Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A

Percentage Accurate: 88.1% → 99.7%
Time: 6.5s
Alternatives: 11
Speedup: 0.3×

Specification

?
\[\begin{array}{l} \\ \frac{x + y}{1 - \frac{y}{z}} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
def code(x, y, z):
	return (x + y) / (1.0 - (y / z))
function code(x, y, z)
	return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)))
end
function tmp = code(x, y, z)
	tmp = (x + y) / (1.0 - (y / z));
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 11 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 88.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x + y}{1 - \frac{y}{z}} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
def code(x, y, z):
	return (x + y) / (1.0 - (y / z))
function code(x, y, z)
	return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)))
end
function tmp = code(x, y, z)
	tmp = (x + y) / (1.0 - (y / z));
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}

Alternative 1: 99.7% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x + y}{1 - \frac{y}{z}}\\ \mathbf{if}\;t_0 \leq -1 \cdot 10^{-263} \lor \neg \left(t_0 \leq 0\right):\\ \;\;\;\;t_0\\ \mathbf{else}:\\ \;\;\;\;\left(\left(-z\right) - \frac{z}{\frac{y}{x}}\right) - \frac{z}{\frac{y}{z}}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z)))))
   (if (or (<= t_0 -1e-263) (not (<= t_0 0.0)))
     t_0
     (- (- (- z) (/ z (/ y x))) (/ z (/ y z))))))
double code(double x, double y, double z) {
	double t_0 = (x + y) / (1.0 - (y / z));
	double tmp;
	if ((t_0 <= -1e-263) || !(t_0 <= 0.0)) {
		tmp = t_0;
	} else {
		tmp = (-z - (z / (y / x))) - (z / (y / z));
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = (x + y) / (1.0d0 - (y / z))
    if ((t_0 <= (-1d-263)) .or. (.not. (t_0 <= 0.0d0))) then
        tmp = t_0
    else
        tmp = (-z - (z / (y / x))) - (z / (y / z))
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = (x + y) / (1.0 - (y / z));
	double tmp;
	if ((t_0 <= -1e-263) || !(t_0 <= 0.0)) {
		tmp = t_0;
	} else {
		tmp = (-z - (z / (y / x))) - (z / (y / z));
	}
	return tmp;
}
def code(x, y, z):
	t_0 = (x + y) / (1.0 - (y / z))
	tmp = 0
	if (t_0 <= -1e-263) or not (t_0 <= 0.0):
		tmp = t_0
	else:
		tmp = (-z - (z / (y / x))) - (z / (y / z))
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)))
	tmp = 0.0
	if ((t_0 <= -1e-263) || !(t_0 <= 0.0))
		tmp = t_0;
	else
		tmp = Float64(Float64(Float64(-z) - Float64(z / Float64(y / x))) - Float64(z / Float64(y / z)));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = (x + y) / (1.0 - (y / z));
	tmp = 0.0;
	if ((t_0 <= -1e-263) || ~((t_0 <= 0.0)))
		tmp = t_0;
	else
		tmp = (-z - (z / (y / x))) - (z / (y / z));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -1e-263], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(N[((-z) - N[(z / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(z / N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t_0 \leq -1 \cdot 10^{-263} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\

\mathbf{else}:\\
\;\;\;\;\left(\left(-z\right) - \frac{z}{\frac{y}{x}}\right) - \frac{z}{\frac{y}{z}}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -1e-263 or 0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z)))

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]

    if -1e-263 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < 0.0

    1. Initial program 10.2%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around inf 99.9%

      \[\leadsto \color{blue}{\left(-1 \cdot z + -1 \cdot \frac{z \cdot x}{y}\right) - \frac{{z}^{2}}{y}} \]
    3. Step-by-step derivation
      1. mul-1-neg99.9%

        \[\leadsto \left(-1 \cdot z + \color{blue}{\left(-\frac{z \cdot x}{y}\right)}\right) - \frac{{z}^{2}}{y} \]
      2. unsub-neg99.9%

        \[\leadsto \color{blue}{\left(-1 \cdot z - \frac{z \cdot x}{y}\right)} - \frac{{z}^{2}}{y} \]
      3. mul-1-neg99.9%

        \[\leadsto \left(\color{blue}{\left(-z\right)} - \frac{z \cdot x}{y}\right) - \frac{{z}^{2}}{y} \]
      4. associate-/l*100.0%

        \[\leadsto \left(\left(-z\right) - \color{blue}{\frac{z}{\frac{y}{x}}}\right) - \frac{{z}^{2}}{y} \]
      5. unpow2100.0%

        \[\leadsto \left(\left(-z\right) - \frac{z}{\frac{y}{x}}\right) - \frac{\color{blue}{z \cdot z}}{y} \]
      6. associate-/l*100.0%

        \[\leadsto \left(\left(-z\right) - \frac{z}{\frac{y}{x}}\right) - \color{blue}{\frac{z}{\frac{y}{z}}} \]
    4. Simplified100.0%

      \[\leadsto \color{blue}{\left(\left(-z\right) - \frac{z}{\frac{y}{x}}\right) - \frac{z}{\frac{y}{z}}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification99.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + y}{1 - \frac{y}{z}} \leq -1 \cdot 10^{-263} \lor \neg \left(\frac{x + y}{1 - \frac{y}{z}} \leq 0\right):\\ \;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;\left(\left(-z\right) - \frac{z}{\frac{y}{x}}\right) - \frac{z}{\frac{y}{z}}\\ \end{array} \]

