
(FPCore (p x) :precision binary64 (sqrt (* 0.5 (+ 1.0 (/ x (sqrt (+ (* (* 4.0 p) p) (* x x))))))))
double code(double p, double x) {
return sqrt((0.5 * (1.0 + (x / sqrt((((4.0 * p) * p) + (x * x)))))));
}
real(8) function code(p, x)
real(8), intent (in) :: p
real(8), intent (in) :: x
code = sqrt((0.5d0 * (1.0d0 + (x / sqrt((((4.0d0 * p) * p) + (x * x)))))))
end function
public static double code(double p, double x) {
return Math.sqrt((0.5 * (1.0 + (x / Math.sqrt((((4.0 * p) * p) + (x * x)))))));
}
def code(p, x): return math.sqrt((0.5 * (1.0 + (x / math.sqrt((((4.0 * p) * p) + (x * x)))))))
function code(p, x) return sqrt(Float64(0.5 * Float64(1.0 + Float64(x / sqrt(Float64(Float64(Float64(4.0 * p) * p) + Float64(x * x))))))) end
function tmp = code(p, x) tmp = sqrt((0.5 * (1.0 + (x / sqrt((((4.0 * p) * p) + (x * x))))))); end
code[p_, x_] := N[Sqrt[N[(0.5 * N[(1.0 + N[(x / N[Sqrt[N[(N[(N[(4.0 * p), $MachinePrecision] * p), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.5 \cdot \left(1 + \frac{x}{\sqrt{\left(4 \cdot p\right) \cdot p + x \cdot x}}\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (p x) :precision binary64 (sqrt (* 0.5 (+ 1.0 (/ x (sqrt (+ (* (* 4.0 p) p) (* x x))))))))
double code(double p, double x) {
return sqrt((0.5 * (1.0 + (x / sqrt((((4.0 * p) * p) + (x * x)))))));
}
real(8) function code(p, x)
real(8), intent (in) :: p
real(8), intent (in) :: x
code = sqrt((0.5d0 * (1.0d0 + (x / sqrt((((4.0d0 * p) * p) + (x * x)))))))
end function
public static double code(double p, double x) {
return Math.sqrt((0.5 * (1.0 + (x / Math.sqrt((((4.0 * p) * p) + (x * x)))))));
}
def code(p, x): return math.sqrt((0.5 * (1.0 + (x / math.sqrt((((4.0 * p) * p) + (x * x)))))))
function code(p, x) return sqrt(Float64(0.5 * Float64(1.0 + Float64(x / sqrt(Float64(Float64(Float64(4.0 * p) * p) + Float64(x * x))))))) end
function tmp = code(p, x) tmp = sqrt((0.5 * (1.0 + (x / sqrt((((4.0 * p) * p) + (x * x))))))); end
code[p_, x_] := N[Sqrt[N[(0.5 * N[(1.0 + N[(x / N[Sqrt[N[(N[(N[(4.0 * p), $MachinePrecision] * p), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.5 \cdot \left(1 + \frac{x}{\sqrt{\left(4 \cdot p\right) \cdot p + x \cdot x}}\right)}
\end{array}
NOTE: p should be positive before calling this function (FPCore (p x) :precision binary64 (if (<= (/ x (sqrt (+ (* p (* 4.0 p)) (* x x)))) -1.0) (/ (- p) x) (sqrt (* 0.5 (+ 1.0 (pow (cbrt (/ x (hypot x (* p 2.0)))) 3.0))))))
p = abs(p);
double code(double p, double x) {
double tmp;
if ((x / sqrt(((p * (4.0 * p)) + (x * x)))) <= -1.0) {
tmp = -p / x;
} else {
tmp = sqrt((0.5 * (1.0 + pow(cbrt((x / hypot(x, (p * 2.0)))), 3.0))));
}
return tmp;
}
p = Math.abs(p);
public static double code(double p, double x) {
double tmp;
if ((x / Math.sqrt(((p * (4.0 * p)) + (x * x)))) <= -1.0) {
tmp = -p / x;
} else {
tmp = Math.sqrt((0.5 * (1.0 + Math.pow(Math.cbrt((x / Math.hypot(x, (p * 2.0)))), 3.0))));
