
(FPCore (x y z) :precision binary64 (+ x (* (* y z) z)))
double code(double x, double y, double z) {
return x + ((y * z) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y * z) * z)
end function
public static double code(double x, double y, double z) {
return x + ((y * z) * z);
}
def code(x, y, z): return x + ((y * z) * z)
function code(x, y, z) return Float64(x + Float64(Float64(y * z) * z)) end
function tmp = code(x, y, z) tmp = x + ((y * z) * z); end
code[x_, y_, z_] := N[(x + N[(N[(y * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y \cdot z\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (* y z) z)))
double code(double x, double y, double z) {
return x + ((y * z) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y * z) * z)
end function
public static double code(double x, double y, double z) {
return x + ((y * z) * z);
}
def code(x, y, z): return x + ((y * z) * z)
function code(x, y, z) return Float64(x + Float64(Float64(y * z) * z)) end
function tmp = code(x, y, z) tmp = x + ((y * z) * z); end
code[x_, y_, z_] := N[(x + N[(N[(y * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y \cdot z\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (+ x (* z (* y z))))
double code(double x, double y, double z) {
return x + (z * (y * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (z * (y * z))
end function
public static double code(double x, double y, double z) {
return x + (z * (y * z));
}
def code(x, y, z): return x + (z * (y * z))
function code(x, y, z) return Float64(x + Float64(z * Float64(y * z))) end
function tmp = code(x, y, z) tmp = x + (z * (y * z)); end
code[x_, y_, z_] := N[(x + N[(z * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + z \cdot \left(y \cdot z\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* z (* y z)))) (if (or (<= t_0 -2e+17) (not (<= t_0 1e+32))) t_0 x)))
double code(double x, double y, double z) {
double t_0 = z * (y * z);
double tmp;
if ((t_0 <= -2e+17) || !(t_0 <= 1e+32)) {
tmp = t_0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * (y * z)
if ((t_0 <= (-2d+17)) .or. (.not. (t_0 <= 1d+32))) then
tmp = t_0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (y * z);
double tmp;
if ((t_0 <= -2e+17) || !(t_0 <= 1e+32)) {
tmp = t_0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): t_0 = z * (y * z) tmp = 0 if (t_0 <= -2e+17) or not (t_0 <= 1e+32): tmp = t_0 else: tmp = x return tmp
function code(x, y, z) t_0 = Float64(z * Float64(y * z)) tmp = 0.0 if ((t_0 <= -2e+17) || !(t_0 <= 1e+32)) tmp = t_0; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (y * z); tmp = 0.0; if ((t_0 <= -2e+17) || ~((t_0 <= 1e+32))) tmp = t_0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(y * z), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -2e+17], N[Not[LessEqual[t$95$0, 1e+32]], $MachinePrecision]], t$95$0, x]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(y \cdot z\right)\\
\mathbf{if}\;t_0 \leq -2 \cdot 10^{+17} \lor \neg \left(t_0 \leq 10^{+32}\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (*.f64 (*.f64 y z) z) < -2e17 or 1.00000000000000005e32 < (*.f64 (*.f64 y z) z) Initial program 99.9%
associate-*l*81.4%
Simplified81.4%
+-commutative81.4%
associate-*r*99.9%
add-sqr-sqrt61.2%
associate-*r*61.1%
fma-def61.1%
Applied egg-rr61.1%
Taylor expanded in y around inf 72.2%
unpow272.2%
Simplified72.2%
*-commutative72.2%
add-sqr-sqrt35.7%
pow235.7%
pow235.7%
pow-prod-down44.8%
Applied egg-rr44.8%
unpow244.8%
*-commutative44.8%
associate-*r*44.8%
associate-*r*44.8%
add-sqr-sqrt89.8%
*-commutative89.8%
Applied egg-rr89.8%
if -2e17 < (*.f64 (*.f64 y z) z) < 1.00000000000000005e32Initial program 99.9%
associate-*l*99.3%
Simplified99.3%
Taylor expanded in x around inf 87.1%
Final simplification88.1%
(FPCore (x y z) :precision binary64 (if (<= z 1.6e+133) (+ x (* y (* z z))) (* z (* y z))))
double code(double x, double y, double z) {
double tmp;
if (z <= 1.6e+133) {
tmp = x + (y * (z * z));
} else {
tmp = z * (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 1.6d+133) then
tmp = x + (y * (z * z))
else
tmp = z * (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 1.6e+133) {
tmp = x + (y * (z * z));
} else {
tmp = z * (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 1.6e+133: tmp = x + (y * (z * z)) else: tmp = z * (y * z) return tmp
function code(x, y, z) tmp = 0.0 if (z <= 1.6e+133) tmp = Float64(x + Float64(y * Float64(z * z))); else tmp = Float64(z * Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 1.6e+133) tmp = x + (y * (z * z)); else tmp = z * (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 1.6e+133], N[(x + N[(y * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 1.6 \cdot 10^{+133}:\\
\;\;\;\;x + y \cdot \left(z \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(y \cdot z\right)\\
\end{array}
\end{array}
if z < 1.59999999999999999e133Initial program 99.9%
associate-*l*97.7%
Simplified97.7%
if 1.59999999999999999e133 < z Initial program 99.8%
associate-*l*64.4%
Simplified64.4%
+-commutative64.4%
associate-*r*99.8%
add-sqr-sqrt99.6%
associate-*r*99.6%
fma-def99.6%
Applied egg-rr99.6%
Taylor expanded in y around inf 64.4%
unpow264.4%
Simplified64.4%
*-commutative64.4%
add-sqr-sqrt41.8%
pow241.8%
pow241.8%
pow-prod-down57.1%
Applied egg-rr57.1%
unpow257.1%
*-commutative57.1%
associate-*r*57.1%
associate-*r*57.2%
add-sqr-sqrt97.6%
*-commutative97.6%
Applied egg-rr97.6%
Final simplification97.7%
(FPCore (x y z) :precision binary64 (if (<= z 120000000000.0) x (* y (* z z))))
double code(double x, double y, double z) {
double tmp;
if (z <= 120000000000.0) {
tmp = x;
} else {
tmp = y * (z * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 120000000000.0d0) then
tmp = x
else
tmp = y * (z * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 120000000000.0) {
tmp = x;
} else {
tmp = y * (z * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 120000000000.0: tmp = x else: tmp = y * (z * z) return tmp
function code(x, y, z) tmp = 0.0 if (z <= 120000000000.0) tmp = x; else tmp = Float64(y * Float64(z * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 120000000000.0) tmp = x; else tmp = y * (z * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 120000000000.0], x, N[(y * N[(z * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 120000000000:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(z \cdot z\right)\\
\end{array}
\end{array}
if z < 1.2e11Initial program 99.9%
associate-*l*97.5%
Simplified97.5%
Taylor expanded in x around inf 73.4%
if 1.2e11 < z Initial program 99.8%
associate-*l*76.6%
Simplified76.6%
+-commutative76.6%
associate-*r*99.8%
add-sqr-sqrt99.6%
associate-*r*99.5%
fma-def99.5%
Applied egg-rr99.5%
Taylor expanded in y around inf 70.5%
unpow270.5%
Simplified70.5%
Final simplification72.7%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
associate-*l*92.3%
Simplified92.3%
Taylor expanded in x around inf 57.6%
Final simplification57.6%
herbie shell --seed 2023238
(FPCore (x y z)
:name "Statistics.Sample:robustSumVarWeighted from math-functions-0.1.5.2"
:precision binary64
(+ x (* (* y z) z)))