
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (* b b))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (b * b))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(b * b))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (b * b))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(b \cdot b\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (* b b))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (b * b))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(b * b))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (b * b))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(b \cdot b\right)\right) - 1
\end{array}
(FPCore (a b) :precision binary64 (+ (pow (hypot a b) 4.0) (fma b (* b 4.0) -1.0)))
double code(double a, double b) {
return pow(hypot(a, b), 4.0) + fma(b, (b * 4.0), -1.0);
}
function code(a, b) return Float64((hypot(a, b) ^ 4.0) + fma(b, Float64(b * 4.0), -1.0)) end
code[a_, b_] := N[(N[Power[N[Sqrt[a ^ 2 + b ^ 2], $MachinePrecision], 4.0], $MachinePrecision] + N[(b * N[(b * 4.0), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(\mathsf{hypot}\left(a, b\right)\right)}^{4} + \mathsf{fma}\left(b, b \cdot 4, -1\right)
\end{array}
Initial program 99.9%
associate--l+99.9%
unpow299.9%
unpow199.9%
sqr-pow99.9%
associate-*r*99.9%
Simplified100.0%
Final simplification100.0%
(FPCore (a b) :precision binary64 (+ (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (* b b))) -1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (b * b))) + (-1.0d0)
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) + -1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (b * b))) + -1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(b * b))) + -1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (b * b))) + -1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(b \cdot b\right)\right) + -1
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (a b) :precision binary64 (if (<= (* b b) 2e-13) (+ (pow a 4.0) -1.0) (+ (* b (* b (fma b b 4.0))) -1.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 2e-13) {
tmp = pow(a, 4.0) + -1.0;
} else {
tmp = (b * (b * fma(b, b, 4.0))) + -1.0;
}
return tmp;
}
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 2e-13) tmp = Float64((a ^ 4.0) + -1.0); else tmp = Float64(Float64(b * Float64(b * fma(b, b, 4.0))) + -1.0); end return tmp end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 2e-13], N[(N[Power[a, 4.0], $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(b * N[(b * N[(b * b + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 2 \cdot 10^{-13}:\\
\;\;\;\;{a}^{4} + -1\\
\mathbf{else}:\\
\;\;\;\;b \cdot \left(b \cdot \mathsf{fma}\left(b, b, 4\right)\right) + -1\\
\end{array}
\end{array}
if (*.f64 b b) < 2.0000000000000001e-13Initial program 99.9%
associate--l+99.9%
unpow299.9%
unpow199.9%
sqr-pow99.9%
associate-*r*99.9%
Simplified100.0%
Taylor expanded in b around 0 99.9%
if 2.0000000000000001e-13 < (*.f64 b b) Initial program 99.9%
Taylor expanded in a around 0 97.5%
unpow297.5%
Simplified97.5%
+-commutative97.5%
unpow297.5%
distribute-rgt-out97.5%
Applied egg-rr97.5%
Taylor expanded in b around 0 97.5%
metadata-eval97.5%
pow-sqr97.5%
unpow297.5%
unpow297.5%
unpow297.5%
distribute-rgt-in97.5%
fma-udef97.5%
associate-*r*97.5%
Simplified97.5%
Final simplification98.8%
(FPCore (a b) :precision binary64 (if (<= (* b b) 2e-13) (+ (pow a 4.0) -1.0) (+ (* (* b b) (+ 4.0 (* b b))) -1.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 2e-13) {
tmp = pow(a, 4.0) + -1.0;
} else {
tmp = ((b * b) * (4.0 + (b * b))) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 2d-13) then
tmp = (a ** 4.0d0) + (-1.0d0)
else
tmp = ((b * b) * (4.0d0 + (b * b))) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 2e-13) {
tmp = Math.pow(a, 4.0) + -1.0;
} else {
tmp = ((b * b) * (4.0 + (b * b))) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 2e-13: tmp = math.pow(a, 4.0) + -1.0 else: tmp = ((b * b) * (4.0 + (b * b))) + -1.0 return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 2e-13) tmp = Float64((a ^ 4.0) + -1.0); else tmp = Float64(Float64(Float64(b * b) * Float64(4.0 + Float64(b * b))) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 2e-13) tmp = (a ^ 4.0) + -1.0; else tmp = ((b * b) * (4.0 + (b * b))) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 2e-13], N[(N[Power[a, 4.0], $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(N[(b * b), $MachinePrecision] * N[(4.0 + N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 2 \cdot 10^{-13}:\\
\;\;\;\;{a}^{4} + -1\\
\mathbf{else}:\\
