
(FPCore (x) :precision binary64 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))
double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x - 1.0d0))
end function
public static double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
def code(x): return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0))
function code(x) return Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x - 1.0))) end
function tmp = code(x) tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0)); end
code[x_] := N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + 1} - \frac{x + 1}{x - 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))
double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x - 1.0d0))
end function
public static double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
def code(x): return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0))
function code(x) return Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x - 1.0))) end
function tmp = code(x) tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0)); end
code[x_] := N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + 1} - \frac{x + 1}{x - 1}
\end{array}
(FPCore (x) :precision binary64 (if (<= (- (/ x (+ x 1.0)) (/ (+ x 1.0) (+ x -1.0))) 2e-9) (- (/ -3.0 x) (/ 1.0 (* x x))) (/ (+ (+ x 1.0) (* x (/ (- 1.0 x) (+ x 1.0)))) (- 1.0 x))))
double code(double x) {
double tmp;
if (((x / (x + 1.0)) - ((x + 1.0) / (x + -1.0))) <= 2e-9) {
tmp = (-3.0 / x) - (1.0 / (x * x));
} else {
tmp = ((x + 1.0) + (x * ((1.0 - x) / (x + 1.0)))) / (1.0 - x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (((x / (x + 1.0d0)) - ((x + 1.0d0) / (x + (-1.0d0)))) <= 2d-9) then
tmp = ((-3.0d0) / x) - (1.0d0 / (x * x))
else
tmp = ((x + 1.0d0) + (x * ((1.0d0 - x) / (x + 1.0d0)))) / (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (((x / (x + 1.0)) - ((x + 1.0) / (x + -1.0))) <= 2e-9) {
tmp = (-3.0 / x) - (1.0 / (x * x));
} else {
tmp = ((x + 1.0) + (x * ((1.0 - x) / (x + 1.0)))) / (1.0 - x);
}
return tmp;
}
def code(x): tmp = 0 if ((x / (x + 1.0)) - ((x + 1.0) / (x + -1.0))) <= 2e-9: tmp = (-3.0 / x) - (1.0 / (x * x)) else: tmp = ((x + 1.0) + (x * ((1.0 - x) / (x + 1.0)))) / (1.0 - x) return tmp
function code(x) tmp = 0.0 if (Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x + -1.0))) <= 2e-9) tmp = Float64(Float64(-3.0 / x) - Float64(1.0 / Float64(x * x))); else tmp = Float64(Float64(Float64(x + 1.0) + Float64(x * Float64(Float64(1.0 - x) / Float64(x + 1.0)))) / Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (((x / (x + 1.0)) - ((x + 1.0) / (x + -1.0))) <= 2e-9) tmp = (-3.0 / x) - (1.0 / (x * x)); else tmp = ((x + 1.0) + (x * ((1.0 - x) / (x + 1.0)))) / (1.0 - x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2e-9], N[(N[(-3.0 / x), $MachinePrecision] - N[(1.0 / N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x + 1.0), $MachinePrecision] + N[(x * N[(N[(1.0 - x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{x + 1} - \frac{x + 1}{x + -1} \leq 2 \cdot 10^{-9}:\\
\;\;\;\;\frac{-3}{x} - \frac{1}{x \cdot x}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(x + 1\right) + x \cdot \frac{1 - x}{x + 1}}{1 - x}\\
\end{array}
\end{array}
if (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) < 2.00000000000000012e-9Initial program 6.7%
Taylor expanded in x around inf 99.5%
distribute-neg-in99.5%
+-commutative99.5%
sub-neg99.5%
associate-*r/100.0%
metadata-eval100.0%
distribute-neg-frac100.0%
metadata-eval100.0%
unpow2100.0%
Simplified100.0%
if 2.00000000000000012e-9 < (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) Initial program 99.9%
clear-num99.9%
associate-/r/99.9%
sub-neg99.9%
metadata-eval99.9%
Applied egg-rr99.9%
associate-*l/99.9%
*-un-lft-identity99.9%
clear-num99.9%
Applied egg-rr99.9%
