
(FPCore (x y z t) :precision binary64 (+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))
double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * ((((y + z) + z) + y) + t)) + (y * 5.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
def code(x, y, z, t): return (x * ((((y + z) + z) + y) + t)) + (y * 5.0)
function code(x, y, z, t) return Float64(Float64(x * Float64(Float64(Float64(Float64(y + z) + z) + y) + t)) + Float64(y * 5.0)) end
function tmp = code(x, y, z, t) tmp = (x * ((((y + z) + z) + y) + t)) + (y * 5.0); end
code[x_, y_, z_, t_] := N[(N[(x * N[(N[(N[(N[(y + z), $MachinePrecision] + z), $MachinePrecision] + y), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))
double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * ((((y + z) + z) + y) + t)) + (y * 5.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
def code(x, y, z, t): return (x * ((((y + z) + z) + y) + t)) + (y * 5.0)
function code(x, y, z, t) return Float64(Float64(x * Float64(Float64(Float64(Float64(y + z) + z) + y) + t)) + Float64(y * 5.0)) end
function tmp = code(x, y, z, t) tmp = (x * ((((y + z) + z) + y) + t)) + (y * 5.0); end
code[x_, y_, z_, t_] := N[(N[(x * N[(N[(N[(N[(y + z), $MachinePrecision] + z), $MachinePrecision] + y), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\end{array}
(FPCore (x y z t) :precision binary64 (fma y 5.0 (* x (fma (+ y z) 2.0 t))))
double code(double x, double y, double z, double t) {
return fma(y, 5.0, (x * fma((y + z), 2.0, t)));
}
function code(x, y, z, t) return fma(y, 5.0, Float64(x * fma(Float64(y + z), 2.0, t))) end
code[x_, y_, z_, t_] := N[(y * 5.0 + N[(x * N[(N[(y + z), $MachinePrecision] * 2.0 + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, 5, x \cdot \mathsf{fma}\left(y + z, 2, t\right)\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
fma-def100.0%
distribute-rgt-in97.2%
associate-+l+97.2%
+-commutative97.2%
count-297.2%
distribute-rgt-in100.0%
*-commutative100.0%
fma-def100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y z t) :precision binary64 (fma x (+ t (* (+ y z) 2.0)) (* y 5.0)))
double code(double x, double y, double z, double t) {
return fma(x, (t + ((y + z) * 2.0)), (y * 5.0));
}
function code(x, y, z, t) return fma(x, Float64(t + Float64(Float64(y + z) * 2.0)), Float64(y * 5.0)) end
code[x_, y_, z_, t_] := N[(x * N[(t + N[(N[(y + z), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, t + \left(y + z\right) \cdot 2, y \cdot 5\right)
\end{array}
Initial program 99.9%
fma-def99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (+ y z) (* x 2.0))))
(if (<= x -2.9e-57)
t_1
(if (<= x 1.5e-19)
(* y 5.0)
(if (or (<= x 4e+192) (not (<= x 2.85e+255))) t_1 (* x t))))))
double code(double x, double y, double z, double t) {
double t_1 = (y + z) * (x * 2.0);
double tmp;
if (x <= -2.9e-57) {
tmp = t_1;
} else if (x <= 1.5e-19) {
tmp = y * 5.0;
} else if ((x <= 4e+192) || !(x <= 2.85e+255)) {
tmp = t_1;
} else {
tmp = x * t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y + z) * (x * 2.0d0)
if (x <= (-2.9d-57)) then
tmp = t_1
else if (x <= 1.5d-19) then
tmp = y * 5.0d0
else if ((x <= 4d+192) .or. (.not. (x <= 2.85d+255))) then
tmp = t_1
else
tmp = x * t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y + z) * (x * 2.0);
double tmp;
if (x <= -2.9e-57) {
tmp = t_1;
} else if (x <= 1.5e-19) {
tmp = y * 5.0;
} else if ((x <= 4e+192) || !(x <= 2.85e+255)) {
tmp = t_1;
} else {
