
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y): return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y) return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) end
function tmp = code(x, y) tmp = (x * ((x / y) + 1.0)) / (x + 1.0); end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y): return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y) return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) end
function tmp = code(x, y) tmp = (x * ((x / y) + 1.0)) / (x + 1.0); end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}
(FPCore (x y) :precision binary64 (/ x (/ (+ x 1.0) (+ 1.0 (/ x y)))))
double code(double x, double y) {
return x / ((x + 1.0) / (1.0 + (x / y)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / ((x + 1.0d0) / (1.0d0 + (x / y)))
end function
public static double code(double x, double y) {
return x / ((x + 1.0) / (1.0 + (x / y)));
}
def code(x, y): return x / ((x + 1.0) / (1.0 + (x / y)))
function code(x, y) return Float64(x / Float64(Float64(x + 1.0) / Float64(1.0 + Float64(x / y)))) end
function tmp = code(x, y) tmp = x / ((x + 1.0) / (1.0 + (x / y))); end
code[x_, y_] := N[(x / N[(N[(x + 1.0), $MachinePrecision] / N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\frac{x + 1}{1 + \frac{x}{y}}}
\end{array}
Initial program 88.2%
associate-/l*99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* x (/ x y))))
(if (<= x -9.6e+22)
(/ x y)
(if (<= x -5e-62)
(/ x (+ x 1.0))
(if (<= x -3.6e-100)
t_0
(if (<= x 2.2e-75) x (if (<= x 1.0) t_0 (/ x y))))))))
double code(double x, double y) {
double t_0 = x * (x / y);
double tmp;
if (x <= -9.6e+22) {
tmp = x / y;
} else if (x <= -5e-62) {
tmp = x / (x + 1.0);
} else if (x <= -3.6e-100) {
tmp = t_0;
} else if (x <= 2.2e-75) {
tmp = x;
} else if (x <= 1.0) {
tmp = t_0;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x * (x / y)
if (x <= (-9.6d+22)) then
tmp = x / y
else if (x <= (-5d-62)) then
tmp = x / (x + 1.0d0)
else if (x <= (-3.6d-100)) then
tmp = t_0
else if (x <= 2.2d-75) then
tmp = x
else if (x <= 1.0d0) then
tmp = t_0
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x * (x / y);
double tmp;
if (x <= -9.6e+22) {
tmp = x / y;
} else if (x <= -5e-62) {
tmp = x / (x + 1.0);
} else if (x <= -3.6e-100) {
tmp = t_0;
} else if (x <= 2.2e-75) {
tmp = x;
} else if (x <= 1.0) {
tmp = t_0;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y): t_0 = x * (x / y) tmp = 0 if x <= -9.6e+22: tmp = x / y elif x <= -5e-62: tmp = x / (x + 1.0) elif x <= -3.6e-100: tmp = t_0 elif x <= 2.2e-75: tmp = x elif x <= 1.0: tmp = t_0 else: tmp = x / y return tmp
function code(x, y) t_0 = Float64(x * Float64(x / y)) tmp = 0.0 if (x <= -9.6e+22) tmp = Float64(x / y); elseif (x <= -5e-62) tmp = Float64(x / Float64(x + 1.0)); elseif (x <= -3.6e-100) tmp = t_0; elseif (x <= 2.2e-75) tmp = x; elseif (x <= 1.0) tmp = t_0; else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y) t_0 = x * (x / y); tmp = 0.0; if (x <= -9.6e+22) tmp = x / y; elseif (x <= -5e-62) tmp = x / (x + 1.0); elseif (x <= -3.6e-100) tmp = t_0; elseif (x <= 2.2e-75) tmp = x; elseif (x <= 1.0) tmp = t_0; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x * N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -9.6e+22], N[(x / y), $MachinePrecision], If[LessEqual[x, -5e-62], N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, -3.6e-100], t$95$0, If[LessEqual[x, 2.2e-75], x, If[LessEqual[x, 1.0], t$95$0, N[(x / y), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \frac{x}{y}\\
\mathbf{if}\;x \leq -9.6 \cdot 10^{+22}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;x \leq -5 \cdot 10^{-62}:\\
\;\;\;\;\frac{x}{x + 1}\\
\mathbf{elif}\;x \leq -3.6 \cdot 10^{-100}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 2.2 \cdot 10^{-75}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if x < -9.6e22 or 1 < x Initial program 78.1%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 80.1%
