
(FPCore (x y z) :precision binary64 (+ (* x y) (* z (- 1.0 y))))
double code(double x, double y, double z) {
return (x * y) + (z * (1.0 - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + (z * (1.0d0 - y))
end function
public static double code(double x, double y, double z) {
return (x * y) + (z * (1.0 - y));
}
def code(x, y, z): return (x * y) + (z * (1.0 - y))
function code(x, y, z) return Float64(Float64(x * y) + Float64(z * Float64(1.0 - y))) end
function tmp = code(x, y, z) tmp = (x * y) + (z * (1.0 - y)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + z \cdot \left(1 - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* z (- 1.0 y))))
double code(double x, double y, double z) {
return (x * y) + (z * (1.0 - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + (z * (1.0d0 - y))
end function
public static double code(double x, double y, double z) {
return (x * y) + (z * (1.0 - y));
}
def code(x, y, z): return (x * y) + (z * (1.0 - y))
function code(x, y, z) return Float64(Float64(x * y) + Float64(z * Float64(1.0 - y))) end
function tmp = code(x, y, z) tmp = (x * y) + (z * (1.0 - y)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + z \cdot \left(1 - y\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (- x z) z))
double code(double x, double y, double z) {
return fma(y, (x - z), z);
}
function code(x, y, z) return fma(y, Float64(x - z), z) end
code[x_, y_, z_] := N[(y * N[(x - z), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x - z, z\right)
\end{array}
Initial program 96.9%
+-commutative96.9%
sub-neg96.9%
distribute-rgt-in96.9%
*-lft-identity96.9%
associate-+l+96.9%
+-commutative96.9%
*-commutative96.9%
neg-mul-196.9%
associate-*r*96.9%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- z))))
(if (<= y -3.2e+153)
t_0
(if (<= y -2.1e+96)
(* y x)
(if (<= y -55000000000000.0)
t_0
(if (<= y -7.5e-16)
(* y x)
(if (<= y -2e-54)
z
(if (<= y -2.7e-73)
(* y x)
(if (<= y 1.62e-127)
z
(if (<= y 6.8e-96)
(* y x)
(if (<= y 1.45e-42)
z
(if (<= y 4.6e+275) (* y x) t_0))))))))))))
double code(double x, double y, double z) {
double t_0 = y * -z;
double tmp;
if (y <= -3.2e+153) {
tmp = t_0;
} else if (y <= -2.1e+96) {
tmp = y * x;
} else if (y <= -55000000000000.0) {
tmp = t_0;
} else if (y <= -7.5e-16) {
tmp = y * x;
} else if (y <= -2e-54) {
tmp = z;
} else if (y <= -2.7e-73) {
tmp = y * x;
} else if (y <= 1.62e-127) {
tmp = z;
} else if (y <= 6.8e-96) {
tmp = y * x;
} else if (y <= 1.45e-42) {
tmp = z;
} else if (y <= 4.6e+275) {
tmp = y * x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * -z
if (y <= (-3.2d+153)) then
tmp = t_0
else if (y <= (-2.1d+96)) then
tmp = y * x
else if (y <= (-55000000000000.0d0)) then
tmp = t_0
else if (y <= (-7.5d-16)) then
tmp = y * x
else if (y <= (-2d-54)) then
tmp = z
else if (y <= (-2.7d-73)) then
tmp = y * x
else if (y <= 1.62d-127) then
tmp = z
else if (y <= 6.8d-96) then
tmp = y * x
else if (y <= 1.45d-42) then
tmp = z
else if (y <= 4.6d+275) then
tmp = y * x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * -z;
double tmp;
if (y <= -3.2e+153) {
tmp = t_0;
} else if (y <= -2.1e+96) {
tmp = y * x;
} else if (y <= -55000000000000.0) {
tmp = t_0;
} else if (y <= -7.5e-16) {
tmp = y * x;
} else if (y <= -2e-54) {
tmp = z;
} else if (y <= -2.7e-73) {
tmp = y * x;
} else if (y <= 1.62e-127) {