Alternative 2: 99.7% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x + y}{1 - \frac{y}{z}}\\ \mathbf{if}\;t_0 \leq -1 \cdot 10^{-263} \lor \neg \left(t_0 \leq 0\right):\\ \;\;\;\;t_0\\ \mathbf{else}:\\ \;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z)))))
   (if (or (<= t_0 -1e-263) (not (<= t_0 0.0))) t_0 (* z (- -1.0 (/ x y))))))
double code(double x, double y, double z) {
	double t_0 = (x + y) / (1.0 - (y / z));
	double tmp;
	if ((t_0 <= -1e-263) || !(t_0 <= 0.0)) {
		tmp = t_0;
	} else {
		tmp = z * (-1.0 - (x / y));
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = (x + y) / (1.0d0 - (y / z))
    if ((t_0 <= (-1d-263)) .or. (.not. (t_0 <= 0.0d0))) then
        tmp = t_0
    else
        tmp = z * ((-1.0d0) - (x / y))
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = (x + y) / (1.0 - (y / z));
	double tmp;
	if ((t_0 <= -1e-263) || !(t_0 <= 0.0)) {
		tmp = t_0;
	} else {
		tmp = z * (-1.0 - (x / y));
	}
	return tmp;
}
def code(x, y, z):
	t_0 = (x + y) / (1.0 - (y / z))
	tmp = 0
	if (t_0 <= -1e-263) or not (t_0 <= 0.0):
		tmp = t_0
	else:
		tmp = z * (-1.0 - (x / y))
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)))
	tmp = 0.0
	if ((t_0 <= -1e-263) || !(t_0 <= 0.0))
		tmp = t_0;
	else
		tmp = Float64(z * Float64(-1.0 - Float64(x / y)));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = (x + y) / (1.0 - (y / z));
	tmp = 0.0;
	if ((t_0 <= -1e-263) || ~((t_0 <= 0.0)))
		tmp = t_0;
	else
		tmp = z * (-1.0 - (x / y));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -1e-263], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t_0 \leq -1 \cdot 10^{-263} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\

\mathbf{else}:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -1e-263 or 0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z)))

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]

    if -1e-263 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < 0.0

    1. Initial program 10.2%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around 0 95.6%

      \[\leadsto \color{blue}{-1 \cdot \frac{\left(y + x\right) \cdot z}{y}} \]
    3. Step-by-step derivation
      1. mul-1-neg95.6%

        \[\leadsto \color{blue}{-\frac{\left(y + x\right) \cdot z}{y}} \]
      2. +-commutative95.6%

        \[\leadsto -\frac{\color{blue}{\left(x + y\right)} \cdot z}{y} \]
      3. *-commutative95.6%

        \[\leadsto -\frac{\color{blue}{z \cdot \left(x + y\right)}}{y} \]
      4. +-commutative95.6%

        \[\leadsto -\frac{z \cdot \color{blue}{\left(y + x\right)}}{y} \]
    4. Simplified95.6%

      \[\leadsto \color{blue}{-\frac{z \cdot \left(y + x\right)}{y}} \]
    5. Taylor expanded in y around 0 99.9%

      \[\leadsto -\color{blue}{\left(\frac{z \cdot x}{y} + z\right)} \]
    6. Taylor expanded in z around 0 99.9%

      \[\leadsto -\color{blue}{\left(1 + \frac{x}{y}\right) \cdot z} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification99.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + y}{1 - \frac{y}{z}} \leq -1 \cdot 10^{-263} \lor \neg \left(\frac{x + y}{1 - \frac{y}{z}} \leq 0\right):\\ \;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\ \end{array} \]

Alternative 3: 67.5% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -2.7 \cdot 10^{+105}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq -2.15 \cdot 10^{+49}:\\ \;\;\;\;\frac{-z}{\frac{y}{x}}\\ \mathbf{elif}\;y \leq 5.6 \cdot 10^{-134}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq 3.75 \cdot 10^{-6}:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \mathbf{elif}\;y \leq 9.2 \cdot 10^{+29}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -2.7e+105)
   (- z)
   (if (<= y -2.15e+49)
     (/ (- z) (/ y x))
     (if (<= y 5.6e-134)
       (+ x y)
       (if (<= y 3.75e-6)
         (/ x (- 1.0 (/ y z)))
         (if (<= y 9.2e+29) (+ x y) (- z)))))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -2.7e+105) {
		tmp = -z;
	} else if (y <= -2.15e+49) {
		tmp = -z / (y / x);
	} else if (y <= 5.6e-134) {
		tmp = x + y;
	} else if (y <= 3.75e-6) {
		tmp = x / (1.0 - (y / z));
	} else if (y <= 9.2e+29) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-2.7d+105)) then
        tmp = -z
    else if (y <= (-2.15d+49)) then
        tmp = -z / (y / x)
    else if (y <= 5.6d-134) then
        tmp = x + y
    else if (y <= 3.75d-6) then
        tmp = x / (1.0d0 - (y / z))
    else if (y <= 9.2d+29) then
        tmp = x + y
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -2.7e+105) {
		tmp = -z;
	} else if (y <= -2.15e+49) {
		tmp = -z / (y / x);
	} else if (y <= 5.6e-134) {
		tmp = x + y;
	} else if (y <= 3.75e-6) {
		tmp = x / (1.0 - (y / z));
	} else if (y <= 9.2e+29) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -2.7e+105:
		tmp = -z
	elif y <= -2.15e+49:
		tmp = -z / (y / x)
	elif y <= 5.6e-134:
		tmp = x + y
	elif y <= 3.75e-6:
		tmp = x / (1.0 - (y / z))
	elif y <= 9.2e+29:
		tmp = x + y
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -2.7e+105)
		tmp = Float64(-z);
	elseif (y <= -2.15e+49)
		tmp = Float64(Float64(-z) / Float64(y / x));
	elseif (y <= 5.6e-134)
		tmp = Float64(x + y);
	elseif (y <= 3.75e-6)
		tmp = Float64(x / Float64(1.0 - Float64(y / z)));
	elseif (y <= 9.2e+29)
		tmp = Float64(x + y);
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -2.7e+105)
		tmp = -z;
	elseif (y <= -2.15e+49)
		tmp = -z / (y / x);
	elseif (y <= 5.6e-134)
		tmp = x + y;
	elseif (y <= 3.75e-6)
		tmp = x / (1.0 - (y / z));
	elseif (y <= 9.2e+29)
		tmp = x + y;
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -2.7e+105], (-z), If[LessEqual[y, -2.15e+49], N[((-z) / N[(y / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5.6e-134], N[(x + y), $MachinePrecision], If[LessEqual[y, 3.75e-6], N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 9.2e+29], N[(x + y), $MachinePrecision], (-z)]]]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.7 \cdot 10^{+105}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq -2.15 \cdot 10^{+49}:\\
\;\;\;\;\frac{-z}{\frac{y}{x}}\\

