
(FPCore (x y z t) :precision binary64 (/ (- (+ x y) z) (* t 2.0)))
double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x + y) - z) / (t * 2.0d0)
end function
public static double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
def code(x, y, z, t): return ((x + y) - z) / (t * 2.0)
function code(x, y, z, t) return Float64(Float64(Float64(x + y) - z) / Float64(t * 2.0)) end
function tmp = code(x, y, z, t) tmp = ((x + y) - z) / (t * 2.0); end
code[x_, y_, z_, t_] := N[(N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x + y\right) - z}{t \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (- (+ x y) z) (* t 2.0)))
double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x + y) - z) / (t * 2.0d0)
end function
public static double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
def code(x, y, z, t): return ((x + y) - z) / (t * 2.0)
function code(x, y, z, t) return Float64(Float64(Float64(x + y) - z) / Float64(t * 2.0)) end
function tmp = code(x, y, z, t) tmp = ((x + y) - z) / (t * 2.0); end
code[x_, y_, z_, t_] := N[(N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x + y\right) - z}{t \cdot 2}
\end{array}
(FPCore (x y z t) :precision binary64 (/ (- (+ x y) z) (* t 2.0)))
double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x + y) - z) / (t * 2.0d0)
end function
public static double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
def code(x, y, z, t): return ((x + y) - z) / (t * 2.0)
function code(x, y, z, t) return Float64(Float64(Float64(x + y) - z) / Float64(t * 2.0)) end
function tmp = code(x, y, z, t) tmp = ((x + y) - z) / (t * 2.0); end
code[x_, y_, z_, t_] := N[(N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x + y\right) - z}{t \cdot 2}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z t) :precision binary64 (if (<= y 3.2e-230) (* x (/ 0.5 t)) (if (<= y 1.65e+83) (* z (/ -0.5 t)) (* 0.5 (/ y t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= 3.2e-230) {
tmp = x * (0.5 / t);
} else if (y <= 1.65e+83) {
tmp = z * (-0.5 / t);
} else {
tmp = 0.5 * (y / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= 3.2d-230) then
tmp = x * (0.5d0 / t)
else if (y <= 1.65d+83) then
tmp = z * ((-0.5d0) / t)
else
tmp = 0.5d0 * (y / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= 3.2e-230) {
tmp = x * (0.5 / t);
} else if (y <= 1.65e+83) {
tmp = z * (-0.5 / t);
} else {
tmp = 0.5 * (y / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= 3.2e-230: tmp = x * (0.5 / t) elif y <= 1.65e+83: tmp = z * (-0.5 / t) else: tmp = 0.5 * (y / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= 3.2e-230) tmp = Float64(x * Float64(0.5 / t)); elseif (y <= 1.65e+83) tmp = Float64(z * Float64(-0.5 / t)); else tmp = Float64(0.5 * Float64(y / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= 3.2e-230) tmp = x * (0.5 / t); elseif (y <= 1.65e+83) tmp = z * (-0.5 / t); else tmp = 0.5 * (y / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, 3.2e-230], N[(x * N[(0.5 / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.65e+83], N[(z * N[(-0.5 / t), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(y / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.2 \cdot 10^{-230}:\\
\;\;\;\;x \cdot \frac{0.5}{t}\\
\mathbf{elif}\;y \leq 1.65 \cdot 10^{+83}:\\
\;\;\;\;z \cdot \frac{-0.5}{t}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{y}{t}\\
\end{array}
\end{array}
if y < 3.2e-230Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub0-neg100.0%
neg-mul-1100.0%
associate-*l/99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 38.2%
*-commutative38.2%
associate-*l/38.7%
associate-*r/38.6%
Simplified38.6%
if 3.2e-230 < y < 1.64999999999999992e83Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub0-neg100.0%
neg-mul-1100.0%
associate-*l/99.6%
*-commutative99.6%
associate-/r*99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in z around inf 98.3%
Taylor expanded in y around 0 87.3%
metadata-eval87.3%
times-frac87.3%
metadata-eval87.3%
distribute-lft-neg-in87.3%
distribute-rgt-neg-in87.3%
times-frac87.3%
metadata-eval87.3%
distribute-neg-frac87.3%
distribute-lft-in87.3%
+-commutative87.3%
sub-neg87.3%
div-sub89.0%
associate-*r/89.0%
associate-*l/88.6%
Simplified88.6%
Taylor expanded in x around 0 59.2%
