
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (+ x y) (- 1.0 (/ y z)))))
(if (or (<= t_0 -1e-263) (not (<= t_0 0.0)))
t_0
(- (- (- z) (/ z (/ y x))) (/ z (/ y z))))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -1e-263) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = (-z - (z / (y / x))) - (z / (y / z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-1d-263)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = (-z - (z / (y / x))) - (z / (y / z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -1e-263) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = (-z - (z / (y / x))) - (z / (y / z));
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -1e-263) or not (t_0 <= 0.0): tmp = t_0 else: tmp = (-z - (z / (y / x))) - (z / (y / z)) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -1e-263) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(Float64(Float64(-z) - Float64(z / Float64(y / x))) - Float64(z / Float64(y / z))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -1e-263) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = (-z - (z / (y / x))) - (z / (y / z)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -1e-263], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(N[((-z) - N[(z / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(z / N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t_0 \leq -1 \cdot 10^{-263} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\left(\left(-z\right) - \frac{z}{\frac{y}{x}}\right) - \frac{z}{\frac{y}{z}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -1e-263 or 0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) Initial program 99.9%
if -1e-263 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < 0.0Initial program 10.2%
Taylor expanded in y around inf 99.9%
mul-1-neg99.9%
unsub-neg99.9%
mul-1-neg99.9%
associate-/l*100.0%
unpow2100.0%
associate-/l*100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (or (<= t_0 -1e-263) (not (<= t_0 0.0))) t_0 (* z (- -1.0 (/ x y))))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -1e-263) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * (-1.0 - (x / y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-1d-263)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = z * ((-1.0d0) - (x / y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -1e-263) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * (-1.0 - (x / y));
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -1e-263) or not (t_0 <= 0.0): tmp = t_0 else: tmp = z * (-1.0 - (x / y)) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -1e-263) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(z * Float64(-1.0 - Float64(x / y))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -1e-263) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = z * (-1.0 - (x / y)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -1e-263], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t_0 \leq -1 \cdot 10^{-263} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -1e-263 or 0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) Initial program 99.9%
if -1e-263 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < 0.0Initial program 10.2%
Taylor expanded in z around 0 95.6%
mul-1-neg95.6%
+-commutative95.6%
*-commutative95.6%
+-commutative95.6%
Simplified95.6%
Taylor expanded in y around 0 99.9%
Taylor expanded in z around 0 99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(if (<= y -2.7e+105)
(- z)
(if (<= y -2.15e+49)
(/ (- z) (/ y x))
(if (<= y 5.6e-134)
(+ x y)
(if (<= y 3.75e-6)
(/ x (- 1.0 (/ y z)))
(if (<= y 9.2e+29) (+ x y) (- z)))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.7e+105) {
