
(FPCore (v) :precision binary64 (* (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (* 3.0 (* v v))))) (- 1.0 (* v v))))
double code(double v) {
return ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
real(8) function code(v)
real(8), intent (in) :: v
code = ((sqrt(2.0d0) / 4.0d0) * sqrt((1.0d0 - (3.0d0 * (v * v))))) * (1.0d0 - (v * v))
end function
public static double code(double v) {
return ((Math.sqrt(2.0) / 4.0) * Math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
def code(v): return ((math.sqrt(2.0) / 4.0) * math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v))
function code(v) return Float64(Float64(Float64(sqrt(2.0) / 4.0) * sqrt(Float64(1.0 - Float64(3.0 * Float64(v * v))))) * Float64(1.0 - Float64(v * v))) end
function tmp = code(v) tmp = ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v)); end
code[v_] := N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] / 4.0), $MachinePrecision] * N[Sqrt[N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{\sqrt{2}}{4} \cdot \sqrt{1 - 3 \cdot \left(v \cdot v\right)}\right) \cdot \left(1 - v \cdot v\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v) :precision binary64 (* (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (* 3.0 (* v v))))) (- 1.0 (* v v))))
double code(double v) {
return ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
real(8) function code(v)
real(8), intent (in) :: v
code = ((sqrt(2.0d0) / 4.0d0) * sqrt((1.0d0 - (3.0d0 * (v * v))))) * (1.0d0 - (v * v))
end function
public static double code(double v) {
return ((Math.sqrt(2.0) / 4.0) * Math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
def code(v): return ((math.sqrt(2.0) / 4.0) * math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v))
function code(v) return Float64(Float64(Float64(sqrt(2.0) / 4.0) * sqrt(Float64(1.0 - Float64(3.0 * Float64(v * v))))) * Float64(1.0 - Float64(v * v))) end
function tmp = code(v) tmp = ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v)); end
code[v_] := N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] / 4.0), $MachinePrecision] * N[Sqrt[N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{\sqrt{2}}{4} \cdot \sqrt{1 - 3 \cdot \left(v \cdot v\right)}\right) \cdot \left(1 - v \cdot v\right)
\end{array}
(FPCore (v) :precision binary64 (let* ((t_0 (- 1.0 (* v v)))) (sqrt (* 0.125 (* (fma (* v v) -3.0 1.0) (* t_0 t_0))))))
double code(double v) {
double t_0 = 1.0 - (v * v);
return sqrt((0.125 * (fma((v * v), -3.0, 1.0) * (t_0 * t_0))));
}
function code(v) t_0 = Float64(1.0 - Float64(v * v)) return sqrt(Float64(0.125 * Float64(fma(Float64(v * v), -3.0, 1.0) * Float64(t_0 * t_0)))) end
code[v_] := Block[{t$95$0 = N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]}, N[Sqrt[N[(0.125 * N[(N[(N[(v * v), $MachinePrecision] * -3.0 + 1.0), $MachinePrecision] * N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - v \cdot v\\
\sqrt{0.125 \cdot \left(\mathsf{fma}\left(v \cdot v, -3, 1\right) \cdot \left(t_0 \cdot t_0\right)\right)}
\end{array}
\end{array}
Initial program 100.0%
associate-*l*100.0%
Simplified100.0%
add-sqr-sqrt98.4%
sqrt-unprod100.0%
swap-sqr100.0%
frac-times100.0%
add-sqr-sqrt100.0%
metadata-eval100.0%
metadata-eval100.0%
swap-sqr100.0%
Applied egg-rr100.0%
unpow2100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (v) :precision binary64 (* (/ (sqrt 2.0) 4.0) (* (- 1.0 (* v v)) (sqrt (- 1.0 (* (* v v) 3.0))))))
double code(double v) {
return (sqrt(2.0) / 4.0) * ((1.0 - (v * v)) * sqrt((1.0 - ((v * v) * 3.0))));
}
real(8) function code(v)
real(8), intent (in) :: v
code = (sqrt(2.0d0) / 4.0d0) * ((1.0d0 - (v * v)) * sqrt((1.0d0 - ((v * v) * 3.0d0))))
end function
public static double code(double v) {
return (Math.sqrt(2.0) / 4.0) * ((1.0 - (v * v)) * Math.sqrt((1.0 - ((v * v) * 3.0))));
}
def code(v): return (math.sqrt(2.0) / 4.0) * ((1.0 - (v * v)) * math.sqrt((1.0 - ((v * v) * 3.0))))
function code(v) return Float64(Float64(sqrt(2.0) / 4.0) * Float64(Float64(1.0 - Float64(v * v)) * sqrt(Float64(1.0 - Float64(Float64(v * v) * 3.0))))) end
function tmp = code(v) tmp = (sqrt(2.0) / 4.0) * ((1.0 - (v * v)) * sqrt((1.0 - ((v * v) * 3.0)))); end
code[v_] := N[(N[(N[Sqrt[2.0], $MachinePrecision] / 4.0), $MachinePrecision] * N[(N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(1.0 - N[(N[(v * v), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt{2}}{4} \cdot \left(\left(1 - v \cdot v\right) \cdot \sqrt{1 - \left(v \cdot v\right) \cdot 3}\right)