tmp = x * t;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y + z) * (x * 2.0) tmp = 0 if x <= -2.9e-57: tmp = t_1 elif x <= 1.5e-19: tmp = y * 5.0 elif (x <= 4e+192) or not (x <= 2.85e+255): tmp = t_1 else: tmp = x * t return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y + z) * Float64(x * 2.0)) tmp = 0.0 if (x <= -2.9e-57) tmp = t_1; elseif (x <= 1.5e-19) tmp = Float64(y * 5.0); elseif ((x <= 4e+192) || !(x <= 2.85e+255)) tmp = t_1; else tmp = Float64(x * t); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y + z) * (x * 2.0); tmp = 0.0; if (x <= -2.9e-57) tmp = t_1; elseif (x <= 1.5e-19) tmp = y * 5.0; elseif ((x <= 4e+192) || ~((x <= 2.85e+255))) tmp = t_1; else tmp = x * t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y + z), $MachinePrecision] * N[(x * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -2.9e-57], t$95$1, If[LessEqual[x, 1.5e-19], N[(y * 5.0), $MachinePrecision], If[Or[LessEqual[x, 4e+192], N[Not[LessEqual[x, 2.85e+255]], $MachinePrecision]], t$95$1, N[(x * t), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y + z\right) \cdot \left(x \cdot 2\right)\\
\mathbf{if}\;x \leq -2.9 \cdot 10^{-57}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \leq 1.5 \cdot 10^{-19}:\\
\;\;\;\;y \cdot 5\\
\mathbf{elif}\;x \leq 4 \cdot 10^{+192} \lor \neg \left(x \leq 2.85 \cdot 10^{+255}\right):\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;x \cdot t\\
\end{array}
\end{array}
if x < -2.90000000000000025e-57 or 1.49999999999999996e-19 < x < 4.00000000000000016e192 or 2.84999999999999994e255 < x Initial program 100.0%
+-commutative100.0%
fma-def100.0%
distribute-rgt-in95.5%
associate-+l+95.5%
+-commutative95.5%
count-295.5%
distribute-rgt-in100.0%
*-commutative100.0%
fma-def100.0%
Applied egg-rr100.0%
Taylor expanded in t around 0 78.5%
*-commutative78.5%
associate-*r*78.5%
+-commutative78.5%
Simplified78.5%
Taylor expanded in x around inf 75.6%
*-commutative75.6%
associate-*r*75.6%
+-commutative75.6%
Simplified75.6%
if -2.90000000000000025e-57 < x < 1.49999999999999996e-19Initial program 99.8%
Taylor expanded in x around 0 60.2%
if 4.00000000000000016e192 < x < 2.84999999999999994e255Initial program 100.0%
Taylor expanded in t around inf 100.0%
Final simplification69.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (+ y z) (* x 2.0))))
(if (<= x -2.4e-58)
t_1
(if (<= x 4.6e-16)
(* y (+ 5.0 (* x 2.0)))
(if (or (<= x 4e+192) (not (<= x 3.2e+255))) t_1 (* x t))))))
double code(double x, double y, double z, double t) {
double t_1 = (y + z) * (x * 2.0);
double tmp;
if (x <= -2.4e-58) {
tmp = t_1;
} else if (x <= 4.6e-16) {
tmp = y * (5.0 + (x * 2.0));
} else if ((x <= 4e+192) || !(x <= 3.2e+255)) {
tmp = t_1;
} else {
tmp = x * t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y + z) * (x * 2.0d0)
if (x <= (-2.4d-58)) then
tmp = t_1
else if (x <= 4.6d-16) then
tmp = y * (5.0d0 + (x * 2.0d0))
else if ((x <= 4d+192) .or. (.not. (x <= 3.2d+255))) then
tmp = t_1
else
tmp = x * t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y + z) * (x * 2.0);
double tmp;
if (x <= -2.4e-58) {
tmp = t_1;
} else if (x <= 4.6e-16) {
tmp = y * (5.0 + (x * 2.0));
} else if ((x <= 4e+192) || !(x <= 3.2e+255)) {
tmp = t_1;
} else {