\mathbf{elif}\;y \leq 5.6 \cdot 10^{-134}:\\
\;\;\;\;x + y\\

\mathbf{elif}\;y \leq 3.75 \cdot 10^{-6}:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\

\mathbf{elif}\;y \leq 9.2 \cdot 10^{+29}:\\
\;\;\;\;x + y\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if y < -2.70000000000000016e105 or 9.2000000000000004e29 < y

    1. Initial program 67.1%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around inf 64.7%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    3. Step-by-step derivation
      1. mul-1-neg64.7%

        \[\leadsto \color{blue}{-z} \]
    4. Simplified64.7%

      \[\leadsto \color{blue}{-z} \]

    if -2.70000000000000016e105 < y < -2.15e49

    1. Initial program 81.3%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around 0 80.4%

      \[\leadsto \color{blue}{-1 \cdot \frac{\left(y + x\right) \cdot z}{y}} \]
    3. Step-by-step derivation
      1. mul-1-neg80.4%

        \[\leadsto \color{blue}{-\frac{\left(y + x\right) \cdot z}{y}} \]
      2. +-commutative80.4%

        \[\leadsto -\frac{\color{blue}{\left(x + y\right)} \cdot z}{y} \]
      3. *-commutative80.4%

        \[\leadsto -\frac{\color{blue}{z \cdot \left(x + y\right)}}{y} \]
      4. +-commutative80.4%

        \[\leadsto -\frac{z \cdot \color{blue}{\left(y + x\right)}}{y} \]
    4. Simplified80.4%

      \[\leadsto \color{blue}{-\frac{z \cdot \left(y + x\right)}{y}} \]
    5. Taylor expanded in y around 0 67.9%

      \[\leadsto -\color{blue}{\frac{z \cdot x}{y}} \]
    6. Step-by-step derivation
      1. associate-/l*68.3%

        \[\leadsto -\color{blue}{\frac{z}{\frac{y}{x}}} \]
    7. Simplified68.3%

      \[\leadsto -\color{blue}{\frac{z}{\frac{y}{x}}} \]

    if -2.15e49 < y < 5.5999999999999997e-134 or 3.7500000000000001e-6 < y < 9.2000000000000004e29

    1. Initial program 98.3%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around inf 80.7%

      \[\leadsto \color{blue}{y + x} \]

    if 5.5999999999999997e-134 < y < 3.7500000000000001e-6

    1. Initial program 99.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around inf 70.1%

      \[\leadsto \color{blue}{\frac{x}{1 - \frac{y}{z}}} \]
  3. Recombined 4 regimes into one program.
  4. Final simplification72.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -2.7 \cdot 10^{+105}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq -2.15 \cdot 10^{+49}:\\ \;\;\;\;\frac{-z}{\frac{y}{x}}\\ \mathbf{elif}\;y \leq 5.6 \cdot 10^{-134}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq 3.75 \cdot 10^{-6}:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \mathbf{elif}\;y \leq 9.2 \cdot 10^{+29}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]

Alternative 4: 68.8% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -2.3 \cdot 10^{+105}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq -2.6 \cdot 10^{+49}:\\ \;\;\;\;\frac{-z}{\frac{y}{x}}\\ \mathbf{elif}\;y \leq 3 \cdot 10^{-10}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq 1.9 \cdot 10^{+172}:\\ \;\;\;\;\frac{y}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -2.3e+105)
   (- z)
   (if (<= y -2.6e+49)
     (/ (- z) (/ y x))
     (if (<= y 3e-10)
       (+ x y)
       (if (<= y 1.9e+172) (/ y (- 1.0 (/ y z))) (- z))))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -2.3e+105) {
		tmp = -z;
	} else if (y <= -2.6e+49) {
		tmp = -z / (y / x);
	} else if (y <= 3e-10) {
		tmp = x + y;
	} else if (y <= 1.9e+172) {
		tmp = y / (1.0 - (y / z));
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-2.3d+105)) then
        tmp = -z
    else if (y <= (-2.6d+49)) then
        tmp = -z / (y / x)
    else if (y <= 3d-10) then
        tmp = x + y
    else if (y <= 1.9d+172) then
        tmp = y / (1.0d0 - (y / z))
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -2.3e+105) {
		tmp = -z;
	} else if (y <= -2.6e+49) {
		tmp = -z / (y / x);
	} else if (y <= 3e-10) {
		tmp = x + y;
	} else if (y <= 1.9e+172) {
		tmp = y / (1.0 - (y / z));
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -2.3e+105:
		tmp = -z
	elif y <= -2.6e+49:
		tmp = -z / (y / x)
	elif y <= 3e-10:
		tmp = x + y
	elif y <= 1.9e+172:
		tmp = y / (1.0 - (y / z))
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -2.3e+105)
		tmp = Float64(-z);
	elseif (y <= -2.6e+49)
		tmp = Float64(Float64(-z) / Float64(y / x));
	elseif (y <= 3e-10)
		tmp = Float64(x + y);
	elseif (y <= 1.9e+172)
		tmp = Float64(y / Float64(1.0 - Float64(y / z)));
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -2.3e+105)
		tmp = -z;
	elseif (y <= -2.6e+49)
		tmp = -z / (y / x);
	elseif (y <= 3e-10)
		tmp = x + y;
	elseif (y <= 1.9e+172)
		tmp = y / (1.0 - (y / z));
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -2.3e+105], (-z), If[LessEqual[y, -2.6e+49], N[((-z) / N[(y / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 3e-10], N[(x + y), $MachinePrecision], If[LessEqual[y, 1.9e+172], N[(y / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], (-z)]]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.3 \cdot 10^{+105}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq -2.6 \cdot 10^{+49}:\\
\;\;\;\;\frac{-z}{\frac{y}{x}}\\