tmp = -z;
} else if (y <= -2.15e+49) {
tmp = -z / (y / x);
} else if (y <= 5.6e-134) {
tmp = x + y;
} else if (y <= 3.75e-6) {
tmp = x / (1.0 - (y / z));
} else if (y <= 9.2e+29) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.7d+105)) then
tmp = -z
else if (y <= (-2.15d+49)) then
tmp = -z / (y / x)
else if (y <= 5.6d-134) then
tmp = x + y
else if (y <= 3.75d-6) then
tmp = x / (1.0d0 - (y / z))
else if (y <= 9.2d+29) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.7e+105) {
tmp = -z;
} else if (y <= -2.15e+49) {
tmp = -z / (y / x);
} else if (y <= 5.6e-134) {
tmp = x + y;
} else if (y <= 3.75e-6) {
tmp = x / (1.0 - (y / z));
} else if (y <= 9.2e+29) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.7e+105: tmp = -z elif y <= -2.15e+49: tmp = -z / (y / x) elif y <= 5.6e-134: tmp = x + y elif y <= 3.75e-6: tmp = x / (1.0 - (y / z)) elif y <= 9.2e+29: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.7e+105) tmp = Float64(-z); elseif (y <= -2.15e+49) tmp = Float64(Float64(-z) / Float64(y / x)); elseif (y <= 5.6e-134) tmp = Float64(x + y); elseif (y <= 3.75e-6) tmp = Float64(x / Float64(1.0 - Float64(y / z))); elseif (y <= 9.2e+29) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.7e+105) tmp = -z; elseif (y <= -2.15e+49) tmp = -z / (y / x); elseif (y <= 5.6e-134) tmp = x + y; elseif (y <= 3.75e-6) tmp = x / (1.0 - (y / z)); elseif (y <= 9.2e+29) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.7e+105], (-z), If[LessEqual[y, -2.15e+49], N[((-z) / N[(y / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5.6e-134], N[(x + y), $MachinePrecision], If[LessEqual[y, 3.75e-6], N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 9.2e+29], N[(x + y), $MachinePrecision], (-z)]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.7 \cdot 10^{+105}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -2.15 \cdot 10^{+49}:\\
\;\;\;\;\frac{-z}{\frac{y}{x}}\\
\mathbf{elif}\;y \leq 5.6 \cdot 10^{-134}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 3.75 \cdot 10^{-6}:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\
\mathbf{elif}\;y \leq 9.2 \cdot 10^{+29}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -2.70000000000000016e105 or 9.2000000000000004e29 < y Initial program 67.1%
Taylor expanded in y around inf 64.7%
mul-1-neg64.7%
Simplified64.7%
if -2.70000000000000016e105 < y < -2.15e49Initial program 81.3%
Taylor expanded in z around 0 80.4%
mul-1-neg80.4%
+-commutative80.4%
*-commutative80.4%
+-commutative80.4%
Simplified80.4%
Taylor expanded in y around 0 67.9%
associate-/l*68.3%
Simplified68.3%
if -2.15e49 < y < 5.5999999999999997e-134 or 3.7500000000000001e-6 < y < 9.2000000000000004e29Initial program 98.3%
Taylor expanded in z around inf 80.7%
if 5.5999999999999997e-134 < y < 3.7500000000000001e-6Initial program 99.8%
Taylor expanded in x around inf 70.1%
Final simplification72.6%
(FPCore (x y z)
:precision binary64
(if (<= y -2.3e+105)
(- z)
(if (<= y -2.6e+49)
(/ (- z) (/ y x))
(if (<= y 3e-10)
(+ x y)
(if (<= y 1.9e+172) (/ y (- 1.0 (/ y z))) (- z))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.3e+105) {
tmp = -z;
} else if (y <= -2.6e+49) {
tmp = -z / (y / x);
} else if (y <= 3e-10) {
tmp = x + y;
} else if (y <= 1.9e+172) {
tmp = y / (1.0 - (y / z));
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.3d+105)) then
tmp = -z
else if (y <= (-2.6d+49)) then
tmp = -z / (y / x)
else if (y <= 3d-10) then
tmp = x + y
else if (y <= 1.9d+172) then
tmp = y / (1.0d0 - (y / z))
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.3e+105) {
tmp = -z;
} else if (y <= -2.6e+49) {
tmp = -z / (y / x);
} else if (y <= 3e-10) {
tmp = x + y;