}
return tmp;
}
p = abs(p) function code(p, x) tmp = 0.0 if (Float64(x / sqrt(Float64(Float64(p * Float64(4.0 * p)) + Float64(x * x)))) <= -1.0) tmp = Float64(Float64(-p) / x); else tmp = sqrt(Float64(0.5 * Float64(1.0 + (cbrt(Float64(x / hypot(x, Float64(p * 2.0)))) ^ 3.0)))); end return tmp end
NOTE: p should be positive before calling this function code[p_, x_] := If[LessEqual[N[(x / N[Sqrt[N[(N[(p * N[(4.0 * p), $MachinePrecision]), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], -1.0], N[((-p) / x), $MachinePrecision], N[Sqrt[N[(0.5 * N[(1.0 + N[Power[N[Power[N[(x / N[Sqrt[x ^ 2 + N[(p * 2.0), $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision], 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
p = |p|\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{\sqrt{p \cdot \left(4 \cdot p\right) + x \cdot x}} \leq -1:\\
\;\;\;\;\frac{-p}{x}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5 \cdot \left(1 + {\left(\sqrt[3]{\frac{x}{\mathsf{hypot}\left(x, p \cdot 2\right)}}\right)}^{3}\right)}\\
\end{array}
\end{array}
if (/.f64 x (sqrt.f64 (+.f64 (*.f64 (*.f64 4 p) p) (*.f64 x x)))) < -1Initial program 16.0%
Taylor expanded in x around -inf 62.1%
unpow262.1%
unpow262.1%
times-frac67.4%
Simplified67.4%
Taylor expanded in p around -inf 54.5%
associate-*r/54.5%
neg-mul-154.5%
Simplified54.5%
if -1 < (/.f64 x (sqrt.f64 (+.f64 (*.f64 (*.f64 4 p) p) (*.f64 x x)))) Initial program 99.8%
add-cube-cbrt99.8%
pow399.8%
+-commutative99.8%
add-sqr-sqrt99.8%
hypot-def99.8%
associate-*l*99.8%
sqrt-prod99.8%
metadata-eval99.8%
sqrt-unprod57.4%
add-sqr-sqrt99.8%
Applied egg-rr99.8%
Final simplification87.8%
NOTE: p should be positive before calling this function (FPCore (p x) :precision binary64 (if (<= (/ x (sqrt (+ (* p (* 4.0 p)) (* x x)))) -1.0) (/ (- p) x) (sqrt (* 0.5 (fma (/ 1.0 (hypot x (* p 2.0))) x 1.0)))))
p = abs(p);
double code(double p, double x) {
double tmp;
if ((x / sqrt(((p * (4.0 * p)) + (x * x)))) <= -1.0) {
tmp = -p / x;
} else {
tmp = sqrt((0.5 * fma((1.0 / hypot(x, (p * 2.0))), x, 1.0)));
}
return tmp;
}
p = abs(p) function code(p, x) tmp = 0.0 if (Float64(x / sqrt(Float64(Float64(p * Float64(4.0 * p)) + Float64(x * x)))) <= -1.0) tmp = Float64(Float64(-p) / x); else tmp = sqrt(Float64(0.5 * fma(Float64(1.0 / hypot(x, Float64(p * 2.0))), x, 1.0))); end return tmp end
NOTE: p should be positive before calling this function code[p_, x_] := If[LessEqual[N[(x / N[Sqrt[N[(N[(p * N[(4.0 * p), $MachinePrecision]), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], -1.0], N[((-p) / x), $MachinePrecision], N[Sqrt[N[(0.5 * N[(N[(1.0 / N[Sqrt[x ^ 2 + N[(p * 2.0), $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision] * x + 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
p = |p|\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{\sqrt{p \cdot \left(4 \cdot p\right) + x \cdot x}} \leq -1:\\
