
(FPCore (x y z) :precision binary64 (- (* x (log (/ x y))) z))
double code(double x, double y, double z) {
return (x * log((x / y))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * log((x / y))) - z
end function
public static double code(double x, double y, double z) {
return (x * Math.log((x / y))) - z;
}
def code(x, y, z): return (x * math.log((x / y))) - z
function code(x, y, z) return Float64(Float64(x * log(Float64(x / y))) - z) end
function tmp = code(x, y, z) tmp = (x * log((x / y))) - z; end
code[x_, y_, z_] := N[(N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \log \left(\frac{x}{y}\right) - z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (* x (log (/ x y))) z))
double code(double x, double y, double z) {
return (x * log((x / y))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * log((x / y))) - z
end function
public static double code(double x, double y, double z) {
return (x * Math.log((x / y))) - z;
}
def code(x, y, z): return (x * math.log((x / y))) - z
function code(x, y, z) return Float64(Float64(x * log(Float64(x / y))) - z) end
function tmp = code(x, y, z) tmp = (x * log((x / y))) - z; end
code[x_, y_, z_] := N[(N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \log \left(\frac{x}{y}\right) - z
\end{array}
(FPCore (x y z) :precision binary64 (- (* x (* (log (/ (cbrt x) (cbrt y))) 3.0)) z))
double code(double x, double y, double z) {
return (x * (log((cbrt(x) / cbrt(y))) * 3.0)) - z;
}
public static double code(double x, double y, double z) {
return (x * (Math.log((Math.cbrt(x) / Math.cbrt(y))) * 3.0)) - z;
}
function code(x, y, z) return Float64(Float64(x * Float64(log(Float64(cbrt(x) / cbrt(y))) * 3.0)) - z) end
code[x_, y_, z_] := N[(N[(x * N[(N[Log[N[(N[Power[x, 1/3], $MachinePrecision] / N[Power[y, 1/3], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\log \left(\frac{\sqrt[3]{x}}{\sqrt[3]{y}}\right) \cdot 3\right) - z
\end{array}
Initial program 80.6%
add-cube-cbrt80.6%
associate-*l*80.6%
log-prod80.5%
pow280.5%
metadata-eval80.5%
log-pow80.5%
metadata-eval80.5%
Applied egg-rr80.5%
distribute-rgt1-in80.5%
metadata-eval80.5%
*-commutative80.5%
Simplified80.5%
cbrt-div99.7%
div-inv99.7%
Applied egg-rr99.7%
associate-*r/99.7%
*-rgt-identity99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (log (/ x y))) (t_1 (* x t_0)))
(if (<= t_1 (- INFINITY))
(- z)
(if (<= t_1 2e+306) (fma t_0 x (- z)) (- z)))))
double code(double x, double y, double z) {
double t_0 = log((x / y));
double t_1 = x * t_0;
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = -z;
} else if (t_1 <= 2e+306) {
tmp = fma(t_0, x, -z);
} else {
tmp = -z;
}
return tmp;
}
function code(x, y, z) t_0 = log(Float64(x / y)) t_1 = Float64(x * t_0) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(-z); elseif (t_1 <= 2e+306) tmp = fma(t_0, x, Float64(-z)); else tmp = Float64(-z); end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(x * t$95$0), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], (-z), If[LessEqual[t$95$1, 2e+306], N[(t$95$0 * x + (-z)), $MachinePrecision], (-z)]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log \left(\frac{x}{y}\right)\\
t_1 := x \cdot t_0\\
\mathbf{if}\;t_1 \leq -\infty:\\
\;\;\;\;-z\\
\mathbf{elif}\;t_1 \leq 2 \cdot 10^{+306}:\\
\;\;\;\;\mathsf{fma}\left(t_0, x, -z\right)\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if (*.f64 x (log.f64 (/.f64 x y))) < -inf.0 or 2.00000000000000003e306 < (*.f64 x (log.f64 (/.f64 x y))) Initial program 8.5%
Taylor expanded in x around 0 53.7%
neg-mul-153.7%
Simplified53.7%
if -inf.0 < (*.f64 x (log.f64 (/.f64 x y))) < 2.00000000000000003e306Initial program 99.4%
*-commutative99.4%
fma-neg99.4%
Applied egg-rr99.4%
Final simplification90.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (log (/ x y))))) (if (<= t_0 (- INFINITY)) (- z) (if (<= t_0 2e+306) (- t_0 z) (- z)))))
double code(double x, double y, double z) {
double t_0 = x * log((x / y));
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = -z;
} else if (t_0 <= 2e+306) {
tmp = t_0 - z;
} else {
tmp = -z;
}
return tmp;
}
public static double code(double x, double y, double z) {
double t_0 = x * Math.log((x / y));
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = -z;
} else if (t_0 <= 2e+306) {
tmp = t_0 - z;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): t_0 = x * math.log((x / y)) tmp = 0 if t_0 <= -math.inf: tmp = -z elif t_0 <= 2e+306: tmp = t_0 - z else: tmp = -z return tmp
