
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
(FPCore (x eps) :precision binary64 (+ (* (sin eps) (cos x)) (* (sin x) (* (/ (sin eps) -1.0) (tan (/ eps 2.0))))))
double code(double x, double eps) {
return (sin(eps) * cos(x)) + (sin(x) * ((sin(eps) / -1.0) * tan((eps / 2.0))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (sin(eps) * cos(x)) + (sin(x) * ((sin(eps) / (-1.0d0)) * tan((eps / 2.0d0))))
end function
public static double code(double x, double eps) {
return (Math.sin(eps) * Math.cos(x)) + (Math.sin(x) * ((Math.sin(eps) / -1.0) * Math.tan((eps / 2.0))));
}
def code(x, eps): return (math.sin(eps) * math.cos(x)) + (math.sin(x) * ((math.sin(eps) / -1.0) * math.tan((eps / 2.0))))
function code(x, eps) return Float64(Float64(sin(eps) * cos(x)) + Float64(sin(x) * Float64(Float64(sin(eps) / -1.0) * tan(Float64(eps / 2.0))))) end
function tmp = code(x, eps) tmp = (sin(eps) * cos(x)) + (sin(x) * ((sin(eps) / -1.0) * tan((eps / 2.0)))); end
code[x_, eps_] := N[(N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] * N[(N[(N[Sin[eps], $MachinePrecision] / -1.0), $MachinePrecision] * N[Tan[N[(eps / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon \cdot \cos x + \sin x \cdot \left(\frac{\sin \varepsilon}{-1} \cdot \tan \left(\frac{\varepsilon}{2}\right)\right)
\end{array}
Initial program 46.1%
sin-sum68.0%
associate--l+67.9%
Applied egg-rr67.9%
+-commutative67.9%
sub-neg67.9%
associate-+l+99.6%
*-commutative99.6%
neg-mul-199.6%
*-commutative99.6%
distribute-rgt-out99.6%
+-commutative99.6%
Simplified99.6%
add-log-exp99.7%
Applied egg-rr99.7%
add-log-exp99.6%
flip-+99.5%
frac-2neg99.5%
metadata-eval99.5%
sub-1-cos99.6%
pow299.6%
sub-neg99.6%
metadata-eval99.6%
Applied egg-rr99.6%
remove-double-neg99.6%
unpow299.6%
neg-mul-199.6%
times-frac99.6%
+-commutative99.6%
hang-0p-tan99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x eps) :precision binary64 (fma (+ -1.0 (cos eps)) (sin x) (* (sin eps) (cos x))))
double code(double x, double eps) {
return fma((-1.0 + cos(eps)), sin(x), (sin(eps) * cos(x)));
}
function code(x, eps) return fma(Float64(-1.0 + cos(eps)), sin(x), Float64(sin(eps) * cos(x))) end
code[x_, eps_] := N[(N[(-1.0 + N[Cos[eps], $MachinePrecision]), $MachinePrecision] * N[Sin[x], $MachinePrecision] + N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-1 + \cos \varepsilon, \sin x, \sin \varepsilon \cdot \cos x\right)
\end{array}
Initial program 46.1%
sin-sum68.0%
associate--l+67.9%
Applied egg-rr67.9%
+-commutative67.9%
sub-neg67.9%
associate-+l+99.6%
*-commutative99.6%
neg-mul-199.6%
*-commutative99.6%
distribute-rgt-out99.6%
+-commutative99.6%
Simplified99.6%
Taylor expanded in eps around inf 99.6%
+-commutative99.6%
*-commutative99.6%
*-commutative99.6%
fma-def99.7%
sub-neg99.7%
metadata-eval99.7%
*-commutative99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x eps) :precision binary64 (+ (* (sin eps) (cos x)) (* (sin x) (+ -1.0 (cos eps)))))
double code(double x, double eps) {
return (sin(eps) * cos(x)) + (sin(x) * (-1.0 + cos(eps)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (sin(eps) * cos(x)) + (sin(x) * ((-1.0d0) + cos(eps)))