associate-*r/59.2%
metadata-eval59.2%
associate-*r*59.2%
neg-mul-159.2%
associate-*l/58.9%
distribute-rgt-neg-out58.9%
*-commutative58.9%
distribute-rgt-neg-in58.9%
distribute-neg-frac58.9%
metadata-eval58.9%
Simplified58.9%
if 1.64999999999999992e83 < y Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub0-neg100.0%
neg-mul-1100.0%
associate-*l/99.8%
*-commutative99.8%
associate-/r*99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 68.3%
Final simplification48.6%
(FPCore (x y z t) :precision binary64 (if (<= y 1.1e-231) (* x (/ 0.5 t)) (if (<= y 1.8e+83) (/ z (/ t -0.5)) (* 0.5 (/ y t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= 1.1e-231) {
tmp = x * (0.5 / t);
} else if (y <= 1.8e+83) {
tmp = z / (t / -0.5);
} else {
tmp = 0.5 * (y / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= 1.1d-231) then
tmp = x * (0.5d0 / t)
else if (y <= 1.8d+83) then
tmp = z / (t / (-0.5d0))
else
tmp = 0.5d0 * (y / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= 1.1e-231) {
tmp = x * (0.5 / t);
} else if (y <= 1.8e+83) {
tmp = z / (t / -0.5);
} else {
tmp = 0.5 * (y / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= 1.1e-231: tmp = x * (0.5 / t) elif y <= 1.8e+83: tmp = z / (t / -0.5) else: tmp = 0.5 * (y / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= 1.1e-231) tmp = Float64(x * Float64(0.5 / t)); elseif (y <= 1.8e+83) tmp = Float64(z / Float64(t / -0.5)); else tmp = Float64(0.5 * Float64(y / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= 1.1e-231) tmp = x * (0.5 / t); elseif (y <= 1.8e+83) tmp = z / (t / -0.5); else tmp = 0.5 * (y / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, 1.1e-231], N[(x * N[(0.5 / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.8e+83], N[(z / N[(t / -0.5), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(y / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.1 \cdot 10^{-231}:\\
\;\;\;\;x \cdot \frac{0.5}{t}\\
\mathbf{elif}\;y \leq 1.8 \cdot 10^{+83}:\\
\;\;\;\;\frac{z}{\frac{t}{-0.5}}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{y}{t}\\
\end{array}
\end{array}
if y < 1.10000000000000005e-231Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub0-neg100.0%
neg-mul-1100.0%
associate-*l/99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 38.2%
*-commutative38.2%
associate-*l/38.7%
associate-*r/38.6%
Simplified38.6%
if 1.10000000000000005e-231 < y < 1.7999999999999999e83Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub0-neg100.0%
neg-mul-1100.0%
associate-*l/99.6%
*-commutative99.6%
associate-/r*99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in z around inf 59.2%
*-commutative59.2%
associate-/r/59.2%
Simplified59.2%
if 1.7999999999999999e83 < y Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub0-neg100.0%
neg-mul-1100.0%
associate-*l/99.8%
*-commutative99.8%
associate-/r*99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 68.3%
Final simplification48.6%
(FPCore (x y z t) :precision binary64 (if (<= y 1.3e+106) (* 0.5 (/ (- x z) t)) (* 0.5 (/ y t))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= 1.3e+106) {
tmp = 0.5 * ((x - z) / t);
} else {
tmp = 0.5 * (y / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= 1.3d+106) then
tmp = 0.5d0 * ((x - z) / t)
else
tmp = 0.5d0 * (y / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= 1.3e+106) {
tmp = 0.5 * ((x - z) / t);
} else {
tmp = 0.5 * (y / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= 1.3e+106: tmp = 0.5 * ((x - z) / t) else: tmp = 0.5 * (y / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= 1.3e+106) tmp = Float64(0.5 * Float64(Float64(x - z) / t)); else tmp = Float64(0.5 * Float64(y / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= 1.3e+106) tmp = 0.5 * ((x - z) / t); else tmp = 0.5 * (y / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, 1.3e+106], N[(0.5 * N[(N[(x - z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(y / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.3 \cdot 10^{+106}:\\
\;\;\;\;0.5 \cdot \frac{x - z}{t}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{y}{t}\\
\end{array}
\end{array}
if y < 1.3000000000000001e106Initial program 100.0%
Taylor expanded in y around 0 69.7%
if 1.3000000000000001e106 < y Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub0-neg100.0%
