
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= y -3.3e-144) (/ (/ (* x 2.0) (- y t)) z) (* x (/ (/ -2.0 (- t y)) z))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -3.3e-144) {
tmp = ((x * 2.0) / (y - t)) / z;
} else {
tmp = x * ((-2.0 / (t - y)) / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-3.3d-144)) then
tmp = ((x * 2.0d0) / (y - t)) / z
else
tmp = x * (((-2.0d0) / (t - y)) / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -3.3e-144) {
tmp = ((x * 2.0) / (y - t)) / z;
} else {
tmp = x * ((-2.0 / (t - y)) / z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= -3.3e-144: tmp = ((x * 2.0) / (y - t)) / z else: tmp = x * ((-2.0 / (t - y)) / z) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= -3.3e-144) tmp = Float64(Float64(Float64(x * 2.0) / Float64(y - t)) / z); else tmp = Float64(x * Float64(Float64(-2.0 / Float64(t - y)) / z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= -3.3e-144) tmp = ((x * 2.0) / (y - t)) / z; else tmp = x * ((-2.0 / (t - y)) / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, -3.3e-144], N[(N[(N[(x * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], N[(x * N[(N[(-2.0 / N[(t - y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.3 \cdot 10^{-144}:\\
\;\;\;\;\frac{\frac{x \cdot 2}{y - t}}{z}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\frac{-2}{t - y}}{z}\\
\end{array}
\end{array}
if y < -3.29999999999999995e-144Initial program 82.5%
associate-*l/82.5%
*-commutative82.5%
distribute-rgt-out--86.0%
associate-/r*90.1%
Simplified90.1%
associate-*r/90.1%
associate-*l/90.0%
*-commutative90.0%
associate-*l/97.1%
Applied egg-rr97.1%
associate-*r/97.4%
Applied egg-rr97.4%
if -3.29999999999999995e-144 < y Initial program 94.9%
associate-*r/94.5%
distribute-rgt-out--96.9%
associate-/l/97.6%
sub-neg97.6%
+-commutative97.6%
neg-sub097.6%
associate-+l-97.6%
sub0-neg97.6%
neg-mul-197.6%
associate-/r*97.6%
metadata-eval97.6%
Simplified97.6%
Final simplification97.5%
(FPCore (x y z t) :precision binary64 (if (or (<= y -2.5e+83) (not (<= y 3.9e+66))) (* x (/ 2.0 (* y z))) (* -2.0 (/ x (* t z)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -2.5e+83) || !(y <= 3.9e+66)) {
tmp = x * (2.0 / (y * z));
} else {
tmp = -2.0 * (x / (t * z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-2.5d+83)) .or. (.not. (y <= 3.9d+66))) then
tmp = x * (2.0d0 / (y * z))
else
tmp = (-2.0d0) * (x / (t * z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -2.5e+83) || !(y <= 3.9e+66)) {
tmp = x * (2.0 / (y * z));
} else {
tmp = -2.0 * (x / (t * z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -2.5e+83) or not (y <= 3.9e+66): tmp = x * (2.0 / (y * z)) else: tmp = -2.0 * (x / (t * z)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -2.5e+83) || !(y <= 3.9e+66)) tmp = Float64(x * Float64(2.0 / Float64(y * z))); else tmp = Float64(-2.0 * Float64(x / Float64(t * z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -2.5e+83) || ~((y <= 3.9e+66))) tmp = x * (2.0 / (y * z)); else tmp = -2.0 * (x / (t * z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -2.5e+83], N[Not[LessEqual[y, 3.9e+66]], $MachinePrecision]], N[(x * N[(2.0 / N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(x / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.5 \cdot 10^{+83} \lor \neg \left(y \leq 3.9 \cdot 10^{+66}\right):\\
\;\;\;\;x \cdot \frac{2}{y \cdot z}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{x}{t \cdot z}\\
\end{array}
\end{array}
if y < -2.50000000000000014e83 or 3.9000000000000004e66 < y Initial program 85.8%
associate-*l/85.8%
*-commutative85.8%
distribute-rgt-out--91.1%
associate-/r*88.0%
Simplified88.0%
associate-*r/88.0%
associate-*l/87.9%
*-commutative87.9%
associate-*l/92.4%
Applied egg-rr92.4%
Taylor expanded in y around inf 86.3%