tmp = z;
} else if (y <= 6.8e-96) {
tmp = y * x;
} else if (y <= 1.45e-42) {
tmp = z;
} else if (y <= 4.6e+275) {
tmp = y * x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * -z tmp = 0 if y <= -3.2e+153: tmp = t_0 elif y <= -2.1e+96: tmp = y * x elif y <= -55000000000000.0: tmp = t_0 elif y <= -7.5e-16: tmp = y * x elif y <= -2e-54: tmp = z elif y <= -2.7e-73: tmp = y * x elif y <= 1.62e-127: tmp = z elif y <= 6.8e-96: tmp = y * x elif y <= 1.45e-42: tmp = z elif y <= 4.6e+275: tmp = y * x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(-z)) tmp = 0.0 if (y <= -3.2e+153) tmp = t_0; elseif (y <= -2.1e+96) tmp = Float64(y * x); elseif (y <= -55000000000000.0) tmp = t_0; elseif (y <= -7.5e-16) tmp = Float64(y * x); elseif (y <= -2e-54) tmp = z; elseif (y <= -2.7e-73) tmp = Float64(y * x); elseif (y <= 1.62e-127) tmp = z; elseif (y <= 6.8e-96) tmp = Float64(y * x); elseif (y <= 1.45e-42) tmp = z; elseif (y <= 4.6e+275) tmp = Float64(y * x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * -z; tmp = 0.0; if (y <= -3.2e+153) tmp = t_0; elseif (y <= -2.1e+96) tmp = y * x; elseif (y <= -55000000000000.0) tmp = t_0; elseif (y <= -7.5e-16) tmp = y * x; elseif (y <= -2e-54) tmp = z; elseif (y <= -2.7e-73) tmp = y * x; elseif (y <= 1.62e-127) tmp = z; elseif (y <= 6.8e-96) tmp = y * x; elseif (y <= 1.45e-42) tmp = z; elseif (y <= 4.6e+275) tmp = y * x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * (-z)), $MachinePrecision]}, If[LessEqual[y, -3.2e+153], t$95$0, If[LessEqual[y, -2.1e+96], N[(y * x), $MachinePrecision], If[LessEqual[y, -55000000000000.0], t$95$0, If[LessEqual[y, -7.5e-16], N[(y * x), $MachinePrecision], If[LessEqual[y, -2e-54], z, If[LessEqual[y, -2.7e-73], N[(y * x), $MachinePrecision], If[LessEqual[y, 1.62e-127], z, If[LessEqual[y, 6.8e-96], N[(y * x), $MachinePrecision], If[LessEqual[y, 1.45e-42], z, If[LessEqual[y, 4.6e+275], N[(y * x), $MachinePrecision], t$95$0]]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-z\right)\\
\mathbf{if}\;y \leq -3.2 \cdot 10^{+153}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -2.1 \cdot 10^{+96}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq -55000000000000:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -7.5 \cdot 10^{-16}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq -2 \cdot 10^{-54}:\\
\;\;\;\;z\\
\mathbf{elif}\;y \leq -2.7 \cdot 10^{-73}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 1.62 \cdot 10^{-127}:\\
\;\;\;\;z\\
\mathbf{elif}\;y \leq 6.8 \cdot 10^{-96}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 1.45 \cdot 10^{-42}:\\
\;\;\;\;z\\
\mathbf{elif}\;y \leq 4.6 \cdot 10^{+275}:\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if y < -3.2000000000000001e153 or -2.1000000000000001e96 < y < -5.5e13 or 4.60000000000000021e275 < y Initial program 93.8%
Taylor expanded in y around inf 99.9%
mul-1-neg99.9%
+-commutative99.9%
sub-neg99.9%
Simplified99.9%
Taylor expanded in x around 0 70.7%
associate-*r*70.7%
neg-mul-170.7%
Simplified70.7%
if -3.2000000000000001e153 < y < -2.1000000000000001e96 or -5.5e13 < y < -7.5e-16 or -2.0000000000000001e-54 < y < -2.69999999999999994e-73 or 1.61999999999999993e-127 < y < 6.8000000000000002e-96 or 1.4500000000000001e-42 < y < 4.60000000000000021e275Initial program 95.6%
Taylor expanded in x around inf 74.5%