tmp = x * t;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y + z) * (x * 2.0) tmp = 0 if x <= -2.4e-58: tmp = t_1 elif x <= 4.6e-16: tmp = y * (5.0 + (x * 2.0)) elif (x <= 4e+192) or not (x <= 3.2e+255): tmp = t_1 else: tmp = x * t return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y + z) * Float64(x * 2.0)) tmp = 0.0 if (x <= -2.4e-58) tmp = t_1; elseif (x <= 4.6e-16) tmp = Float64(y * Float64(5.0 + Float64(x * 2.0))); elseif ((x <= 4e+192) || !(x <= 3.2e+255)) tmp = t_1; else tmp = Float64(x * t); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y + z) * (x * 2.0); tmp = 0.0; if (x <= -2.4e-58) tmp = t_1; elseif (x <= 4.6e-16) tmp = y * (5.0 + (x * 2.0)); elseif ((x <= 4e+192) || ~((x <= 3.2e+255))) tmp = t_1; else tmp = x * t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y + z), $MachinePrecision] * N[(x * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -2.4e-58], t$95$1, If[LessEqual[x, 4.6e-16], N[(y * N[(5.0 + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[x, 4e+192], N[Not[LessEqual[x, 3.2e+255]], $MachinePrecision]], t$95$1, N[(x * t), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y + z\right) \cdot \left(x \cdot 2\right)\\
\mathbf{if}\;x \leq -2.4 \cdot 10^{-58}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \leq 4.6 \cdot 10^{-16}:\\
\;\;\;\;y \cdot \left(5 + x \cdot 2\right)\\
\mathbf{elif}\;x \leq 4 \cdot 10^{+192} \lor \neg \left(x \leq 3.2 \cdot 10^{+255}\right):\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;x \cdot t\\
\end{array}
\end{array}
if x < -2.4000000000000001e-58 or 4.5999999999999998e-16 < x < 4.00000000000000016e192 or 3.1999999999999998e255 < x Initial program 100.0%
+-commutative100.0%
fma-def100.0%
distribute-rgt-in95.5%
associate-+l+95.5%
+-commutative95.5%
count-295.5%
distribute-rgt-in100.0%
*-commutative100.0%
fma-def100.0%
Applied egg-rr100.0%
Taylor expanded in t around 0 78.5%
*-commutative78.5%
associate-*r*78.5%
+-commutative78.5%
Simplified78.5%
Taylor expanded in x around inf 75.6%
*-commutative75.6%
associate-*r*75.6%
+-commutative75.6%
Simplified75.6%
if -2.4000000000000001e-58 < x < 4.5999999999999998e-16Initial program 99.8%
fma-def99.8%
associate-+l+99.8%
+-commutative99.8%
count-299.8%
Simplified99.8%
Taylor expanded in y around inf 60.2%
if 4.00000000000000016e192 < x < 3.1999999999999998e255Initial program 100.0%
Taylor expanded in t around inf 100.0%
Final simplification69.9%
(FPCore (x y z t) :precision binary64 (if (or (<= y -1.5) (not (<= y 2.8e+24))) (+ (* y 5.0) (* 2.0 (* x (+ y z)))) (* x (+ t (* (+ y z) 2.0)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.5) || !(y <= 2.8e+24)) {
tmp = (y * 5.0) + (2.0 * (x * (y + z)));
} else {
tmp = x * (t + ((y + z) * 2.0));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-1.5d0)) .or. (.not. (y <= 2.8d+24))) then
tmp = (y * 5.0d0) + (2.0d0 * (x * (y + z)))
else
tmp = x * (t + ((y + z) * 2.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.5) || !(y <= 2.8e+24)) {
tmp = (y * 5.0) + (2.0 * (x * (y + z)));
} else {
tmp = x * (t + ((y + z) * 2.0));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -1.5) or not (y <= 2.8e+24): tmp = (y * 5.0) + (2.0 * (x * (y + z))) else: tmp = x * (t + ((y + z) * 2.0)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -1.5) || !(y <= 2.8e+24)) tmp = Float64(Float64(y * 5.0) + Float64(2.0 * Float64(x * Float64(y + z)))); else tmp = Float64(x * Float64(t + Float64(Float64(y + z) * 2.0))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -1.5) || ~((y <= 2.8e+24))) tmp = (y * 5.0) + (2.0 * (x * (y + z))); else tmp = x * (t + ((y + z) * 2.0)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -1.5], N[Not[LessEqual[y, 2.8e+24]], $MachinePrecision]], N[(N[(y * 5.0), $MachinePrecision] + N[(2.0 * N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(t + N[(N[(y + z), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.5 \lor \neg \left(y \leq 2.8 \cdot 10^{+24}\right):\\