\mathbf{elif}\;y \leq 3 \cdot 10^{-10}:\\
\;\;\;\;x + y\\

\mathbf{elif}\;y \leq 1.9 \cdot 10^{+172}:\\
\;\;\;\;\frac{y}{1 - \frac{y}{z}}\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if y < -2.2999999999999998e105 or 1.89999999999999985e172 < y

    1. Initial program 59.1%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around inf 70.0%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    3. Step-by-step derivation
      1. mul-1-neg70.0%

        \[\leadsto \color{blue}{-z} \]
    4. Simplified70.0%

      \[\leadsto \color{blue}{-z} \]

    if -2.2999999999999998e105 < y < -2.59999999999999989e49

    1. Initial program 81.3%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around 0 80.4%

      \[\leadsto \color{blue}{-1 \cdot \frac{\left(y + x\right) \cdot z}{y}} \]
    3. Step-by-step derivation
      1. mul-1-neg80.4%

        \[\leadsto \color{blue}{-\frac{\left(y + x\right) \cdot z}{y}} \]
      2. +-commutative80.4%

        \[\leadsto -\frac{\color{blue}{\left(x + y\right)} \cdot z}{y} \]
      3. *-commutative80.4%

        \[\leadsto -\frac{\color{blue}{z \cdot \left(x + y\right)}}{y} \]
      4. +-commutative80.4%

        \[\leadsto -\frac{z \cdot \color{blue}{\left(y + x\right)}}{y} \]
    4. Simplified80.4%

      \[\leadsto \color{blue}{-\frac{z \cdot \left(y + x\right)}{y}} \]
    5. Taylor expanded in y around 0 67.9%

      \[\leadsto -\color{blue}{\frac{z \cdot x}{y}} \]
    6. Step-by-step derivation
      1. associate-/l*68.3%

        \[\leadsto -\color{blue}{\frac{z}{\frac{y}{x}}} \]
    7. Simplified68.3%

      \[\leadsto -\color{blue}{\frac{z}{\frac{y}{x}}} \]

    if -2.59999999999999989e49 < y < 3e-10

    1. Initial program 99.2%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around inf 76.8%

      \[\leadsto \color{blue}{y + x} \]

    if 3e-10 < y < 1.89999999999999985e172

    1. Initial program 91.0%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around 0 67.8%

      \[\leadsto \color{blue}{\frac{y}{1 - \frac{y}{z}}} \]
  3. Recombined 4 regimes into one program.
  4. Final simplification73.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -2.3 \cdot 10^{+105}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq -2.6 \cdot 10^{+49}:\\ \;\;\;\;\frac{-z}{\frac{y}{x}}\\ \mathbf{elif}\;y \leq 3 \cdot 10^{-10}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq 1.9 \cdot 10^{+172}:\\ \;\;\;\;\frac{y}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]

Alternative 5: 73.4% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := z \cdot \left(-1 - \frac{x}{y}\right)\\ \mathbf{if}\;y \leq -1.6 \cdot 10^{+14}:\\ \;\;\;\;t_0\\ \mathbf{elif}\;y \leq 1.85 \cdot 10^{-60}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq 2.5 \cdot 10^{+44}:\\ \;\;\;\;\left(-z\right) - \frac{x \cdot z}{y}\\ \mathbf{elif}\;y \leq 1.15 \cdot 10^{+162}:\\ \;\;\;\;\frac{y}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;t_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (* z (- -1.0 (/ x y)))))
   (if (<= y -1.6e+14)
     t_0
     (if (<= y 1.85e-60)
       (+ x y)
       (if (<= y 2.5e+44)
         (- (- z) (/ (* x z) y))
         (if (<= y 1.15e+162) (/ y (- 1.0 (/ y z))) t_0))))))
double code(double x, double y, double z) {
	double t_0 = z * (-1.0 - (x / y));
	double tmp;
	if (y <= -1.6e+14) {
		tmp = t_0;
	} else if (y <= 1.85e-60) {
		tmp = x + y;
	} else if (y <= 2.5e+44) {
		tmp = -z - ((x * z) / y);
	} else if (y <= 1.15e+162) {
		tmp = y / (1.0 - (y / z));
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = z * ((-1.0d0) - (x / y))
    if (y <= (-1.6d+14)) then
        tmp = t_0
    else if (y <= 1.85d-60) then
        tmp = x + y
    else if (y <= 2.5d+44) then
        tmp = -z - ((x * z) / y)
    else if (y <= 1.15d+162) then
        tmp = y / (1.0d0 - (y / z))
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = z * (-1.0 - (x / y));
	double tmp;
	if (y <= -1.6e+14) {
		tmp = t_0;
	} else if (y <= 1.85e-60) {
		tmp = x + y;
	} else if (y <= 2.5e+44) {
		tmp = -z - ((x * z) / y);
	} else if (y <= 1.15e+162) {
		tmp = y / (1.0 - (y / z));
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = z * (-1.0 - (x / y))
	tmp = 0
	if y <= -1.6e+14:
		tmp = t_0
	elif y <= 1.85e-60:
		tmp = x + y
	elif y <= 2.5e+44:
		tmp = -z - ((x * z) / y)
	elif y <= 1.15e+162:
		tmp = y / (1.0 - (y / z))
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(z * Float64(-1.0 - Float64(x / y)))
	tmp = 0.0
	if (y <= -1.6e+14)
		tmp = t_0;
	elseif (y <= 1.85e-60)
		tmp = Float64(x + y);
	elseif (y <= 2.5e+44)
		tmp = Float64(Float64(-z) - Float64(Float64(x * z) / y));
	elseif (y <= 1.15e+162)
		tmp = Float64(y / Float64(1.0 - Float64(y / z)));
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = z * (-1.0 - (x / y));
	tmp = 0.0;
	if (y <= -1.6e+14)
		tmp = t_0;
	elseif (y <= 1.85e-60)
		tmp = x + y;
	elseif (y <= 2.5e+44)
		tmp = -z - ((x * z) / y);
	elseif (y <= 1.15e+162)
		tmp = y / (1.0 - (y / z));
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.6e+14], t$95$0, If[LessEqual[y, 1.85e-60], N[(x + y), $MachinePrecision], If[LessEqual[y, 2.5e+44], N[((-z) - N[(N[(x * z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.15e+162], N[(y / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{if}\;y \leq -1.6 \cdot 10^{+14}:\\
\;\;\;\;t_0\\