\end{array}
Initial program 100.0%
associate-*l*100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (v) :precision binary64 (* (- 1.0 (* v v)) (sqrt (* 0.125 (fma (* v v) -3.0 1.0)))))
double code(double v) {
return (1.0 - (v * v)) * sqrt((0.125 * fma((v * v), -3.0, 1.0)));
}
function code(v) return Float64(Float64(1.0 - Float64(v * v)) * sqrt(Float64(0.125 * fma(Float64(v * v), -3.0, 1.0)))) end
code[v_] := N[(N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(0.125 * N[(N[(v * v), $MachinePrecision] * -3.0 + 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - v \cdot v\right) \cdot \sqrt{0.125 \cdot \mathsf{fma}\left(v \cdot v, -3, 1\right)}
\end{array}
Initial program 100.0%
associate-*l*100.0%
Simplified100.0%
add-sqr-sqrt98.4%
sqrt-unprod100.0%
swap-sqr100.0%
frac-times100.0%
add-sqr-sqrt100.0%
metadata-eval100.0%
metadata-eval100.0%
swap-sqr100.0%
Applied egg-rr100.0%
expm1-log1p-u100.0%
expm1-udef98.5%
associate-*r*98.5%
sqrt-prod98.5%
*-commutative98.5%
unpow298.5%
sqrt-prod98.5%
add-sqr-sqrt98.5%
Applied egg-rr98.5%
expm1-def100.0%
expm1-log1p100.0%
*-commutative100.0%
*-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (v) :precision binary64 (* (/ (sqrt 2.0) 4.0) (+ 1.0 (* (* v v) -2.5))))
double code(double v) {
return (sqrt(2.0) / 4.0) * (1.0 + ((v * v) * -2.5));
}
real(8) function code(v)
real(8), intent (in) :: v
code = (sqrt(2.0d0) / 4.0d0) * (1.0d0 + ((v * v) * (-2.5d0)))
end function
public static double code(double v) {
return (Math.sqrt(2.0) / 4.0) * (1.0 + ((v * v) * -2.5));
}
def code(v): return (math.sqrt(2.0) / 4.0) * (1.0 + ((v * v) * -2.5))
function code(v) return Float64(Float64(sqrt(2.0) / 4.0) * Float64(1.0 + Float64(Float64(v * v) * -2.5))) end
function tmp = code(v) tmp = (sqrt(2.0) / 4.0) * (1.0 + ((v * v) * -2.5)); end
code[v_] := N[(N[(N[Sqrt[2.0], $MachinePrecision] / 4.0), $MachinePrecision] * N[(1.0 + N[(N[(v * v), $MachinePrecision] * -2.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt{2}}{4} \cdot \left(1 + \left(v \cdot v\right) \cdot -2.5\right)
\end{array}
Initial program 100.0%
associate-*l*100.0%
Simplified100.0%
Taylor expanded in v around 0 99.3%
unpow299.3%
Simplified99.3%
Final simplification99.3%
(FPCore (v) :precision binary64 (sqrt (* 0.125 (+ 1.0 (* (* v v) -5.0)))))
double code(double v) {
return sqrt((0.125 * (1.0 + ((v * v) * -5.0))));
}
real(8) function code(v)
real(8), intent (in) :: v
code = sqrt((0.125d0 * (1.0d0 + ((v * v) * (-5.0d0)))))
end function
public static double code(double v) {
return Math.sqrt((0.125 * (1.0 + ((v * v) * -5.0))));
}
def code(v): return math.sqrt((0.125 * (1.0 + ((v * v) * -5.0))))
function code(v) return sqrt(Float64(0.125 * Float64(1.0 + Float64(Float64(v * v) * -5.0)))) end
function tmp = code(v) tmp = sqrt((0.125 * (1.0 + ((v * v) * -5.0)))); end
code[v_] := N[Sqrt[N[(0.125 * N[(1.0 + N[(N[(v * v), $MachinePrecision] * -5.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.125 \cdot \left(1 + \left(v \cdot v\right) \cdot -5\right)}
\end{array}
Initial program 100.0%
associate-*l*100.0%
Simplified100.0%
add-sqr-sqrt98.4%
sqrt-unprod100.0%
swap-sqr100.0%
frac-times100.0%
add-sqr-sqrt100.0%
metadata-eval100.0%
metadata-eval100.0%
swap-sqr100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 99.2%
*-commutative99.2%
unpow299.2%
Simplified99.2%
Final simplification99.2%
(FPCore (v) :precision binary64 (sqrt 0.125))
double code(double v) {
return sqrt(0.125);
}
real(8) function code(v)
real(8), intent (in) :: v
code = sqrt(0.125d0)
end function
public static double code(double v) {
return Math.sqrt(0.125);
}
def code(v): return math.sqrt(0.125)
function code(v) return sqrt(0.125) end
function tmp = code(v) tmp = sqrt(0.125); end
code[v_] := N[Sqrt[0.125], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.125}
\end{array}
Initial program 100.0%
associate-*l*100.0%
Simplified100.0%
add-sqr-sqrt98.4%
sqrt-unprod100.0%
swap-sqr100.0%
frac-times100.0%
add-sqr-sqrt100.0%
metadata-eval100.0%
metadata-eval100.0%
swap-sqr100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 98.5%
Final simplification98.5%
herbie shell --seed 2023238
(FPCore (v)
:name "Falkner and Boettcher, Appendix B, 2"
:precision binary64
(* (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (* 3.0 (* v v))))) (- 1.0 (* v v))))