function code(x, y, z) t_0 = Float64(x * log(Float64(x / y))) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(-z); elseif (t_0 <= 2e+306) tmp = Float64(t_0 - z); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * log((x / y)); tmp = 0.0; if (t_0 <= -Inf) tmp = -z; elseif (t_0 <= 2e+306) tmp = t_0 - z; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], (-z), If[LessEqual[t$95$0, 2e+306], N[(t$95$0 - z), $MachinePrecision], (-z)]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \log \left(\frac{x}{y}\right)\\
\mathbf{if}\;t_0 \leq -\infty:\\
\;\;\;\;-z\\
\mathbf{elif}\;t_0 \leq 2 \cdot 10^{+306}:\\
\;\;\;\;t_0 - z\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if (*.f64 x (log.f64 (/.f64 x y))) < -inf.0 or 2.00000000000000003e306 < (*.f64 x (log.f64 (/.f64 x y))) Initial program 8.5%
Taylor expanded in x around 0 53.7%
neg-mul-153.7%
Simplified53.7%
if -inf.0 < (*.f64 x (log.f64 (/.f64 x y))) < 2.00000000000000003e306Initial program 99.4%
Final simplification89.9%
(FPCore (x y z)
:precision binary64
(if (<= x -3.25e+237)
(* x (- (log (- x)) (log (- y))))
(if (<= x -5.5e-179)
(fma (log (/ x y)) x (- z))
(if (<= x -2e-302) (- z) (- (* x (- (log x) (log y))) z)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -3.25e+237) {
tmp = x * (log(-x) - log(-y));
} else if (x <= -5.5e-179) {
tmp = fma(log((x / y)), x, -z);
} else if (x <= -2e-302) {
tmp = -z;
} else {
tmp = (x * (log(x) - log(y))) - z;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (x <= -3.25e+237) tmp = Float64(x * Float64(log(Float64(-x)) - log(Float64(-y)))); elseif (x <= -5.5e-179) tmp = fma(log(Float64(x / y)), x, Float64(-z)); elseif (x <= -2e-302) tmp = Float64(-z); else tmp = Float64(Float64(x * Float64(log(x) - log(y))) - z); end return tmp end
code[x_, y_, z_] := If[LessEqual[x, -3.25e+237], N[(x * N[(N[Log[(-x)], $MachinePrecision] - N[Log[(-y)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, -5.5e-179], N[(N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision] * x + (-z)), $MachinePrecision], If[LessEqual[x, -2e-302], (-z), N[(N[(x * N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.25 \cdot 10^{+237}:\\
\;\;\;\;x \cdot \left(\log \left(-x\right) - \log \left(-y\right)\right)\\
\mathbf{elif}\;x \leq -5.5 \cdot 10^{-179}:\\
\;\;\;\;\mathsf{fma}\left(\log \left(\frac{x}{y}\right), x, -z\right)\\
\mathbf{elif}\;x \leq -2 \cdot 10^{-302}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\log x - \log y\right) - z\\
\end{array}
\end{array}
if x < -3.2499999999999999e237Initial program 61.4%
Taylor expanded in z around 0 61.4%
frac-2neg61.4%
log-div92.2%
Applied egg-rr92.2%
if -3.2499999999999999e237 < x < -5.5000000000000003e-179Initial program 96.2%
*-commutative96.2%
fma-neg96.2%
Applied egg-rr96.2%
if -5.5000000000000003e-179 < x < -1.9999999999999999e-302Initial program 50.9%
Taylor expanded in x around 0 85.3%
neg-mul-185.3%
Simplified85.3%
if -1.9999999999999999e-302 < x Initial program 79.2%
log-div99.4%
Applied egg-rr99.4%
Final simplification96.4%
(FPCore (x y z) :precision binary64 (if (<= y -5e-310) (- (* x (- (log (- x)) (log (- y)))) z) (- (* x (- (log x) (log y))) z)))
double code(double x, double y, double z) {
double tmp;
if (y <= -5e-310) {
tmp = (x * (log(-x) - log(-y))) - z;
} else {
tmp = (x * (log(x) - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-5d-310)) then
tmp = (x * (log(-x) - log(-y))) - z
else
tmp = (x * (log(x) - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -5e-310) {
tmp = (x * (Math.log(-x) - Math.log(-y))) - z;
} else {
tmp = (x * (Math.log(x) - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -5e-310: tmp = (x * (math.log(-x) - math.log(-y))) - z else: tmp = (x * (math.log(x) - math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -5e-310) tmp = Float64(Float64(x * Float64(log(Float64(-x)) - log(Float64(-y)))) - z); else tmp = Float64(Float64(x * Float64(log(x) - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -5e-310) tmp = (x * (log(-x) - log(-y))) - z; else tmp = (x * (log(x) - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -5e-310], N[(N[(x * N[(N[Log[(-x)], $MachinePrecision] - N[Log[(-y)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(x * N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{-310}:\\
\;\;\;\;x \cdot \left(\log \left(-x\right) - \log \left(-y\right)\right) - z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\log x - \log y\right) - z\\
\end{array}
\end{array}
if y < -4.999999999999985e-310Initial program 82.1%