\mathbf{elif}\;y \leq 1.85 \cdot 10^{-60}:\\
\;\;\;\;x + y\\

\mathbf{elif}\;y \leq 2.5 \cdot 10^{+44}:\\
\;\;\;\;\left(-z\right) - \frac{x \cdot z}{y}\\

\mathbf{elif}\;y \leq 1.15 \cdot 10^{+162}:\\
\;\;\;\;\frac{y}{1 - \frac{y}{z}}\\

\mathbf{else}:\\
\;\;\;\;t_0\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if y < -1.6e14 or 1.14999999999999997e162 < y

    1. Initial program 65.3%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around 0 67.2%

      \[\leadsto \color{blue}{-1 \cdot \frac{\left(y + x\right) \cdot z}{y}} \]
    3. Step-by-step derivation
      1. mul-1-neg67.2%

        \[\leadsto \color{blue}{-\frac{\left(y + x\right) \cdot z}{y}} \]
      2. +-commutative67.2%

        \[\leadsto -\frac{\color{blue}{\left(x + y\right)} \cdot z}{y} \]
      3. *-commutative67.2%

        \[\leadsto -\frac{\color{blue}{z \cdot \left(x + y\right)}}{y} \]
      4. +-commutative67.2%

        \[\leadsto -\frac{z \cdot \color{blue}{\left(y + x\right)}}{y} \]
    4. Simplified67.2%

      \[\leadsto \color{blue}{-\frac{z \cdot \left(y + x\right)}{y}} \]
    5. Taylor expanded in y around 0 75.2%

      \[\leadsto -\color{blue}{\left(\frac{z \cdot x}{y} + z\right)} \]
    6. Taylor expanded in z around 0 81.8%

      \[\leadsto -\color{blue}{\left(1 + \frac{x}{y}\right) \cdot z} \]

    if -1.6e14 < y < 1.85000000000000012e-60

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around inf 81.4%

      \[\leadsto \color{blue}{y + x} \]

    if 1.85000000000000012e-60 < y < 2.4999999999999998e44

    1. Initial program 88.1%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around 0 75.4%

      \[\leadsto \color{blue}{-1 \cdot \frac{\left(y + x\right) \cdot z}{y}} \]
    3. Step-by-step derivation
      1. mul-1-neg75.4%

        \[\leadsto \color{blue}{-\frac{\left(y + x\right) \cdot z}{y}} \]
      2. +-commutative75.4%

        \[\leadsto -\frac{\color{blue}{\left(x + y\right)} \cdot z}{y} \]
      3. *-commutative75.4%

        \[\leadsto -\frac{\color{blue}{z \cdot \left(x + y\right)}}{y} \]
      4. +-commutative75.4%

        \[\leadsto -\frac{z \cdot \color{blue}{\left(y + x\right)}}{y} \]
    4. Simplified75.4%

      \[\leadsto \color{blue}{-\frac{z \cdot \left(y + x\right)}{y}} \]
    5. Taylor expanded in y around 0 75.4%

      \[\leadsto -\color{blue}{\left(\frac{z \cdot x}{y} + z\right)} \]

    if 2.4999999999999998e44 < y < 1.14999999999999997e162

    1. Initial program 94.4%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around 0 78.2%

      \[\leadsto \color{blue}{\frac{y}{1 - \frac{y}{z}}} \]
  3. Recombined 4 regimes into one program.
  4. Final simplification81.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.6 \cdot 10^{+14}:\\ \;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\ \mathbf{elif}\;y \leq 1.85 \cdot 10^{-60}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq 2.5 \cdot 10^{+44}:\\ \;\;\;\;\left(-z\right) - \frac{x \cdot z}{y}\\ \mathbf{elif}\;y \leq 1.15 \cdot 10^{+162}:\\ \;\;\;\;\frac{y}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\ \end{array} \]

Alternative 6: 65.9% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1.16 \cdot 10^{+113}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq -2.6 \cdot 10^{+49}:\\ \;\;\;\;\frac{-z}{\frac{y}{x}}\\ \mathbf{elif}\;y \leq 6.2 \cdot 10^{-60}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq 6.2 \cdot 10^{-7}:\\ \;\;\;\;\frac{x}{\frac{-y}{z}}\\ \mathbf{elif}\;y \leq 6.6 \cdot 10^{+29}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -1.16e+113)
   (- z)
   (if (<= y -2.6e+49)
     (/ (- z) (/ y x))
     (if (<= y 6.2e-60)
       (+ x y)
       (if (<= y 6.2e-7)
         (/ x (/ (- y) z))
         (if (<= y 6.6e+29) (+ x y) (- z)))))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.16e+113) {
		tmp = -z;
	} else if (y <= -2.6e+49) {
		tmp = -z / (y / x);
	} else if (y <= 6.2e-60) {
		tmp = x + y;
	} else if (y <= 6.2e-7) {
		tmp = x / (-y / z);
	} else if (y <= 6.6e+29) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-1.16d+113)) then
        tmp = -z
    else if (y <= (-2.6d+49)) then
        tmp = -z / (y / x)
    else if (y <= 6.2d-60) then
        tmp = x + y
    else if (y <= 6.2d-7) then
        tmp = x / (-y / z)
    else if (y <= 6.6d+29) then
        tmp = x + y
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.16e+113) {
		tmp = -z;
	} else if (y <= -2.6e+49) {
		tmp = -z / (y / x);
	} else if (y <= 6.2e-60) {
		tmp = x + y;
	} else if (y <= 6.2e-7) {
		tmp = x / (-y / z);
	} else if (y <= 6.6e+29) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -1.16e+113:
		tmp = -z
	elif y <= -2.6e+49:
		tmp = -z / (y / x)
	elif y <= 6.2e-60:
		tmp = x + y
	elif y <= 6.2e-7:
		tmp = x / (-y / z)
	elif y <= 6.6e+29:
		tmp = x + y
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -1.16e+113)
		tmp = Float64(-z);
	elseif (y <= -2.6e+49)
		tmp = Float64(Float64(-z) / Float64(y / x));
	elseif (y <= 6.2e-60)
		tmp = Float64(x + y);
	elseif (y <= 6.2e-7)
		tmp = Float64(x / Float64(Float64(-y) / z));
	elseif (y <= 6.6e+29)
		tmp = Float64(x + y);
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -1.16e+113)
		tmp = -z;
	elseif (y <= -2.6e+49)
		tmp = -z / (y / x);
	elseif (y <= 6.2e-60)
		tmp = x + y;
	elseif (y <= 6.2e-7)
		tmp = x / (-y / z);
	elseif (y <= 6.6e+29)
		tmp = x + y;
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -1.16e+113], (-z), If[LessEqual[y, -2.6e+49], N[((-z) / N[(y / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 6.2e-60], N[(x + y), $MachinePrecision], If[LessEqual[y, 6.2e-7], N[(x / N[((-y) / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 6.6e+29], N[(x + y), $MachinePrecision], (-z)]]]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.16 \cdot 10^{+113}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq -2.6 \cdot 10^{+49}:\\
\;\;\;\;\frac{-z}{\frac{y}{x}}\\

