sqr (re im) :precision binary64 (- (* re re) (* im im)))
double re_sqr(double re, double im) {
return (re * re) - (im * im);
}
real(8) function re_sqr(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
re_sqr = (re * re) - (im * im)
end function
public static double re_sqr(double re, double im) {
return (re * re) - (im * im);
}
def re_sqr(re, im): return (re * re) - (im * im)
function re_sqr(re, im) return Float64(Float64(re * re) - Float64(im * im)) end
function tmp = re_sqr(re, im) tmp = (re * re) - (im * im); end
re$95$sqr[re_, im_] := N[(N[(re * re), $MachinePrecision] - N[(im * im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
re \cdot re - im \cdot im
\end{array}
NOTE: re should be positive before calling this function (FPCore re_sqr (re im) :precision binary64 (if (<= re 1e+201) (fma re re (* im (- im))) (* re re)))
re = abs(re);
double re_sqr(double re, double im) {
double tmp;
if (re <= 1e+201) {
tmp = fma(re, re, (im * -im));
} else {
tmp = re * re;
}
return tmp;
}
re = abs(re) function re_sqr(re, im) tmp = 0.0 if (re <= 1e+201) tmp = fma(re, re, Float64(im * Float64(-im))); else tmp = Float64(re * re); end return tmp end
NOTE: re should be positive before calling this function re$95$sqr[re_, im_] := If[LessEqual[re, 1e+201], N[(re * re + N[(im * (-im)), $MachinePrecision]), $MachinePrecision], N[(re * re), $MachinePrecision]]
\begin{array}{l}
re = |re|\\
\\
\begin{array}{l}
\mathbf{if}\;re \leq 10^{+201}:\\
\;\;\;\;\mathsf{fma}\left(re, re, im \cdot \left(-im\right)\right)\\
\mathbf{else}:\\
\;\;\;\;re \cdot re\\
\end{array}
\end{array}
if re < 1.00000000000000004e201Initial program 96.3%
fma-neg98.3%
distribute-rgt-neg-in98.3%
Simplified98.3%
if 1.00000000000000004e201 < re Initial program 80.0%
Taylor expanded in re around inf 100.0%
unpow2100.0%
Simplified100.0%
Final simplification98.4%
NOTE: re should be positive before calling this function (FPCore re_sqr (re im) :precision binary64 (if (<= re 4e+153) (- (* re re) (* im im)) (* re re)))
re = abs(re);
double re_sqr(double re, double im) {
double tmp;
if (re <= 4e+153) {
tmp = (re * re) - (im * im);
} else {
tmp = re * re;
}
return tmp;
}
NOTE: re should be positive before calling this function
real(8) function re_sqr(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= 4d+153) then
tmp = (re * re) - (im * im)
else
tmp = re * re
end if
re_sqr = tmp
end function
re = Math.abs(re);
public static double re_sqr(double re, double im) {
double tmp;
if (re <= 4e+153) {
tmp = (re * re) - (im * im);
} else {
tmp = re * re;
}
return tmp;
}
re = abs(re) def re_sqr(re, im): tmp = 0 if re <= 4e+153: tmp = (re * re) - (im * im) else: tmp = re * re return tmp
re = abs(re) function re_sqr(re, im) tmp = 0.0 if (re <= 4e+153) tmp = Float64(Float64(re * re) - Float64(im * im)); else tmp = Float64(re * re); end return tmp end
re = abs(re) function tmp_2 = re_sqr(re, im) tmp = 0.0; if (re <= 4e+153) tmp = (re * re) - (im * im); else tmp = re * re; end tmp_2 = tmp; end
NOTE: re should be positive before calling this function re$95$sqr[re_, im_] := If[LessEqual[re, 4e+153], N[(N[(re * re), $MachinePrecision] - N[(im * im), $MachinePrecision]), $MachinePrecision], N[(re * re), $MachinePrecision]]