\;\;\;\;y \cdot 5 + 2 \cdot \left(x \cdot \left(y + z\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(t + \left(y + z\right) \cdot 2\right)\\
\end{array}
\end{array}
if y < -1.5 or 2.8000000000000002e24 < y Initial program 99.9%
fma-def99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
Simplified99.9%
Taylor expanded in t around 0 93.8%
if -1.5 < y < 2.8000000000000002e24Initial program 100.0%
fma-def100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
Simplified100.0%
Taylor expanded in x around inf 89.3%
Final simplification91.5%
(FPCore (x y z t) :precision binary64 (if (or (<= t -1.1e+152) (not (<= t 5.8e+111))) (+ (* x (+ t (* y 2.0))) (* y 5.0)) (+ (* y 5.0) (* 2.0 (* x (+ y z))))))
double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -1.1e+152) || !(t <= 5.8e+111)) {
tmp = (x * (t + (y * 2.0))) + (y * 5.0);
} else {
tmp = (y * 5.0) + (2.0 * (x * (y + z)));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-1.1d+152)) .or. (.not. (t <= 5.8d+111))) then
tmp = (x * (t + (y * 2.0d0))) + (y * 5.0d0)
else
tmp = (y * 5.0d0) + (2.0d0 * (x * (y + z)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -1.1e+152) || !(t <= 5.8e+111)) {
tmp = (x * (t + (y * 2.0))) + (y * 5.0);
} else {
tmp = (y * 5.0) + (2.0 * (x * (y + z)));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (t <= -1.1e+152) or not (t <= 5.8e+111): tmp = (x * (t + (y * 2.0))) + (y * 5.0) else: tmp = (y * 5.0) + (2.0 * (x * (y + z))) return tmp
function code(x, y, z, t) tmp = 0.0 if ((t <= -1.1e+152) || !(t <= 5.8e+111)) tmp = Float64(Float64(x * Float64(t + Float64(y * 2.0))) + Float64(y * 5.0)); else tmp = Float64(Float64(y * 5.0) + Float64(2.0 * Float64(x * Float64(y + z)))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((t <= -1.1e+152) || ~((t <= 5.8e+111))) tmp = (x * (t + (y * 2.0))) + (y * 5.0); else tmp = (y * 5.0) + (2.0 * (x * (y + z))); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[t, -1.1e+152], N[Not[LessEqual[t, 5.8e+111]], $MachinePrecision]], N[(N[(x * N[(t + N[(y * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision], N[(N[(y * 5.0), $MachinePrecision] + N[(2.0 * N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.1 \cdot 10^{+152} \lor \neg \left(t \leq 5.8 \cdot 10^{+111}\right):\\
\;\;\;\;x \cdot \left(t + y \cdot 2\right) + y \cdot 5\\
\mathbf{else}:\\
\;\;\;\;y \cdot 5 + 2 \cdot \left(x \cdot \left(y + z\right)\right)\\
\end{array}
\end{array}
if t < -1.0999999999999999e152 or 5.7999999999999999e111 < t Initial program 100.0%
fma-def100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
Simplified100.0%
Taylor expanded in z around 0 94.9%
if -1.0999999999999999e152 < t < 5.7999999999999999e111Initial program 99.9%
fma-def99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
Simplified99.9%
Taylor expanded in t around 0 92.7%
Final simplification93.4%
(FPCore (x y z t) :precision binary64 (+ (* x (+ t (+ y (+ z (+ y z))))) (* y 5.0)))
double code(double x, double y, double z, double t) {
return (x * (t + (y + (z + (y + z))))) + (y * 5.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * (t + (y + (z + (y + z))))) + (y * 5.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x * (t + (y + (z + (y + z))))) + (y * 5.0);
}
def code(x, y, z, t): return (x * (t + (y + (z + (y + z))))) + (y * 5.0)
function code(x, y, z, t) return Float64(Float64(x * Float64(t + Float64(y + Float64(z + Float64(y + z))))) + Float64(y * 5.0)) end
