
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -1.3e+112)
(if (>= b 0.0) (* -2.0 (/ c (+ b b))) (- (/ c b) (/ b a)))
(if (<= b 1.05e+83)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) t_0)) (/ (- t_0 b) (* a 2.0)))
(if (>= b 0.0)
(* -2.0 (/ c (+ (* b 2.0) (* a (/ (* -2.0 c) b)))))
(/ (- b) a))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -1.3e+112) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -2.0 * (c / (b + b));
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b <= 1.05e+83) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -2.0 * (c / ((b * 2.0) + (a * ((-2.0 * c) / b))));
} else {
tmp_1 = -b / a;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b <= (-1.3d+112)) then
if (b >= 0.0d0) then
tmp_2 = (-2.0d0) * (c / (b + b))
else
tmp_2 = (c / b) - (b / a)
end if
tmp_1 = tmp_2
else if (b <= 1.05d+83) then
if (b >= 0.0d0) then
tmp_3 = (c * 2.0d0) / (-b - t_0)
else
tmp_3 = (t_0 - b) / (a * 2.0d0)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = (-2.0d0) * (c / ((b * 2.0d0) + (a * (((-2.0d0) * c) / b))))
else
tmp_1 = -b / a
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -1.3e+112) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -2.0 * (c / (b + b));
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b <= 1.05e+83) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -2.0 * (c / ((b * 2.0) + (a * ((-2.0 * c) / b))));
} else {
tmp_1 = -b / a;
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if b <= -1.3e+112: tmp_2 = 0 if b >= 0.0: tmp_2 = -2.0 * (c / (b + b)) else: tmp_2 = (c / b) - (b / a) tmp_1 = tmp_2 elif b <= 1.05e+83: tmp_3 = 0 if b >= 0.0: tmp_3 = (c * 2.0) / (-b - t_0) else: tmp_3 = (t_0 - b) / (a * 2.0) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = -2.0 * (c / ((b * 2.0) + (a * ((-2.0 * c) / b)))) else: tmp_1 = -b / a return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -1.3e+112) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-2.0 * Float64(c / Float64(b + b))); else tmp_2 = Float64(Float64(c / b) - Float64(b / a)); end tmp_1 = tmp_2; elseif (b <= 1.05e+83) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - t_0)); else tmp_3 = Float64(Float64(t_0 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(-2.0 * Float64(c / Float64(Float64(b * 2.0) + Float64(a * Float64(Float64(-2.0 * c) / b))))); else tmp_1 = Float64(Float64(-b) / a); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if (b <= -1.3e+112) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -2.0 * (c / (b + b)); else tmp_3 = (c / b) - (b / a); end tmp_2 = tmp_3; elseif (b <= 1.05e+83) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (c * 2.0) / (-b - t_0); else tmp_4 = (t_0 - b) / (a * 2.0); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = -2.0 * (c / ((b * 2.0) + (a * ((-2.0 * c) / b)))); else tmp_2 = -b / a; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -1.3e+112], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1.05e+83], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(N[(b * 2.0), $MachinePrecision] + N[(a * N[(N[(-2.0 * c), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[((-b) / a), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -1.3 \cdot 10^{+112}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{b + b}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \leq 1.05 \cdot 10^{+83}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_0 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{b \cdot 2 + a \cdot \frac{-2 \cdot c}{b}}\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}
\end{array}
if b < -1.3e112Initial program 48.2%
Simplified48.2%
Taylor expanded in b around inf 48.2%
Taylor expanded in b around -inf 93.7%