frac-sub100.0%
frac-2neg100.0%
fma-neg100.0%
*-rgt-identity100.0%
+-commutative100.0%
distribute-neg-in100.0%
metadata-eval100.0%
sub-neg100.0%
associate-*r/100.0%
metadata-eval100.0%
sub-neg100.0%
difference-of-sqr-199.9%
metadata-eval99.9%
flip--100.0%
sub-neg100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x)
:precision binary64
(let* ((t_0 (/ x (+ x 1.0))))
(if (<= (- t_0 (/ (+ x 1.0) (+ x -1.0))) 2e-9)
(- (/ -3.0 x) (/ 1.0 (* x x)))
(+ t_0 (/ -1.0 (/ (+ x -1.0) (+ x 1.0)))))))
double code(double x) {
double t_0 = x / (x + 1.0);
double tmp;
if ((t_0 - ((x + 1.0) / (x + -1.0))) <= 2e-9) {
tmp = (-3.0 / x) - (1.0 / (x * x));
} else {
tmp = t_0 + (-1.0 / ((x + -1.0) / (x + 1.0)));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = x / (x + 1.0d0)
if ((t_0 - ((x + 1.0d0) / (x + (-1.0d0)))) <= 2d-9) then
tmp = ((-3.0d0) / x) - (1.0d0 / (x * x))
else
tmp = t_0 + ((-1.0d0) / ((x + (-1.0d0)) / (x + 1.0d0)))
end if
code = tmp
end function
public static double code(double x) {
double t_0 = x / (x + 1.0);
double tmp;
if ((t_0 - ((x + 1.0) / (x + -1.0))) <= 2e-9) {
tmp = (-3.0 / x) - (1.0 / (x * x));
} else {
tmp = t_0 + (-1.0 / ((x + -1.0) / (x + 1.0)));
}
return tmp;
}
def code(x): t_0 = x / (x + 1.0) tmp = 0 if (t_0 - ((x + 1.0) / (x + -1.0))) <= 2e-9: tmp = (-3.0 / x) - (1.0 / (x * x)) else: tmp = t_0 + (-1.0 / ((x + -1.0) / (x + 1.0))) return tmp
function code(x) t_0 = Float64(x / Float64(x + 1.0)) tmp = 0.0 if (Float64(t_0 - Float64(Float64(x + 1.0) / Float64(x + -1.0))) <= 2e-9) tmp = Float64(Float64(-3.0 / x) - Float64(1.0 / Float64(x * x))); else tmp = Float64(t_0 + Float64(-1.0 / Float64(Float64(x + -1.0) / Float64(x + 1.0)))); end return tmp end
function tmp_2 = code(x) t_0 = x / (x + 1.0); tmp = 0.0; if ((t_0 - ((x + 1.0) / (x + -1.0))) <= 2e-9) tmp = (-3.0 / x) - (1.0 / (x * x)); else tmp = t_0 + (-1.0 / ((x + -1.0) / (x + 1.0))); end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$0 - N[(N[(x + 1.0), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2e-9], N[(N[(-3.0 / x), $MachinePrecision] - N[(1.0 / N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 + N[(-1.0 / N[(N[(x + -1.0), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{x + 1}\\
\mathbf{if}\;t_0 - \frac{x + 1}{x + -1} \leq 2 \cdot 10^{-9}:\\
\;\;\;\;\frac{-3}{x} - \frac{1}{x \cdot x}\\
\mathbf{else}:\\
\;\;\;\;t_0 + \frac{-1}{\frac{x + -1}{x + 1}}\\
\end{array}
\end{array}
if (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) < 2.00000000000000012e-9Initial program 6.7%
Taylor expanded in x around inf 99.5%
distribute-neg-in99.5%
+-commutative99.5%
sub-neg99.5%
associate-*r/100.0%
metadata-eval100.0%
distribute-neg-frac100.0%
metadata-eval100.0%
unpow2100.0%
Simplified100.0%
if 2.00000000000000012e-9 < (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) Initial program 99.9%
clear-num99.9%
associate-/r/99.9%
sub-neg99.9%
metadata-eval99.9%
Applied egg-rr99.9%
associate-*l/99.9%
*-un-lft-identity99.9%
clear-num99.9%
Applied egg-rr99.9%
Final simplification100.0%
(FPCore (x) :precision binary64 (let* ((t_0 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (+ x -1.0))))) (if (<= t_0 2e-9) (- (/ -3.0 x) (/ 1.0 (* x x))) t_0)))
double code(double x) {
double t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0));
double tmp;
if (t_0 <= 2e-9) {
tmp = (-3.0 / x) - (1.0 / (x * x));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x + (-1.0d0)))
if (t_0 <= 2d-9) then
tmp = ((-3.0d0) / x) - (1.0d0 / (x * x))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0));
double tmp;
if (t_0 <= 2e-9) {
tmp = (-3.0 / x) - (1.0 / (x * x));
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0)) tmp = 0 if t_0 <= 2e-9: tmp = (-3.0 / x) - (1.0 / (x * x)) else: tmp = t_0 return tmp