function tmp = code(x, y, z, t) tmp = (x * (t + (y + (z + (y + z))))) + (y * 5.0); end
code[x_, y_, z_, t_] := N[(N[(x * N[(t + N[(y + N[(z + N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(t + \left(y + \left(z + \left(y + z\right)\right)\right)\right) + y \cdot 5
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (+ y z) (* x 2.0))))
(if (<= z -1.15e-10)
t_1
(if (<= z -5.2e-185)
(* y (+ 5.0 (* x 2.0)))
(if (<= z 3.35e+21) (* x (+ t (* y 2.0))) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = (y + z) * (x * 2.0);
double tmp;
if (z <= -1.15e-10) {
tmp = t_1;
} else if (z <= -5.2e-185) {
tmp = y * (5.0 + (x * 2.0));
} else if (z <= 3.35e+21) {
tmp = x * (t + (y * 2.0));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y + z) * (x * 2.0d0)
if (z <= (-1.15d-10)) then
tmp = t_1
else if (z <= (-5.2d-185)) then
tmp = y * (5.0d0 + (x * 2.0d0))
else if (z <= 3.35d+21) then
tmp = x * (t + (y * 2.0d0))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y + z) * (x * 2.0);
double tmp;
if (z <= -1.15e-10) {
tmp = t_1;
} else if (z <= -5.2e-185) {
tmp = y * (5.0 + (x * 2.0));
} else if (z <= 3.35e+21) {
tmp = x * (t + (y * 2.0));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y + z) * (x * 2.0) tmp = 0 if z <= -1.15e-10: tmp = t_1 elif z <= -5.2e-185: tmp = y * (5.0 + (x * 2.0)) elif z <= 3.35e+21: tmp = x * (t + (y * 2.0)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y + z) * Float64(x * 2.0)) tmp = 0.0 if (z <= -1.15e-10) tmp = t_1; elseif (z <= -5.2e-185) tmp = Float64(y * Float64(5.0 + Float64(x * 2.0))); elseif (z <= 3.35e+21) tmp = Float64(x * Float64(t + Float64(y * 2.0))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y + z) * (x * 2.0); tmp = 0.0; if (z <= -1.15e-10) tmp = t_1; elseif (z <= -5.2e-185) tmp = y * (5.0 + (x * 2.0)); elseif (z <= 3.35e+21) tmp = x * (t + (y * 2.0)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y + z), $MachinePrecision] * N[(x * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.15e-10], t$95$1, If[LessEqual[z, -5.2e-185], N[(y * N[(5.0 + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 3.35e+21], N[(x * N[(t + N[(y * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y + z\right) \cdot \left(x \cdot 2\right)\\
\mathbf{if}\;z \leq -1.15 \cdot 10^{-10}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq -5.2 \cdot 10^{-185}:\\
\;\;\;\;y \cdot \left(5 + x \cdot 2\right)\\
\mathbf{elif}\;z \leq 3.35 \cdot 10^{+21}:\\
\;\;\;\;x \cdot \left(t + y \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if z < -1.15000000000000004e-10 or 3.35e21 < z Initial program 99.9%
+-commutative99.9%
fma-def100.0%
distribute-rgt-in96.3%
associate-+l+96.3%
+-commutative96.3%
count-296.3%
distribute-rgt-in100.0%
*-commutative100.0%
fma-def100.0%
Applied egg-rr100.0%
Taylor expanded in t around 0 87.3%
*-commutative87.3%
associate-*r*87.3%
+-commutative87.3%
Simplified87.3%
Taylor expanded in x around inf 68.7%
*-commutative68.7%
associate-*r*68.7%
+-commutative68.7%
Simplified68.7%
if -1.15000000000000004e-10 < z < -5.1999999999999997e-185Initial program 99.8%
fma-def99.8%
associate-+l+99.8%
+-commutative99.8%
count-299.8%
Simplified99.8%
Taylor expanded in y around inf 77.5%
if -5.1999999999999997e-185 < z < 3.35e21Initial program 99.9%
fma-def99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
Simplified99.9%
Taylor expanded in z around 0 98.3%
Taylor expanded in x around inf 68.3%
Final simplification69.8%