} else if (y <= 1.9e+172) {
tmp = y / (1.0 - (y / z));
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.3e+105: tmp = -z elif y <= -2.6e+49: tmp = -z / (y / x) elif y <= 3e-10: tmp = x + y elif y <= 1.9e+172: tmp = y / (1.0 - (y / z)) else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.3e+105) tmp = Float64(-z); elseif (y <= -2.6e+49) tmp = Float64(Float64(-z) / Float64(y / x)); elseif (y <= 3e-10) tmp = Float64(x + y); elseif (y <= 1.9e+172) tmp = Float64(y / Float64(1.0 - Float64(y / z))); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.3e+105) tmp = -z; elseif (y <= -2.6e+49) tmp = -z / (y / x); elseif (y <= 3e-10) tmp = x + y; elseif (y <= 1.9e+172) tmp = y / (1.0 - (y / z)); else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.3e+105], (-z), If[LessEqual[y, -2.6e+49], N[((-z) / N[(y / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 3e-10], N[(x + y), $MachinePrecision], If[LessEqual[y, 1.9e+172], N[(y / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], (-z)]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.3 \cdot 10^{+105}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -2.6 \cdot 10^{+49}:\\
\;\;\;\;\frac{-z}{\frac{y}{x}}\\
\mathbf{elif}\;y \leq 3 \cdot 10^{-10}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 1.9 \cdot 10^{+172}:\\
\;\;\;\;\frac{y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -2.2999999999999998e105 or 1.89999999999999985e172 < y Initial program 59.1%
Taylor expanded in y around inf 70.0%
mul-1-neg70.0%
Simplified70.0%
if -2.2999999999999998e105 < y < -2.59999999999999989e49Initial program 81.3%
Taylor expanded in z around 0 80.4%
mul-1-neg80.4%
+-commutative80.4%
*-commutative80.4%
+-commutative80.4%
Simplified80.4%
Taylor expanded in y around 0 67.9%
associate-/l*68.3%
Simplified68.3%
if -2.59999999999999989e49 < y < 3e-10Initial program 99.2%
Taylor expanded in z around inf 76.8%
if 3e-10 < y < 1.89999999999999985e172Initial program 91.0%
Taylor expanded in x around 0 67.8%
Final simplification73.1%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (- -1.0 (/ x y)))))
(if (<= y -1.6e+14)
t_0
(if (<= y 1.85e-60)
(+ x y)
(if (<= y 2.5e+44)
(- (- z) (/ (* x z) y))
(if (<= y 1.15e+162) (/ y (- 1.0 (/ y z))) t_0))))))
double code(double x, double y, double z) {
double t_0 = z * (-1.0 - (x / y));
double tmp;
if (y <= -1.6e+14) {
tmp = t_0;
} else if (y <= 1.85e-60) {
tmp = x + y;
} else if (y <= 2.5e+44) {
tmp = -z - ((x * z) / y);
} else if (y <= 1.15e+162) {
tmp = y / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * ((-1.0d0) - (x / y))
if (y <= (-1.6d+14)) then
tmp = t_0
else if (y <= 1.85d-60) then
tmp = x + y
else if (y <= 2.5d+44) then
tmp = -z - ((x * z) / y)
else if (y <= 1.15d+162) then
tmp = y / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (-1.0 - (x / y));
double tmp;
if (y <= -1.6e+14) {
tmp = t_0;
} else if (y <= 1.85e-60) {
tmp = x + y;
} else if (y <= 2.5e+44) {
tmp = -z - ((x * z) / y);
} else if (y <= 1.15e+162) {
tmp = y / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * (-1.0 - (x / y)) tmp = 0 if y <= -1.6e+14: tmp = t_0 elif y <= 1.85e-60: tmp = x + y elif y <= 2.5e+44: tmp = -z - ((x * z) / y) elif y <= 1.15e+162: tmp = y / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(-1.0 - Float64(x / y))) tmp = 0.0 if (y <= -1.6e+14) tmp = t_0; elseif (y <= 1.85e-60) tmp = Float64(x + y); elseif (y <= 2.5e+44) tmp = Float64(Float64(-z) - Float64(Float64(x * z) / y)); elseif (y <= 1.15e+162) tmp = Float64(y / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (-1.0 - (x / y)); tmp = 0.0; if (y <= -1.6e+14) tmp = t_0; elseif (y <= 1.85e-60) tmp = x + y; elseif (y <= 2.5e+44) tmp = -z - ((x * z) / y); elseif (y <= 1.15e+162) tmp = y / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.6e+14], t$95$0, If[LessEqual[y, 1.85e-60], N[(x + y), $MachinePrecision], If[LessEqual[y, 2.5e+44], N[((-z) - N[(N[(x * z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.15e+162], N[(y / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{if}\;y \leq -1.6 \cdot 10^{+14}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 1.85 \cdot 10^{-60}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 2.5 \cdot 10^{+44}:\\