associate-*r/86.3%
*-commutative86.3%
associate-*r/86.2%
Simplified86.2%
if -2.50000000000000014e83 < y < 3.9000000000000004e66Initial program 93.5%
associate-*r/93.1%
distribute-rgt-out--94.3%
associate-/l/95.3%
sub-neg95.3%
+-commutative95.3%
neg-sub095.3%
associate-+l-95.3%
sub0-neg95.3%
neg-mul-195.3%
associate-/r*95.3%
metadata-eval95.3%
Simplified95.3%
Taylor expanded in t around inf 78.8%
Final simplification81.6%
(FPCore (x y z t) :precision binary64 (if (or (<= y -4.8e+83) (not (<= y 3.9e+66))) (* x (/ 2.0 (* y z))) (* x (/ (/ -2.0 t) z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -4.8e+83) || !(y <= 3.9e+66)) {
tmp = x * (2.0 / (y * z));
} else {
tmp = x * ((-2.0 / t) / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-4.8d+83)) .or. (.not. (y <= 3.9d+66))) then
tmp = x * (2.0d0 / (y * z))
else
tmp = x * (((-2.0d0) / t) / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -4.8e+83) || !(y <= 3.9e+66)) {
tmp = x * (2.0 / (y * z));
} else {
tmp = x * ((-2.0 / t) / z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -4.8e+83) or not (y <= 3.9e+66): tmp = x * (2.0 / (y * z)) else: tmp = x * ((-2.0 / t) / z) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -4.8e+83) || !(y <= 3.9e+66)) tmp = Float64(x * Float64(2.0 / Float64(y * z))); else tmp = Float64(x * Float64(Float64(-2.0 / t) / z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -4.8e+83) || ~((y <= 3.9e+66))) tmp = x * (2.0 / (y * z)); else tmp = x * ((-2.0 / t) / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -4.8e+83], N[Not[LessEqual[y, 3.9e+66]], $MachinePrecision]], N[(x * N[(2.0 / N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(-2.0 / t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.8 \cdot 10^{+83} \lor \neg \left(y \leq 3.9 \cdot 10^{+66}\right):\\
\;\;\;\;x \cdot \frac{2}{y \cdot z}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\frac{-2}{t}}{z}\\
\end{array}
\end{array}
if y < -4.79999999999999982e83 or 3.9000000000000004e66 < y Initial program 85.8%
associate-*l/85.8%
*-commutative85.8%
distribute-rgt-out--91.1%
associate-/r*88.0%
Simplified88.0%
associate-*r/88.0%
associate-*l/87.9%
*-commutative87.9%
associate-*l/92.4%
Applied egg-rr92.4%
Taylor expanded in y around inf 86.3%
associate-*r/86.3%
*-commutative86.3%
associate-*r/86.2%
Simplified86.2%
if -4.79999999999999982e83 < y < 3.9000000000000004e66Initial program 93.5%
associate-*r/93.1%
distribute-rgt-out--94.3%
associate-/l/95.3%
sub-neg95.3%
+-commutative95.3%
neg-sub095.3%
associate-+l-95.3%
sub0-neg95.3%
neg-mul-195.3%
associate-/r*95.3%
metadata-eval95.3%
Simplified95.3%
Taylor expanded in t around inf 79.4%
Final simplification82.0%
(FPCore (x y z t) :precision binary64 (if (<= y -2.25e+83) (* x (/ 2.0 (* y z))) (if (<= y 1.02e+67) (* x (/ (/ -2.0 t) z)) (* x (/ (/ 2.0 y) z)))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -2.25e+83) {
tmp = x * (2.0 / (y * z));
} else if (y <= 1.02e+67) {
tmp = x * ((-2.0 / t) / z);
} else {
tmp = x * ((2.0 / y) / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-2.25d+83)) then
tmp = x * (2.0d0 / (y * z))
else if (y <= 1.02d+67) then
tmp = x * (((-2.0d0) / t) / z)
else
tmp = x * ((2.0d0 / y) / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -2.25e+83) {
tmp = x * (2.0 / (y * z));
} else if (y <= 1.02e+67) {
tmp = x * ((-2.0 / t) / z);
} else {