\begin{array}{l}
re = |re|\\
\\
\begin{array}{l}
\mathbf{if}\;re \leq 4 \cdot 10^{+153}:\\
\;\;\;\;re \cdot re - im \cdot im\\
\mathbf{else}:\\
\;\;\;\;re \cdot re\\
\end{array}
\end{array}
if re < 4e153Initial program 96.6%
if 4e153 < re Initial program 81.0%
Taylor expanded in re around inf 95.2%
unpow295.2%
Simplified95.2%
Final simplification96.5%
NOTE: re should be positive before calling this function (FPCore re_sqr (re im) :precision binary64 (if (<= (* re re) 4.5e+21) (* im (- im)) (* re re)))
re = abs(re);
double re_sqr(double re, double im) {
double tmp;
if ((re * re) <= 4.5e+21) {
tmp = im * -im;
} else {
tmp = re * re;
}
return tmp;
}
NOTE: re should be positive before calling this function
real(8) function re_sqr(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re * re) <= 4.5d+21) then
tmp = im * -im
else
tmp = re * re
end if
re_sqr = tmp
end function
re = Math.abs(re);
public static double re_sqr(double re, double im) {
double tmp;
if ((re * re) <= 4.5e+21) {
tmp = im * -im;
} else {
tmp = re * re;
}
return tmp;
}
re = abs(re) def re_sqr(re, im): tmp = 0 if (re * re) <= 4.5e+21: tmp = im * -im else: tmp = re * re return tmp
re = abs(re) function re_sqr(re, im) tmp = 0.0 if (Float64(re * re) <= 4.5e+21) tmp = Float64(im * Float64(-im)); else tmp = Float64(re * re); end return tmp end
re = abs(re) function tmp_2 = re_sqr(re, im) tmp = 0.0; if ((re * re) <= 4.5e+21) tmp = im * -im; else tmp = re * re; end tmp_2 = tmp; end
NOTE: re should be positive before calling this function re$95$sqr[re_, im_] := If[LessEqual[N[(re * re), $MachinePrecision], 4.5e+21], N[(im * (-im)), $MachinePrecision], N[(re * re), $MachinePrecision]]
\begin{array}{l}
re = |re|\\
\\
\begin{array}{l}
\mathbf{if}\;re \cdot re \leq 4.5 \cdot 10^{+21}:\\
\;\;\;\;im \cdot \left(-im\right)\\
\mathbf{else}:\\
\;\;\;\;re \cdot re\\
\end{array}
\end{array}
if (*.f64 re re) < 4.5e21Initial program 100.0%
Taylor expanded in re around 0 85.5%
unpow285.5%
mul-1-neg85.5%
distribute-rgt-neg-in85.5%
Simplified85.5%
if 4.5e21 < (*.f64 re re) Initial program 90.2%
Taylor expanded in re around inf 75.2%
unpow275.2%
Simplified75.2%
Final simplification80.6%
NOTE: re should be positive before calling this function (FPCore re_sqr (re im) :precision binary64 (* re re))
re = abs(re);
double re_sqr(double re, double im) {
return re * re;
}
NOTE: re should be positive before calling this function
real(8) function re_sqr(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
re_sqr = re * re
end function
re = Math.abs(re);
public static double re_sqr(double re, double im) {
return re * re;
}
re = abs(re) def re_sqr(re, im): return re * re
re = abs(re) function re_sqr(re, im) return Float64(re * re) end
re = abs(re) function tmp = re_sqr(re, im) tmp = re * re; end
NOTE: re should be positive before calling this function re$95$sqr[re_, im_] := N[(re * re), $MachinePrecision]
\begin{array}{l}
re = |re|\\
\\
re \cdot re
\end{array}
Initial program 95.3%
Taylor expanded in re around inf 50.0%
unpow250.0%
Simplified50.0%
Final simplification50.0%
herbie shell --seed 2023240
(FPCore re_sqr (re im)
:name "math.square on complex, real part"
:precision binary64
(- (* re re) (* im im)))