\mathbf{elif}\;y \leq 6.2 \cdot 10^{-60}:\\
\;\;\;\;x + y\\

\mathbf{elif}\;y \leq 6.2 \cdot 10^{-7}:\\
\;\;\;\;\frac{x}{\frac{-y}{z}}\\

\mathbf{elif}\;y \leq 6.6 \cdot 10^{+29}:\\
\;\;\;\;x + y\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if y < -1.1600000000000001e113 or 6.59999999999999968e29 < y

    1. Initial program 67.1%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around inf 64.7%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    3. Step-by-step derivation
      1. mul-1-neg64.7%

        \[\leadsto \color{blue}{-z} \]
    4. Simplified64.7%

      \[\leadsto \color{blue}{-z} \]

    if -1.1600000000000001e113 < y < -2.59999999999999989e49

    1. Initial program 81.3%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around 0 80.4%

      \[\leadsto \color{blue}{-1 \cdot \frac{\left(y + x\right) \cdot z}{y}} \]
    3. Step-by-step derivation
      1. mul-1-neg80.4%

        \[\leadsto \color{blue}{-\frac{\left(y + x\right) \cdot z}{y}} \]
      2. +-commutative80.4%

        \[\leadsto -\frac{\color{blue}{\left(x + y\right)} \cdot z}{y} \]
      3. *-commutative80.4%

        \[\leadsto -\frac{\color{blue}{z \cdot \left(x + y\right)}}{y} \]
      4. +-commutative80.4%

        \[\leadsto -\frac{z \cdot \color{blue}{\left(y + x\right)}}{y} \]
    4. Simplified80.4%

      \[\leadsto \color{blue}{-\frac{z \cdot \left(y + x\right)}{y}} \]
    5. Taylor expanded in y around 0 67.9%

      \[\leadsto -\color{blue}{\frac{z \cdot x}{y}} \]
    6. Step-by-step derivation
      1. associate-/l*68.3%

        \[\leadsto -\color{blue}{\frac{z}{\frac{y}{x}}} \]
    7. Simplified68.3%

      \[\leadsto -\color{blue}{\frac{z}{\frac{y}{x}}} \]

    if -2.59999999999999989e49 < y < 6.19999999999999976e-60 or 6.1999999999999999e-7 < y < 6.59999999999999968e29

    1. Initial program 98.5%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around inf 79.4%

      \[\leadsto \color{blue}{y + x} \]

    if 6.19999999999999976e-60 < y < 6.1999999999999999e-7

    1. Initial program 99.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in x around inf 75.8%

      \[\leadsto \color{blue}{\frac{x}{1 - \frac{y}{z}}} \]
    3. Taylor expanded in y around inf 75.7%

      \[\leadsto \frac{x}{\color{blue}{-1 \cdot \frac{y}{z}}} \]
    4. Step-by-step derivation
      1. mul-1-neg75.7%

        \[\leadsto \frac{x}{\color{blue}{-\frac{y}{z}}} \]
      2. distribute-frac-neg75.7%

        \[\leadsto \frac{x}{\color{blue}{\frac{-y}{z}}} \]
    5. Simplified75.7%

      \[\leadsto \frac{x}{\color{blue}{\frac{-y}{z}}} \]
  3. Recombined 4 regimes into one program.
  4. Final simplification72.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.16 \cdot 10^{+113}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq -2.6 \cdot 10^{+49}:\\ \;\;\;\;\frac{-z}{\frac{y}{x}}\\ \mathbf{elif}\;y \leq 6.2 \cdot 10^{-60}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq 6.2 \cdot 10^{-7}:\\ \;\;\;\;\frac{x}{\frac{-y}{z}}\\ \mathbf{elif}\;y \leq 6.6 \cdot 10^{+29}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]

Alternative 7: 75.0% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1.8 \cdot 10^{+14} \lor \neg \left(y \leq 5.5 \cdot 10^{-32}\right):\\ \;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= y -1.8e+14) (not (<= y 5.5e-32))) (* z (- -1.0 (/ x y))) (+ x y)))
double code(double x, double y, double z) {
	double tmp;
	if ((y <= -1.8e+14) || !(y <= 5.5e-32)) {
		tmp = z * (-1.0 - (x / y));
	} else {
		tmp = x + y;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((y <= (-1.8d+14)) .or. (.not. (y <= 5.5d-32))) then
        tmp = z * ((-1.0d0) - (x / y))
    else
        tmp = x + y
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((y <= -1.8e+14) || !(y <= 5.5e-32)) {
		tmp = z * (-1.0 - (x / y));
	} else {
		tmp = x + y;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (y <= -1.8e+14) or not (y <= 5.5e-32):
		tmp = z * (-1.0 - (x / y))
	else:
		tmp = x + y
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((y <= -1.8e+14) || !(y <= 5.5e-32))
		tmp = Float64(z * Float64(-1.0 - Float64(x / y)));
	else
		tmp = Float64(x + y);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((y <= -1.8e+14) || ~((y <= 5.5e-32)))
		tmp = z * (-1.0 - (x / y));
	else
		tmp = x + y;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.8e+14], N[Not[LessEqual[y, 5.5e-32]], $MachinePrecision]], N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.8 \cdot 10^{+14} \lor \neg \left(y \leq 5.5 \cdot 10^{-32}\right):\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\