\;\;\;\;\left(-z\right) - \frac{x \cdot z}{y}\\
\mathbf{elif}\;y \leq 1.15 \cdot 10^{+162}:\\
\;\;\;\;\frac{y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if y < -1.6e14 or 1.14999999999999997e162 < y Initial program 65.3%
Taylor expanded in z around 0 67.2%
mul-1-neg67.2%
+-commutative67.2%
*-commutative67.2%
+-commutative67.2%
Simplified67.2%
Taylor expanded in y around 0 75.2%
Taylor expanded in z around 0 81.8%
if -1.6e14 < y < 1.85000000000000012e-60Initial program 99.9%
Taylor expanded in z around inf 81.4%
if 1.85000000000000012e-60 < y < 2.4999999999999998e44Initial program 88.1%
Taylor expanded in z around 0 75.4%
mul-1-neg75.4%
+-commutative75.4%
*-commutative75.4%
+-commutative75.4%
Simplified75.4%
Taylor expanded in y around 0 75.4%
if 2.4999999999999998e44 < y < 1.14999999999999997e162Initial program 94.4%
Taylor expanded in x around 0 78.2%
Final simplification81.0%
(FPCore (x y z)
:precision binary64
(if (<= y -1.16e+113)
(- z)
(if (<= y -2.6e+49)
(/ (- z) (/ y x))
(if (<= y 6.2e-60)
(+ x y)
(if (<= y 6.2e-7)
(/ x (/ (- y) z))
(if (<= y 6.6e+29) (+ x y) (- z)))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.16e+113) {
tmp = -z;
} else if (y <= -2.6e+49) {
tmp = -z / (y / x);
} else if (y <= 6.2e-60) {
tmp = x + y;
} else if (y <= 6.2e-7) {
tmp = x / (-y / z);
} else if (y <= 6.6e+29) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.16d+113)) then
tmp = -z
else if (y <= (-2.6d+49)) then
tmp = -z / (y / x)
else if (y <= 6.2d-60) then
tmp = x + y
else if (y <= 6.2d-7) then
tmp = x / (-y / z)
else if (y <= 6.6d+29) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.16e+113) {
tmp = -z;
} else if (y <= -2.6e+49) {
tmp = -z / (y / x);
} else if (y <= 6.2e-60) {
tmp = x + y;
} else if (y <= 6.2e-7) {
tmp = x / (-y / z);
} else if (y <= 6.6e+29) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.16e+113: tmp = -z elif y <= -2.6e+49: tmp = -z / (y / x) elif y <= 6.2e-60: tmp = x + y elif y <= 6.2e-7: tmp = x / (-y / z) elif y <= 6.6e+29: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.16e+113) tmp = Float64(-z); elseif (y <= -2.6e+49) tmp = Float64(Float64(-z) / Float64(y / x)); elseif (y <= 6.2e-60) tmp = Float64(x + y); elseif (y <= 6.2e-7) tmp = Float64(x / Float64(Float64(-y) / z)); elseif (y <= 6.6e+29) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.16e+113) tmp = -z; elseif (y <= -2.6e+49) tmp = -z / (y / x); elseif (y <= 6.2e-60) tmp = x + y; elseif (y <= 6.2e-7) tmp = x / (-y / z); elseif (y <= 6.6e+29) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.16e+113], (-z), If[LessEqual[y, -2.6e+49], N[((-z) / N[(y / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 6.2e-60], N[(x + y), $MachinePrecision], If[LessEqual[y, 6.2e-7], N[(x / N[((-y) / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 6.6e+29], N[(x + y), $MachinePrecision], (-z)]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.16 \cdot 10^{+113}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -2.6 \cdot 10^{+49}:\\
\;\;\;\;\frac{-z}{\frac{y}{x}}\\
\mathbf{elif}\;y \leq 6.2 \cdot 10^{-60}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 6.2 \cdot 10^{-7}:\\