frac-2neg43.6%
log-div48.9%
Applied egg-rr99.3%
if -4.999999999999985e-310 < y Initial program 79.2%
log-div99.4%
Applied egg-rr99.4%
Final simplification99.4%
(FPCore (x y z)
:precision binary64
(if (or (<= x -1.15e+146)
(and (not (<= x -1.26e+112))
(or (<= x -1e-24) (not (<= x 2.25e-55)))))
(* x (log (/ x y)))
(- z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.15e+146) || (!(x <= -1.26e+112) && ((x <= -1e-24) || !(x <= 2.25e-55)))) {
tmp = x * log((x / y));
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.15d+146)) .or. (.not. (x <= (-1.26d+112))) .and. (x <= (-1d-24)) .or. (.not. (x <= 2.25d-55))) then
tmp = x * log((x / y))
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.15e+146) || (!(x <= -1.26e+112) && ((x <= -1e-24) || !(x <= 2.25e-55)))) {
tmp = x * Math.log((x / y));
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.15e+146) or (not (x <= -1.26e+112) and ((x <= -1e-24) or not (x <= 2.25e-55))): tmp = x * math.log((x / y)) else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.15e+146) || (!(x <= -1.26e+112) && ((x <= -1e-24) || !(x <= 2.25e-55)))) tmp = Float64(x * log(Float64(x / y))); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.15e+146) || (~((x <= -1.26e+112)) && ((x <= -1e-24) || ~((x <= 2.25e-55))))) tmp = x * log((x / y)); else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.15e+146], And[N[Not[LessEqual[x, -1.26e+112]], $MachinePrecision], Or[LessEqual[x, -1e-24], N[Not[LessEqual[x, 2.25e-55]], $MachinePrecision]]]], N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], (-z)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.15 \cdot 10^{+146} \lor \neg \left(x \leq -1.26 \cdot 10^{+112}\right) \land \left(x \leq -1 \cdot 10^{-24} \lor \neg \left(x \leq 2.25 \cdot 10^{-55}\right)\right):\\
\;\;\;\;x \cdot \log \left(\frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if x < -1.15e146 or -1.26e112 < x < -9.99999999999999924e-25 or 2.24999999999999985e-55 < x Initial program 83.9%
Taylor expanded in z around 0 67.3%
if -1.15e146 < x < -1.26e112 or -9.99999999999999924e-25 < x < 2.24999999999999985e-55Initial program 77.5%
Taylor expanded in x around 0 77.8%
neg-mul-177.8%
Simplified77.8%
Final simplification72.8%
(FPCore (x y z) :precision binary64 (- z))
double code(double x, double y, double z) {
return -z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z
end function
public static double code(double x, double y, double z) {
return -z;
}
def code(x, y, z): return -z
function code(x, y, z) return Float64(-z) end
function tmp = code(x, y, z) tmp = -z; end
code[x_, y_, z_] := (-z)
\begin{array}{l}
\\
-z
\end{array}
Initial program 80.6%
Taylor expanded in x around 0 50.5%
neg-mul-150.5%
Simplified50.5%
Final simplification50.5%
(FPCore (x y z) :precision binary64 (if (< y 7.595077799083773e-308) (- (* x (log (/ x y))) z) (- (* x (- (log x) (log y))) z)))
double code(double x, double y, double z) {
double tmp;
if (y < 7.595077799083773e-308) {
tmp = (x * log((x / y))) - z;
} else {
tmp = (x * (log(x) - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y < 7.595077799083773d-308) then
tmp = (x * log((x / y))) - z
else
tmp = (x * (log(x) - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y < 7.595077799083773e-308) {
tmp = (x * Math.log((x / y))) - z;
} else {
tmp = (x * (Math.log(x) - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y < 7.595077799083773e-308: tmp = (x * math.log((x / y))) - z else: tmp = (x * (math.log(x) - math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y < 7.595077799083773e-308) tmp = Float64(Float64(x * log(Float64(x / y))) - z); else tmp = Float64(Float64(x * Float64(log(x) - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y < 7.595077799083773e-308) tmp = (x * log((x / y))) - z; else tmp = (x * (log(x) - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[y, 7.595077799083773e-308], N[(N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(x * N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y < 7.595077799083773 \cdot 10^{-308}:\\
\;\;\;\;x \cdot \log \left(\frac{x}{y}\right) - z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\log x - \log y\right) - z\\
\end{array}
\end{array}
herbie shell --seed 2023238
(FPCore (x y z)
:name "Numeric.SpecFunctions.Extra:bd0 from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(if (< y 7.595077799083773e-308) (- (* x (log (/ x y))) z) (- (* x (- (log x) (log y))) z))
(- (* x (log (/ x y))) z))