if -7.5e-16 < y < -2.0000000000000001e-54 or -2.69999999999999994e-73 < y < 1.61999999999999993e-127 or 6.8000000000000002e-96 < y < 1.4500000000000001e-42Initial program 100.0%
Taylor expanded in y around 0 80.8%
Final simplification76.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- x z))))
(if (<= y -2e-15)
t_0
(if (<= y -1.8e-51)
z
(if (<= y -1.9e-73)
t_0
(if (<= y 1.55e-127)
z
(if (<= y 3.5e-92) (* y x) (if (<= y 8.5e-42) z t_0))))))))
double code(double x, double y, double z) {
double t_0 = y * (x - z);
double tmp;
if (y <= -2e-15) {
tmp = t_0;
} else if (y <= -1.8e-51) {
tmp = z;
} else if (y <= -1.9e-73) {
tmp = t_0;
} else if (y <= 1.55e-127) {
tmp = z;
} else if (y <= 3.5e-92) {
tmp = y * x;
} else if (y <= 8.5e-42) {
tmp = z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (x - z)
if (y <= (-2d-15)) then
tmp = t_0
else if (y <= (-1.8d-51)) then
tmp = z
else if (y <= (-1.9d-73)) then
tmp = t_0
else if (y <= 1.55d-127) then
tmp = z
else if (y <= 3.5d-92) then
tmp = y * x
else if (y <= 8.5d-42) then
tmp = z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (x - z);
double tmp;
if (y <= -2e-15) {
tmp = t_0;
} else if (y <= -1.8e-51) {
tmp = z;
} else if (y <= -1.9e-73) {
tmp = t_0;
} else if (y <= 1.55e-127) {
tmp = z;
} else if (y <= 3.5e-92) {
tmp = y * x;
} else if (y <= 8.5e-42) {
tmp = z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * (x - z) tmp = 0 if y <= -2e-15: tmp = t_0 elif y <= -1.8e-51: tmp = z elif y <= -1.9e-73: tmp = t_0 elif y <= 1.55e-127: tmp = z elif y <= 3.5e-92: tmp = y * x elif y <= 8.5e-42: tmp = z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(x - z)) tmp = 0.0 if (y <= -2e-15) tmp = t_0; elseif (y <= -1.8e-51) tmp = z; elseif (y <= -1.9e-73) tmp = t_0; elseif (y <= 1.55e-127) tmp = z; elseif (y <= 3.5e-92) tmp = Float64(y * x); elseif (y <= 8.5e-42) tmp = z; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (x - z); tmp = 0.0; if (y <= -2e-15) tmp = t_0; elseif (y <= -1.8e-51) tmp = z; elseif (y <= -1.9e-73) tmp = t_0; elseif (y <= 1.55e-127) tmp = z; elseif (y <= 3.5e-92) tmp = y * x; elseif (y <= 8.5e-42) tmp = z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(x - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2e-15], t$95$0, If[LessEqual[y, -1.8e-51], z, If[LessEqual[y, -1.9e-73], t$95$0, If[LessEqual[y, 1.55e-127], z, If[LessEqual[y, 3.5e-92], N[(y * x), $MachinePrecision], If[LessEqual[y, 8.5e-42], z, t$95$0]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(x - z\right)\\
\mathbf{if}\;y \leq -2 \cdot 10^{-15}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -1.8 \cdot 10^{-51}:\\
\;\;\;\;z\\
\mathbf{elif}\;y \leq -1.9 \cdot 10^{-73}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 1.55 \cdot 10^{-127}:\\
\;\;\;\;z\\
\mathbf{elif}\;y \leq 3.5 \cdot 10^{-92}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 8.5 \cdot 10^{-42}:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if y < -2.0000000000000002e-15 or -1.8e-51 < y < -1.9000000000000001e-73 or 8.4999999999999996e-42 < y Initial program 94.7%
Taylor expanded in y around inf 97.3%
mul-1-neg97.3%
+-commutative97.3%
sub-neg97.3%
Simplified97.3%
if -2.0000000000000002e-15 < y < -1.8e-51 or -1.9000000000000001e-73 < y < 1.55e-127 or 3.5e-92 < y < 8.4999999999999996e-42Initial program 100.0%