\;\;\;\;\frac{-p}{x}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5 \cdot \mathsf{fma}\left(\frac{1}{\mathsf{hypot}\left(x, p \cdot 2\right)}, x, 1\right)}\\
\end{array}
\end{array}
if (/.f64 x (sqrt.f64 (+.f64 (*.f64 (*.f64 4 p) p) (*.f64 x x)))) < -1Initial program 16.0%
Taylor expanded in x around -inf 62.1%
unpow262.1%
unpow262.1%
times-frac67.4%
Simplified67.4%
Taylor expanded in p around -inf 54.5%
associate-*r/54.5%
neg-mul-154.5%
Simplified54.5%
if -1 < (/.f64 x (sqrt.f64 (+.f64 (*.f64 (*.f64 4 p) p) (*.f64 x x)))) Initial program 99.8%
+-commutative99.8%
clear-num99.8%
associate-/r/99.8%
fma-def99.8%
+-commutative99.8%
add-sqr-sqrt99.8%
hypot-def99.8%
associate-*l*99.8%
sqrt-prod99.8%
metadata-eval99.8%
sqrt-unprod57.4%
add-sqr-sqrt99.8%
Applied egg-rr99.8%
Final simplification87.8%
NOTE: p should be positive before calling this function (FPCore (p x) :precision binary64 (if (<= (/ x (sqrt (+ (* p (* 4.0 p)) (* x x)))) -1.0) (/ (- p) x) (sqrt (* 0.5 (+ 1.0 (/ x (hypot (* p 2.0) x)))))))
p = abs(p);
double code(double p, double x) {
double tmp;
if ((x / sqrt(((p * (4.0 * p)) + (x * x)))) <= -1.0) {
tmp = -p / x;
} else {
tmp = sqrt((0.5 * (1.0 + (x / hypot((p * 2.0), x)))));
}
return tmp;
}
p = Math.abs(p);
public static double code(double p, double x) {
double tmp;
if ((x / Math.sqrt(((p * (4.0 * p)) + (x * x)))) <= -1.0) {
tmp = -p / x;
} else {
tmp = Math.sqrt((0.5 * (1.0 + (x / Math.hypot((p * 2.0), x)))));
}
return tmp;
}
p = abs(p) def code(p, x): tmp = 0 if (x / math.sqrt(((p * (4.0 * p)) + (x * x)))) <= -1.0: tmp = -p / x else: tmp = math.sqrt((0.5 * (1.0 + (x / math.hypot((p * 2.0), x))))) return tmp
p = abs(p) function code(p, x) tmp = 0.0 if (Float64(x / sqrt(Float64(Float64(p * Float64(4.0 * p)) + Float64(x * x)))) <= -1.0) tmp = Float64(Float64(-p) / x); else tmp = sqrt(Float64(0.5 * Float64(1.0 + Float64(x / hypot(Float64(p * 2.0), x))))); end return tmp end
p = abs(p) function tmp_2 = code(p, x) tmp = 0.0; if ((x / sqrt(((p * (4.0 * p)) + (x * x)))) <= -1.0) tmp = -p / x; else tmp = sqrt((0.5 * (1.0 + (x / hypot((p * 2.0), x))))); end tmp_2 = tmp; end
NOTE: p should be positive before calling this function code[p_, x_] := If[LessEqual[N[(x / N[Sqrt[N[(N[(p * N[(4.0 * p), $MachinePrecision]), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], -1.0], N[((-p) / x), $MachinePrecision], N[Sqrt[N[(0.5 * N[(1.0 + N[(x / N[Sqrt[N[(p * 2.0), $MachinePrecision] ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
p = |p|\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{\sqrt{p \cdot \left(4 \cdot p\right) + x \cdot x}} \leq -1:\\
\;\;\;\;\frac{-p}{x}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5 \cdot \left(1 + \frac{x}{\mathsf{hypot}\left(p \cdot 2, x\right)}\right)}\\
\end{array}
\end{array}
if (/.f64 x (sqrt.f64 (+.f64 (*.f64 (*.f64 4 p) p) (*.f64 x x)))) < -1Initial program 16.0%