tmp = x * ((2.0 / y) / z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= -2.25e+83: tmp = x * (2.0 / (y * z)) elif y <= 1.02e+67: tmp = x * ((-2.0 / t) / z) else: tmp = x * ((2.0 / y) / z) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= -2.25e+83) tmp = Float64(x * Float64(2.0 / Float64(y * z))); elseif (y <= 1.02e+67) tmp = Float64(x * Float64(Float64(-2.0 / t) / z)); else tmp = Float64(x * Float64(Float64(2.0 / y) / z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= -2.25e+83) tmp = x * (2.0 / (y * z)); elseif (y <= 1.02e+67) tmp = x * ((-2.0 / t) / z); else tmp = x * ((2.0 / y) / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, -2.25e+83], N[(x * N[(2.0 / N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.02e+67], N[(x * N[(N[(-2.0 / t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(2.0 / y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.25 \cdot 10^{+83}:\\
\;\;\;\;x \cdot \frac{2}{y \cdot z}\\
\mathbf{elif}\;y \leq 1.02 \cdot 10^{+67}:\\
\;\;\;\;x \cdot \frac{\frac{-2}{t}}{z}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\frac{2}{y}}{z}\\
\end{array}
\end{array}
if y < -2.25e83Initial program 84.3%
associate-*l/84.3%
*-commutative84.3%
distribute-rgt-out--86.7%
associate-/r*82.0%
Simplified82.0%
associate-*r/82.0%
associate-*l/81.9%
*-commutative81.9%
associate-*l/94.5%
Applied egg-rr94.5%
Taylor expanded in y around inf 84.7%
associate-*r/84.7%
*-commutative84.7%
associate-*r/84.6%
Simplified84.6%
if -2.25e83 < y < 1.02000000000000002e67Initial program 93.5%
associate-*r/93.1%
distribute-rgt-out--94.3%
associate-/l/95.3%
sub-neg95.3%
+-commutative95.3%
neg-sub095.3%
associate-+l-95.3%
sub0-neg95.3%
neg-mul-195.3%
associate-/r*95.3%
metadata-eval95.3%
Simplified95.3%
Taylor expanded in t around inf 79.4%
if 1.02000000000000002e67 < y Initial program 87.1%
associate-*r/87.0%
distribute-rgt-out--94.5%
associate-/l/94.8%
sub-neg94.8%
+-commutative94.8%
neg-sub094.8%
associate-+l-94.8%
sub0-neg94.8%
neg-mul-194.8%
associate-/r*94.8%
metadata-eval94.8%
Simplified94.8%
Taylor expanded in t around 0 87.8%
Final simplification82.0%
(FPCore (x y z t) :precision binary64 (if (<= y -2.2e+83) (/ (* 2.0 (/ x y)) z) (if (<= y 4.5e+66) (* x (/ (/ -2.0 t) z)) (* x (/ (/ 2.0 y) z)))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -2.2e+83) {
tmp = (2.0 * (x / y)) / z;
} else if (y <= 4.5e+66) {
tmp = x * ((-2.0 / t) / z);
} else {
tmp = x * ((2.0 / y) / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-2.2d+83)) then
tmp = (2.0d0 * (x / y)) / z
else if (y <= 4.5d+66) then
tmp = x * (((-2.0d0) / t) / z)
else
tmp = x * ((2.0d0 / y) / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -2.2e+83) {
tmp = (2.0 * (x / y)) / z;
} else if (y <= 4.5e+66) {
tmp = x * ((-2.0 / t) / z);
} else {
tmp = x * ((2.0 / y) / z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= -2.2e+83: tmp = (2.0 * (x / y)) / z elif y <= 4.5e+66: tmp = x * ((-2.0 / t) / z) else: tmp = x * ((2.0 / y) / z) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= -2.2e+83) tmp = Float64(Float64(2.0 * Float64(x / y)) / z); elseif (y <= 4.5e+66) tmp = Float64(x * Float64(Float64(-2.0 / t) / z)); else tmp = Float64(x * Float64(Float64(2.0 / y) / z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= -2.2e+83) tmp = (2.0 * (x / y)) / z; elseif (y <= 4.5e+66) tmp = x * ((-2.0 / t) / z); else tmp = x * ((2.0 / y) / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, -2.2e+83], N[(N[(2.0 * N[(x / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[y, 4.5e+66], N[(x * N[(N[(-2.0 / t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(2.0 / y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.2 \cdot 10^{+83}:\\
\;\;\;\;\frac{2 \cdot \frac{x}{y}}{z}\\
\mathbf{elif}\;y \leq 4.5 \cdot 10^{+66}:\\
\;\;\;\;x \cdot \frac{\frac{-2}{t}}{z}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\frac{2}{y}}{z}\\
\end{array}
\end{array}
if y < -2.19999999999999999e83Initial program 84.3%
associate-*l/84.3%
*-commutative84.3%
distribute-rgt-out--86.7%
associate-/r*82.0%
Simplified82.0%
associate-*r/82.0%
associate-*l/81.9%
*-commutative81.9%
associate-*l/94.5%
Applied egg-rr94.5%
Taylor expanded in y around inf 92.7%