if -9.6e22 < x < -5.0000000000000002e-62Initial program 99.8%
associate-/l*99.7%
Simplified99.7%
Taylor expanded in y around inf 62.8%
if -5.0000000000000002e-62 < x < -3.5999999999999999e-100 or 2.20000000000000005e-75 < x < 1Initial program 99.7%
associate-/l*99.5%
Simplified99.5%
Taylor expanded in y around 0 84.2%
Taylor expanded in x around 0 81.7%
associate-/r/81.7%
Applied egg-rr81.7%
if -3.5999999999999999e-100 < x < 2.20000000000000005e-75Initial program 99.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around 0 85.1%
Final simplification80.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* x (/ x y))))
(if (<= x -1.95e+18)
(/ x y)
(if (<= x -8.5e-60)
(/ x (+ x 1.0))
(if (<= x -4.2e-101)
t_0
(if (<= x 2.2e-75) x (if (<= x 1.3) t_0 (/ (+ x -1.0) y))))))))
double code(double x, double y) {
double t_0 = x * (x / y);
double tmp;
if (x <= -1.95e+18) {
tmp = x / y;
} else if (x <= -8.5e-60) {
tmp = x / (x + 1.0);
} else if (x <= -4.2e-101) {
tmp = t_0;
} else if (x <= 2.2e-75) {
tmp = x;
} else if (x <= 1.3) {
tmp = t_0;
} else {
tmp = (x + -1.0) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x * (x / y)
if (x <= (-1.95d+18)) then
tmp = x / y
else if (x <= (-8.5d-60)) then
tmp = x / (x + 1.0d0)
else if (x <= (-4.2d-101)) then
tmp = t_0
else if (x <= 2.2d-75) then
tmp = x
else if (x <= 1.3d0) then
tmp = t_0
else
tmp = (x + (-1.0d0)) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x * (x / y);
double tmp;
if (x <= -1.95e+18) {
tmp = x / y;
} else if (x <= -8.5e-60) {
tmp = x / (x + 1.0);
} else if (x <= -4.2e-101) {
tmp = t_0;
} else if (x <= 2.2e-75) {
tmp = x;
} else if (x <= 1.3) {
tmp = t_0;
} else {
tmp = (x + -1.0) / y;
}
return tmp;
}
def code(x, y): t_0 = x * (x / y) tmp = 0 if x <= -1.95e+18: tmp = x / y elif x <= -8.5e-60: tmp = x / (x + 1.0) elif x <= -4.2e-101: tmp = t_0 elif x <= 2.2e-75: tmp = x elif x <= 1.3: tmp = t_0 else: tmp = (x + -1.0) / y return tmp
function code(x, y) t_0 = Float64(x * Float64(x / y)) tmp = 0.0 if (x <= -1.95e+18) tmp = Float64(x / y); elseif (x <= -8.5e-60) tmp = Float64(x / Float64(x + 1.0)); elseif (x <= -4.2e-101) tmp = t_0; elseif (x <= 2.2e-75) tmp = x; elseif (x <= 1.3) tmp = t_0; else tmp = Float64(Float64(x + -1.0) / y); end return tmp end
function tmp_2 = code(x, y) t_0 = x * (x / y); tmp = 0.0; if (x <= -1.95e+18) tmp = x / y; elseif (x <= -8.5e-60) tmp = x / (x + 1.0); elseif (x <= -4.2e-101) tmp = t_0; elseif (x <= 2.2e-75) tmp = x; elseif (x <= 1.3) tmp = t_0; else tmp = (x + -1.0) / y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x * N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.95e+18], N[(x / y), $MachinePrecision], If[LessEqual[x, -8.5e-60], N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, -4.2e-101], t$95$0, If[LessEqual[x, 2.2e-75], x, If[LessEqual[x, 1.3], t$95$0, N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \frac{x}{y}\\
\mathbf{if}\;x \leq -1.95 \cdot 10^{+18}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;x \leq -8.5 \cdot 10^{-60}:\\
\;\;\;\;\frac{x}{x + 1}\\
\mathbf{elif}\;x \leq -4.2 \cdot 10^{-101}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 2.2 \cdot 10^{-75}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.3:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x + -1}{y}\\
\end{array}
\end{array}
if x < -1.95e18Initial program 84.1%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 79.9%
if -1.95e18 < x < -8.50000000000000044e-60Initial program 99.8%
associate-/l*99.7%
Simplified99.7%
Taylor expanded in y around inf 62.8%
if -8.50000000000000044e-60 < x < -4.20000000000000031e-101 or 2.20000000000000005e-75 < x < 1.30000000000000004Initial program 99.7%
associate-/l*99.5%
Simplified99.5%