Taylor expanded in x around -inf 62.1%
unpow262.1%
unpow262.1%
times-frac67.4%
Simplified67.4%
Taylor expanded in p around -inf 54.5%
associate-*r/54.5%
neg-mul-154.5%
Simplified54.5%
if -1 < (/.f64 x (sqrt.f64 (+.f64 (*.f64 (*.f64 4 p) p) (*.f64 x x)))) Initial program 99.8%
add-sqr-sqrt99.8%
hypot-def99.8%
associate-*l*99.8%
sqrt-prod99.8%
metadata-eval99.8%
sqrt-unprod57.4%
add-sqr-sqrt99.8%
Applied egg-rr99.8%
Final simplification87.8%
NOTE: p should be positive before calling this function (FPCore (p x) :precision binary64 (if (<= x -1460.0) (/ (- p) x) (if (<= x 6.8) (sqrt 0.5) 1.0)))
p = abs(p);
double code(double p, double x) {
double tmp;
if (x <= -1460.0) {
tmp = -p / x;
} else if (x <= 6.8) {
tmp = sqrt(0.5);
} else {
tmp = 1.0;
}
return tmp;
}
NOTE: p should be positive before calling this function
real(8) function code(p, x)
real(8), intent (in) :: p
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1460.0d0)) then
tmp = -p / x
else if (x <= 6.8d0) then
tmp = sqrt(0.5d0)
else
tmp = 1.0d0
end if
code = tmp
end function
p = Math.abs(p);
public static double code(double p, double x) {
double tmp;
if (x <= -1460.0) {
tmp = -p / x;
} else if (x <= 6.8) {
tmp = Math.sqrt(0.5);
} else {
tmp = 1.0;
}
return tmp;
}
p = abs(p) def code(p, x): tmp = 0 if x <= -1460.0: tmp = -p / x elif x <= 6.8: tmp = math.sqrt(0.5) else: tmp = 1.0 return tmp
p = abs(p) function code(p, x) tmp = 0.0 if (x <= -1460.0) tmp = Float64(Float64(-p) / x); elseif (x <= 6.8) tmp = sqrt(0.5); else tmp = 1.0; end return tmp end
p = abs(p) function tmp_2 = code(p, x) tmp = 0.0; if (x <= -1460.0) tmp = -p / x; elseif (x <= 6.8) tmp = sqrt(0.5); else tmp = 1.0; end tmp_2 = tmp; end
NOTE: p should be positive before calling this function code[p_, x_] := If[LessEqual[x, -1460.0], N[((-p) / x), $MachinePrecision], If[LessEqual[x, 6.8], N[Sqrt[0.5], $MachinePrecision], 1.0]]
\begin{array}{l}
p = |p|\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1460:\\
\;\;\;\;\frac{-p}{x}\\
\mathbf{elif}\;x \leq 6.8:\\
\;\;\;\;\sqrt{0.5}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -1460Initial program 40.9%
Taylor expanded in x around -inf 52.4%
unpow252.4%
unpow252.4%
times-frac52.9%
Simplified52.9%
Taylor expanded in p around -inf 43.3%
associate-*r/43.3%
neg-mul-143.3%
Simplified43.3%
if -1460 < x < 6.79999999999999982Initial program 83.6%
Taylor expanded in x around 0 70.1%
if 6.79999999999999982 < x Initial program 100.0%
add-cube-cbrt100.0%
pow3100.0%
+-commutative100.0%
add-sqr-sqrt100.0%
hypot-def100.0%
associate-*l*100.0%
sqrt-prod100.0%
metadata-eval100.0%
sqrt-unprod57.1%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
expm1-log1p-u99.4%
expm1-udef99.4%
distribute-lft-in99.4%
metadata-eval99.4%
unpow399.4%
add-cube-cbrt99.4%
Applied egg-rr99.4%
expm1-def99.4%
expm1-log1p100.0%
Simplified100.0%