end function
public static double code(double x, double eps) {
return (Math.sin(eps) * Math.cos(x)) + (Math.sin(x) * (-1.0 + Math.cos(eps)));
}
def code(x, eps): return (math.sin(eps) * math.cos(x)) + (math.sin(x) * (-1.0 + math.cos(eps)))
function code(x, eps) return Float64(Float64(sin(eps) * cos(x)) + Float64(sin(x) * Float64(-1.0 + cos(eps)))) end
function tmp = code(x, eps) tmp = (sin(eps) * cos(x)) + (sin(x) * (-1.0 + cos(eps))); end
code[x_, eps_] := N[(N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] * N[(-1.0 + N[Cos[eps], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon \cdot \cos x + \sin x \cdot \left(-1 + \cos \varepsilon\right)
\end{array}
Initial program 46.1%
sin-sum68.0%
associate--l+67.9%
Applied egg-rr67.9%
+-commutative67.9%
sub-neg67.9%
associate-+l+99.6%
*-commutative99.6%
neg-mul-199.6%
*-commutative99.6%
distribute-rgt-out99.6%
+-commutative99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x eps) :precision binary64 (fma 0.0 (sin x) (* (sin eps) (cos x))))
double code(double x, double eps) {
return fma(0.0, sin(x), (sin(eps) * cos(x)));
}
function code(x, eps) return fma(0.0, sin(x), Float64(sin(eps) * cos(x))) end
code[x_, eps_] := N[(0.0 * N[Sin[x], $MachinePrecision] + N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(0, \sin x, \sin \varepsilon \cdot \cos x\right)
\end{array}
Initial program 46.1%
sin-sum68.0%
associate--l+67.9%
Applied egg-rr67.9%
+-commutative67.9%
sub-neg67.9%
associate-+l+99.6%
*-commutative99.6%
neg-mul-199.6%
*-commutative99.6%
distribute-rgt-out99.6%
+-commutative99.6%
Simplified99.6%
Taylor expanded in eps around inf 99.6%
+-commutative99.6%
*-commutative99.6%
*-commutative99.6%
fma-def99.7%
sub-neg99.7%
metadata-eval99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in eps around 0 79.9%
Final simplification79.9%
(FPCore (x eps)
:precision binary64
(if (<= eps -5.3e-6)
(sin eps)
(if (<= eps 0.0085)
(+ (* -0.5 (* (sin x) (* eps eps))) (* eps (cos x)))
(- (sin (+ eps x)) (sin x)))))
double code(double x, double eps) {
double tmp;
if (eps <= -5.3e-6) {
tmp = sin(eps);
} else if (eps <= 0.0085) {
tmp = (-0.5 * (sin(x) * (eps * eps))) + (eps * cos(x));
} else {
tmp = sin((eps + x)) - sin(x);
}
return tmp;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: tmp
if (eps <= (-5.3d-6)) then
tmp = sin(eps)
else if (eps <= 0.0085d0) then
tmp = ((-0.5d0) * (sin(x) * (eps * eps))) + (eps * cos(x))
else
tmp = sin((eps + x)) - sin(x)
end if
code = tmp
end function
public static double code(double x, double eps) {
double tmp;
if (eps <= -5.3e-6) {
tmp = Math.sin(eps);
} else if (eps <= 0.0085) {
tmp = (-0.5 * (Math.sin(x) * (eps * eps))) + (eps * Math.cos(x));
} else {
tmp = Math.sin((eps + x)) - Math.sin(x);
}
return tmp;
}
def code(x, eps): tmp = 0 if eps <= -5.3e-6: tmp = math.sin(eps) elif eps <= 0.0085: tmp = (-0.5 * (math.sin(x) * (eps * eps))) + (eps * math.cos(x)) else: tmp = math.sin((eps + x)) - math.sin(x) return tmp
