
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (+ x z) x))
double code(double x, double y, double z) {
return fma(y, (x + z), x);
}
function code(x, y, z) return fma(y, Float64(x + z), x) end
code[x_, y_, z_] := N[(y * N[(x + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x + z, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-def100.0%
+-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= y -8e+140)
(* y z)
(if (<= y -6e+95)
(* y x)
(if (<= y -1.02e-50)
(* y z)
(if (<= y 7000.0) x (if (<= y 4.4e+275) (* y x) (* y z)))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -8e+140) {
tmp = y * z;
} else if (y <= -6e+95) {
tmp = y * x;
} else if (y <= -1.02e-50) {
tmp = y * z;
} else if (y <= 7000.0) {
tmp = x;
} else if (y <= 4.4e+275) {
tmp = y * x;
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-8d+140)) then
tmp = y * z
else if (y <= (-6d+95)) then
tmp = y * x
else if (y <= (-1.02d-50)) then
tmp = y * z
else if (y <= 7000.0d0) then
tmp = x
else if (y <= 4.4d+275) then
tmp = y * x
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -8e+140) {
tmp = y * z;
} else if (y <= -6e+95) {
tmp = y * x;
} else if (y <= -1.02e-50) {
tmp = y * z;
} else if (y <= 7000.0) {
tmp = x;
} else if (y <= 4.4e+275) {
tmp = y * x;
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -8e+140: tmp = y * z elif y <= -6e+95: tmp = y * x elif y <= -1.02e-50: tmp = y * z elif y <= 7000.0: tmp = x elif y <= 4.4e+275: tmp = y * x else: tmp = y * z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -8e+140) tmp = Float64(y * z); elseif (y <= -6e+95) tmp = Float64(y * x); elseif (y <= -1.02e-50) tmp = Float64(y * z); elseif (y <= 7000.0) tmp = x; elseif (y <= 4.4e+275) tmp = Float64(y * x); else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -8e+140) tmp = y * z; elseif (y <= -6e+95) tmp = y * x; elseif (y <= -1.02e-50) tmp = y * z; elseif (y <= 7000.0) tmp = x; elseif (y <= 4.4e+275) tmp = y * x; else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -8e+140], N[(y * z), $MachinePrecision], If[LessEqual[y, -6e+95], N[(y * x), $MachinePrecision], If[LessEqual[y, -1.02e-50], N[(y * z), $MachinePrecision], If[LessEqual[y, 7000.0], x, If[LessEqual[y, 4.4e+275], N[(y * x), $MachinePrecision], N[(y * z), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8 \cdot 10^{+140}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq -6 \cdot 10^{+95}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq -1.02 \cdot 10^{-50}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 7000:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 4.4 \cdot 10^{+275}:\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if y < -8.00000000000000047e140 or -5.99999999999999982e95 < y < -1.0199999999999999e-50 or 4.3999999999999999e275 < y Initial program 100.0%
Taylor expanded in z around inf 72.6%
Taylor expanded in x around 0 66.5%
if -8.00000000000000047e140 < y < -5.99999999999999982e95 or 7e3 < y < 4.3999999999999999e275Initial program 100.0%
Taylor expanded in z around 0 68.6%
Taylor expanded in y around inf 68.0%
if -1.0199999999999999e-50 < y < 7e3Initial program 100.0%
Taylor expanded in y around 0 78.5%
Final simplification72.1%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.6e-50) (not (<= y 9.5e-6))) (* y (+ x z)) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.6e-50) || !(y <= 9.5e-6)) {
tmp = y * (x + z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.6d-50)) .or. (.not. (y <= 9.5d-6))) then
tmp = y * (x + z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.6e-50) || !(y <= 9.5e-6)) {
tmp = y * (x + z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.6e-50) or not (y <= 9.5e-6): tmp = y * (x + z) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.6e-50) || !(y <= 9.5e-6)) tmp = Float64(y * Float64(x + z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.6e-50) || ~((y <= 9.5e-6))) tmp = y * (x + z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.6e-50], N[Not[LessEqual[y, 9.5e-6]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.6 \cdot 10^{-50} \lor \neg \left(y \leq 9.5 \cdot 10^{-6}\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -2.6000000000000001e-50 or 9.5000000000000005e-6 < y Initial program 100.0%
Taylor expanded in y around inf 94.5%
if -2.6000000000000001e-50 < y < 9.5000000000000005e-6Initial program 100.0%
Taylor expanded in y around 0 79.1%
Final simplification87.8%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (* y (+ x z)) (+ x (* y z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = y * (x + z);
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = y * (x + z)
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = y * (x + z);
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = y * (x + z) else: tmp = x + (y * z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(y * Float64(x + z)); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = y * (x + z); else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 99.5%
if -1 < y < 1Initial program 100.0%
Taylor expanded in z around inf 98.0%
Final simplification98.7%
(FPCore (x y z) :precision binary64 (if (<= y -1.0) (* y x) (if (<= y 7000.0) x (* y x))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.0) {
tmp = y * x;
} else if (y <= 7000.0) {
tmp = x;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = y * x
else if (y <= 7000.0d0) then
tmp = x
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.0) {
tmp = y * x;
} else if (y <= 7000.0) {
tmp = x;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.0: tmp = y * x elif y <= 7000.0: tmp = x else: tmp = y * x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.0) tmp = Float64(y * x); elseif (y <= 7000.0) tmp = x; else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.0) tmp = y * x; elseif (y <= 7000.0) tmp = x; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.0], N[(y * x), $MachinePrecision], If[LessEqual[y, 7000.0], x, N[(y * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 7000:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -1 or 7e3 < y Initial program 100.0%
Taylor expanded in z around 0 52.5%
Taylor expanded in y around inf 52.0%
if -1 < y < 7e3Initial program 100.0%
Taylor expanded in y around 0 72.0%
Final simplification62.3%
(FPCore (x y z) :precision binary64 (+ x (* y (+ x z))))
double code(double x, double y, double z) {
return x + (y * (x + z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (x + z))
end function
public static double code(double x, double y, double z) {
return x + (y * (x + z));
}
def code(x, y, z): return x + (y * (x + z))
function code(x, y, z) return Float64(x + Float64(y * Float64(x + z))) end
function tmp = code(x, y, z) tmp = x + (y * (x + z)); end
code[x_, y_, z_] := N[(x + N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(x + z\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 38.3%
Final simplification38.3%
herbie shell --seed 2023240
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))