(FPCore (x y z t) :precision binary64 (if (or (<= y -5.8e+93) (not (<= y 1.85e+71))) (* y (+ 5.0 (* x 2.0))) (* x (+ t (* (+ y z) 2.0)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -5.8e+93) || !(y <= 1.85e+71)) {
tmp = y * (5.0 + (x * 2.0));
} else {
tmp = x * (t + ((y + z) * 2.0));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-5.8d+93)) .or. (.not. (y <= 1.85d+71))) then
tmp = y * (5.0d0 + (x * 2.0d0))
else
tmp = x * (t + ((y + z) * 2.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -5.8e+93) || !(y <= 1.85e+71)) {
tmp = y * (5.0 + (x * 2.0));
} else {
tmp = x * (t + ((y + z) * 2.0));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -5.8e+93) or not (y <= 1.85e+71): tmp = y * (5.0 + (x * 2.0)) else: tmp = x * (t + ((y + z) * 2.0)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -5.8e+93) || !(y <= 1.85e+71)) tmp = Float64(y * Float64(5.0 + Float64(x * 2.0))); else tmp = Float64(x * Float64(t + Float64(Float64(y + z) * 2.0))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -5.8e+93) || ~((y <= 1.85e+71))) tmp = y * (5.0 + (x * 2.0)); else tmp = x * (t + ((y + z) * 2.0)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -5.8e+93], N[Not[LessEqual[y, 1.85e+71]], $MachinePrecision]], N[(y * N[(5.0 + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(t + N[(N[(y + z), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.8 \cdot 10^{+93} \lor \neg \left(y \leq 1.85 \cdot 10^{+71}\right):\\
\;\;\;\;y \cdot \left(5 + x \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(t + \left(y + z\right) \cdot 2\right)\\
\end{array}
\end{array}
if y < -5.7999999999999997e93 or 1.85e71 < y Initial program 99.9%
fma-def99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
Simplified99.9%
Taylor expanded in y around inf 81.6%
if -5.7999999999999997e93 < y < 1.85e71Initial program 99.9%
fma-def100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
Simplified100.0%
Taylor expanded in x around inf 87.0%
Final simplification85.0%
(FPCore (x y z t) :precision binary64 (if (or (<= x -6.5e-15) (not (<= x 5.8e-16))) (* x (+ t (* (+ y z) 2.0))) (+ (* y 5.0) (* 2.0 (* x z)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -6.5e-15) || !(x <= 5.8e-16)) {
tmp = x * (t + ((y + z) * 2.0));
} else {
tmp = (y * 5.0) + (2.0 * (x * z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-6.5d-15)) .or. (.not. (x <= 5.8d-16))) then
tmp = x * (t + ((y + z) * 2.0d0))
else
tmp = (y * 5.0d0) + (2.0d0 * (x * z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -6.5e-15) || !(x <= 5.8e-16)) {
tmp = x * (t + ((y + z) * 2.0));
} else {
tmp = (y * 5.0) + (2.0 * (x * z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -6.5e-15) or not (x <= 5.8e-16): tmp = x * (t + ((y + z) * 2.0)) else: tmp = (y * 5.0) + (2.0 * (x * z)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -6.5e-15) || !(x <= 5.8e-16)) tmp = Float64(x * Float64(t + Float64(Float64(y + z) * 2.0))); else tmp = Float64(Float64(y * 5.0) + Float64(2.0 * Float64(x * z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -6.5e-15) || ~((x <= 5.8e-16))) tmp = x * (t + ((y + z) * 2.0)); else tmp = (y * 5.0) + (2.0 * (x * z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -6.5e-15], N[Not[LessEqual[x, 5.8e-16]], $MachinePrecision]], N[(x * N[(t + N[(N[(y + z), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y * 5.0), $MachinePrecision] + N[(2.0 * N[(x * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.5 \cdot 10^{-15} \lor \neg \left(x \leq 5.8 \cdot 10^{-16}\right):\\
