
(FPCore (x y) :precision binary64 (/ (* x 100.0) (+ x y)))
double code(double x, double y) {
return (x * 100.0) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 100.0d0) / (x + y)
end function
public static double code(double x, double y) {
return (x * 100.0) / (x + y);
}
def code(x, y): return (x * 100.0) / (x + y)
function code(x, y) return Float64(Float64(x * 100.0) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x * 100.0) / (x + y); end
code[x_, y_] := N[(N[(x * 100.0), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 100}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* x 100.0) (+ x y)))
double code(double x, double y) {
return (x * 100.0) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 100.0d0) / (x + y)
end function
public static double code(double x, double y) {
return (x * 100.0) / (x + y);
}
def code(x, y): return (x * 100.0) / (x + y)
function code(x, y) return Float64(Float64(x * 100.0) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x * 100.0) / (x + y); end
code[x_, y_] := N[(N[(x * 100.0), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 100}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (* x (/ 100.0 (+ x y))))
double code(double x, double y) {
return x * (100.0 / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (100.0d0 / (x + y))
end function
public static double code(double x, double y) {
return x * (100.0 / (x + y));
}
def code(x, y): return x * (100.0 / (x + y))
function code(x, y) return Float64(x * Float64(100.0 / Float64(x + y))) end
function tmp = code(x, y) tmp = x * (100.0 / (x + y)); end
code[x_, y_] := N[(x * N[(100.0 / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{100}{x + y}
\end{array}
Initial program 99.7%
*-commutative99.7%
associate-/l*99.0%
Simplified99.0%
associate-/r/99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x y)
:precision binary64
(if (<= x -2.35e+81)
100.0
(if (or (<= x -5e-65) (and (not (<= x -3.6e-145)) (<= x 6.2e-19)))
(* 100.0 (/ x y))
100.0)))
double code(double x, double y) {
double tmp;
if (x <= -2.35e+81) {
tmp = 100.0;
} else if ((x <= -5e-65) || (!(x <= -3.6e-145) && (x <= 6.2e-19))) {
tmp = 100.0 * (x / y);
} else {
tmp = 100.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.35d+81)) then
tmp = 100.0d0
else if ((x <= (-5d-65)) .or. (.not. (x <= (-3.6d-145))) .and. (x <= 6.2d-19)) then
tmp = 100.0d0 * (x / y)
else
tmp = 100.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.35e+81) {
tmp = 100.0;
} else if ((x <= -5e-65) || (!(x <= -3.6e-145) && (x <= 6.2e-19))) {
tmp = 100.0 * (x / y);
} else {
tmp = 100.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.35e+81: tmp = 100.0 elif (x <= -5e-65) or (not (x <= -3.6e-145) and (x <= 6.2e-19)): tmp = 100.0 * (x / y) else: tmp = 100.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -2.35e+81) tmp = 100.0; elseif ((x <= -5e-65) || (!(x <= -3.6e-145) && (x <= 6.2e-19))) tmp = Float64(100.0 * Float64(x / y)); else tmp = 100.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.35e+81) tmp = 100.0; elseif ((x <= -5e-65) || (~((x <= -3.6e-145)) && (x <= 6.2e-19))) tmp = 100.0 * (x / y); else tmp = 100.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.35e+81], 100.0, If[Or[LessEqual[x, -5e-65], And[N[Not[LessEqual[x, -3.6e-145]], $MachinePrecision], LessEqual[x, 6.2e-19]]], N[(100.0 * N[(x / y), $MachinePrecision]), $MachinePrecision], 100.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.35 \cdot 10^{+81}:\\