function code(x, eps) tmp = 0.0 if (eps <= -5.3e-6) tmp = sin(eps); elseif (eps <= 0.0085) tmp = Float64(Float64(-0.5 * Float64(sin(x) * Float64(eps * eps))) + Float64(eps * cos(x))); else tmp = Float64(sin(Float64(eps + x)) - sin(x)); end return tmp end
function tmp_2 = code(x, eps) tmp = 0.0; if (eps <= -5.3e-6) tmp = sin(eps); elseif (eps <= 0.0085) tmp = (-0.5 * (sin(x) * (eps * eps))) + (eps * cos(x)); else tmp = sin((eps + x)) - sin(x); end tmp_2 = tmp; end
code[x_, eps_] := If[LessEqual[eps, -5.3e-6], N[Sin[eps], $MachinePrecision], If[LessEqual[eps, 0.0085], N[(N[(-0.5 * N[(N[Sin[x], $MachinePrecision] * N[(eps * eps), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(eps * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sin[N[(eps + x), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\varepsilon \leq -5.3 \cdot 10^{-6}:\\
\;\;\;\;\sin \varepsilon\\
\mathbf{elif}\;\varepsilon \leq 0.0085:\\
\;\;\;\;-0.5 \cdot \left(\sin x \cdot \left(\varepsilon \cdot \varepsilon\right)\right) + \varepsilon \cdot \cos x\\
\mathbf{else}:\\
\;\;\;\;\sin \left(\varepsilon + x\right) - \sin x\\
\end{array}
\end{array}
if eps < -5.3000000000000001e-6Initial program 66.7%
Taylor expanded in x around 0 67.6%
if -5.3000000000000001e-6 < eps < 0.0085000000000000006Initial program 31.2%
Taylor expanded in eps around 0 99.5%
+-commutative99.5%
fma-def99.5%
unpow299.5%
associate-*l*99.5%
*-commutative99.5%
Simplified99.5%
fma-udef99.5%
associate-*r*99.5%
Applied egg-rr99.5%
if 0.0085000000000000006 < eps Initial program 50.9%
Final simplification78.4%
(FPCore (x eps) :precision binary64 (* (sin (/ eps 2.0)) (* 2.0 (cos (/ (+ eps (+ x x)) 2.0)))))
double code(double x, double eps) {
return sin((eps / 2.0)) * (2.0 * cos(((eps + (x + x)) / 2.0)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((eps / 2.0d0)) * (2.0d0 * cos(((eps + (x + x)) / 2.0d0)))
end function
public static double code(double x, double eps) {
return Math.sin((eps / 2.0)) * (2.0 * Math.cos(((eps + (x + x)) / 2.0)));
}
def code(x, eps): return math.sin((eps / 2.0)) * (2.0 * math.cos(((eps + (x + x)) / 2.0)))
function code(x, eps) return Float64(sin(Float64(eps / 2.0)) * Float64(2.0 * cos(Float64(Float64(eps + Float64(x + x)) / 2.0)))) end
function tmp = code(x, eps) tmp = sin((eps / 2.0)) * (2.0 * cos(((eps + (x + x)) / 2.0))); end
code[x_, eps_] := N[(N[Sin[N[(eps / 2.0), $MachinePrecision]], $MachinePrecision] * N[(2.0 * N[Cos[N[(N[(eps + N[(x + x), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(\frac{\varepsilon}{2}\right) \cdot \left(2 \cdot \cos \left(\frac{\varepsilon + \left(x + x\right)}{2}\right)\right)
\end{array}
Initial program 46.1%
add-cbrt-cube40.2%
pow340.2%
Applied egg-rr40.2%
rem-cbrt-cube46.1%
diff-sin45.4%
+-commutative45.4%
+-commutative45.4%
Applied egg-rr45.4%
*-commutative45.4%
associate-*l*45.4%
associate--l+78.1%
+-inverses78.1%
+-commutative78.1%
remove-double-neg78.1%
mul-1-neg78.1%
sub-neg78.1%
neg-sub078.1%
mul-1-neg78.1%
remove-double-neg78.1%
associate-+l+78.1%
Simplified78.1%
Final simplification78.1%