\;\;\;\;x \cdot \left(t + \left(y + z\right) \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot 5 + 2 \cdot \left(x \cdot z\right)\\
\end{array}
\end{array}
if x < -6.49999999999999991e-15 or 5.7999999999999996e-16 < x Initial program 100.0%
fma-def100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
Simplified100.0%
Taylor expanded in x around inf 99.8%
if -6.49999999999999991e-15 < x < 5.7999999999999996e-16Initial program 99.8%
fma-def99.8%
associate-+l+99.8%
+-commutative99.8%
count-299.8%
Simplified99.8%
Taylor expanded in t around 0 80.4%
Taylor expanded in y around 0 80.4%
Final simplification90.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* 2.0 (* x z))))
(if (<= z -1.6e-8)
t_1
(if (<= z -2.55e-185) (* y 5.0) (if (<= z 2.5e+44) (* x t) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = 2.0 * (x * z);
double tmp;
if (z <= -1.6e-8) {
tmp = t_1;
} else if (z <= -2.55e-185) {
tmp = y * 5.0;
} else if (z <= 2.5e+44) {
tmp = x * t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 2.0d0 * (x * z)
if (z <= (-1.6d-8)) then
tmp = t_1
else if (z <= (-2.55d-185)) then
tmp = y * 5.0d0
else if (z <= 2.5d+44) then
tmp = x * t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 2.0 * (x * z);
double tmp;
if (z <= -1.6e-8) {
tmp = t_1;
} else if (z <= -2.55e-185) {
tmp = y * 5.0;
} else if (z <= 2.5e+44) {
tmp = x * t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 2.0 * (x * z) tmp = 0 if z <= -1.6e-8: tmp = t_1 elif z <= -2.55e-185: tmp = y * 5.0 elif z <= 2.5e+44: tmp = x * t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(2.0 * Float64(x * z)) tmp = 0.0 if (z <= -1.6e-8) tmp = t_1; elseif (z <= -2.55e-185) tmp = Float64(y * 5.0); elseif (z <= 2.5e+44) tmp = Float64(x * t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 2.0 * (x * z); tmp = 0.0; if (z <= -1.6e-8) tmp = t_1; elseif (z <= -2.55e-185) tmp = y * 5.0; elseif (z <= 2.5e+44) tmp = x * t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(2.0 * N[(x * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.6e-8], t$95$1, If[LessEqual[z, -2.55e-185], N[(y * 5.0), $MachinePrecision], If[LessEqual[z, 2.5e+44], N[(x * t), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 2 \cdot \left(x \cdot z\right)\\
\mathbf{if}\;z \leq -1.6 \cdot 10^{-8}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq -2.55 \cdot 10^{-185}:\\
\;\;\;\;y \cdot 5\\
\mathbf{elif}\;z \leq 2.5 \cdot 10^{+44}:\\
\;\;\;\;x \cdot t\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if z < -1.6000000000000001e-8 or 2.4999999999999998e44 < z Initial program 100.0%
Taylor expanded in z around inf 63.5%
if -1.6000000000000001e-8 < z < -2.5500000000000002e-185Initial program 99.8%
Taylor expanded in x around 0 53.1%
if -2.5500000000000002e-185 < z < 2.4999999999999998e44Initial program 99.9%
Taylor expanded in t around inf 45.5%
Final simplification55.6%
(FPCore (x y z t) :precision binary64 (if (or (<= y -1.3e+44) (not (<= y 3.7e+25))) (* y (+ 5.0 (* x 2.0))) (* x (+ t (* z 2.0)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.3e+44) || !(y <= 3.7e+25)) {
tmp = y * (5.0 + (x * 2.0));
} else {
tmp = x * (t + (z * 2.0));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-1.3d+44)) .or. (.not. (y <= 3.7d+25))) then
tmp = y * (5.0d0 + (x * 2.0d0))
else
tmp = x * (t + (z * 2.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.3e+44) || !(y <= 3.7e+25)) {
tmp = y * (5.0 + (x * 2.0));
} else {