\mathbf{else}:\\
\;\;\;\;x + y\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -1.8e14 or 5.50000000000000024e-32 < y

    1. Initial program 70.6%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around 0 66.3%

      \[\leadsto \color{blue}{-1 \cdot \frac{\left(y + x\right) \cdot z}{y}} \]
    3. Step-by-step derivation
      1. mul-1-neg66.3%

        \[\leadsto \color{blue}{-\frac{\left(y + x\right) \cdot z}{y}} \]
      2. +-commutative66.3%

        \[\leadsto -\frac{\color{blue}{\left(x + y\right)} \cdot z}{y} \]
      3. *-commutative66.3%

        \[\leadsto -\frac{\color{blue}{z \cdot \left(x + y\right)}}{y} \]
      4. +-commutative66.3%

        \[\leadsto -\frac{z \cdot \color{blue}{\left(y + x\right)}}{y} \]
    4. Simplified66.3%

      \[\leadsto \color{blue}{-\frac{z \cdot \left(y + x\right)}{y}} \]
    5. Taylor expanded in y around 0 72.6%

      \[\leadsto -\color{blue}{\left(\frac{z \cdot x}{y} + z\right)} \]
    6. Taylor expanded in z around 0 77.8%

      \[\leadsto -\color{blue}{\left(1 + \frac{x}{y}\right) \cdot z} \]

    if -1.8e14 < y < 5.50000000000000024e-32

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around inf 79.7%

      \[\leadsto \color{blue}{y + x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification78.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.8 \cdot 10^{+14} \lor \neg \left(y \leq 5.5 \cdot 10^{-32}\right):\\ \;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \]

Alternative 8: 67.1% accurate, 0.9× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -6.1 \cdot 10^{+113}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq -2.4 \cdot 10^{+49}:\\ \;\;\;\;\frac{-z}{\frac{y}{x}}\\ \mathbf{elif}\;y \leq 1.3 \cdot 10^{+23}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -6.1e+113)
   (- z)
   (if (<= y -2.4e+49) (/ (- z) (/ y x)) (if (<= y 1.3e+23) (+ x y) (- z)))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -6.1e+113) {
		tmp = -z;
	} else if (y <= -2.4e+49) {
		tmp = -z / (y / x);
	} else if (y <= 1.3e+23) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-6.1d+113)) then
        tmp = -z
    else if (y <= (-2.4d+49)) then
        tmp = -z / (y / x)
    else if (y <= 1.3d+23) then
        tmp = x + y
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -6.1e+113) {
		tmp = -z;
	} else if (y <= -2.4e+49) {
		tmp = -z / (y / x);
	} else if (y <= 1.3e+23) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -6.1e+113:
		tmp = -z
	elif y <= -2.4e+49:
		tmp = -z / (y / x)
	elif y <= 1.3e+23:
		tmp = x + y
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -6.1e+113)
		tmp = Float64(-z);
	elseif (y <= -2.4e+49)
		tmp = Float64(Float64(-z) / Float64(y / x));
	elseif (y <= 1.3e+23)
		tmp = Float64(x + y);
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -6.1e+113)
		tmp = -z;
	elseif (y <= -2.4e+49)
		tmp = -z / (y / x);
	elseif (y <= 1.3e+23)
		tmp = x + y;
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -6.1e+113], (-z), If[LessEqual[y, -2.4e+49], N[((-z) / N[(y / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.3e+23], N[(x + y), $MachinePrecision], (-z)]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.1 \cdot 10^{+113}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq -2.4 \cdot 10^{+49}:\\
\;\;\;\;\frac{-z}{\frac{y}{x}}\\

\mathbf{elif}\;y \leq 1.3 \cdot 10^{+23}:\\
\;\;\;\;x + y\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -6.09999999999999996e113 or 1.29999999999999996e23 < y

    1. Initial program 67.1%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around inf 64.7%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    3. Step-by-step derivation
      1. mul-1-neg64.7%

        \[\leadsto \color{blue}{-z} \]
    4. Simplified64.7%

      \[\leadsto \color{blue}{-z} \]

    if -6.09999999999999996e113 < y < -2.4e49

    1. Initial program 81.3%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around 0 80.4%

      \[\leadsto \color{blue}{-1 \cdot \frac{\left(y + x\right) \cdot z}{y}} \]
    3. Step-by-step derivation
      1. mul-1-neg80.4%

        \[\leadsto \color{blue}{-\frac{\left(y + x\right) \cdot z}{y}} \]
      2. +-commutative80.4%

        \[\leadsto -\frac{\color{blue}{\left(x + y\right)} \cdot z}{y} \]
      3. *-commutative80.4%

        \[\leadsto -\frac{\color{blue}{z \cdot \left(x + y\right)}}{y} \]
      4. +-commutative80.4%

        \[\leadsto -\frac{z \cdot \color{blue}{\left(y + x\right)}}{y} \]
    4. Simplified80.4%

      \[\leadsto \color{blue}{-\frac{z \cdot \left(y + x\right)}{y}} \]
    5. Taylor expanded in y around 0 67.9%

      \[\leadsto -\color{blue}{\frac{z \cdot x}{y}} \]
    6. Step-by-step derivation
      1. associate-/l*68.3%

        \[\leadsto -\color{blue}{\frac{z}{\frac{y}{x}}} \]
    7. Simplified68.3%

      \[\leadsto -\color{blue}{\frac{z}{\frac{y}{x}}} \]

    if -2.4e49 < y < 1.29999999999999996e23

    1. Initial program 98.5%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around inf 75.7%

      \[\leadsto \color{blue}{y + x} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification70.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -6.1 \cdot 10^{+113}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq -2.4 \cdot 10^{+49}:\\ \;\;\;\;\frac{-z}{\frac{y}{x}}\\ \mathbf{elif}\;y \leq 1.3 \cdot 10^{+23}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]

