
(FPCore (x y) :precision binary64 (* x (+ 1.0 (* y y))))
double code(double x, double y) {
return x * (1.0 + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 + (y * y))
end function
public static double code(double x, double y) {
return x * (1.0 + (y * y));
}
def code(x, y): return x * (1.0 + (y * y))
function code(x, y) return Float64(x * Float64(1.0 + Float64(y * y))) end
function tmp = code(x, y) tmp = x * (1.0 + (y * y)); end
code[x_, y_] := N[(x * N[(1.0 + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 + y \cdot y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (+ 1.0 (* y y))))
double code(double x, double y) {
return x * (1.0 + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 + (y * y))
end function
public static double code(double x, double y) {
return x * (1.0 + (y * y));
}
def code(x, y): return x * (1.0 + (y * y))
function code(x, y) return Float64(x * Float64(1.0 + Float64(y * y))) end
function tmp = code(x, y) tmp = x * (1.0 + (y * y)); end
code[x_, y_] := N[(x * N[(1.0 + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 + y \cdot y\right)
\end{array}
(FPCore (x y) :precision binary64 (if (<= (* y y) 1e+24) (fma x (* y y) x) (* y (* y x))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 1e+24) {
tmp = fma(x, (y * y), x);
} else {
tmp = y * (y * x);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 1e+24) tmp = fma(x, Float64(y * y), x); else tmp = Float64(y * Float64(y * x)); end return tmp end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 1e+24], N[(x * N[(y * y), $MachinePrecision] + x), $MachinePrecision], N[(y * N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 10^{+24}:\\
\;\;\;\;\mathsf{fma}\left(x, y \cdot y, x\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(y \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 9.9999999999999998e23Initial program 100.0%
+-commutative100.0%
distribute-lft-in100.0%
*-rgt-identity100.0%
fma-def100.0%
Simplified100.0%
if 9.9999999999999998e23 < (*.f64 y y) Initial program 91.6%
Taylor expanded in y around inf 91.6%
unpow291.6%
associate-*l*99.9%
Simplified99.9%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= (* y y) 1e+24) (* x (+ (* y y) 1.0)) (* y (* y x))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 1e+24) {
tmp = x * ((y * y) + 1.0);
} else {
tmp = y * (y * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 1d+24) then
tmp = x * ((y * y) + 1.0d0)
else
tmp = y * (y * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 1e+24) {
tmp = x * ((y * y) + 1.0);
} else {
tmp = y * (y * x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 1e+24: tmp = x * ((y * y) + 1.0) else: tmp = y * (y * x) return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 1e+24) tmp = Float64(x * Float64(Float64(y * y) + 1.0)); else tmp = Float64(y * Float64(y * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 1e+24) tmp = x * ((y * y) + 1.0); else tmp = y * (y * x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 1e+24], N[(x * N[(N[(y * y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], N[(y * N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 10^{+24}:\\
\;\;\;\;x \cdot \left(y \cdot y + 1\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(y \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 9.9999999999999998e23Initial program 100.0%
if 9.9999999999999998e23 < (*.f64 y y) Initial program 91.6%
Taylor expanded in y around inf 91.6%
unpow291.6%
associate-*l*99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= (* y y) 0.0001) x (* y (* y x))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 0.0001) {
tmp = x;
} else {
tmp = y * (y * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 0.0001d0) then
tmp = x
else
tmp = y * (y * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 0.0001) {
tmp = x;
} else {
tmp = y * (y * x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 0.0001: tmp = x else: tmp = y * (y * x) return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 0.0001) tmp = x; else tmp = Float64(y * Float64(y * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 0.0001) tmp = x; else tmp = y * (y * x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 0.0001], x, N[(y * N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 0.0001:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(y \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 1.00000000000000005e-4Initial program 100.0%
Taylor expanded in y around 0 98.8%
if 1.00000000000000005e-4 < (*.f64 y y) Initial program 91.8%
Taylor expanded in y around inf 91.2%
unpow291.2%
associate-*l*99.3%
Simplified99.3%
Final simplification99.0%
(FPCore (x y) :precision binary64 (if (<= y 1.0) x (* (* y y) x)))
double code(double x, double y) {
double tmp;
if (y <= 1.0) {
tmp = x;
} else {
tmp = (y * y) * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.0d0) then
tmp = x
else
tmp = (y * y) * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.0) {
tmp = x;
} else {
tmp = (y * y) * x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.0: tmp = x else: tmp = (y * y) * x return tmp
function code(x, y) tmp = 0.0 if (y <= 1.0) tmp = x; else tmp = Float64(Float64(y * y) * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.0) tmp = x; else tmp = (y * y) * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.0], x, N[(N[(y * y), $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\left(y \cdot y\right) \cdot x\\
\end{array}
\end{array}
if y < 1Initial program 99.0%
Taylor expanded in y around 0 72.2%
if 1 < y Initial program 87.2%
Taylor expanded in y around inf 86.5%
unpow286.5%
*-commutative86.5%
Simplified86.5%
Final simplification75.5%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 96.3%
Taylor expanded in y around 0 57.0%
Final simplification57.0%
(FPCore (x y) :precision binary64 (+ x (* (* x y) y)))
double code(double x, double y) {
return x + ((x * y) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((x * y) * y)
end function
public static double code(double x, double y) {
return x + ((x * y) * y);
}
def code(x, y): return x + ((x * y) * y)
function code(x, y) return Float64(x + Float64(Float64(x * y) * y)) end
function tmp = code(x, y) tmp = x + ((x * y) * y); end
code[x_, y_] := N[(x + N[(N[(x * y), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(x \cdot y\right) \cdot y
\end{array}
herbie shell --seed 2023238
(FPCore (x y)
:name "Numeric.Integration.TanhSinh:everywhere from integration-0.2.1"
:precision binary64
:herbie-target
(+ x (* (* x y) y))
(* x (+ 1.0 (* y y))))