
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
def code(x, y): return (x - y) / (2.0 - (x + y))
function code(x, y) return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) end
function tmp = code(x, y) tmp = (x - y) / (2.0 - (x + y)); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
def code(x, y): return (x - y) / (2.0 - (x + y))
function code(x, y) return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) end
function tmp = code(x, y) tmp = (x - y) / (2.0 - (x + y)); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}
(FPCore (x y) :precision binary64 (let* ((t_0 (- 2.0 (+ x y)))) (- (/ x t_0) (/ y t_0))))
double code(double x, double y) {
double t_0 = 2.0 - (x + y);
return (x / t_0) - (y / t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = 2.0d0 - (x + y)
code = (x / t_0) - (y / t_0)
end function
public static double code(double x, double y) {
double t_0 = 2.0 - (x + y);
return (x / t_0) - (y / t_0);
}
def code(x, y): t_0 = 2.0 - (x + y) return (x / t_0) - (y / t_0)
function code(x, y) t_0 = Float64(2.0 - Float64(x + y)) return Float64(Float64(x / t_0) - Float64(y / t_0)) end
function tmp = code(x, y) t_0 = 2.0 - (x + y); tmp = (x / t_0) - (y / t_0); end
code[x_, y_] := Block[{t$95$0 = N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]}, N[(N[(x / t$95$0), $MachinePrecision] - N[(y / t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 2 - \left(x + y\right)\\
\frac{x}{t_0} - \frac{y}{t_0}
\end{array}
\end{array}
Initial program 100.0%
associate--r+100.0%
Simplified100.0%
div-sub100.0%
associate--l-100.0%
associate--l-100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ (/ y x) -1.0)))
(if (<= x -225000.0)
t_0
(if (<= x -5.1e-216)
1.0
(if (<= x 1.4e-283) (* y -0.5) (if (<= x 5.8e+56) 1.0 t_0))))))
double code(double x, double y) {
double t_0 = (y / x) + -1.0;
double tmp;
if (x <= -225000.0) {
tmp = t_0;
} else if (x <= -5.1e-216) {
tmp = 1.0;
} else if (x <= 1.4e-283) {
tmp = y * -0.5;
} else if (x <= 5.8e+56) {
tmp = 1.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (y / x) + (-1.0d0)
if (x <= (-225000.0d0)) then
tmp = t_0
else if (x <= (-5.1d-216)) then
tmp = 1.0d0
else if (x <= 1.4d-283) then
tmp = y * (-0.5d0)
else if (x <= 5.8d+56) then
tmp = 1.0d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y / x) + -1.0;
double tmp;
if (x <= -225000.0) {
tmp = t_0;
} else if (x <= -5.1e-216) {
tmp = 1.0;
} else if (x <= 1.4e-283) {
tmp = y * -0.5;
} else if (x <= 5.8e+56) {
tmp = 1.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (y / x) + -1.0 tmp = 0 if x <= -225000.0: tmp = t_0 elif x <= -5.1e-216: tmp = 1.0 elif x <= 1.4e-283: tmp = y * -0.5 elif x <= 5.8e+56: tmp = 1.0 else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(y / x) + -1.0) tmp = 0.0 if (x <= -225000.0) tmp = t_0; elseif (x <= -5.1e-216) tmp = 1.0; elseif (x <= 1.4e-283) tmp = Float64(y * -0.5); elseif (x <= 5.8e+56) tmp = 1.0; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (y / x) + -1.0; tmp = 0.0; if (x <= -225000.0) tmp = t_0; elseif (x <= -5.1e-216) tmp = 1.0; elseif (x <= 1.4e-283) tmp = y * -0.5; elseif (x <= 5.8e+56) tmp = 1.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y / x), $MachinePrecision] + -1.0), $MachinePrecision]}, If[LessEqual[x, -225000.0], t$95$0, If[LessEqual[x, -5.1e-216], 1.0, If[LessEqual[x, 1.4e-283], N[(y * -0.5), $MachinePrecision], If[LessEqual[x, 5.8e+56], 1.0, t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y}{x} + -1\\
\mathbf{if}\;x \leq -225000:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -5.1 \cdot 10^{-216}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 1.4 \cdot 10^{-283}:\\
\;\;\;\;y \cdot -0.5\\
\mathbf{elif}\;x \leq 5.8 \cdot 10^{+56}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if x < -225000 or 5.80000000000000014e56 < x Initial program 100.0%
associate--r+100.0%
Simplified100.0%
clear-num100.0%
associate-/r/99.8%
associate--l-99.8%
Applied egg-rr99.8%
Taylor expanded in x around inf 76.8%
Taylor expanded in x around 0 77.0%
if -225000 < x < -5.1000000000000003e-216 or 1.3999999999999999e-283 < x < 5.80000000000000014e56Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around inf 56.4%
if -5.1000000000000003e-216 < x < 1.3999999999999999e-283Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