function code(x) t_0 = Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x + -1.0))) tmp = 0.0 if (t_0 <= 2e-9) tmp = Float64(Float64(-3.0 / x) - Float64(1.0 / Float64(x * x))); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0)); tmp = 0.0; if (t_0 <= 2e-9) tmp = (-3.0 / x) - (1.0 / (x * x)); else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-9], N[(N[(-3.0 / x), $MachinePrecision] - N[(1.0 / N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{x + 1} - \frac{x + 1}{x + -1}\\
\mathbf{if}\;t_0 \leq 2 \cdot 10^{-9}:\\
\;\;\;\;\frac{-3}{x} - \frac{1}{x \cdot x}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) < 2.00000000000000012e-9Initial program 6.7%
Taylor expanded in x around inf 99.5%
distribute-neg-in99.5%
+-commutative99.5%
sub-neg99.5%
associate-*r/100.0%
metadata-eval100.0%
distribute-neg-frac100.0%
metadata-eval100.0%
unpow2100.0%
Simplified100.0%
if 2.00000000000000012e-9 < (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) Initial program 99.9%
Final simplification100.0%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ (+ -3.0 (/ -1.0 x)) x) (+ 1.0 (* x 3.0))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-3.0 + (-1.0 / x)) / x;
} else {
tmp = 1.0 + (x * 3.0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = ((-3.0d0) + ((-1.0d0) / x)) / x
else
tmp = 1.0d0 + (x * 3.0d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-3.0 + (-1.0 / x)) / x;
} else {
tmp = 1.0 + (x * 3.0);
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = (-3.0 + (-1.0 / x)) / x else: tmp = 1.0 + (x * 3.0) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(Float64(-3.0 + Float64(-1.0 / x)) / x); else tmp = Float64(1.0 + Float64(x * 3.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = (-3.0 + (-1.0 / x)) / x; else tmp = 1.0 + (x * 3.0); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(N[(-3.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-3 + \frac{-1}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot 3\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 6.7%
Taylor expanded in x around inf 99.5%
distribute-neg-in99.5%
+-commutative99.5%
sub-neg99.5%
associate-*r/100.0%
metadata-eval100.0%
distribute-neg-frac100.0%
metadata-eval100.0%
unpow2100.0%
Simplified100.0%
associate-/r*100.0%
sub-div100.0%
Applied egg-rr100.0%
if -1 < x < 1Initial program 99.9%
Taylor expanded in x around 0 97.2%
Final simplification98.6%
(FPCore (x) :precision binary64 (if (<= x -1.0) (- (/ -3.0 x) (/ 1.0 (* x x))) (if (<= x 1.0) (+ 1.0 (* x 3.0)) (/ (+ -3.0 (/ -1.0 x)) x))))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = (-3.0 / x) - (1.0 / (x * x));
} else if (x <= 1.0) {
tmp = 1.0 + (x * 3.0);
} else {
tmp = (-3.0 + (-1.0 / x)) / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = ((-3.0d0) / x) - (1.0d0 / (x * x))
else if (x <= 1.0d0) then
tmp = 1.0d0 + (x * 3.0d0)
else
tmp = ((-3.0d0) + ((-1.0d0) / x)) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = (-3.0 / x) - (1.0 / (x * x));
} else if (x <= 1.0) {
tmp = 1.0 + (x * 3.0);
} else {
tmp = (-3.0 + (-1.0 / x)) / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = (-3.0 / x) - (1.0 / (x * x)) elif x <= 1.0: tmp = 1.0 + (x * 3.0) else: tmp = (-3.0 + (-1.0 / x)) / x return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = Float64(Float64(-3.0 / x) - Float64(1.0 / Float64(x * x))); elseif (x <= 1.0) tmp = Float64(1.0 + Float64(x * 3.0)); else tmp = Float64(Float64(-3.0 + Float64(-1.0 / x)) / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = (-3.0 / x) - (1.0 / (x * x)); elseif (x <= 1.0) tmp = 1.0 + (x * 3.0); else tmp = (-3.0 + (-1.0 / x)) / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], N[(N[(-3.0 / x), $MachinePrecision] - N[(1.0 / N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.0], N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-3.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-3}{x} - \frac{1}{x \cdot x}\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;1 + x \cdot 3\\