mul-1-neg93.7%
unsub-neg93.7%
Simplified93.7%
if -1.3e112 < b < 1.05000000000000001e83Initial program 82.9%
if 1.05000000000000001e83 < b Initial program 63.9%
Simplified63.9%
Taylor expanded in b around -inf 63.9%
associate-*r/63.9%
neg-mul-163.9%
Simplified63.9%
Taylor expanded in b around inf 95.0%
+-commutative95.0%
*-commutative95.0%
fma-def95.0%
associate-/l*100.0%
associate-*r/100.0%
Simplified100.0%
fma-udef100.0%
*-commutative100.0%
associate-/r/100.0%
*-commutative100.0%
Applied egg-rr100.0%
Final simplification89.3%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- b) a)) (t_1 (* -2.0 (/ c (+ b b)))) (t_2 (* c (* a -4.0))))
(if (<= b -3.8e+105)
(if (>= b 0.0) t_1 (- (/ c b) (/ b a)))
(if (<= b 4.5e-305)
(if (>= b 0.0) t_1 (* (- b (sqrt (+ (* b b) t_2))) (/ -0.5 a)))
(if (<= b 2.6e-104)
(if (>= b 0.0) (* -2.0 (/ c (+ b (sqrt t_2)))) t_0)
(if (>= b 0.0)
(* -2.0 (/ c (+ (* b 2.0) (* a (/ (* -2.0 c) b)))))
t_0))))))
double code(double a, double b, double c) {
double t_0 = -b / a;
double t_1 = -2.0 * (c / (b + b));
double t_2 = c * (a * -4.0);
double tmp_1;
if (b <= -3.8e+105) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b <= 4.5e-305) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_1;
} else {
tmp_3 = (b - sqrt(((b * b) + t_2))) * (-0.5 / a);
}
tmp_1 = tmp_3;
} else if (b <= 2.6e-104) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = -2.0 * (c / (b + sqrt(t_2)));
} else {
tmp_4 = t_0;
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = -2.0 * (c / ((b * 2.0) + (a * ((-2.0 * c) / b))));
} else {
tmp_1 = t_0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
real(8) :: tmp_4
t_0 = -b / a
t_1 = (-2.0d0) * (c / (b + b))
t_2 = c * (a * (-4.0d0))
if (b <= (-3.8d+105)) then
if (b >= 0.0d0) then
tmp_2 = t_1
else
tmp_2 = (c / b) - (b / a)
end if
tmp_1 = tmp_2
else if (b <= 4.5d-305) then
if (b >= 0.0d0) then
tmp_3 = t_1
else
tmp_3 = (b - sqrt(((b * b) + t_2))) * ((-0.5d0) / a)
end if
tmp_1 = tmp_3
else if (b <= 2.6d-104) then
if (b >= 0.0d0) then
tmp_4 = (-2.0d0) * (c / (b + sqrt(t_2)))
else
tmp_4 = t_0
end if
tmp_1 = tmp_4
else if (b >= 0.0d0) then
tmp_1 = (-2.0d0) * (c / ((b * 2.0d0) + (a * (((-2.0d0) * c) / b))))
else
tmp_1 = t_0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = -b / a;
double t_1 = -2.0 * (c / (b + b));
double t_2 = c * (a * -4.0);
double tmp_1;
if (b <= -3.8e+105) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b <= 4.5e-305) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_1;
} else {
tmp_3 = (b - Math.sqrt(((b * b) + t_2))) * (-0.5 / a);
}
tmp_1 = tmp_3;
} else if (b <= 2.6e-104) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = -2.0 * (c / (b + Math.sqrt(t_2)));
} else {
tmp_4 = t_0;
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = -2.0 * (c / ((b * 2.0) + (a * ((-2.0 * c) / b))));
} else {
tmp_1 = t_0;
}
return tmp_1;
}
def code(a, b, c): t_0 = -b / a t_1 = -2.0 * (c / (b + b)) t_2 = c * (a * -4.0) tmp_1 = 0 if b <= -3.8e+105: tmp_2 = 0 if b >= 0.0: tmp_2 = t_1 else: tmp_2 = (c / b) - (b / a) tmp_1 = tmp_2 elif b <= 4.5e-305: tmp_3 = 0 if b >= 0.0: tmp_3 = t_1 else: tmp_3 = (b - math.sqrt(((b * b) + t_2))) * (-0.5 / a) tmp_1 = tmp_3 elif b <= 2.6e-104: tmp_4 = 0 if b >= 0.0: tmp_4 = -2.0 * (c / (b + math.sqrt(t_2))) else: tmp_4 = t_0 tmp_1 = tmp_4 elif b >= 0.0: tmp_1 = -2.0 * (c / ((b * 2.0) + (a * ((-2.0 * c) / b)))) else: tmp_1 = t_0 return tmp_1