Alternative 9: 67.9% accurate, 1.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -6.5 \cdot 10^{+84}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 2.8 \cdot 10^{+22}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -6.5e+84) (- z) (if (<= y 2.8e+22) (+ x y) (- z))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -6.5e+84) {
		tmp = -z;
	} else if (y <= 2.8e+22) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-6.5d+84)) then
        tmp = -z
    else if (y <= 2.8d+22) then
        tmp = x + y
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -6.5e+84) {
		tmp = -z;
	} else if (y <= 2.8e+22) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -6.5e+84:
		tmp = -z
	elif y <= 2.8e+22:
		tmp = x + y
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -6.5e+84)
		tmp = Float64(-z);
	elseif (y <= 2.8e+22)
		tmp = Float64(x + y);
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -6.5e+84)
		tmp = -z;
	elseif (y <= 2.8e+22)
		tmp = x + y;
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -6.5e+84], (-z), If[LessEqual[y, 2.8e+22], N[(x + y), $MachinePrecision], (-z)]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.5 \cdot 10^{+84}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq 2.8 \cdot 10^{+22}:\\
\;\;\;\;x + y\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -6.50000000000000027e84 or 2.8e22 < y

    1. Initial program 66.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around inf 63.7%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    3. Step-by-step derivation
      1. mul-1-neg63.7%

        \[\leadsto \color{blue}{-z} \]
    4. Simplified63.7%

      \[\leadsto \color{blue}{-z} \]

    if -6.50000000000000027e84 < y < 2.8e22

    1. Initial program 98.0%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in z around inf 73.1%

      \[\leadsto \color{blue}{y + x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification69.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -6.5 \cdot 10^{+84}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 2.8 \cdot 10^{+22}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]

Alternative 10: 58.5% accurate, 1.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1.8 \cdot 10^{+42}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 2.1 \cdot 10^{-9}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -1.8e+42) (- z) (if (<= y 2.1e-9) x (- z))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.8e+42) {
		tmp = -z;
	} else if (y <= 2.1e-9) {
		tmp = x;
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-1.8d+42)) then
        tmp = -z
    else if (y <= 2.1d-9) then
        tmp = x
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.8e+42) {
		tmp = -z;
	} else if (y <= 2.1e-9) {
		tmp = x;
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -1.8e+42:
		tmp = -z
	elif y <= 2.1e-9:
		tmp = x
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -1.8e+42)
		tmp = Float64(-z);
	elseif (y <= 2.1e-9)
		tmp = x;
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -1.8e+42)
		tmp = -z;
	elseif (y <= 2.1e-9)
		tmp = x;
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -1.8e+42], (-z), If[LessEqual[y, 2.1e-9], x, (-z)]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.8 \cdot 10^{+42}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq 2.1 \cdot 10^{-9}:\\
\;\;\;\;x\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -1.8e42 or 2.10000000000000019e-9 < y

    1. Initial program 69.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around inf 58.0%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    3. Step-by-step derivation
      1. mul-1-neg58.0%

        \[\leadsto \color{blue}{-z} \]
    4. Simplified58.0%

      \[\leadsto \color{blue}{-z} \]

    if -1.8e42 < y < 2.10000000000000019e-9

    1. Initial program 99.2%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Taylor expanded in y around 0 59.0%

      \[\leadsto \color{blue}{x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification58.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.8 \cdot 10^{+42}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 2.1 \cdot 10^{-9}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]

Alternative 11: 35.4% accurate, 9.0× speedup?

\[\begin{array}{l} \\ x \end{array} \]
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
	return x;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x
end function
public static double code(double x, double y, double z) {
	return x;
}
def code(x, y, z):
	return x
function code(x, y, z)
	return x
end
function tmp = code(x, y, z)
	tmp = x;
end
code[x_, y_, z_] := x
\begin{array}{l}

\\
x
\end{array}
Derivation
  1. Initial program 84.5%

    \[\frac{x + y}{1 - \frac{y}{z}} \]
  2. Taylor expanded in y around 0 33.5%

    \[\leadsto \color{blue}{x} \]
  3. Final simplification33.5%

    \[\leadsto x \]

Developer target: 93.9% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y + x}{-y} \cdot z\\ \mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\ \;\;\;\;t_0\\ \mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\ \;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;t_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (* (/ (+ y x) (- y)) z)))
   (if (< y -3.7429310762689856e+171)
     t_0
     (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
	double t_0 = ((y + x) / -y) * z;
	double tmp;
	if (y < -3.7429310762689856e+171) {
		tmp = t_0;
	} else if (y < 3.5534662456086734e+168) {
		tmp = (x + y) / (1.0 - (y / z));
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = ((y + x) / -y) * z
    if (y < (-3.7429310762689856d+171)) then
        tmp = t_0
    else if (y < 3.5534662456086734d+168) then
        tmp = (x + y) / (1.0d0 - (y / z))
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = ((y + x) / -y) * z;
	double tmp;
	if (y < -3.7429310762689856e+171) {
		tmp = t_0;
	} else if (y < 3.5534662456086734e+168) {
		tmp = (x + y) / (1.0 - (y / z));
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = ((y + x) / -y) * z
	tmp = 0
	if y < -3.7429310762689856e+171:
		tmp = t_0
	elif y < 3.5534662456086734e+168:
		tmp = (x + y) / (1.0 - (y / z))
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z)
	tmp = 0.0
	if (y < -3.7429310762689856e+171)
		tmp = t_0;
	elseif (y < 3.5534662456086734e+168)
		tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)));
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = ((y + x) / -y) * z;
	tmp = 0.0;
	if (y < -3.7429310762689856e+171)
		tmp = t_0;
	elseif (y < 3.5534662456086734e+168)
		tmp = (x + y) / (1.0 - (y / z));
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t_0\\

\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\

\mathbf{else}:\\
\;\;\;\;t_0\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2023238 
(FPCore (x y z)
  :name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
  :precision binary64

  :herbie-target
  (if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))

  (/ (+ x y) (- 1.0 (/ y z))))