Taylor expanded in y around 0 84.2%
Taylor expanded in x around 0 81.7%
associate-/r/81.7%
Applied egg-rr81.7%
if -4.20000000000000031e-101 < x < 2.20000000000000005e-75Initial program 99.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around 0 85.1%
if 1.30000000000000004 < x Initial program 71.6%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 98.6%
Taylor expanded in y around 0 80.8%
Final simplification81.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* x (/ x y))))
(if (<= x -1.16e-11)
(/ x y)
(if (<= x -4.2e-101)
t_0
(if (<= x 1.2e-75) x (if (<= x 1.0) t_0 (/ x y)))))))
double code(double x, double y) {
double t_0 = x * (x / y);
double tmp;
if (x <= -1.16e-11) {
tmp = x / y;
} else if (x <= -4.2e-101) {
tmp = t_0;
} else if (x <= 1.2e-75) {
tmp = x;
} else if (x <= 1.0) {
tmp = t_0;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x * (x / y)
if (x <= (-1.16d-11)) then
tmp = x / y
else if (x <= (-4.2d-101)) then
tmp = t_0
else if (x <= 1.2d-75) then
tmp = x
else if (x <= 1.0d0) then
tmp = t_0
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x * (x / y);
double tmp;
if (x <= -1.16e-11) {
tmp = x / y;
} else if (x <= -4.2e-101) {
tmp = t_0;
} else if (x <= 1.2e-75) {
tmp = x;
} else if (x <= 1.0) {
tmp = t_0;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y): t_0 = x * (x / y) tmp = 0 if x <= -1.16e-11: tmp = x / y elif x <= -4.2e-101: tmp = t_0 elif x <= 1.2e-75: tmp = x elif x <= 1.0: tmp = t_0 else: tmp = x / y return tmp
function code(x, y) t_0 = Float64(x * Float64(x / y)) tmp = 0.0 if (x <= -1.16e-11) tmp = Float64(x / y); elseif (x <= -4.2e-101) tmp = t_0; elseif (x <= 1.2e-75) tmp = x; elseif (x <= 1.0) tmp = t_0; else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y) t_0 = x * (x / y); tmp = 0.0; if (x <= -1.16e-11) tmp = x / y; elseif (x <= -4.2e-101) tmp = t_0; elseif (x <= 1.2e-75) tmp = x; elseif (x <= 1.0) tmp = t_0; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x * N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.16e-11], N[(x / y), $MachinePrecision], If[LessEqual[x, -4.2e-101], t$95$0, If[LessEqual[x, 1.2e-75], x, If[LessEqual[x, 1.0], t$95$0, N[(x / y), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \frac{x}{y}\\
\mathbf{if}\;x \leq -1.16 \cdot 10^{-11}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;x \leq -4.2 \cdot 10^{-101}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 1.2 \cdot 10^{-75}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if x < -1.1600000000000001e-11 or 1 < x Initial program 78.8%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 77.6%
if -1.1600000000000001e-11 < x < -4.20000000000000031e-101 or 1.2000000000000001e-75 < x < 1Initial program 99.8%
associate-/l*99.6%
Simplified99.6%
Taylor expanded in y around 0 69.3%
Taylor expanded in x around 0 67.6%
associate-/r/67.7%
Applied egg-rr67.7%
if -4.20000000000000031e-101 < x < 1.2000000000000001e-75Initial program 99.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around 0 85.1%
Final simplification79.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ 1.0 (/ (+ x -1.0) y))))
(if (<= x -130000.0)
t_0
(if (<= x 5.2e-76) (/ x (+ x 1.0)) (if (<= x 0.42) (* x (/ x y)) t_0)))))
double code(double x, double y) {
double t_0 = 1.0 + ((x + -1.0) / y);
double tmp;
if (x <= -130000.0) {
tmp = t_0;
} else if (x <= 5.2e-76) {
tmp = x / (x + 1.0);
} else if (x <= 0.42) {
tmp = x * (x / y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 + ((x + (-1.0d0)) / y)
if (x <= (-130000.0d0)) then
tmp = t_0
else if (x <= 5.2d-76) then
tmp = x / (x + 1.0d0)
else if (x <= 0.42d0) then
tmp = x * (x / y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 + ((x + -1.0) / y);
double tmp;
if (x <= -130000.0) {
tmp = t_0;
} else if (x <= 5.2e-76) {
tmp = x / (x + 1.0);
} else if (x <= 0.42) {