function code(a, b, c) t_0 = Float64(Float64(-b) / a) t_1 = Float64(-2.0 * Float64(c / Float64(b + b))) t_2 = Float64(c * Float64(a * -4.0)) tmp_1 = 0.0 if (b <= -3.8e+105) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_1; else tmp_2 = Float64(Float64(c / b) - Float64(b / a)); end tmp_1 = tmp_2; elseif (b <= 4.5e-305) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = t_1; else tmp_3 = Float64(Float64(b - sqrt(Float64(Float64(b * b) + t_2))) * Float64(-0.5 / a)); end tmp_1 = tmp_3; elseif (b <= 2.6e-104) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(-2.0 * Float64(c / Float64(b + sqrt(t_2)))); else tmp_4 = t_0; end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = Float64(-2.0 * Float64(c / Float64(Float64(b * 2.0) + Float64(a * Float64(Float64(-2.0 * c) / b))))); else tmp_1 = t_0; end return tmp_1 end
function tmp_6 = code(a, b, c) t_0 = -b / a; t_1 = -2.0 * (c / (b + b)); t_2 = c * (a * -4.0); tmp_2 = 0.0; if (b <= -3.8e+105) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_1; else tmp_3 = (c / b) - (b / a); end tmp_2 = tmp_3; elseif (b <= 4.5e-305) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = t_1; else tmp_4 = (b - sqrt(((b * b) + t_2))) * (-0.5 / a); end tmp_2 = tmp_4; elseif (b <= 2.6e-104) tmp_5 = 0.0; if (b >= 0.0) tmp_5 = -2.0 * (c / (b + sqrt(t_2))); else tmp_5 = t_0; end tmp_2 = tmp_5; elseif (b >= 0.0) tmp_2 = -2.0 * (c / ((b * 2.0) + (a * ((-2.0 * c) / b)))); else tmp_2 = t_0; end tmp_6 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[((-b) / a), $MachinePrecision]}, Block[{t$95$1 = N[(-2.0 * N[(c / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -3.8e+105], If[GreaterEqual[b, 0.0], t$95$1, N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 4.5e-305], If[GreaterEqual[b, 0.0], t$95$1, N[(N[(b - N[Sqrt[N[(N[(b * b), $MachinePrecision] + t$95$2), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(-0.5 / a), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 2.6e-104], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b + N[Sqrt[t$95$2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(N[(b * 2.0), $MachinePrecision] + N[(a * N[(N[(-2.0 * c), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-b}{a}\\
t_1 := -2 \cdot \frac{c}{b + b}\\
t_2 := c \cdot \left(a \cdot -4\right)\\
\mathbf{if}\;b \leq -3.8 \cdot 10^{+105}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \leq 4.5 \cdot 10^{-305}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;\left(b - \sqrt{b \cdot b + t_2}\right) \cdot \frac{-0.5}{a}\\
\end{array}\\
\mathbf{elif}\;b \leq 2.6 \cdot 10^{-104}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{b + \sqrt{t_2}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{b \cdot 2 + a \cdot \frac{-2 \cdot c}{b}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if b < -3.8e105Initial program 49.9%
Simplified49.8%
Taylor expanded in b around inf 49.8%
Taylor expanded in b around -inf 93.9%
mul-1-neg93.9%
unsub-neg93.9%
Simplified93.9%
if -3.8e105 < b < 4.5000000000000002e-305Initial program 89.2%
Simplified88.8%
Taylor expanded in b around inf 88.8%
fma-udef88.8%
Applied egg-rr88.8%
if 4.5000000000000002e-305 < b < 2.60000000000000003e-104Initial program 73.4%
Simplified73.4%
Taylor expanded in b around -inf 73.4%
associate-*r/73.4%
neg-mul-173.4%
Simplified73.4%
Taylor expanded in b around 0 73.4%
*-commutative12.2%
associate-*r*12.2%
Simplified73.4%
if 2.60000000000000003e-104 < b Initial program 68.5%
Simplified68.5%
Taylor expanded in b around -inf 68.5%
associate-*r/68.5%
neg-mul-168.5%
Simplified68.5%
Taylor expanded in b around inf 86.5%
+-commutative86.5%
*-commutative86.5%
fma-def86.5%
associate-/l*89.9%
associate-*r/89.9%
Simplified89.9%
fma-udef89.9%
*-commutative89.9%
associate-/r/89.9%
*-commutative89.9%
Applied egg-rr89.9%
Final simplification88.2%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- b) a))
(t_1 (* -2.0 (/ c (+ b b))))
(t_2 (sqrt (* c (* a -4.0)))))