Taylor expanded in x around inf 69.9%
Final simplification63.2%
NOTE: p should be positive before calling this function (FPCore (p x) :precision binary64 (if (<= p 110000.0) (/ (- p) x) (sqrt 0.5)))
p = abs(p);
double code(double p, double x) {
double tmp;
if (p <= 110000.0) {
tmp = -p / x;
} else {
tmp = sqrt(0.5);
}
return tmp;
}
NOTE: p should be positive before calling this function
real(8) function code(p, x)
real(8), intent (in) :: p
real(8), intent (in) :: x
real(8) :: tmp
if (p <= 110000.0d0) then
tmp = -p / x
else
tmp = sqrt(0.5d0)
end if
code = tmp
end function
p = Math.abs(p);
public static double code(double p, double x) {
double tmp;
if (p <= 110000.0) {
tmp = -p / x;
} else {
tmp = Math.sqrt(0.5);
}
return tmp;
}
p = abs(p) def code(p, x): tmp = 0 if p <= 110000.0: tmp = -p / x else: tmp = math.sqrt(0.5) return tmp
p = abs(p) function code(p, x) tmp = 0.0 if (p <= 110000.0) tmp = Float64(Float64(-p) / x); else tmp = sqrt(0.5); end return tmp end
p = abs(p) function tmp_2 = code(p, x) tmp = 0.0; if (p <= 110000.0) tmp = -p / x; else tmp = sqrt(0.5); end tmp_2 = tmp; end
NOTE: p should be positive before calling this function code[p_, x_] := If[LessEqual[p, 110000.0], N[((-p) / x), $MachinePrecision], N[Sqrt[0.5], $MachinePrecision]]
\begin{array}{l}
p = |p|\\
\\
\begin{array}{l}
\mathbf{if}\;p \leq 110000:\\
\;\;\;\;\frac{-p}{x}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5}\\
\end{array}
\end{array}
if p < 1.1e5Initial program 71.3%
Taylor expanded in x around -inf 23.8%
unpow223.8%
unpow223.8%
times-frac25.9%
Simplified25.9%
Taylor expanded in p around -inf 20.2%
associate-*r/20.2%
neg-mul-120.2%
Simplified20.2%
if 1.1e5 < p Initial program 94.3%
Taylor expanded in x around 0 87.4%
Final simplification38.3%
NOTE: p should be positive before calling this function (FPCore (p x) :precision binary64 (if (<= x -5e-310) (/ (- p) x) (/ p x)))
p = abs(p);
double code(double p, double x) {
double tmp;
if (x <= -5e-310) {
tmp = -p / x;
} else {
tmp = p / x;
}
return tmp;
}
NOTE: p should be positive before calling this function
real(8) function code(p, x)
real(8), intent (in) :: p
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-5d-310)) then
tmp = -p / x
else
tmp = p / x
end if
code = tmp
end function
p = Math.abs(p);
public static double code(double p, double x) {
double tmp;
if (x <= -5e-310) {
tmp = -p / x;
} else {
tmp = p / x;
}
return tmp;
}
p = abs(p) def code(p, x): tmp = 0 if x <= -5e-310: tmp = -p / x else: tmp = p / x return tmp
p = abs(p) function code(p, x) tmp = 0.0 if (x <= -5e-310) tmp = Float64(Float64(-p) / x); else tmp = Float64(p / x); end return tmp end
p = abs(p) function tmp_2 = code(p, x) tmp = 0.0; if (x <= -5e-310) tmp = -p / x; else tmp = p / x; end tmp_2 = tmp; end
NOTE: p should be positive before calling this function code[p_, x_] := If[LessEqual[x, -5e-310], N[((-p) / x), $MachinePrecision], N[(p / x), $MachinePrecision]]