tmp = x * (x / y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 + ((x + -1.0) / y) tmp = 0 if x <= -130000.0: tmp = t_0 elif x <= 5.2e-76: tmp = x / (x + 1.0) elif x <= 0.42: tmp = x * (x / y) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 + Float64(Float64(x + -1.0) / y)) tmp = 0.0 if (x <= -130000.0) tmp = t_0; elseif (x <= 5.2e-76) tmp = Float64(x / Float64(x + 1.0)); elseif (x <= 0.42) tmp = Float64(x * Float64(x / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 + ((x + -1.0) / y); tmp = 0.0; if (x <= -130000.0) tmp = t_0; elseif (x <= 5.2e-76) tmp = x / (x + 1.0); elseif (x <= 0.42) tmp = x * (x / y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -130000.0], t$95$0, If[LessEqual[x, 5.2e-76], N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 0.42], N[(x * N[(x / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + \frac{x + -1}{y}\\
\mathbf{if}\;x \leq -130000:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 5.2 \cdot 10^{-76}:\\
\;\;\;\;\frac{x}{x + 1}\\
\mathbf{elif}\;x \leq 0.42:\\
\;\;\;\;x \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if x < -1.3e5 or 0.419999999999999984 < x Initial program 78.4%
distribute-lft-in78.4%
*-rgt-identity78.4%
Applied egg-rr78.4%
Taylor expanded in x around inf 99.3%
associate--l+99.3%
div-sub99.3%
sub-neg99.3%
metadata-eval99.3%
Simplified99.3%
if -1.3e5 < x < 5.1999999999999999e-76Initial program 99.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in y around inf 76.4%
if 5.1999999999999999e-76 < x < 0.419999999999999984Initial program 99.6%
associate-/l*99.4%
Simplified99.4%
Taylor expanded in y around 0 86.6%
Taylor expanded in x around 0 80.9%
associate-/r/81.1%
Applied egg-rr81.1%
Final simplification89.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ 1.0 (/ (+ x -1.0) y))))
(if (<= x -6800.0)
t_0
(if (<= x 1.55e-77)
(/ x (+ x 1.0))
(if (<= x 5.5) (/ x (+ y (/ y x))) t_0)))))
double code(double x, double y) {
double t_0 = 1.0 + ((x + -1.0) / y);
double tmp;
if (x <= -6800.0) {
tmp = t_0;
} else if (x <= 1.55e-77) {
tmp = x / (x + 1.0);
} else if (x <= 5.5) {
tmp = x / (y + (y / x));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 + ((x + (-1.0d0)) / y)
if (x <= (-6800.0d0)) then
tmp = t_0
else if (x <= 1.55d-77) then
tmp = x / (x + 1.0d0)
else if (x <= 5.5d0) then
tmp = x / (y + (y / x))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 + ((x + -1.0) / y);
double tmp;
if (x <= -6800.0) {
tmp = t_0;
} else if (x <= 1.55e-77) {
tmp = x / (x + 1.0);
} else if (x <= 5.5) {
tmp = x / (y + (y / x));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 + ((x + -1.0) / y) tmp = 0 if x <= -6800.0: tmp = t_0 elif x <= 1.55e-77: tmp = x / (x + 1.0) elif x <= 5.5: tmp = x / (y + (y / x)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 + Float64(Float64(x + -1.0) / y)) tmp = 0.0 if (x <= -6800.0) tmp = t_0; elseif (x <= 1.55e-77) tmp = Float64(x / Float64(x + 1.0)); elseif (x <= 5.5) tmp = Float64(x / Float64(y + Float64(y / x))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 + ((x + -1.0) / y); tmp = 0.0; if (x <= -6800.0) tmp = t_0; elseif (x <= 1.55e-77) tmp = x / (x + 1.0); elseif (x <= 5.5) tmp = x / (y + (y / x)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -6800.0], t$95$0, If[LessEqual[x, 1.55e-77], N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 5.5], N[(x / N[(y + N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + \frac{x + -1}{y}\\
\mathbf{if}\;x \leq -6800:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 1.55 \cdot 10^{-77}:\\
\;\;\;\;\frac{x}{x + 1}\\
\mathbf{elif}\;x \leq 5.5:\\
\;\;\;\;\frac{x}{y + \frac{y}{x}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if x < -6800 or 5.5 < x Initial program 78.4%
distribute-lft-in78.4%
*-rgt-identity78.4%
Applied egg-rr78.4%
Taylor expanded in x around inf 99.3%
associate--l+99.3%
div-sub99.3%
sub-neg99.3%
