
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(if (<= x -0.17)
x
(if (<= x -1.35e-51)
(/ -2.0 x)
(if (<= x -1.72e-93)
(- x y)
(if (<= x -1.5e-134)
(/ -2.0 x)
(if (<= x 1.7e-59) (- x y) (if (<= x 0.0095) (/ -2.0 x) x)))))))
double code(double x, double y) {
double tmp;
if (x <= -0.17) {
tmp = x;
} else if (x <= -1.35e-51) {
tmp = -2.0 / x;
} else if (x <= -1.72e-93) {
tmp = x - y;
} else if (x <= -1.5e-134) {
tmp = -2.0 / x;
} else if (x <= 1.7e-59) {
tmp = x - y;
} else if (x <= 0.0095) {
tmp = -2.0 / x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.17d0)) then
tmp = x
else if (x <= (-1.35d-51)) then
tmp = (-2.0d0) / x
else if (x <= (-1.72d-93)) then
tmp = x - y
else if (x <= (-1.5d-134)) then
tmp = (-2.0d0) / x
else if (x <= 1.7d-59) then
tmp = x - y
else if (x <= 0.0095d0) then
tmp = (-2.0d0) / x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.17) {
tmp = x;
} else if (x <= -1.35e-51) {
tmp = -2.0 / x;
} else if (x <= -1.72e-93) {
tmp = x - y;
} else if (x <= -1.5e-134) {
tmp = -2.0 / x;
} else if (x <= 1.7e-59) {
tmp = x - y;
} else if (x <= 0.0095) {
tmp = -2.0 / x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.17: tmp = x elif x <= -1.35e-51: tmp = -2.0 / x elif x <= -1.72e-93: tmp = x - y elif x <= -1.5e-134: tmp = -2.0 / x elif x <= 1.7e-59: tmp = x - y elif x <= 0.0095: tmp = -2.0 / x else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -0.17) tmp = x; elseif (x <= -1.35e-51) tmp = Float64(-2.0 / x); elseif (x <= -1.72e-93) tmp = Float64(x - y); elseif (x <= -1.5e-134) tmp = Float64(-2.0 / x); elseif (x <= 1.7e-59) tmp = Float64(x - y); elseif (x <= 0.0095) tmp = Float64(-2.0 / x); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.17) tmp = x; elseif (x <= -1.35e-51) tmp = -2.0 / x; elseif (x <= -1.72e-93) tmp = x - y; elseif (x <= -1.5e-134) tmp = -2.0 / x; elseif (x <= 1.7e-59) tmp = x - y; elseif (x <= 0.0095) tmp = -2.0 / x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.17], x, If[LessEqual[x, -1.35e-51], N[(-2.0 / x), $MachinePrecision], If[LessEqual[x, -1.72e-93], N[(x - y), $MachinePrecision], If[LessEqual[x, -1.5e-134], N[(-2.0 / x), $MachinePrecision], If[LessEqual[x, 1.7e-59], N[(x - y), $MachinePrecision], If[LessEqual[x, 0.0095], N[(-2.0 / x), $MachinePrecision], x]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.17:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq -1.35 \cdot 10^{-51}:\\
\;\;\;\;\frac{-2}{x}\\
\mathbf{elif}\;x \leq -1.72 \cdot 10^{-93}:\\
\;\;\;\;x - y\\
\mathbf{elif}\;x \leq -1.5 \cdot 10^{-134}:\\
\;\;\;\;\frac{-2}{x}\\
\mathbf{elif}\;x \leq 1.7 \cdot 10^{-59}:\\
\;\;\;\;x - y\\
\mathbf{elif}\;x \leq 0.0095:\\
\;\;\;\;\frac{-2}{x}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -0.170000000000000012 or 0.00949999999999999976 < x Initial program 100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 98.9%
if -0.170000000000000012 < x < -1.3499999999999999e-51 or -1.7199999999999999e-93 < x < -1.5e-134 or 1.70000000000000009e-59 < x < 0.00949999999999999976Initial program 99.6%
associate-/l*99.5%
Simplified99.5%
Taylor expanded in y around inf 73.4%
Taylor expanded in x around 0 69.6%
if -1.3499999999999999e-51 < x < -1.7199999999999999e-93 or -1.5e-134 < x < 1.70000000000000009e-59Initial program 100.0%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in y around 0 80.5%
Final simplification87.7%
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ x (/ 2.0 y))))))
double code(double x, double y) {
return x - (y / (1.0 + (x / (2.0 / y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + (x / (2.0d0 / y))))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + (x / (2.0 / y))));
}
def code(x, y): return x - (y / (1.0 + (x / (2.0 / y))))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(x / Float64(2.0 / y))))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + (x / (2.0 / y)))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(x / N[(2.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x}{\frac{2}{y}}}
\end{array}
Initial program 99.9%
associate-/l*99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(if (<= x -9e-88)
x
(if (<= x 1.1e-145)
(- y)
(if (<= x 1.3e-101) x (if (<= x 6.9e-59) (- y) x)))))
double code(double x, double y) {
double tmp;
if (x <= -9e-88) {
tmp = x;
} else if (x <= 1.1e-145) {
tmp = -y;
} else if (x <= 1.3e-101) {
tmp = x;
} else if (x <= 6.9e-59) {
tmp = -y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-9d-88)) then
tmp = x
else if (x <= 1.1d-145) then
tmp = -y
else if (x <= 1.3d-101) then
tmp = x
else if (x <= 6.9d-59) then
tmp = -y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -9e-88) {
tmp = x;