\;\;\;\;100\\
\mathbf{elif}\;x \leq -5 \cdot 10^{-65} \lor \neg \left(x \leq -3.6 \cdot 10^{-145}\right) \land x \leq 6.2 \cdot 10^{-19}:\\
\;\;\;\;100 \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;100\\
\end{array}
\end{array}
if x < -2.3500000000000001e81 or -4.99999999999999983e-65 < x < -3.6e-145 or 6.1999999999999998e-19 < x Initial program 99.8%
*-commutative99.8%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around inf 76.0%
if -2.3500000000000001e81 < x < -4.99999999999999983e-65 or -3.6e-145 < x < 6.1999999999999998e-19Initial program 99.6%
*-commutative99.6%
associate-/l*98.0%
Simplified98.0%
Taylor expanded in x around 0 82.1%
Final simplification78.9%
(FPCore (x y)
:precision binary64
(if (<= x -9e+80)
100.0
(if (or (<= x -2.9e-67) (and (not (<= x -3.6e-145)) (<= x 4.4e-15)))
(* x (/ 100.0 y))
100.0)))
double code(double x, double y) {
double tmp;
if (x <= -9e+80) {
tmp = 100.0;
} else if ((x <= -2.9e-67) || (!(x <= -3.6e-145) && (x <= 4.4e-15))) {
tmp = x * (100.0 / y);
} else {
tmp = 100.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-9d+80)) then
tmp = 100.0d0
else if ((x <= (-2.9d-67)) .or. (.not. (x <= (-3.6d-145))) .and. (x <= 4.4d-15)) then
tmp = x * (100.0d0 / y)
else
tmp = 100.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -9e+80) {
tmp = 100.0;
} else if ((x <= -2.9e-67) || (!(x <= -3.6e-145) && (x <= 4.4e-15))) {
tmp = x * (100.0 / y);
} else {
tmp = 100.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -9e+80: tmp = 100.0 elif (x <= -2.9e-67) or (not (x <= -3.6e-145) and (x <= 4.4e-15)): tmp = x * (100.0 / y) else: tmp = 100.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -9e+80) tmp = 100.0; elseif ((x <= -2.9e-67) || (!(x <= -3.6e-145) && (x <= 4.4e-15))) tmp = Float64(x * Float64(100.0 / y)); else tmp = 100.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -9e+80) tmp = 100.0; elseif ((x <= -2.9e-67) || (~((x <= -3.6e-145)) && (x <= 4.4e-15))) tmp = x * (100.0 / y); else tmp = 100.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -9e+80], 100.0, If[Or[LessEqual[x, -2.9e-67], And[N[Not[LessEqual[x, -3.6e-145]], $MachinePrecision], LessEqual[x, 4.4e-15]]], N[(x * N[(100.0 / y), $MachinePrecision]), $MachinePrecision], 100.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9 \cdot 10^{+80}:\\
\;\;\;\;100\\
\mathbf{elif}\;x \leq -2.9 \cdot 10^{-67} \lor \neg \left(x \leq -3.6 \cdot 10^{-145}\right) \land x \leq 4.4 \cdot 10^{-15}:\\
\;\;\;\;x \cdot \frac{100}{y}\\
\mathbf{else}:\\
\;\;\;\;100\\
\end{array}
\end{array}
if x < -9.00000000000000013e80 or -2.90000000000000005e-67 < x < -3.6e-145 or 4.39999999999999971e-15 < x Initial program 99.8%
*-commutative99.8%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around inf 76.0%
if -9.00000000000000013e80 < x < -2.90000000000000005e-67 or -3.6e-145 < x < 4.39999999999999971e-15Initial program 99.6%
*-commutative99.6%
associate-/l*98.0%
Simplified98.0%
associate-/r/99.7%
Applied egg-rr99.7%
Taylor expanded in x around 0 82.2%
Final simplification78.9%
(FPCore (x y)
:precision binary64
(if (<= x -9e+80)
100.0
(if (or (<= x -4.8e-65) (and (not (<= x -3.6e-145)) (<= x 2.5e-16)))
(/ x (* y 0.01))
100.0)))
double code(double x, double y) {
double tmp;
if (x <= -9e+80) {
tmp = 100.0;
} else if ((x <= -4.8e-65) || (!(x <= -3.6e-145) && (x <= 2.5e-16))) {