\;\;\;\;\left(b \cdot b\right) \cdot \left(4 + b \cdot b\right) + -1\\
\end{array}
\end{array}
if (*.f64 b b) < 2.0000000000000001e-13Initial program 99.9%
associate--l+99.9%
unpow299.9%
unpow199.9%
sqr-pow99.9%
associate-*r*99.9%
Simplified100.0%
Taylor expanded in b around 0 99.9%
if 2.0000000000000001e-13 < (*.f64 b b) Initial program 99.9%
Taylor expanded in a around 0 97.5%
unpow297.5%
Simplified97.5%
+-commutative97.5%
unpow297.5%
distribute-rgt-out97.5%
Applied egg-rr97.5%
Final simplification98.8%
(FPCore (a b) :precision binary64 (if (<= a 3900.0) (+ (* (* b b) (+ 4.0 (* b b))) -1.0) (pow a 4.0)))
double code(double a, double b) {
double tmp;
if (a <= 3900.0) {
tmp = ((b * b) * (4.0 + (b * b))) + -1.0;
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= 3900.0d0) then
tmp = ((b * b) * (4.0d0 + (b * b))) + (-1.0d0)
else
tmp = a ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= 3900.0) {
tmp = ((b * b) * (4.0 + (b * b))) + -1.0;
} else {
tmp = Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if a <= 3900.0: tmp = ((b * b) * (4.0 + (b * b))) + -1.0 else: tmp = math.pow(a, 4.0) return tmp
function code(a, b) tmp = 0.0 if (a <= 3900.0) tmp = Float64(Float64(Float64(b * b) * Float64(4.0 + Float64(b * b))) + -1.0); else tmp = a ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= 3900.0) tmp = ((b * b) * (4.0 + (b * b))) + -1.0; else tmp = a ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, 3900.0], N[(N[(N[(b * b), $MachinePrecision] * N[(4.0 + N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[Power[a, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq 3900:\\
\;\;\;\;\left(b \cdot b\right) \cdot \left(4 + b \cdot b\right) + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if a < 3900Initial program 99.9%
Taylor expanded in a around 0 81.6%
unpow281.6%
Simplified81.6%
+-commutative81.6%
unpow281.6%
distribute-rgt-out81.6%
Applied egg-rr81.6%
if 3900 < a Initial program 99.8%
associate--l+99.8%
unpow299.8%
unpow199.8%
sqr-pow99.8%
associate-*r*99.8%
Simplified100.0%
Taylor expanded in a around inf 86.6%
Final simplification82.7%
(FPCore (a b) :precision binary64 (+ (* (* b b) (+ 4.0 (* b b))) -1.0))
double code(double a, double b) {
return ((b * b) * (4.0 + (b * b))) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((b * b) * (4.0d0 + (b * b))) + (-1.0d0)
end function
public static double code(double a, double b) {
return ((b * b) * (4.0 + (b * b))) + -1.0;
}
def code(a, b): return ((b * b) * (4.0 + (b * b))) + -1.0
function code(a, b) return Float64(Float64(Float64(b * b) * Float64(4.0 + Float64(b * b))) + -1.0) end
function tmp = code(a, b) tmp = ((b * b) * (4.0 + (b * b))) + -1.0; end
code[a_, b_] := N[(N[(N[(b * b), $MachinePrecision] * N[(4.0 + N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(b \cdot b\right) \cdot \left(4 + b \cdot b\right) + -1
\end{array}
Initial program 99.9%
Taylor expanded in a around 0 71.7%
unpow271.7%
Simplified71.7%
+-commutative71.7%
unpow271.7%
distribute-rgt-out71.7%
Applied egg-rr71.7%
Final simplification71.7%
(FPCore (a b) :precision binary64 (+ (* 4.0 (* b b)) -1.0))
double code(double a, double b) {
return (4.0 * (b * b)) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (4.0d0 * (b * b)) + (-1.0d0)
end function
public static double code(double a, double b) {
return (4.0 * (b * b)) + -1.0;
}
def code(a, b): return (4.0 * (b * b)) + -1.0
function code(a, b) return Float64(Float64(4.0 * Float64(b * b)) + -1.0) end
function tmp = code(a, b) tmp = (4.0 * (b * b)) + -1.0; end
code[a_, b_] := N[(N[(4.0 * N[(b * b), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
4 \cdot \left(b \cdot b\right) + -1
\end{array}
Initial program 99.9%
Taylor expanded in a around 0 71.7%
unpow271.7%
Simplified71.7%
Taylor expanded in b around 0 56.6%
unpow256.6%
Simplified56.6%
Final simplification56.6%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 99.9%
associate--l+99.9%
unpow299.9%
unpow199.9%
sqr-pow99.9%
associate-*r*99.9%
Simplified100.0%
add-cube-cbrt99.7%
pow399.7%
+-commutative99.7%
Applied egg-rr99.7%
Taylor expanded in a around 0 71.8%
pow-base-171.8%
*-lft-identity71.8%
unpow271.8%
metadata-eval71.8%
pow-plus71.7%
unpow371.7%
associate-*r*71.7%
distribute-rgt-in71.7%
associate-*l*71.7%
fma-neg71.7%
metadata-eval71.7%
+-commutative71.7%
fma-udef71.7%
Simplified71.7%
Taylor expanded in b around 0 28.1%
Final simplification28.1%
herbie shell --seed 2023238
(FPCore (a b)
:name "Bouland and Aaronson, Equation (26)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (* b b))) 1.0))