metadata-eval99.3%
Simplified99.3%
if -6800 < x < 1.55000000000000004e-77Initial program 99.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in y around inf 76.4%
if 1.55000000000000004e-77 < x < 5.5Initial program 99.6%
associate-/l*99.4%
Simplified99.4%
Taylor expanded in y around 0 86.6%
Taylor expanded in x around 0 86.6%
Final simplification89.1%
(FPCore (x y) :precision binary64 (if (<= x -1.0) (/ x y) (if (<= x 5.8) x (/ x y))))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = x / y;
} else if (x <= 5.8) {
tmp = x;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = x / y
else if (x <= 5.8d0) then
tmp = x
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = x / y;
} else if (x <= 5.8) {
tmp = x;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = x / y elif x <= 5.8: tmp = x else: tmp = x / y return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = Float64(x / y); elseif (x <= 5.8) tmp = x; else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = x / y; elseif (x <= 5.8) tmp = x; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], N[(x / y), $MachinePrecision], If[LessEqual[x, 5.8], x, N[(x / y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;x \leq 5.8:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if x < -1 or 5.79999999999999982 < x Initial program 78.5%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 78.7%
if -1 < x < 5.79999999999999982Initial program 99.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around 0 71.4%
Final simplification75.4%
(FPCore (x y) :precision binary64 (if (<= x -1.0) 1.0 (if (<= x 1.46e-15) x 1.0)))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = 1.0;
} else if (x <= 1.46e-15) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = 1.0d0
else if (x <= 1.46d-15) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = 1.0;
} else if (x <= 1.46e-15) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = 1.0 elif x <= 1.46e-15: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = 1.0; elseif (x <= 1.46e-15) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = 1.0; elseif (x <= 1.46e-15) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], 1.0, If[LessEqual[x, 1.46e-15], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 1.46 \cdot 10^{-15}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -1 or 1.4600000000000001e-15 < x Initial program 79.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 97.0%
Taylor expanded in y around inf 20.2%
if -1 < x < 1.4600000000000001e-15Initial program 99.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around 0 73.1%
Final simplification43.5%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 88.2%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around inf 55.3%
Taylor expanded in y around inf 12.9%
Final simplification12.9%
(FPCore (x y) :precision binary64 (* (/ x 1.0) (/ (+ (/ x y) 1.0) (+ x 1.0))))
double code(double x, double y) {
return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / 1.0d0) * (((x / y) + 1.0d0) / (x + 1.0d0))
end function
public static double code(double x, double y) {
return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
}
def code(x, y): return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0))
function code(x, y) return Float64(Float64(x / 1.0) * Float64(Float64(Float64(x / y) + 1.0) / Float64(x + 1.0))) end
function tmp = code(x, y) tmp = (x / 1.0) * (((x / y) + 1.0) / (x + 1.0)); end
code[x_, y_] := N[(N[(x / 1.0), $MachinePrecision] * N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1} \cdot \frac{\frac{x}{y} + 1}{x + 1}
\end{array}
herbie shell --seed 2023238
(FPCore (x y)
:name "Codec.Picture.Types:toneMapping from JuicyPixels-3.2.6.1"
:precision binary64
:herbie-target
(* (/ x 1.0) (/ (+ (/ x y) 1.0) (+ x 1.0)))
(/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))