\;\;\;\;\frac{x}{\frac{-y}{z}}\\
\mathbf{elif}\;y \leq 6.6 \cdot 10^{+29}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -1.1600000000000001e113 or 6.59999999999999968e29 < y Initial program 67.1%
Taylor expanded in y around inf 64.7%
mul-1-neg64.7%
Simplified64.7%
if -1.1600000000000001e113 < y < -2.59999999999999989e49Initial program 81.3%
Taylor expanded in z around 0 80.4%
mul-1-neg80.4%
+-commutative80.4%
*-commutative80.4%
+-commutative80.4%
Simplified80.4%
Taylor expanded in y around 0 67.9%
associate-/l*68.3%
Simplified68.3%
if -2.59999999999999989e49 < y < 6.19999999999999976e-60 or 6.1999999999999999e-7 < y < 6.59999999999999968e29Initial program 98.5%
Taylor expanded in z around inf 79.4%
if 6.19999999999999976e-60 < y < 6.1999999999999999e-7Initial program 99.8%
Taylor expanded in x around inf 75.8%
Taylor expanded in y around inf 75.7%
mul-1-neg75.7%
distribute-frac-neg75.7%
Simplified75.7%
Final simplification72.6%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.8e+14) (not (<= y 5.5e-32))) (* z (- -1.0 (/ x y))) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.8e+14) || !(y <= 5.5e-32)) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.8d+14)) .or. (.not. (y <= 5.5d-32))) then
tmp = z * ((-1.0d0) - (x / y))
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.8e+14) || !(y <= 5.5e-32)) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.8e+14) or not (y <= 5.5e-32): tmp = z * (-1.0 - (x / y)) else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.8e+14) || !(y <= 5.5e-32)) tmp = Float64(z * Float64(-1.0 - Float64(x / y))); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.8e+14) || ~((y <= 5.5e-32))) tmp = z * (-1.0 - (x / y)); else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.8e+14], N[Not[LessEqual[y, 5.5e-32]], $MachinePrecision]], N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.8 \cdot 10^{+14} \lor \neg \left(y \leq 5.5 \cdot 10^{-32}\right):\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -1.8e14 or 5.50000000000000024e-32 < y Initial program 70.6%
Taylor expanded in z around 0 66.3%
mul-1-neg66.3%
+-commutative66.3%
*-commutative66.3%
+-commutative66.3%
Simplified66.3%
Taylor expanded in y around 0 72.6%
Taylor expanded in z around 0 77.8%
if -1.8e14 < y < 5.50000000000000024e-32Initial program 99.9%
Taylor expanded in z around inf 79.7%
Final simplification78.7%
(FPCore (x y z) :precision binary64 (if (<= y -6.1e+113) (- z) (if (<= y -2.4e+49) (/ (- z) (/ y x)) (if (<= y 1.3e+23) (+ x y) (- z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -6.1e+113) {
tmp = -z;
} else if (y <= -2.4e+49) {
tmp = -z / (y / x);
} else if (y <= 1.3e+23) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-6.1d+113)) then
tmp = -z
else if (y <= (-2.4d+49)) then
tmp = -z / (y / x)
else if (y <= 1.3d+23) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -6.1e+113) {
tmp = -z;
} else if (y <= -2.4e+49) {
tmp = -z / (y / x);
} else if (y <= 1.3e+23) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -6.1e+113: tmp = -z elif y <= -2.4e+49: tmp = -z / (y / x) elif y <= 1.3e+23: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -6.1e+113) tmp = Float64(-z); elseif (y <= -2.4e+49) tmp = Float64(Float64(-z) / Float64(y / x)); elseif (y <= 1.3e+23) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -6.1e+113) tmp = -z; elseif (y <= -2.4e+49) tmp = -z / (y / x); elseif (y <= 1.3e+23) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -6.1e+113], (-z), If[LessEqual[y, -2.4e+49], N[((-z) / N[(y / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.3e+23], N[(x + y), $MachinePrecision], (-z)]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.1 \cdot 10^{+113}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -2.4 \cdot 10^{+49}:\\