\begin{array}{l}
p = |p|\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\frac{-p}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{p}{x}\\
\end{array}
\end{array}
if x < -4.999999999999985e-310Initial program 50.4%
Taylor expanded in x around -inf 38.9%
unpow238.9%
unpow238.9%
times-frac42.2%
Simplified42.2%
Taylor expanded in p around -inf 33.7%
associate-*r/33.7%
neg-mul-133.7%
Simplified33.7%
if -4.999999999999985e-310 < x Initial program 100.0%
Taylor expanded in x around -inf 4.7%
unpow24.7%
unpow24.7%
times-frac5.0%
Simplified5.0%
Taylor expanded in p around 0 3.9%
Final simplification17.4%
NOTE: p should be positive before calling this function (FPCore (p x) :precision binary64 (/ p x))
p = abs(p);
double code(double p, double x) {
return p / x;
}
NOTE: p should be positive before calling this function
real(8) function code(p, x)
real(8), intent (in) :: p
real(8), intent (in) :: x
code = p / x
end function
p = Math.abs(p);
public static double code(double p, double x) {
return p / x;
}
p = abs(p) def code(p, x): return p / x
p = abs(p) function code(p, x) return Float64(p / x) end
p = abs(p) function tmp = code(p, x) tmp = p / x; end
NOTE: p should be positive before calling this function code[p_, x_] := N[(p / x), $MachinePrecision]
\begin{array}{l}
p = |p|\\
\\
\frac{p}{x}
\end{array}
Initial program 77.5%
Taylor expanded in x around -inf 20.2%
unpow220.2%
unpow220.2%
times-frac21.9%
Simplified21.9%
Taylor expanded in p around 0 18.8%
Final simplification18.8%
(FPCore (p x) :precision binary64 (sqrt (+ 0.5 (/ (copysign 0.5 x) (hypot 1.0 (/ (* 2.0 p) x))))))
double code(double p, double x) {
return sqrt((0.5 + (copysign(0.5, x) / hypot(1.0, ((2.0 * p) / x)))));
}
public static double code(double p, double x) {
return Math.sqrt((0.5 + (Math.copySign(0.5, x) / Math.hypot(1.0, ((2.0 * p) / x)))));
}
def code(p, x): return math.sqrt((0.5 + (math.copysign(0.5, x) / math.hypot(1.0, ((2.0 * p) / x)))))
function code(p, x) return sqrt(Float64(0.5 + Float64(copysign(0.5, x) / hypot(1.0, Float64(Float64(2.0 * p) / x))))) end
function tmp = code(p, x) tmp = sqrt((0.5 + ((sign(x) * abs(0.5)) / hypot(1.0, ((2.0 * p) / x))))); end
code[p_, x_] := N[Sqrt[N[(0.5 + N[(N[With[{TMP1 = Abs[0.5], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision] / N[Sqrt[1.0 ^ 2 + N[(N[(2.0 * p), $MachinePrecision] / x), $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.5 + \frac{\mathsf{copysign}\left(0.5, x\right)}{\mathsf{hypot}\left(1, \frac{2 \cdot p}{x}\right)}}
\end{array}
herbie shell --seed 2023238
(FPCore (p x)
:name "Given's Rotation SVD example"
:precision binary64
:pre (and (< 1e-150 (fabs x)) (< (fabs x) 1e+150))
:herbie-target
(sqrt (+ 0.5 (/ (copysign 0.5 x) (hypot 1.0 (/ (* 2.0 p) x)))))
(sqrt (* 0.5 (+ 1.0 (/ x (sqrt (+ (* (* 4.0 p) p) (* x x))))))))