tmp = x * (t + (z * 2.0));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -1.3e+44) or not (y <= 3.7e+25): tmp = y * (5.0 + (x * 2.0)) else: tmp = x * (t + (z * 2.0)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -1.3e+44) || !(y <= 3.7e+25)) tmp = Float64(y * Float64(5.0 + Float64(x * 2.0))); else tmp = Float64(x * Float64(t + Float64(z * 2.0))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -1.3e+44) || ~((y <= 3.7e+25))) tmp = y * (5.0 + (x * 2.0)); else tmp = x * (t + (z * 2.0)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -1.3e+44], N[Not[LessEqual[y, 3.7e+25]], $MachinePrecision]], N[(y * N[(5.0 + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(t + N[(z * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.3 \cdot 10^{+44} \lor \neg \left(y \leq 3.7 \cdot 10^{+25}\right):\\
\;\;\;\;y \cdot \left(5 + x \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(t + z \cdot 2\right)\\
\end{array}
\end{array}
if y < -1.3e44 or 3.6999999999999999e25 < y Initial program 99.9%
fma-def99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
Simplified99.9%
Taylor expanded in y around inf 79.6%
if -1.3e44 < y < 3.6999999999999999e25Initial program 100.0%
Taylor expanded in y around 0 84.0%
Final simplification82.1%
(FPCore (x y z t) :precision binary64 (if (<= x -1.1e-121) (* x t) (if (<= x 2.7e-20) (* y 5.0) (* x t))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.1e-121) {
tmp = x * t;
} else if (x <= 2.7e-20) {
tmp = y * 5.0;
} else {
tmp = x * t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-1.1d-121)) then
tmp = x * t
else if (x <= 2.7d-20) then
tmp = y * 5.0d0
else
tmp = x * t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.1e-121) {
tmp = x * t;
} else if (x <= 2.7e-20) {
tmp = y * 5.0;
} else {
tmp = x * t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -1.1e-121: tmp = x * t elif x <= 2.7e-20: tmp = y * 5.0 else: tmp = x * t return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -1.1e-121) tmp = Float64(x * t); elseif (x <= 2.7e-20) tmp = Float64(y * 5.0); else tmp = Float64(x * t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -1.1e-121) tmp = x * t; elseif (x <= 2.7e-20) tmp = y * 5.0; else tmp = x * t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -1.1e-121], N[(x * t), $MachinePrecision], If[LessEqual[x, 2.7e-20], N[(y * 5.0), $MachinePrecision], N[(x * t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.1 \cdot 10^{-121}:\\
\;\;\;\;x \cdot t\\
\mathbf{elif}\;x \leq 2.7 \cdot 10^{-20}:\\
\;\;\;\;y \cdot 5\\
\mathbf{else}:\\
\;\;\;\;x \cdot t\\
\end{array}
\end{array}
if x < -1.10000000000000011e-121 or 2.7e-20 < x Initial program 100.0%
Taylor expanded in t around inf 32.7%
if -1.10000000000000011e-121 < x < 2.7e-20Initial program 99.8%
Taylor expanded in x around 0 62.6%
Final simplification44.5%
(FPCore (x y z t) :precision binary64 (* y 5.0))
double code(double x, double y, double z, double t) {
return y * 5.0;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = y * 5.0d0
end function
public static double code(double x, double y, double z, double t) {
return y * 5.0;
}
def code(x, y, z, t): return y * 5.0
function code(x, y, z, t) return Float64(y * 5.0) end
function tmp = code(x, y, z, t) tmp = y * 5.0; end
code[x_, y_, z_, t_] := N[(y * 5.0), $MachinePrecision]
\begin{array}{l}
\\
y \cdot 5
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 28.8%
Final simplification28.8%
herbie shell --seed 2023240
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, B"
:precision binary64
(+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))