Taylor expanded in y around 0 80.8%
if 1.55e-127 < y < 3.5e-92Initial program 100.0%
Taylor expanded in x around inf 100.0%
Final simplification90.9%
(FPCore (x y z)
:precision binary64
(if (<= y -1.6e-15)
(* y x)
(if (<= y -4.2e-53)
z
(if (<= y -3.3e-75)
(* y x)
(if (<= y 1.62e-127)
z
(if (<= y 9e-96) (* y x) (if (<= y 1.3e-42) z (* y x))))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.6e-15) {
tmp = y * x;
} else if (y <= -4.2e-53) {
tmp = z;
} else if (y <= -3.3e-75) {
tmp = y * x;
} else if (y <= 1.62e-127) {
tmp = z;
} else if (y <= 9e-96) {
tmp = y * x;
} else if (y <= 1.3e-42) {
tmp = z;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.6d-15)) then
tmp = y * x
else if (y <= (-4.2d-53)) then
tmp = z
else if (y <= (-3.3d-75)) then
tmp = y * x
else if (y <= 1.62d-127) then
tmp = z
else if (y <= 9d-96) then
tmp = y * x
else if (y <= 1.3d-42) then
tmp = z
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.6e-15) {
tmp = y * x;
} else if (y <= -4.2e-53) {
tmp = z;
} else if (y <= -3.3e-75) {
tmp = y * x;
} else if (y <= 1.62e-127) {
tmp = z;
} else if (y <= 9e-96) {
tmp = y * x;
} else if (y <= 1.3e-42) {
tmp = z;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.6e-15: tmp = y * x elif y <= -4.2e-53: tmp = z elif y <= -3.3e-75: tmp = y * x elif y <= 1.62e-127: tmp = z elif y <= 9e-96: tmp = y * x elif y <= 1.3e-42: tmp = z else: tmp = y * x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.6e-15) tmp = Float64(y * x); elseif (y <= -4.2e-53) tmp = z; elseif (y <= -3.3e-75) tmp = Float64(y * x); elseif (y <= 1.62e-127) tmp = z; elseif (y <= 9e-96) tmp = Float64(y * x); elseif (y <= 1.3e-42) tmp = z; else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.6e-15) tmp = y * x; elseif (y <= -4.2e-53) tmp = z; elseif (y <= -3.3e-75) tmp = y * x; elseif (y <= 1.62e-127) tmp = z; elseif (y <= 9e-96) tmp = y * x; elseif (y <= 1.3e-42) tmp = z; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.6e-15], N[(y * x), $MachinePrecision], If[LessEqual[y, -4.2e-53], z, If[LessEqual[y, -3.3e-75], N[(y * x), $MachinePrecision], If[LessEqual[y, 1.62e-127], z, If[LessEqual[y, 9e-96], N[(y * x), $MachinePrecision], If[LessEqual[y, 1.3e-42], z, N[(y * x), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.6 \cdot 10^{-15}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq -4.2 \cdot 10^{-53}:\\
\;\;\;\;z\\
\mathbf{elif}\;y \leq -3.3 \cdot 10^{-75}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 1.62 \cdot 10^{-127}:\\
\;\;\;\;z\\
\mathbf{elif}\;y \leq 9 \cdot 10^{-96}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 1.3 \cdot 10^{-42}:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -1.6e-15 or -4.19999999999999955e-53 < y < -3.3e-75 or 1.61999999999999993e-127 < y < 9e-96 or 1.3e-42 < y Initial program 94.9%
Taylor expanded in x around inf 58.5%
if -1.6e-15 < y < -4.19999999999999955e-53 or -3.3e-75 < y < 1.61999999999999993e-127 or 9e-96 < y < 1.3e-42Initial program 100.0%
Taylor expanded in y around 0 80.8%
Final simplification67.2%
(FPCore (x y z) :precision binary64 (if (or (<= y -18000000000000.0) (not (<= y 2e-41))) (* y (- x z)) (+ z (* y x))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -18000000000000.0) || !(y <= 2e-41)) {
tmp = y * (x - z);
} else {
tmp = z + (y * x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-18000000000000.0d0)) .or. (.not. (y <= 2d-41))) then