\;\;\;\;\frac{-z}{\frac{y}{x}}\\
\mathbf{elif}\;y \leq 1.3 \cdot 10^{+23}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -6.09999999999999996e113 or 1.29999999999999996e23 < y Initial program 67.1%
Taylor expanded in y around inf 64.7%
mul-1-neg64.7%
Simplified64.7%
if -6.09999999999999996e113 < y < -2.4e49Initial program 81.3%
Taylor expanded in z around 0 80.4%
mul-1-neg80.4%
+-commutative80.4%
*-commutative80.4%
+-commutative80.4%
Simplified80.4%
Taylor expanded in y around 0 67.9%
associate-/l*68.3%
Simplified68.3%
if -2.4e49 < y < 1.29999999999999996e23Initial program 98.5%
Taylor expanded in z around inf 75.7%
Final simplification70.7%
(FPCore (x y z) :precision binary64 (if (<= y -6.5e+84) (- z) (if (<= y 2.8e+22) (+ x y) (- z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -6.5e+84) {
tmp = -z;
} else if (y <= 2.8e+22) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-6.5d+84)) then
tmp = -z
else if (y <= 2.8d+22) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -6.5e+84) {
tmp = -z;
} else if (y <= 2.8e+22) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -6.5e+84: tmp = -z elif y <= 2.8e+22: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -6.5e+84) tmp = Float64(-z); elseif (y <= 2.8e+22) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -6.5e+84) tmp = -z; elseif (y <= 2.8e+22) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -6.5e+84], (-z), If[LessEqual[y, 2.8e+22], N[(x + y), $MachinePrecision], (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.5 \cdot 10^{+84}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 2.8 \cdot 10^{+22}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -6.50000000000000027e84 or 2.8e22 < y Initial program 66.9%
Taylor expanded in y around inf 63.7%
mul-1-neg63.7%
Simplified63.7%
if -6.50000000000000027e84 < y < 2.8e22Initial program 98.0%
Taylor expanded in z around inf 73.1%
Final simplification69.0%
(FPCore (x y z) :precision binary64 (if (<= y -1.8e+42) (- z) (if (<= y 2.1e-9) x (- z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.8e+42) {
tmp = -z;
} else if (y <= 2.1e-9) {
tmp = x;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.8d+42)) then
tmp = -z
else if (y <= 2.1d-9) then
tmp = x
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.8e+42) {
tmp = -z;
} else if (y <= 2.1e-9) {
tmp = x;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.8e+42: tmp = -z elif y <= 2.1e-9: tmp = x else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.8e+42) tmp = Float64(-z); elseif (y <= 2.1e-9) tmp = x; else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.8e+42) tmp = -z; elseif (y <= 2.1e-9) tmp = x; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.8e+42], (-z), If[LessEqual[y, 2.1e-9], x, (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.8 \cdot 10^{+42}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 2.1 \cdot 10^{-9}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -1.8e42 or 2.10000000000000019e-9 < y Initial program 69.8%
Taylor expanded in y around inf 58.0%
mul-1-neg58.0%
Simplified58.0%
if -1.8e42 < y < 2.10000000000000019e-9Initial program 99.2%
Taylor expanded in y around 0 59.0%
Final simplification58.5%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 84.5%
Taylor expanded in y around 0 33.5%
Final simplification33.5%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2023238
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:herbie-target
(if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))
(/ (+ x y) (- 1.0 (/ y z))))