(if (<= b -2.4e-51)
(if (>= b 0.0) t_1 (- (/ c b) (/ b a)))
(if (<= b 4.5e-305)
(if (>= b 0.0) t_1 (* (/ -0.5 a) (- b t_2)))
(if (<= b 4e-103)
(if (>= b 0.0) (* -2.0 (/ c (+ b t_2))) t_0)
(if (>= b 0.0)
(* -2.0 (/ c (+ (* b 2.0) (* a (/ (* -2.0 c) b)))))
t_0))))))
double code(double a, double b, double c) {
double t_0 = -b / a;
double t_1 = -2.0 * (c / (b + b));
double t_2 = sqrt((c * (a * -4.0)));
double tmp_1;
if (b <= -2.4e-51) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b <= 4.5e-305) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_1;
} else {
tmp_3 = (-0.5 / a) * (b - t_2);
}
tmp_1 = tmp_3;
} else if (b <= 4e-103) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = -2.0 * (c / (b + t_2));
} else {
tmp_4 = t_0;
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = -2.0 * (c / ((b * 2.0) + (a * ((-2.0 * c) / b))));
} else {
tmp_1 = t_0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
real(8) :: tmp_4
t_0 = -b / a
t_1 = (-2.0d0) * (c / (b + b))
t_2 = sqrt((c * (a * (-4.0d0))))
if (b <= (-2.4d-51)) then
if (b >= 0.0d0) then
tmp_2 = t_1
else
tmp_2 = (c / b) - (b / a)
end if
tmp_1 = tmp_2
else if (b <= 4.5d-305) then
if (b >= 0.0d0) then
tmp_3 = t_1
else
tmp_3 = ((-0.5d0) / a) * (b - t_2)
end if
tmp_1 = tmp_3
else if (b <= 4d-103) then
if (b >= 0.0d0) then
tmp_4 = (-2.0d0) * (c / (b + t_2))
else
tmp_4 = t_0
end if
tmp_1 = tmp_4
else if (b >= 0.0d0) then
tmp_1 = (-2.0d0) * (c / ((b * 2.0d0) + (a * (((-2.0d0) * c) / b))))
else
tmp_1 = t_0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = -b / a;
double t_1 = -2.0 * (c / (b + b));
double t_2 = Math.sqrt((c * (a * -4.0)));
double tmp_1;
if (b <= -2.4e-51) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b <= 4.5e-305) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_1;
} else {
tmp_3 = (-0.5 / a) * (b - t_2);
}
tmp_1 = tmp_3;
} else if (b <= 4e-103) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = -2.0 * (c / (b + t_2));
} else {
tmp_4 = t_0;
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = -2.0 * (c / ((b * 2.0) + (a * ((-2.0 * c) / b))));
} else {
tmp_1 = t_0;
}
return tmp_1;
}
def code(a, b, c): t_0 = -b / a t_1 = -2.0 * (c / (b + b)) t_2 = math.sqrt((c * (a * -4.0))) tmp_1 = 0 if b <= -2.4e-51: tmp_2 = 0 if b >= 0.0: tmp_2 = t_1 else: tmp_2 = (c / b) - (b / a) tmp_1 = tmp_2 elif b <= 4.5e-305: tmp_3 = 0 if b >= 0.0: tmp_3 = t_1 else: tmp_3 = (-0.5 / a) * (b - t_2) tmp_1 = tmp_3 elif b <= 4e-103: tmp_4 = 0 if b >= 0.0: tmp_4 = -2.0 * (c / (b + t_2)) else: tmp_4 = t_0 tmp_1 = tmp_4 elif b >= 0.0: tmp_1 = -2.0 * (c / ((b * 2.0) + (a * ((-2.0 * c) / b)))) else: tmp_1 = t_0 return tmp_1
function code(a, b, c) t_0 = Float64(Float64(-b) / a) t_1 = Float64(-2.0 * Float64(c / Float64(b + b))) t_2 = sqrt(Float64(c * Float64(a * -4.0))) tmp_1 = 0.0 if (b <= -2.4e-51) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_1; else tmp_2 = Float64(Float64(c / b) - Float64(b / a)); end tmp_1 = tmp_2; elseif (b <= 4.5e-305) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = t_1; else tmp_3 = Float64(Float64(-0.5 / a) * Float64(b - t_2)); end tmp_1 = tmp_3; elseif (b <= 4e-103) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(-2.0 * Float64(c / Float64(b + t_2))); else tmp_4 = t_0; end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = Float64(-2.0 * Float64(c / Float64(Float64(b * 2.0) + Float64(a * Float64(Float64(-2.0 * c) / b))))); else tmp_1 = t_0; end return tmp_1 end