\mathbf{else}:\\
\;\;\;\;\frac{-3 + \frac{-1}{x}}{x}\\
\end{array}
\end{array}
if x < -1Initial program 6.3%
Taylor expanded in x around inf 99.5%
distribute-neg-in99.5%
+-commutative99.5%
sub-neg99.5%
associate-*r/100.0%
metadata-eval100.0%
distribute-neg-frac100.0%
metadata-eval100.0%
unpow2100.0%
Simplified100.0%
if -1 < x < 1Initial program 99.9%
Taylor expanded in x around 0 97.2%
if 1 < x Initial program 7.1%
Taylor expanded in x around inf 99.4%
distribute-neg-in99.4%
+-commutative99.4%
sub-neg99.4%
associate-*r/100.0%
metadata-eval100.0%
distribute-neg-frac100.0%
metadata-eval100.0%
unpow2100.0%
Simplified100.0%
associate-/r*100.0%
sub-div100.0%
Applied egg-rr100.0%
Final simplification98.6%
(FPCore (x) :precision binary64 (if (<= x -1.0) (/ -3.0 x) (if (<= x 1.0) (+ 1.0 (* x 3.0)) (/ -3.0 x))))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / x;
} else if (x <= 1.0) {
tmp = 1.0 + (x * 3.0);
} else {
tmp = -3.0 / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = (-3.0d0) / x
else if (x <= 1.0d0) then
tmp = 1.0d0 + (x * 3.0d0)
else
tmp = (-3.0d0) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / x;
} else if (x <= 1.0) {
tmp = 1.0 + (x * 3.0);
} else {
tmp = -3.0 / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = -3.0 / x elif x <= 1.0: tmp = 1.0 + (x * 3.0) else: tmp = -3.0 / x return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = Float64(-3.0 / x); elseif (x <= 1.0) tmp = Float64(1.0 + Float64(x * 3.0)); else tmp = Float64(-3.0 / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = -3.0 / x; elseif (x <= 1.0) tmp = 1.0 + (x * 3.0); else tmp = -3.0 / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], N[(-3.0 / x), $MachinePrecision], If[LessEqual[x, 1.0], N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision], N[(-3.0 / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;1 + x \cdot 3\\
\mathbf{else}:\\
\;\;\;\;\frac{-3}{x}\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 6.7%
Taylor expanded in x around inf 99.5%
if -1 < x < 1Initial program 99.9%
Taylor expanded in x around 0 97.2%
Final simplification98.3%
(FPCore (x) :precision binary64 (if (<= x -1.0) (/ -3.0 x) (if (<= x 1.0) 1.0 (/ -3.0 x))))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / x;
} else if (x <= 1.0) {
tmp = 1.0;
} else {
tmp = -3.0 / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = (-3.0d0) / x
else if (x <= 1.0d0) then
tmp = 1.0d0
else
tmp = (-3.0d0) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / x;
} else if (x <= 1.0) {
tmp = 1.0;
} else {
tmp = -3.0 / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = -3.0 / x elif x <= 1.0: tmp = 1.0 else: tmp = -3.0 / x return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = Float64(-3.0 / x); elseif (x <= 1.0) tmp = 1.0; else tmp = Float64(-3.0 / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = -3.0 / x; elseif (x <= 1.0) tmp = 1.0; else tmp = -3.0 / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], N[(-3.0 / x), $MachinePrecision], If[LessEqual[x, 1.0], 1.0, N[(-3.0 / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{-3}{x}\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 6.7%
Taylor expanded in x around inf 99.5%
if -1 < x < 1Initial program 99.9%
Taylor expanded in x around 0 95.7%
Final simplification97.5%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 54.1%
Taylor expanded in x around 0 50.5%
Final simplification50.5%
herbie shell --seed 2023238
(FPCore (x)
:name "Asymptote C"
:precision binary64
(- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))