} else if (x <= 1.1e-145) {
tmp = -y;
} else if (x <= 1.3e-101) {
tmp = x;
} else if (x <= 6.9e-59) {
tmp = -y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -9e-88: tmp = x elif x <= 1.1e-145: tmp = -y elif x <= 1.3e-101: tmp = x elif x <= 6.9e-59: tmp = -y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -9e-88) tmp = x; elseif (x <= 1.1e-145) tmp = Float64(-y); elseif (x <= 1.3e-101) tmp = x; elseif (x <= 6.9e-59) tmp = Float64(-y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -9e-88) tmp = x; elseif (x <= 1.1e-145) tmp = -y; elseif (x <= 1.3e-101) tmp = x; elseif (x <= 6.9e-59) tmp = -y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -9e-88], x, If[LessEqual[x, 1.1e-145], (-y), If[LessEqual[x, 1.3e-101], x, If[LessEqual[x, 6.9e-59], (-y), x]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9 \cdot 10^{-88}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.1 \cdot 10^{-145}:\\
\;\;\;\;-y\\
\mathbf{elif}\;x \leq 1.3 \cdot 10^{-101}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 6.9 \cdot 10^{-59}:\\
\;\;\;\;-y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -8.99999999999999982e-88 or 1.1e-145 < x < 1.3000000000000001e-101 or 6.89999999999999982e-59 < x Initial program 99.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around inf 79.8%
if -8.99999999999999982e-88 < x < 1.1e-145 or 1.3000000000000001e-101 < x < 6.89999999999999982e-59Initial program 99.9%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in x around 0 70.8%
neg-mul-170.8%
Simplified70.8%
Final simplification76.9%
(FPCore (x y) :precision binary64 (if (or (<= y -3.8e+72) (not (<= y 1.7e+61))) (- x (/ 2.0 x)) (- x y)))
double code(double x, double y) {
double tmp;
if ((y <= -3.8e+72) || !(y <= 1.7e+61)) {
tmp = x - (2.0 / x);
} else {
tmp = x - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-3.8d+72)) .or. (.not. (y <= 1.7d+61))) then
tmp = x - (2.0d0 / x)
else
tmp = x - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -3.8e+72) || !(y <= 1.7e+61)) {
tmp = x - (2.0 / x);
} else {
tmp = x - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -3.8e+72) or not (y <= 1.7e+61): tmp = x - (2.0 / x) else: tmp = x - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -3.8e+72) || !(y <= 1.7e+61)) tmp = Float64(x - Float64(2.0 / x)); else tmp = Float64(x - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -3.8e+72) || ~((y <= 1.7e+61))) tmp = x - (2.0 / x); else tmp = x - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -3.8e+72], N[Not[LessEqual[y, 1.7e+61]], $MachinePrecision]], N[(x - N[(2.0 / x), $MachinePrecision]), $MachinePrecision], N[(x - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.8 \cdot 10^{+72} \lor \neg \left(y \leq 1.7 \cdot 10^{+61}\right):\\
\;\;\;\;x - \frac{2}{x}\\
\mathbf{else}:\\
\;\;\;\;x - y\\
\end{array}
\end{array}
if y < -3.80000000000000006e72 or 1.70000000000000013e61 < y Initial program 99.9%
associate-/l*99.7%
Simplified99.7%
Taylor expanded in y around inf 83.8%
if -3.80000000000000006e72 < y < 1.70000000000000013e61Initial program 100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in y around 0 97.1%
Final simplification91.3%
(FPCore (x y) :precision binary64 (if (<= x -1.4) x (if (<= x 0.0092) (- x y) x)))
double code(double x, double y) {
double tmp;
if (x <= -1.4) {
tmp = x;
} else if (x <= 0.0092) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.4d0)) then
tmp = x
else if (x <= 0.0092d0) then
tmp = x - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.4) {
tmp = x;
} else if (x <= 0.0092) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.4: tmp = x elif x <= 0.0092: tmp = x - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.4) tmp = x; elseif (x <= 0.0092) tmp = Float64(x - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.4) tmp = x; elseif (x <= 0.0092) tmp = x - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.4], x, If[LessEqual[x, 0.0092], N[(x - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.4:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 0.0092:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.3999999999999999 or 0.0091999999999999998 < x Initial program 100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 98.1%
if -1.3999999999999999 < x < 0.0091999999999999998Initial program 99.9%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in y around 0 65.1%
Final simplification81.2%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around inf 57.9%
Final simplification57.9%
herbie shell --seed 2023240
(FPCore (x y)
:name "Data.Number.Erf:$cinvnormcdf from erf-2.0.0.0, B"
:precision binary64
(- x (/ y (+ 1.0 (/ (* x y) 2.0)))))