tmp = y * (x - z)
else
tmp = z + (y * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -18000000000000.0) || !(y <= 2e-41)) {
tmp = y * (x - z);
} else {
tmp = z + (y * x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -18000000000000.0) or not (y <= 2e-41): tmp = y * (x - z) else: tmp = z + (y * x) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -18000000000000.0) || !(y <= 2e-41)) tmp = Float64(y * Float64(x - z)); else tmp = Float64(z + Float64(y * x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -18000000000000.0) || ~((y <= 2e-41))) tmp = y * (x - z); else tmp = z + (y * x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -18000000000000.0], N[Not[LessEqual[y, 2e-41]], $MachinePrecision]], N[(y * N[(x - z), $MachinePrecision]), $MachinePrecision], N[(z + N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -18000000000000 \lor \neg \left(y \leq 2 \cdot 10^{-41}\right):\\
\;\;\;\;y \cdot \left(x - z\right)\\
\mathbf{else}:\\
\;\;\;\;z + y \cdot x\\
\end{array}
\end{array}
if y < -1.8e13 or 2.00000000000000001e-41 < y Initial program 94.0%
Taylor expanded in y around inf 99.0%
mul-1-neg99.0%
+-commutative99.0%
sub-neg99.0%
Simplified99.0%
if -1.8e13 < y < 2.00000000000000001e-41Initial program 100.0%
+-commutative100.0%
sub-neg100.0%
distribute-rgt-in100.0%
*-lft-identity100.0%
associate-+l+100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
associate-*r*100.0%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 100.0%
Taylor expanded in x around inf 99.4%
Final simplification99.2%
(FPCore (x y z) :precision binary64 (+ z (* y (- x z))))
double code(double x, double y, double z) {
return z + (y * (x - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + (y * (x - z))
end function
public static double code(double x, double y, double z) {
return z + (y * (x - z));
}
def code(x, y, z): return z + (y * (x - z))
function code(x, y, z) return Float64(z + Float64(y * Float64(x - z))) end
function tmp = code(x, y, z) tmp = z + (y * (x - z)); end
code[x_, y_, z_] := N[(z + N[(y * N[(x - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + y \cdot \left(x - z\right)
\end{array}
Initial program 96.9%
+-commutative96.9%
sub-neg96.9%
distribute-rgt-in96.9%
*-lft-identity96.9%
associate-+l+96.9%
+-commutative96.9%
*-commutative96.9%
neg-mul-196.9%
associate-*r*96.9%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 96.9%
Taylor expanded in y around 0 34.4%
Final simplification34.4%
(FPCore (x y z) :precision binary64 (- z (* (- z x) y)))
double code(double x, double y, double z) {
return z - ((z - x) * y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z - ((z - x) * y)
end function
public static double code(double x, double y, double z) {
return z - ((z - x) * y);
}
def code(x, y, z): return z - ((z - x) * y)
function code(x, y, z) return Float64(z - Float64(Float64(z - x) * y)) end
function tmp = code(x, y, z) tmp = z - ((z - x) * y); end
code[x_, y_, z_] := N[(z - N[(N[(z - x), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z - \left(z - x\right) \cdot y
\end{array}
herbie shell --seed 2023240
(FPCore (x y z)
:name "Diagrams.TwoD.Segment:bezierClip from diagrams-lib-1.3.0.3"
:precision binary64
:herbie-target
(- z (* (- z x) y))
(+ (* x y) (* z (- 1.0 y))))