if -2.19999999999999999e83 < y < 4.4999999999999998e66Initial program 93.5%
associate-*r/93.1%
distribute-rgt-out--94.3%
associate-/l/95.3%
sub-neg95.3%
+-commutative95.3%
neg-sub095.3%
associate-+l-95.3%
sub0-neg95.3%
neg-mul-195.3%
associate-/r*95.3%
metadata-eval95.3%
Simplified95.3%
Taylor expanded in t around inf 79.4%
if 4.4999999999999998e66 < y Initial program 87.1%
associate-*r/87.0%
distribute-rgt-out--94.5%
associate-/l/94.8%
sub-neg94.8%
+-commutative94.8%
neg-sub094.8%
associate-+l-94.8%
sub0-neg94.8%
neg-mul-194.8%
associate-/r*94.8%
metadata-eval94.8%
Simplified94.8%
Taylor expanded in t around 0 87.8%
Final simplification83.4%
(FPCore (x y z t) :precision binary64 (if (<= z -9e-48) (* 2.0 (/ (/ x z) (- y t))) (* x (/ 2.0 (* (- y t) z)))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -9e-48) {
tmp = 2.0 * ((x / z) / (y - t));
} else {
tmp = x * (2.0 / ((y - t) * z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-9d-48)) then
tmp = 2.0d0 * ((x / z) / (y - t))
else
tmp = x * (2.0d0 / ((y - t) * z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -9e-48) {
tmp = 2.0 * ((x / z) / (y - t));
} else {
tmp = x * (2.0 / ((y - t) * z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -9e-48: tmp = 2.0 * ((x / z) / (y - t)) else: tmp = x * (2.0 / ((y - t) * z)) return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -9e-48) tmp = Float64(2.0 * Float64(Float64(x / z) / Float64(y - t))); else tmp = Float64(x * Float64(2.0 / Float64(Float64(y - t) * z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -9e-48) tmp = 2.0 * ((x / z) / (y - t)); else tmp = x * (2.0 / ((y - t) * z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -9e-48], N[(2.0 * N[(N[(x / z), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(2.0 / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -9 \cdot 10^{-48}:\\
\;\;\;\;2 \cdot \frac{\frac{x}{z}}{y - t}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{2}{\left(y - t\right) \cdot z}\\
\end{array}
\end{array}
if z < -8.99999999999999977e-48Initial program 88.0%
associate-*l/88.0%
*-commutative88.0%
distribute-rgt-out--89.3%
associate-/r*98.7%
Simplified98.7%
if -8.99999999999999977e-48 < z Initial program 91.8%
associate-*r/91.3%
distribute-rgt-out--94.8%
Simplified94.8%
Final simplification96.0%
(FPCore (x y z t) :precision binary64 (if (<= z -1.05e-39) (* 2.0 (/ (/ x z) (- y t))) (* x (/ (/ -2.0 (- t y)) z))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -1.05e-39) {
tmp = 2.0 * ((x / z) / (y - t));
} else {
tmp = x * ((-2.0 / (t - y)) / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-1.05d-39)) then
tmp = 2.0d0 * ((x / z) / (y - t))
else
tmp = x * (((-2.0d0) / (t - y)) / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -1.05e-39) {
tmp = 2.0 * ((x / z) / (y - t));
} else {
tmp = x * ((-2.0 / (t - y)) / z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -1.05e-39: tmp = 2.0 * ((x / z) / (y - t)) else: tmp = x * ((-2.0 / (t - y)) / z) return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -1.05e-39) tmp = Float64(2.0 * Float64(Float64(x / z) / Float64(y - t))); else tmp = Float64(x * Float64(Float64(-2.0 / Float64(t - y)) / z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -1.05e-39) tmp = 2.0 * ((x / z) / (y - t)); else tmp = x * ((-2.0 / (t - y)) / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -1.05e-39], N[(2.0 * N[(N[(x / z), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(-2.0 / N[(t - y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.05 \cdot 10^{-39}:\\
\;\;\;\;2 \cdot \frac{\frac{x}{z}}{y - t}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\frac{-2}{t - y}}{z}\\
\end{array}
\end{array}
if z < -1.04999999999999997e-39Initial program 87.8%
associate-*l/87.8%
*-commutative87.8%
distribute-rgt-out--89.2%
associate-/r*98.7%