tmp = x / (y * 0.01);
} else {
tmp = 100.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-9d+80)) then
tmp = 100.0d0
else if ((x <= (-4.8d-65)) .or. (.not. (x <= (-3.6d-145))) .and. (x <= 2.5d-16)) then
tmp = x / (y * 0.01d0)
else
tmp = 100.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -9e+80) {
tmp = 100.0;
} else if ((x <= -4.8e-65) || (!(x <= -3.6e-145) && (x <= 2.5e-16))) {
tmp = x / (y * 0.01);
} else {
tmp = 100.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -9e+80: tmp = 100.0 elif (x <= -4.8e-65) or (not (x <= -3.6e-145) and (x <= 2.5e-16)): tmp = x / (y * 0.01) else: tmp = 100.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -9e+80) tmp = 100.0; elseif ((x <= -4.8e-65) || (!(x <= -3.6e-145) && (x <= 2.5e-16))) tmp = Float64(x / Float64(y * 0.01)); else tmp = 100.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -9e+80) tmp = 100.0; elseif ((x <= -4.8e-65) || (~((x <= -3.6e-145)) && (x <= 2.5e-16))) tmp = x / (y * 0.01); else tmp = 100.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -9e+80], 100.0, If[Or[LessEqual[x, -4.8e-65], And[N[Not[LessEqual[x, -3.6e-145]], $MachinePrecision], LessEqual[x, 2.5e-16]]], N[(x / N[(y * 0.01), $MachinePrecision]), $MachinePrecision], 100.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9 \cdot 10^{+80}:\\
\;\;\;\;100\\
\mathbf{elif}\;x \leq -4.8 \cdot 10^{-65} \lor \neg \left(x \leq -3.6 \cdot 10^{-145}\right) \land x \leq 2.5 \cdot 10^{-16}:\\
\;\;\;\;\frac{x}{y \cdot 0.01}\\
\mathbf{else}:\\
\;\;\;\;100\\
\end{array}
\end{array}
if x < -9.00000000000000013e80 or -4.8000000000000003e-65 < x < -3.6e-145 or 2.5000000000000002e-16 < x Initial program 99.8%
*-commutative99.8%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around inf 76.0%
if -9.00000000000000013e80 < x < -4.8000000000000003e-65 or -3.6e-145 < x < 2.5000000000000002e-16Initial program 99.6%
associate-/l*99.7%
Simplified99.7%
Taylor expanded in x around 0 82.2%
*-commutative82.2%
Simplified82.2%
Final simplification79.0%
(FPCore (x y) :precision binary64 100.0)
double code(double x, double y) {
return 100.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 100.0d0
end function
public static double code(double x, double y) {
return 100.0;
}
def code(x, y): return 100.0
function code(x, y) return 100.0 end
function tmp = code(x, y) tmp = 100.0; end
code[x_, y_] := 100.0
\begin{array}{l}
\\
100
\end{array}
Initial program 99.7%
*-commutative99.7%
associate-/l*99.0%
Simplified99.0%
Taylor expanded in x around inf 49.8%
Final simplification49.8%
(FPCore (x y) :precision binary64 (* (/ x 1.0) (/ 100.0 (+ x y))))
double code(double x, double y) {
return (x / 1.0) * (100.0 / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / 1.0d0) * (100.0d0 / (x + y))
end function
public static double code(double x, double y) {
return (x / 1.0) * (100.0 / (x + y));
}
def code(x, y): return (x / 1.0) * (100.0 / (x + y))
function code(x, y) return Float64(Float64(x / 1.0) * Float64(100.0 / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / 1.0) * (100.0 / (x + y)); end
code[x_, y_] := N[(N[(x / 1.0), $MachinePrecision] * N[(100.0 / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1} \cdot \frac{100}{x + y}
\end{array}
herbie shell --seed 2023240
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:herbie-target
(* (/ x 1.0) (/ 100.0 (+ x y)))
(/ (* x 100.0) (+ x y)))