mul-1-neg100.0%
distribute-neg-frac100.0%
Simplified100.0%
Taylor expanded in y around 0 69.6%
*-commutative69.6%
Simplified69.6%
Final simplification65.7%
(FPCore (x y) :precision binary64 (if (or (<= y -6.7e+31) (not (<= y 3.1e+48))) (+ 1.0 (/ (* x -2.0) y)) (/ x (- 2.0 x))))
double code(double x, double y) {
double tmp;
if ((y <= -6.7e+31) || !(y <= 3.1e+48)) {
tmp = 1.0 + ((x * -2.0) / y);
} else {
tmp = x / (2.0 - x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-6.7d+31)) .or. (.not. (y <= 3.1d+48))) then
tmp = 1.0d0 + ((x * (-2.0d0)) / y)
else
tmp = x / (2.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -6.7e+31) || !(y <= 3.1e+48)) {
tmp = 1.0 + ((x * -2.0) / y);
} else {
tmp = x / (2.0 - x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -6.7e+31) or not (y <= 3.1e+48): tmp = 1.0 + ((x * -2.0) / y) else: tmp = x / (2.0 - x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -6.7e+31) || !(y <= 3.1e+48)) tmp = Float64(1.0 + Float64(Float64(x * -2.0) / y)); else tmp = Float64(x / Float64(2.0 - x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -6.7e+31) || ~((y <= 3.1e+48))) tmp = 1.0 + ((x * -2.0) / y); else tmp = x / (2.0 - x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -6.7e+31], N[Not[LessEqual[y, 3.1e+48]], $MachinePrecision]], N[(1.0 + N[(N[(x * -2.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.7 \cdot 10^{+31} \lor \neg \left(y \leq 3.1 \cdot 10^{+48}\right):\\
\;\;\;\;1 + \frac{x \cdot -2}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{2 - x}\\
\end{array}
\end{array}
if y < -6.70000000000000016e31 or 3.10000000000000005e48 < y Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around inf 82.5%
associate--l+82.5%
associate-*r/82.5%
associate-*r/82.5%
div-sub82.5%
cancel-sign-sub-inv82.5%
metadata-eval82.5%
*-lft-identity82.5%
+-commutative82.5%
mul-1-neg82.5%
unsub-neg82.5%
Simplified82.5%
Taylor expanded in x around inf 82.5%
*-commutative82.5%
Simplified82.5%
if -6.70000000000000016e31 < y < 3.10000000000000005e48Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around 0 71.9%
Final simplification76.9%
(FPCore (x y)
:precision binary64
(if (<= x -300000.0)
-1.0
(if (<= x -2.35e-216)
1.0
(if (<= x 1.55e-283) (* y -0.5) (if (<= x 2.7e+57) 1.0 -1.0)))))
double code(double x, double y) {
double tmp;
if (x <= -300000.0) {
tmp = -1.0;
} else if (x <= -2.35e-216) {
tmp = 1.0;
} else if (x <= 1.55e-283) {
tmp = y * -0.5;
} else if (x <= 2.7e+57) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-300000.0d0)) then
tmp = -1.0d0
else if (x <= (-2.35d-216)) then
tmp = 1.0d0
else if (x <= 1.55d-283) then
tmp = y * (-0.5d0)
else if (x <= 2.7d+57) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -300000.0) {
tmp = -1.0;
} else if (x <= -2.35e-216) {
tmp = 1.0;
} else if (x <= 1.55e-283) {
tmp = y * -0.5;
} else if (x <= 2.7e+57) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -300000.0: tmp = -1.0 elif x <= -2.35e-216: tmp = 1.0 elif x <= 1.55e-283: tmp = y * -0.5 elif x <= 2.7e+57: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -300000.0) tmp = -1.0; elseif (x <= -2.35e-216) tmp = 1.0; elseif (x <= 1.55e-283) tmp = Float64(y * -0.5); elseif (x <= 2.7e+57) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -300000.0) tmp = -1.0; elseif (x <= -2.35e-216) tmp = 1.0; elseif (x <= 1.55e-283) tmp = y * -0.5; elseif (x <= 2.7e+57) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -300000.0], -1.0, If[LessEqual[x, -2.35e-216], 1.0, If[LessEqual[x, 1.55e-283], N[(y * -0.5), $MachinePrecision], If[LessEqual[x, 2.7e+57], 1.0, -1.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -300000:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq -2.35 \cdot 10^{-216}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 1.55 \cdot 10^{-283}:\\
\;\;\;\;y \cdot -0.5\\
\mathbf{elif}\;x \leq 2.7 \cdot 10^{+57}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < -3e5 or 2.6999999999999998e57 < x Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around inf 76.5%
if -3e5 < x < -2.35e-216 or 1.55000000000000002e-283 < x < 2.6999999999999998e57Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around inf 56.4%
if -2.35e-216 < x < 1.55000000000000002e-283Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