neg-mul-1100.0%
associate-*l/99.8%
*-commutative99.8%
associate-/r*99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 72.8%
Final simplification70.2%
(FPCore (x y z t) :precision binary64 (if (<= x -4.5e+15) (* 0.5 (/ (- x z) t)) (* 0.5 (/ (- y z) t))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -4.5e+15) {
tmp = 0.5 * ((x - z) / t);
} else {
tmp = 0.5 * ((y - z) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-4.5d+15)) then
tmp = 0.5d0 * ((x - z) / t)
else
tmp = 0.5d0 * ((y - z) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -4.5e+15) {
tmp = 0.5 * ((x - z) / t);
} else {
tmp = 0.5 * ((y - z) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -4.5e+15: tmp = 0.5 * ((x - z) / t) else: tmp = 0.5 * ((y - z) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -4.5e+15) tmp = Float64(0.5 * Float64(Float64(x - z) / t)); else tmp = Float64(0.5 * Float64(Float64(y - z) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -4.5e+15) tmp = 0.5 * ((x - z) / t); else tmp = 0.5 * ((y - z) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -4.5e+15], N[(0.5 * N[(N[(x - z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[(y - z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.5 \cdot 10^{+15}:\\
\;\;\;\;0.5 \cdot \frac{x - z}{t}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{y - z}{t}\\
\end{array}
\end{array}
if x < -4.5e15Initial program 99.9%
Taylor expanded in y around 0 78.0%
if -4.5e15 < x Initial program 100.0%
Taylor expanded in x around 0 76.8%
Final simplification77.1%
(FPCore (x y z t) :precision binary64 (if (<= x -1.65e+15) (* (/ 0.5 t) (- x z)) (* 0.5 (/ (- y z) t))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.65e+15) {
tmp = (0.5 / t) * (x - z);
} else {
tmp = 0.5 * ((y - z) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-1.65d+15)) then
tmp = (0.5d0 / t) * (x - z)
else
tmp = 0.5d0 * ((y - z) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.65e+15) {
tmp = (0.5 / t) * (x - z);
} else {
tmp = 0.5 * ((y - z) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -1.65e+15: tmp = (0.5 / t) * (x - z) else: tmp = 0.5 * ((y - z) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -1.65e+15) tmp = Float64(Float64(0.5 / t) * Float64(x - z)); else tmp = Float64(0.5 * Float64(Float64(y - z) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -1.65e+15) tmp = (0.5 / t) * (x - z); else tmp = 0.5 * ((y - z) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -1.65e+15], N[(N[(0.5 / t), $MachinePrecision] * N[(x - z), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[(y - z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.65 \cdot 10^{+15}:\\
\;\;\;\;\frac{0.5}{t} \cdot \left(x - z\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{y - z}{t}\\
\end{array}
\end{array}
if x < -1.65e15Initial program 99.9%
sub-neg99.9%
+-commutative99.9%
neg-sub099.9%
associate-+l-99.9%
sub0-neg99.9%
neg-mul-199.9%
associate-*l/99.8%
*-commutative99.8%
associate-/r*99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in z around inf 97.0%
Taylor expanded in y around 0 76.3%
metadata-eval76.3%
times-frac76.3%
metadata-eval76.3%
distribute-lft-neg-in76.3%
distribute-rgt-neg-in76.3%
times-frac76.3%
metadata-eval76.3%
distribute-neg-frac76.3%
distribute-lft-in76.3%
+-commutative76.3%
sub-neg76.3%
div-sub78.0%
associate-*r/79.4%
associate-*l/79.2%
Simplified79.2%
if -1.65e15 < x Initial program 100.0%
Taylor expanded in x around 0 76.8%
Final simplification77.3%
(FPCore (x y z t) :precision binary64 (* (/ -0.5 t) (- z (+ x y))))
double code(double x, double y, double z, double t) {
return (-0.5 / t) * (z - (x + y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((-0.5d0) / t) * (z - (x + y))
end function
public static double code(double x, double y, double z, double t) {
return (-0.5 / t) * (z - (x + y));
}
def code(x, y, z, t): return (-0.5 / t) * (z - (x + y))
function code(x, y, z, t) return Float64(Float64(-0.5 / t) * Float64(z - Float64(x + y))) end
function tmp = code(x, y, z, t) tmp = (-0.5 / t) * (z - (x + y)); end
code[x_, y_, z_, t_] := N[(N[(-0.5 / t), $MachinePrecision] * N[(z - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.5}{t} \cdot \left(z - \left(x + y\right)\right)
\end{array}
Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub0-neg100.0%
neg-mul-1100.0%
associate-*l/99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x y z t) :precision binary64 (if (<= y 4.2e-38) (* 0.5 (/ x t)) (* 0.5 (/ y t))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= 4.2e-38) {
tmp = 0.5 * (x / t);
} else {
tmp = 0.5 * (y / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= 4.2d-38) then
tmp = 0.5d0 * (x / t)
else
tmp = 0.5d0 * (y / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= 4.2e-38) {
tmp = 0.5 * (x / t);
} else {
tmp = 0.5 * (y / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= 4.2e-38: tmp = 0.5 * (x / t) else: tmp = 0.5 * (y / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= 4.2e-38) tmp = Float64(0.5 * Float64(x / t)); else tmp = Float64(0.5 * Float64(y / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= 4.2e-38) tmp = 0.5 * (x / t); else tmp = 0.5 * (y / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, 4.2e-38], N[(0.5 * N[(x / t), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(y / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4.2 \cdot 10^{-38}:\\
\;\;\;\;0.5 \cdot \frac{x}{t}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{y}{t}\\
\end{array}
\end{array}
if y < 4.20000000000000026e-38Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub0-neg100.0%
neg-mul-1100.0%
associate-*l/99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 39.5%
if 4.20000000000000026e-38 < y Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub0-neg100.0%
neg-mul-1100.0%
associate-*l/99.8%
*-commutative99.8%
associate-/r*99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 56.1%
Final simplification43.6%
(FPCore (x y z t) :precision binary64 (if (<= y 8.2e-38) (* x (/ 0.5 t)) (* 0.5 (/ y t))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= 8.2e-38) {
tmp = x * (0.5 / t);
} else {
tmp = 0.5 * (y / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= 8.2d-38) then
tmp = x * (0.5d0 / t)
else
tmp = 0.5d0 * (y / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= 8.2e-38) {
tmp = x * (0.5 / t);
} else {
tmp = 0.5 * (y / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= 8.2e-38: tmp = x * (0.5 / t) else: tmp = 0.5 * (y / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= 8.2e-38) tmp = Float64(x * Float64(0.5 / t)); else tmp = Float64(0.5 * Float64(y / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= 8.2e-38) tmp = x * (0.5 / t); else tmp = 0.5 * (y / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, 8.2e-38], N[(x * N[(0.5 / t), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(y / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 8.2 \cdot 10^{-38}:\\
\;\;\;\;x \cdot \frac{0.5}{t}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{y}{t}\\
\end{array}
\end{array}
if y < 8.1999999999999996e-38Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub0-neg100.0%
neg-mul-1100.0%
associate-*l/99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 39.5%
*-commutative39.5%
associate-*l/39.9%
associate-*r/39.8%
Simplified39.8%
if 8.1999999999999996e-38 < y Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub0-neg100.0%
neg-mul-1100.0%
associate-*l/99.8%
*-commutative99.8%
associate-/r*99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 56.1%
Final simplification43.9%
(FPCore (x y z t) :precision binary64 (* 0.5 (/ x t)))
double code(double x, double y, double z, double t) {
return 0.5 * (x / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 0.5d0 * (x / t)
end function
public static double code(double x, double y, double z, double t) {
return 0.5 * (x / t);
}
def code(x, y, z, t): return 0.5 * (x / t)
function code(x, y, z, t) return Float64(0.5 * Float64(x / t)) end
function tmp = code(x, y, z, t) tmp = 0.5 * (x / t); end
code[x_, y_, z_, t_] := N[(0.5 * N[(x / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \frac{x}{t}
\end{array}
Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub0-neg100.0%
neg-mul-1100.0%
associate-*l/99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 35.6%
Final simplification35.6%
herbie shell --seed 2023238
(FPCore (x y z t)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, B"
:precision binary64
(/ (- (+ x y) z) (* t 2.0)))