function tmp_6 = code(a, b, c) t_0 = -b / a; t_1 = -2.0 * (c / (b + b)); t_2 = sqrt((c * (a * -4.0))); tmp_2 = 0.0; if (b <= -2.4e-51) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_1; else tmp_3 = (c / b) - (b / a); end tmp_2 = tmp_3; elseif (b <= 4.5e-305) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = t_1; else tmp_4 = (-0.5 / a) * (b - t_2); end tmp_2 = tmp_4; elseif (b <= 4e-103) tmp_5 = 0.0; if (b >= 0.0) tmp_5 = -2.0 * (c / (b + t_2)); else tmp_5 = t_0; end tmp_2 = tmp_5; elseif (b >= 0.0) tmp_2 = -2.0 * (c / ((b * 2.0) + (a * ((-2.0 * c) / b)))); else tmp_2 = t_0; end tmp_6 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[((-b) / a), $MachinePrecision]}, Block[{t$95$1 = N[(-2.0 * N[(c / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -2.4e-51], If[GreaterEqual[b, 0.0], t$95$1, N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 4.5e-305], If[GreaterEqual[b, 0.0], t$95$1, N[(N[(-0.5 / a), $MachinePrecision] * N[(b - t$95$2), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 4e-103], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b + t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(N[(b * 2.0), $MachinePrecision] + N[(a * N[(N[(-2.0 * c), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-b}{a}\\
t_1 := -2 \cdot \frac{c}{b + b}\\
t_2 := \sqrt{c \cdot \left(a \cdot -4\right)}\\
\mathbf{if}\;b \leq -2.4 \cdot 10^{-51}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \leq 4.5 \cdot 10^{-305}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5}{a} \cdot \left(b - t_2\right)\\
\end{array}\\
\mathbf{elif}\;b \leq 4 \cdot 10^{-103}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{b + t_2}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{b \cdot 2 + a \cdot \frac{-2 \cdot c}{b}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if b < -2.4e-51Initial program 66.0%
Simplified65.8%
Taylor expanded in b around inf 65.8%
Taylor expanded in b around -inf 89.9%
mul-1-neg89.9%
unsub-neg89.9%
Simplified89.9%
if -2.4e-51 < b < 4.5000000000000002e-305Initial program 81.2%
Simplified80.9%
Taylor expanded in b around inf 80.9%
Taylor expanded in b around 0 70.9%
*-commutative70.9%
associate-*r*70.9%
Simplified70.9%
if 4.5000000000000002e-305 < b < 3.99999999999999983e-103Initial program 73.4%
Simplified73.4%
Taylor expanded in b around -inf 73.4%
associate-*r/73.4%
neg-mul-173.4%
Simplified73.4%
Taylor expanded in b around 0 73.4%
*-commutative12.2%
associate-*r*12.2%
Simplified73.4%
if 3.99999999999999983e-103 < b Initial program 68.5%
Simplified68.5%
Taylor expanded in b around -inf 68.5%
associate-*r/68.5%
neg-mul-168.5%
Simplified68.5%
Taylor expanded in b around inf 86.5%
+-commutative86.5%
*-commutative86.5%
fma-def86.5%
associate-/l*89.9%
associate-*r/89.9%
Simplified89.9%
fma-udef89.9%
*-commutative89.9%
associate-/r/89.9%
*-commutative89.9%
Applied egg-rr89.9%
Final simplification84.5%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* -2.0 (/ c (+ b b)))))
(if (<= b -7.5e-52)
(if (>= b 0.0) t_0 (- (/ c b) (/ b a)))
(if (>= b 0.0) t_0 (* (/ -0.5 a) (- b (sqrt (* c (* a -4.0)))))))))
double code(double a, double b, double c) {
double t_0 = -2.0 * (c / (b + b));
double tmp_1;
if (b <= -7.5e-52) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (-0.5 / a) * (b - sqrt((c * (a * -4.0))));
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = (-2.0d0) * (c / (b + b))
if (b <= (-7.5d-52)) then
if (b >= 0.0d0) then
tmp_2 = t_0
else
tmp_2 = (c / b) - (b / a)
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = ((-0.5d0) / a) * (b - sqrt((c * (a * (-4.0d0)))))
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = -2.0 * (c / (b + b));
double tmp_1;
if (b <= -7.5e-52) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (-0.5 / a) * (b - Math.sqrt((c * (a * -4.0))));
}
return tmp_1;
}