(FPCore (x eps) :precision binary64 (if (<= eps -2.4e-6) (sin eps) (if (<= eps 0.00044) (* eps (cos x)) (- (sin (+ eps x)) (sin x)))))
double code(double x, double eps) {
double tmp;
if (eps <= -2.4e-6) {
tmp = sin(eps);
} else if (eps <= 0.00044) {
tmp = eps * cos(x);
} else {
tmp = sin((eps + x)) - sin(x);
}
return tmp;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: tmp
if (eps <= (-2.4d-6)) then
tmp = sin(eps)
else if (eps <= 0.00044d0) then
tmp = eps * cos(x)
else
tmp = sin((eps + x)) - sin(x)
end if
code = tmp
end function
public static double code(double x, double eps) {
double tmp;
if (eps <= -2.4e-6) {
tmp = Math.sin(eps);
} else if (eps <= 0.00044) {
tmp = eps * Math.cos(x);
} else {
tmp = Math.sin((eps + x)) - Math.sin(x);
}
return tmp;
}
def code(x, eps): tmp = 0 if eps <= -2.4e-6: tmp = math.sin(eps) elif eps <= 0.00044: tmp = eps * math.cos(x) else: tmp = math.sin((eps + x)) - math.sin(x) return tmp
function code(x, eps) tmp = 0.0 if (eps <= -2.4e-6) tmp = sin(eps); elseif (eps <= 0.00044) tmp = Float64(eps * cos(x)); else tmp = Float64(sin(Float64(eps + x)) - sin(x)); end return tmp end
function tmp_2 = code(x, eps) tmp = 0.0; if (eps <= -2.4e-6) tmp = sin(eps); elseif (eps <= 0.00044) tmp = eps * cos(x); else tmp = sin((eps + x)) - sin(x); end tmp_2 = tmp; end
code[x_, eps_] := If[LessEqual[eps, -2.4e-6], N[Sin[eps], $MachinePrecision], If[LessEqual[eps, 0.00044], N[(eps * N[Cos[x], $MachinePrecision]), $MachinePrecision], N[(N[Sin[N[(eps + x), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\varepsilon \leq -2.4 \cdot 10^{-6}:\\
\;\;\;\;\sin \varepsilon\\
\mathbf{elif}\;\varepsilon \leq 0.00044:\\
\;\;\;\;\varepsilon \cdot \cos x\\
\mathbf{else}:\\
\;\;\;\;\sin \left(\varepsilon + x\right) - \sin x\\
\end{array}
\end{array}
if eps < -2.3999999999999999e-6Initial program 66.7%
Taylor expanded in x around 0 67.6%
if -2.3999999999999999e-6 < eps < 4.40000000000000016e-4Initial program 31.2%
Taylor expanded in eps around 0 99.3%
if 4.40000000000000016e-4 < eps Initial program 50.9%
Final simplification78.3%
(FPCore (x eps) :precision binary64 (if (<= eps -3.5e-6) (sin eps) (if (<= eps 0.000255) (* eps (cos x)) (sin eps))))
double code(double x, double eps) {
double tmp;
if (eps <= -3.5e-6) {
tmp = sin(eps);
} else if (eps <= 0.000255) {
tmp = eps * cos(x);
} else {
tmp = sin(eps);
}
return tmp;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: tmp
if (eps <= (-3.5d-6)) then
tmp = sin(eps)
else if (eps <= 0.000255d0) then
tmp = eps * cos(x)
else
tmp = sin(eps)
end if
code = tmp
end function
public static double code(double x, double eps) {
double tmp;
if (eps <= -3.5e-6) {
tmp = Math.sin(eps);
} else if (eps <= 0.000255) {
tmp = eps * Math.cos(x);
} else {
tmp = Math.sin(eps);
}
return tmp;
}
def code(x, eps): tmp = 0 if eps <= -3.5e-6: tmp = math.sin(eps) elif eps <= 0.000255: tmp = eps * math.cos(x) else: tmp = math.sin(eps) return tmp
function code(x, eps) tmp = 0.0 if (eps <= -3.5e-6) tmp = sin(eps); elseif (eps <= 0.000255) tmp = Float64(eps * cos(x)); else tmp = sin(eps); end return tmp end
