
(FPCore (x y) :precision binary64 (- x (/ y 200.0)))
double code(double x, double y) {
return x - (y / 200.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / 200.0d0)
end function
public static double code(double x, double y) {
return x - (y / 200.0);
}
def code(x, y): return x - (y / 200.0)
function code(x, y) return Float64(x - Float64(y / 200.0)) end
function tmp = code(x, y) tmp = x - (y / 200.0); end
code[x_, y_] := N[(x - N[(y / 200.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{200}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- x (/ y 200.0)))
double code(double x, double y) {
return x - (y / 200.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / 200.0d0)
end function
public static double code(double x, double y) {
return x - (y / 200.0);
}
def code(x, y): return x - (y / 200.0)
function code(x, y) return Float64(x - Float64(y / 200.0)) end
function tmp = code(x, y) tmp = x - (y / 200.0); end
code[x_, y_] := N[(x - N[(y / 200.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{200}
\end{array}
(FPCore (x y) :precision binary64 (- x (/ y 200.0)))
double code(double x, double y) {
return x - (y / 200.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / 200.0d0)
end function
public static double code(double x, double y) {
return x - (y / 200.0);
}
def code(x, y): return x - (y / 200.0)
function code(x, y) return Float64(x - Float64(y / 200.0)) end
function tmp = code(x, y) tmp = x - (y / 200.0); end
code[x_, y_] := N[(x - N[(y / 200.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{200}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -3e-15) x (if (<= x 3e+20) (/ (- y) 200.0) x)))
double code(double x, double y) {
double tmp;
if (x <= -3e-15) {
tmp = x;
} else if (x <= 3e+20) {
tmp = -y / 200.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3d-15)) then
tmp = x
else if (x <= 3d+20) then
tmp = -y / 200.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3e-15) {
tmp = x;
} else if (x <= 3e+20) {
tmp = -y / 200.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3e-15: tmp = x elif x <= 3e+20: tmp = -y / 200.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -3e-15) tmp = x; elseif (x <= 3e+20) tmp = Float64(Float64(-y) / 200.0); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3e-15) tmp = x; elseif (x <= 3e+20) tmp = -y / 200.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3e-15], x, If[LessEqual[x, 3e+20], N[((-y) / 200.0), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3 \cdot 10^{-15}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 3 \cdot 10^{+20}:\\
\;\;\;\;\frac{-y}{200}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -3e-15 or 3e20 < x Initial program 100.0%
sub-neg100.0%
distribute-neg-frac100.0%
neg-mul-1100.0%
associate-/l*99.8%
associate-/r/99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 77.1%
if -3e-15 < x < 3e20Initial program 100.0%
sub-neg100.0%
distribute-neg-frac100.0%
neg-mul-1100.0%
associate-/l*99.7%
associate-/r/99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around 0 81.6%
*-commutative81.6%
metadata-eval81.6%
metadata-eval81.6%
distribute-rgt-neg-in81.6%
div-inv81.8%
distribute-neg-frac81.8%
Applied egg-rr81.8%
Final simplification79.6%
(FPCore (x y) :precision binary64 (if (<= x -1.9e-17) x (if (<= x 9.2e+19) (* y -0.005) x)))
double code(double x, double y) {
double tmp;
if (x <= -1.9e-17) {
tmp = x;
} else if (x <= 9.2e+19) {
tmp = y * -0.005;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.9d-17)) then
tmp = x
else if (x <= 9.2d+19) then
tmp = y * (-0.005d0)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.9e-17) {
tmp = x;
} else if (x <= 9.2e+19) {
tmp = y * -0.005;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.9e-17: tmp = x elif x <= 9.2e+19: tmp = y * -0.005 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.9e-17) tmp = x; elseif (x <= 9.2e+19) tmp = Float64(y * -0.005); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.9e-17) tmp = x; elseif (x <= 9.2e+19) tmp = y * -0.005; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.9e-17], x, If[LessEqual[x, 9.2e+19], N[(y * -0.005), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.9 \cdot 10^{-17}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 9.2 \cdot 10^{+19}:\\
\;\;\;\;y \cdot -0.005\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.9000000000000001e-17 or 9.2e19 < x Initial program 100.0%
sub-neg100.0%
distribute-neg-frac100.0%
neg-mul-1100.0%
associate-/l*99.8%
associate-/r/99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 77.1%
if -1.9000000000000001e-17 < x < 9.2e19Initial program 100.0%
sub-neg100.0%
distribute-neg-frac100.0%
neg-mul-1100.0%
associate-/l*99.7%
associate-/r/99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around 0 81.6%
Final simplification79.5%
(FPCore (x y) :precision binary64 (+ x (* y -0.005)))
double code(double x, double y) {
return x + (y * -0.005);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y * (-0.005d0))
end function
public static double code(double x, double y) {
return x + (y * -0.005);
}
def code(x, y): return x + (y * -0.005)
function code(x, y) return Float64(x + Float64(y * -0.005)) end
function tmp = code(x, y) tmp = x + (y * -0.005); end
code[x_, y_] := N[(x + N[(y * -0.005), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot -0.005
\end{array}
Initial program 100.0%
sub-neg100.0%
distribute-neg-frac100.0%
neg-mul-1100.0%
associate-/l*99.8%
associate-/r/99.8%
metadata-eval99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
sub-neg100.0%
distribute-neg-frac100.0%
neg-mul-1100.0%
associate-/l*99.8%
associate-/r/99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around inf 46.9%
Final simplification46.9%
herbie shell --seed 2023240
(FPCore (x y)
:name "Data.Colour.CIE:cieLAB from colour-2.3.3, D"
:precision binary64
(- x (/ y 200.0)))