Simplified98.7%
if -1.04999999999999997e-39 < z Initial program 91.9%
associate-*r/91.4%
distribute-rgt-out--94.8%
associate-/l/95.2%
sub-neg95.2%
+-commutative95.2%
neg-sub095.2%
associate-+l-95.2%
sub0-neg95.2%
neg-mul-195.2%
associate-/r*95.2%
metadata-eval95.2%
Simplified95.2%
Final simplification96.3%
(FPCore (x y z t) :precision binary64 (if (<= z -1.8e-47) (* 2.0 (/ (/ x z) (- y t))) (/ (* x 2.0) (* (- y t) z))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -1.8e-47) {
tmp = 2.0 * ((x / z) / (y - t));
} else {
tmp = (x * 2.0) / ((y - t) * z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-1.8d-47)) then
tmp = 2.0d0 * ((x / z) / (y - t))
else
tmp = (x * 2.0d0) / ((y - t) * z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -1.8e-47) {
tmp = 2.0 * ((x / z) / (y - t));
} else {
tmp = (x * 2.0) / ((y - t) * z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -1.8e-47: tmp = 2.0 * ((x / z) / (y - t)) else: tmp = (x * 2.0) / ((y - t) * z) return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -1.8e-47) tmp = Float64(2.0 * Float64(Float64(x / z) / Float64(y - t))); else tmp = Float64(Float64(x * 2.0) / Float64(Float64(y - t) * z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -1.8e-47) tmp = 2.0 * ((x / z) / (y - t)); else tmp = (x * 2.0) / ((y - t) * z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -1.8e-47], N[(2.0 * N[(N[(x / z), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.8 \cdot 10^{-47}:\\
\;\;\;\;2 \cdot \frac{\frac{x}{z}}{y - t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 2}{\left(y - t\right) \cdot z}\\
\end{array}
\end{array}
if z < -1.79999999999999995e-47Initial program 88.0%
associate-*l/88.0%
*-commutative88.0%
distribute-rgt-out--89.3%
associate-/r*98.7%
Simplified98.7%
if -1.79999999999999995e-47 < z Initial program 91.8%
distribute-rgt-out--95.3%
Simplified95.3%
Final simplification96.4%
(FPCore (x y z t) :precision binary64 (if (<= y -2.9e-144) (/ (* x (/ 2.0 (- y t))) z) (* x (/ (/ -2.0 (- t y)) z))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -2.9e-144) {
tmp = (x * (2.0 / (y - t))) / z;
} else {
tmp = x * ((-2.0 / (t - y)) / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-2.9d-144)) then
tmp = (x * (2.0d0 / (y - t))) / z
else
tmp = x * (((-2.0d0) / (t - y)) / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -2.9e-144) {
tmp = (x * (2.0 / (y - t))) / z;
} else {
tmp = x * ((-2.0 / (t - y)) / z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= -2.9e-144: tmp = (x * (2.0 / (y - t))) / z else: tmp = x * ((-2.0 / (t - y)) / z) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= -2.9e-144) tmp = Float64(Float64(x * Float64(2.0 / Float64(y - t))) / z); else tmp = Float64(x * Float64(Float64(-2.0 / Float64(t - y)) / z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= -2.9e-144) tmp = (x * (2.0 / (y - t))) / z; else tmp = x * ((-2.0 / (t - y)) / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, -2.9e-144], N[(N[(x * N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], N[(x * N[(N[(-2.0 / N[(t - y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.9 \cdot 10^{-144}:\\
\;\;\;\;\frac{x \cdot \frac{2}{y - t}}{z}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\frac{-2}{t - y}}{z}\\
\end{array}
\end{array}
if y < -2.9000000000000002e-144Initial program 82.5%
associate-*l/82.5%
*-commutative82.5%
distribute-rgt-out--86.0%
associate-/r*90.1%
Simplified90.1%
associate-*r/90.1%
associate-*l/90.0%
*-commutative90.0%
associate-*l/97.1%
Applied egg-rr97.1%
if -2.9000000000000002e-144 < y Initial program 94.9%
associate-*r/94.5%
distribute-rgt-out--96.9%
associate-/l/97.6%
sub-neg97.6%
+-commutative97.6%
neg-sub097.6%
associate-+l-97.6%
sub0-neg97.6%
neg-mul-197.6%
associate-/r*97.6%
metadata-eval97.6%
Simplified97.6%