function tmp_2 = code(x, eps) tmp = 0.0; if (eps <= -3.5e-6) tmp = sin(eps); elseif (eps <= 0.000255) tmp = eps * cos(x); else tmp = sin(eps); end tmp_2 = tmp; end
code[x_, eps_] := If[LessEqual[eps, -3.5e-6], N[Sin[eps], $MachinePrecision], If[LessEqual[eps, 0.000255], N[(eps * N[Cos[x], $MachinePrecision]), $MachinePrecision], N[Sin[eps], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\varepsilon \leq -3.5 \cdot 10^{-6}:\\
\;\;\;\;\sin \varepsilon\\
\mathbf{elif}\;\varepsilon \leq 0.000255:\\
\;\;\;\;\varepsilon \cdot \cos x\\
\mathbf{else}:\\
\;\;\;\;\sin \varepsilon\\
\end{array}
\end{array}
if eps < -3.49999999999999995e-6 or 2.55e-4 < eps Initial program 59.3%
Taylor expanded in x around 0 59.5%
if -3.49999999999999995e-6 < eps < 2.55e-4Initial program 31.2%
Taylor expanded in eps around 0 99.3%
Final simplification78.1%
(FPCore (x eps) :precision binary64 (sin eps))
double code(double x, double eps) {
return sin(eps);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin(eps)
end function
public static double code(double x, double eps) {
return Math.sin(eps);
}
def code(x, eps): return math.sin(eps)
function code(x, eps) return sin(eps) end
function tmp = code(x, eps) tmp = sin(eps); end
code[x_, eps_] := N[Sin[eps], $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon
\end{array}
Initial program 46.1%
Taylor expanded in x around 0 56.8%
Final simplification56.8%
(FPCore (x eps) :precision binary64 eps)
double code(double x, double eps) {
return eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps
end function
public static double code(double x, double eps) {
return eps;
}
def code(x, eps): return eps
function code(x, eps) return eps end
function tmp = code(x, eps) tmp = eps; end
code[x_, eps_] := eps
\begin{array}{l}
\\
\varepsilon
\end{array}
Initial program 46.1%
Taylor expanded in eps around 0 48.7%
Taylor expanded in x around 0 27.2%
Final simplification27.2%
(FPCore (x eps) :precision binary64 (* 2.0 (* (cos (+ x (/ eps 2.0))) (sin (/ eps 2.0)))))
double code(double x, double eps) {
return 2.0 * (cos((x + (eps / 2.0))) * sin((eps / 2.0)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = 2.0d0 * (cos((x + (eps / 2.0d0))) * sin((eps / 2.0d0)))
end function
public static double code(double x, double eps) {
return 2.0 * (Math.cos((x + (eps / 2.0))) * Math.sin((eps / 2.0)));
}
def code(x, eps): return 2.0 * (math.cos((x + (eps / 2.0))) * math.sin((eps / 2.0)))
function code(x, eps) return Float64(2.0 * Float64(cos(Float64(x + Float64(eps / 2.0))) * sin(Float64(eps / 2.0)))) end
function tmp = code(x, eps) tmp = 2.0 * (cos((x + (eps / 2.0))) * sin((eps / 2.0))); end
code[x_, eps_] := N[(2.0 * N[(N[Cos[N[(x + N[(eps / 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[Sin[N[(eps / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\cos \left(x + \frac{\varepsilon}{2}\right) \cdot \sin \left(\frac{\varepsilon}{2}\right)\right)
\end{array}
herbie shell --seed 2023240
(FPCore (x eps)
:name "2sin (example 3.3)"
:precision binary64
:herbie-target
(* 2.0 (* (cos (+ x (/ eps 2.0))) (sin (/ eps 2.0))))
(- (sin (+ x eps)) (sin x)))