def code(a, b, c): t_0 = -2.0 * (c / (b + b)) tmp_1 = 0 if b <= -7.5e-52: tmp_2 = 0 if b >= 0.0: tmp_2 = t_0 else: tmp_2 = (c / b) - (b / a) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = (-0.5 / a) * (b - math.sqrt((c * (a * -4.0)))) return tmp_1
function code(a, b, c) t_0 = Float64(-2.0 * Float64(c / Float64(b + b))) tmp_1 = 0.0 if (b <= -7.5e-52) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(Float64(c / b) - Float64(b / a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(Float64(-0.5 / a) * Float64(b - sqrt(Float64(c * Float64(a * -4.0))))); end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = -2.0 * (c / (b + b)); tmp_2 = 0.0; if (b <= -7.5e-52) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_0; else tmp_3 = (c / b) - (b / a); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = (-0.5 / a) * (b - sqrt((c * (a * -4.0)))); end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(-2.0 * N[(c / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -7.5e-52], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(-0.5 / a), $MachinePrecision] * N[(b - N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -2 \cdot \frac{c}{b + b}\\
\mathbf{if}\;b \leq -7.5 \cdot 10^{-52}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5}{a} \cdot \left(b - \sqrt{c \cdot \left(a \cdot -4\right)}\right)\\
\end{array}
\end{array}
if b < -7.50000000000000006e-52Initial program 66.0%
Simplified65.8%
Taylor expanded in b around inf 65.8%
Taylor expanded in b around -inf 89.9%
mul-1-neg89.9%
unsub-neg89.9%
Simplified89.9%
if -7.50000000000000006e-52 < b Initial program 72.8%
Simplified72.7%
Taylor expanded in b around inf 69.3%
Taylor expanded in b around 0 66.8%
*-commutative66.8%
associate-*r*66.8%
Simplified66.8%
Final simplification75.2%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -2.0 (/ c (+ b b))) (- (/ c b) (/ b a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (c / (b + b));
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-2.0d0) * (c / (b + b))
else
tmp = (c / b) - (b / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (c / (b + b));
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -2.0 * (c / (b + b)) else: tmp = (c / b) - (b / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-2.0 * Float64(c / Float64(b + b))); else tmp = Float64(Float64(c / b) - Float64(b / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -2.0 * (c / (b + b)); else tmp = (c / b) - (b / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{b + b}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
Initial program 70.3%
Simplified70.2%
Taylor expanded in b around inf 68.0%
Taylor expanded in b around -inf 67.1%
mul-1-neg67.1%
unsub-neg67.1%
Simplified67.1%
Final simplification67.1%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- c) b) (/ (- b) a)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = -b / a;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -c / b
else
tmp = -b / a
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = -b / a;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -c / b else: tmp = -b / a return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-c) / b); else tmp = Float64(Float64(-b) / a); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -c / b; else tmp = -b / a; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[((-b) / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}
\end{array}
Initial program 70.3%
Simplified70.2%
Taylor expanded in b around -inf 68.9%
associate-*r/68.9%
neg-mul-168.9%
Simplified68.9%
Taylor expanded in b around inf 65.9%
Taylor expanded in c around 0 66.7%
mul-1-neg66.7%
Simplified66.7%
Final simplification66.7%
herbie shell --seed 2023240
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))