Final simplification97.4%
(FPCore (x y z t) :precision binary64 (* 2.0 (/ (/ x z) (- y t))))
double code(double x, double y, double z, double t) {
return 2.0 * ((x / z) / (y - t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 2.0d0 * ((x / z) / (y - t))
end function
public static double code(double x, double y, double z, double t) {
return 2.0 * ((x / z) / (y - t));
}
def code(x, y, z, t): return 2.0 * ((x / z) / (y - t))
function code(x, y, z, t) return Float64(2.0 * Float64(Float64(x / z) / Float64(y - t))) end
function tmp = code(x, y, z, t) tmp = 2.0 * ((x / z) / (y - t)); end
code[x_, y_, z_, t_] := N[(2.0 * N[(N[(x / z), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \frac{\frac{x}{z}}{y - t}
\end{array}
Initial program 90.6%
associate-*l/90.6%
*-commutative90.6%
distribute-rgt-out--93.4%
associate-/r*91.0%
Simplified91.0%
Final simplification91.0%
(FPCore (x y z t) :precision binary64 (* -2.0 (/ x (* t z))))
double code(double x, double y, double z, double t) {
return -2.0 * (x / (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-2.0d0) * (x / (t * z))
end function
public static double code(double x, double y, double z, double t) {
return -2.0 * (x / (t * z));
}
def code(x, y, z, t): return -2.0 * (x / (t * z))
function code(x, y, z, t) return Float64(-2.0 * Float64(x / Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = -2.0 * (x / (t * z)); end
code[x_, y_, z_, t_] := N[(-2.0 * N[(x / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-2 \cdot \frac{x}{t \cdot z}
\end{array}
Initial program 90.6%
associate-*r/90.3%
distribute-rgt-out--93.1%
associate-/l/93.7%
sub-neg93.7%
+-commutative93.7%
neg-sub093.7%
associate-+l-93.7%
sub0-neg93.7%
neg-mul-193.7%
associate-/r*93.7%
metadata-eval93.7%
Simplified93.7%
Taylor expanded in t around inf 60.7%
Final simplification60.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ x (* (- y t) z)) 2.0))
(t_2 (/ (* x 2.0) (- (* y z) (* t z)))))
(if (< t_2 -2.559141628295061e-13)
t_1
(if (< t_2 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x / ((y - t) * z)) * 2.0d0
t_2 = (x * 2.0d0) / ((y * z) - (t * z))
if (t_2 < (-2.559141628295061d-13)) then
tmp = t_1
else if (t_2 < 1.045027827330126d-269) then
tmp = ((x / z) * 2.0d0) / (y - t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / ((y - t) * z)) * 2.0 t_2 = (x * 2.0) / ((y * z) - (t * z)) tmp = 0 if t_2 < -2.559141628295061e-13: tmp = t_1 elif t_2 < 1.045027827330126e-269: tmp = ((x / z) * 2.0) / (y - t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / Float64(Float64(y - t) * z)) * 2.0) t_2 = Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) tmp = 0.0 if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = Float64(Float64(Float64(x / z) * 2.0) / Float64(y - t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / ((y - t) * z)) * 2.0; t_2 = (x * 2.0) / ((y * z) - (t * z)); tmp = 0.0; if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = ((x / z) * 2.0) / (y - t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -2.559141628295061e-13], t$95$1, If[Less[t$95$2, 1.045027827330126e-269], N[(N[(N[(x / z), $MachinePrecision] * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\
t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\
\mathbf{if}\;t_2 < -2.559141628295061 \cdot 10^{-13}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_2 < 1.045027827330126 \cdot 10^{-269}:\\
\;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2023238
(FPCore (x y z t)
:name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(if (< (/ (* x 2.0) (- (* y z) (* t z))) -2.559141628295061e-13) (* (/ x (* (- y t) z)) 2.0) (if (< (/ (* x 2.0) (- (* y z) (* t z))) 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) (* (/ x (* (- y t) z)) 2.0)))
(/ (* x 2.0) (- (* y z) (* t z))))