
(FPCore (x.re x.im y.re y.im) :precision binary64 (- (* x.re y.re) (* x.im y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (x_46_im * y_46_im);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46re) - (x_46im * y_46im)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (x_46_im * y_46_im);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_re) - (x_46_im * y_46_im)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_re) - Float64(x_46_im * y_46_im)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_re) - (x_46_im * y_46_im); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$re), $MachinePrecision] - N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.re - x.im \cdot y.im
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x.re x.im y.re y.im) :precision binary64 (- (* x.re y.re) (* x.im y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (x_46_im * y_46_im);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46re) - (x_46im * y_46im)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (x_46_im * y_46_im);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_re) - (x_46_im * y_46_im)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_re) - Float64(x_46_im * y_46_im)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_re) - (x_46_im * y_46_im); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$re), $MachinePrecision] - N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.re - x.im \cdot y.im
\end{array}
(FPCore (x.re x.im y.re y.im) :precision binary64 (fma x.re y.re (- (* x.im y.im))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return fma(x_46_re, y_46_re, -(x_46_im * y_46_im));
}
function code(x_46_re, x_46_im, y_46_re, y_46_im) return fma(x_46_re, y_46_re, Float64(-Float64(x_46_im * y_46_im))) end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(x$46$re * y$46$re + (-N[(x$46$im * y$46$im), $MachinePrecision])), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x.re, y.re, -x.im \cdot y.im\right)
\end{array}
Initial program 99.6%
fma-neg100.0%
distribute-rgt-neg-in100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x.re x.im y.re y.im)
:precision binary64
(if (<= (* x.re y.re) -1.32e+119)
(* x.re y.re)
(if (or (<= (* x.re y.re) -2600000000.0)
(and (not (<= (* x.re y.re) -2.85e-33)) (<= (* x.re y.re) 1.65)))
(- (* x.im y.im))
(* x.re y.re))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((x_46_re * y_46_re) <= -1.32e+119) {
tmp = x_46_re * y_46_re;
} else if (((x_46_re * y_46_re) <= -2600000000.0) || (!((x_46_re * y_46_re) <= -2.85e-33) && ((x_46_re * y_46_re) <= 1.65))) {
tmp = -(x_46_im * y_46_im);
} else {
tmp = x_46_re * y_46_re;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if ((x_46re * y_46re) <= (-1.32d+119)) then
tmp = x_46re * y_46re
else if (((x_46re * y_46re) <= (-2600000000.0d0)) .or. (.not. ((x_46re * y_46re) <= (-2.85d-33))) .and. ((x_46re * y_46re) <= 1.65d0)) then
tmp = -(x_46im * y_46im)
else
tmp = x_46re * y_46re
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((x_46_re * y_46_re) <= -1.32e+119) {
tmp = x_46_re * y_46_re;
} else if (((x_46_re * y_46_re) <= -2600000000.0) || (!((x_46_re * y_46_re) <= -2.85e-33) && ((x_46_re * y_46_re) <= 1.65))) {
tmp = -(x_46_im * y_46_im);
} else {
tmp = x_46_re * y_46_re;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if (x_46_re * y_46_re) <= -1.32e+119: tmp = x_46_re * y_46_re elif ((x_46_re * y_46_re) <= -2600000000.0) or (not ((x_46_re * y_46_re) <= -2.85e-33) and ((x_46_re * y_46_re) <= 1.65)): tmp = -(x_46_im * y_46_im) else: tmp = x_46_re * y_46_re return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if (Float64(x_46_re * y_46_re) <= -1.32e+119) tmp = Float64(x_46_re * y_46_re); elseif ((Float64(x_46_re * y_46_re) <= -2600000000.0) || (!(Float64(x_46_re * y_46_re) <= -2.85e-33) && (Float64(x_46_re * y_46_re) <= 1.65))) tmp = Float64(-Float64(x_46_im * y_46_im)); else tmp = Float64(x_46_re * y_46_re); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if ((x_46_re * y_46_re) <= -1.32e+119) tmp = x_46_re * y_46_re; elseif (((x_46_re * y_46_re) <= -2600000000.0) || (~(((x_46_re * y_46_re) <= -2.85e-33)) && ((x_46_re * y_46_re) <= 1.65))) tmp = -(x_46_im * y_46_im); else tmp = x_46_re * y_46_re; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[LessEqual[N[(x$46$re * y$46$re), $MachinePrecision], -1.32e+119], N[(x$46$re * y$46$re), $MachinePrecision], If[Or[LessEqual[N[(x$46$re * y$46$re), $MachinePrecision], -2600000000.0], And[N[Not[LessEqual[N[(x$46$re * y$46$re), $MachinePrecision], -2.85e-33]], $MachinePrecision], LessEqual[N[(x$46$re * y$46$re), $MachinePrecision], 1.65]]], (-N[(x$46$im * y$46$im), $MachinePrecision]), N[(x$46$re * y$46$re), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x.re \cdot y.re \leq -1.32 \cdot 10^{+119}:\\
\;\;\;\;x.re \cdot y.re\\
\mathbf{elif}\;x.re \cdot y.re \leq -2600000000 \lor \neg \left(x.re \cdot y.re \leq -2.85 \cdot 10^{-33}\right) \land x.re \cdot y.re \leq 1.65:\\
\;\;\;\;-x.im \cdot y.im\\
\mathbf{else}:\\
\;\;\;\;x.re \cdot y.re\\
\end{array}
\end{array}
if (*.f64 x.re y.re) < -1.32e119 or -2.6e9 < (*.f64 x.re y.re) < -2.85000000000000013e-33 or 1.6499999999999999 < (*.f64 x.re y.re) Initial program 99.2%
Taylor expanded in x.re around inf 87.1%
if -1.32e119 < (*.f64 x.re y.re) < -2.6e9 or -2.85000000000000013e-33 < (*.f64 x.re y.re) < 1.6499999999999999Initial program 100.0%
Taylor expanded in x.re around 0 83.4%
mul-1-neg83.4%
distribute-rgt-neg-in83.4%
Simplified83.4%
Final simplification85.2%
(FPCore (x.re x.im y.re y.im) :precision binary64 (- (* x.re y.re) (* x.im y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (x_46_im * y_46_im);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46re) - (x_46im * y_46im)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (x_46_im * y_46_im);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_re) - (x_46_im * y_46_im)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_re) - Float64(x_46_im * y_46_im)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_re) - (x_46_im * y_46_im); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$re), $MachinePrecision] - N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.re - x.im \cdot y.im
\end{array}
Initial program 99.6%
Final simplification99.6%
(FPCore (x.re x.im y.re y.im) :precision binary64 (* x.re y.re))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_re * y_46_re;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = x_46re * y_46re
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_re * y_46_re;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return x_46_re * y_46_re
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(x_46_re * y_46_re) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = x_46_re * y_46_re; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(x$46$re * y$46$re), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.re
\end{array}
Initial program 99.6%
Taylor expanded in x.re around inf 53.4%
Final simplification53.4%
herbie shell --seed 2023240
(FPCore (x.re x.im y.re y.im)
:name "_multiplyComplex, real part"
:precision binary64
(- (* x.re y.re) (* x.im y.im)))