mul-1-neg100.0%
distribute-neg-frac100.0%
Simplified100.0%
Taylor expanded in y around 0 69.6%
*-commutative69.6%
Simplified69.6%
Final simplification65.5%
(FPCore (x y) :precision binary64 (if (<= y -5.9e+30) 1.0 (if (<= y 2.9e+48) (/ x (- 2.0 x)) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -5.9e+30) {
tmp = 1.0;
} else if (y <= 2.9e+48) {
tmp = x / (2.0 - x);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-5.9d+30)) then
tmp = 1.0d0
else if (y <= 2.9d+48) then
tmp = x / (2.0d0 - x)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -5.9e+30) {
tmp = 1.0;
} else if (y <= 2.9e+48) {
tmp = x / (2.0 - x);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -5.9e+30: tmp = 1.0 elif y <= 2.9e+48: tmp = x / (2.0 - x) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -5.9e+30) tmp = 1.0; elseif (y <= 2.9e+48) tmp = Float64(x / Float64(2.0 - x)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -5.9e+30) tmp = 1.0; elseif (y <= 2.9e+48) tmp = x / (2.0 - x); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -5.9e+30], 1.0, If[LessEqual[y, 2.9e+48], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.9 \cdot 10^{+30}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 2.9 \cdot 10^{+48}:\\
\;\;\;\;\frac{x}{2 - x}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -5.90000000000000015e30 or 2.8999999999999999e48 < y Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around inf 81.6%
if -5.90000000000000015e30 < y < 2.8999999999999999e48Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around 0 71.9%
Final simplification76.5%
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
def code(x, y): return (x - y) / (2.0 - (x + y))
function code(x, y) return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) end
function tmp = code(x, y) tmp = (x - y) / (2.0 - (x + y)); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -16000.0) -1.0 (if (<= x 2e+57) 1.0 -1.0)))
double code(double x, double y) {
double tmp;
if (x <= -16000.0) {
tmp = -1.0;
} else if (x <= 2e+57) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-16000.0d0)) then
tmp = -1.0d0
else if (x <= 2d+57) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -16000.0) {
tmp = -1.0;
} else if (x <= 2e+57) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -16000.0: tmp = -1.0 elif x <= 2e+57: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -16000.0) tmp = -1.0; elseif (x <= 2e+57) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -16000.0) tmp = -1.0; elseif (x <= 2e+57) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -16000.0], -1.0, If[LessEqual[x, 2e+57], 1.0, -1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -16000:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq 2 \cdot 10^{+57}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < -16000 or 2.0000000000000001e57 < x Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around inf 76.5%
if -16000 < x < 2.0000000000000001e57Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around inf 53.1%
Final simplification62.5%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around inf 34.2%
Final simplification34.2%
(FPCore (x y) :precision binary64 (let* ((t_0 (- 2.0 (+ x y)))) (- (/ x t_0) (/ y t_0))))
double code(double x, double y) {
double t_0 = 2.0 - (x + y);
return (x / t_0) - (y / t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = 2.0d0 - (x + y)
code = (x / t_0) - (y / t_0)
end function
public static double code(double x, double y) {
double t_0 = 2.0 - (x + y);
return (x / t_0) - (y / t_0);
}
def code(x, y): t_0 = 2.0 - (x + y) return (x / t_0) - (y / t_0)
function code(x, y) t_0 = Float64(2.0 - Float64(x + y)) return Float64(Float64(x / t_0) - Float64(y / t_0)) end
function tmp = code(x, y) t_0 = 2.0 - (x + y); tmp = (x / t_0) - (y / t_0); end
code[x_, y_] := Block[{t$95$0 = N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]}, N[(N[(x / t$95$0), $MachinePrecision] - N[(y / t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 2 - \left(x + y\right)\\
\frac{x}{t_0} - \frac{y}{t_0}
\end{array}
\end{array}
herbie shell --seed 2023240
(FPCore (x y)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, C"
:precision binary64
:herbie-target
(- (/ x (- 2.0 (+ x y))) (/ y (- 2.0 (+ x y))))
(/ (- x y) (- 2.0 (+ x y))))